LCOV - code coverage report
Current view: top level - include/basegfx/matrix - b2dhommatrix.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 4 0.0 %
Date: 2014-04-14 Functions: 0 1 0.0 %
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          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_BASEGFX_MATRIX_B2DHOMMATRIX_HXX
      21             : #define INCLUDED_BASEGFX_MATRIX_B2DHOMMATRIX_HXX
      22             : 
      23             : #include <sal/types.h>
      24             : #include <o3tl/cow_wrapper.hxx>
      25             : #include <basegfx/basegfxdllapi.h>
      26             : 
      27             : namespace basegfx
      28             : {
      29             :     class B2DTuple;
      30             :     class Impl2DHomMatrix;
      31             : 
      32             :     class BASEGFX_DLLPUBLIC B2DHomMatrix
      33             :     {
      34             :     public:
      35             :         typedef o3tl::cow_wrapper< Impl2DHomMatrix > ImplType;
      36             : 
      37             :     private:
      38             :         ImplType                                     mpImpl;
      39             : 
      40             :     public:
      41             :         B2DHomMatrix();
      42             :         B2DHomMatrix(const B2DHomMatrix& rMat);
      43             :         ~B2DHomMatrix();
      44             : 
      45             :         /** constructor to allow setting all needed values for a 3x2 matrix at once. The
      46             :             parameter f_0x1 e.g. is the same as using set(0, 1, f)
      47             :          */
      48             :         B2DHomMatrix(double f_0x0, double f_0x1, double f_0x2, double f_1x0, double f_1x1, double f_1x2);
      49             : 
      50             :         double get(sal_uInt16 nRow, sal_uInt16 nColumn) const;
      51             :         void set(sal_uInt16 nRow, sal_uInt16 nColumn, double fValue);
      52             : 
      53             :         /** allow setting all needed values for a 3x2 matrix in one call. The
      54             :             parameter f_0x1 e.g. is the same as using set(0, 1, f)
      55             :          */
      56             :         void set3x2(double f_0x0, double f_0x1, double f_0x2, double f_1x0, double f_1x1, double f_1x2);
      57             : 
      58             :         // test if last line is default to see if last line needs to be
      59             :         // involved in calculations
      60             :         bool isLastLineDefault() const;
      61             : 
      62             :         // reset to a standard matrix
      63             :         bool isIdentity() const;
      64             :         void identity();
      65             : 
      66             :         bool isInvertible() const;
      67             :         bool invert();
      68             : 
      69             :         void rotate(double fRadiant);
      70             : 
      71             :         void translate(double fX, double fY);
      72             : 
      73             :         void scale(double fX, double fY);
      74             : 
      75             :         // Shearing-Matrices
      76             :         void shearX(double fSx);
      77             :         void shearY(double fSy);
      78             : 
      79             :         B2DHomMatrix& operator+=(const B2DHomMatrix& rMat);
      80             :         B2DHomMatrix& operator-=(const B2DHomMatrix& rMat);
      81             : 
      82             :         bool operator==(const B2DHomMatrix& rMat) const;
      83             :         bool operator!=(const B2DHomMatrix& rMat) const;
      84             : 
      85             :         B2DHomMatrix& operator*=(double fValue);
      86             :         B2DHomMatrix& operator/=(double fValue);
      87             : 
      88             :         // matrix multiplication from the left to the local
      89             :         B2DHomMatrix& operator*=(const B2DHomMatrix& rMat);
      90             : 
      91             :         // assignment operator
      92             :         B2DHomMatrix& operator=(const B2DHomMatrix& rMat);
      93             : 
      94             :         // Help routine to decompose given homogen 3x3 matrix to components. A correction of
      95             :         // the components is done to avoid inaccuracies.
      96             :         bool decompose(B2DTuple& rScale, B2DTuple& rTranslate, double& rRotate, double& rShearX) const;
      97             :     };
      98             : 
      99             :     // addition, subtraction
     100             :     inline B2DHomMatrix operator+(const B2DHomMatrix& rMatA, const B2DHomMatrix& rMatB)
     101             :     {
     102             :         B2DHomMatrix aSum(rMatA);
     103             :         aSum += rMatB;
     104             :         return aSum;
     105             :     }
     106             : 
     107             :     inline B2DHomMatrix operator-(const B2DHomMatrix& rMatA, const B2DHomMatrix& rMatB)
     108             :     {
     109             :         B2DHomMatrix aDiv(rMatA);
     110             :         aDiv -= rMatB;
     111             :         return aDiv;
     112             :     }
     113             : 
     114             :     // multiplication, division by a constant
     115             :     inline B2DHomMatrix operator*(const B2DHomMatrix& rMat, double fValue)
     116             :     {
     117             :         B2DHomMatrix aNew(rMat);
     118             :         aNew *= fValue;
     119             :         return aNew;
     120             :     }
     121             : 
     122             :     inline B2DHomMatrix operator/(const B2DHomMatrix& rMat, double fValue)
     123             :     {
     124             :         B2DHomMatrix aNew(rMat);
     125             :         aNew *= 1.0 / fValue;
     126             :         return aNew;
     127             :     }
     128             : 
     129           0 :     inline B2DHomMatrix operator*(const B2DHomMatrix& rMatA, const B2DHomMatrix& rMatB)
     130             :     {
     131           0 :         B2DHomMatrix aMul(rMatB);
     132           0 :         aMul *= rMatA;
     133           0 :         return aMul;
     134             :     }
     135             : } // end of namespace basegfx
     136             : 
     137             : #endif // INCLUDED_BASEGFX_MATRIX_B2DHOMMATRIX_HXX
     138             : 
     139             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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