LCOV - code coverage report
Current view: top level - usr/local/src/libreoffice/vcl/source/helper - canvastools.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 15 270 5.6 %
Date: 2013-07-09 Functions: 6 38 15.8 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : 
      21             : #include <rtl/logfile.hxx>
      22             : #include <cppuhelper/compbase1.hxx>
      23             : 
      24             : #include <com/sun/star/geometry/RealSize2D.hpp>
      25             : #include <com/sun/star/geometry/RealPoint2D.hpp>
      26             : #include <com/sun/star/geometry/RealRectangle2D.hpp>
      27             : #include <com/sun/star/geometry/IntegerSize2D.hpp>
      28             : #include <com/sun/star/geometry/IntegerPoint2D.hpp>
      29             : #include <com/sun/star/geometry/IntegerRectangle2D.hpp>
      30             : #include <com/sun/star/geometry/RealBezierSegment2D.hpp>
      31             : 
      32             : #include <com/sun/star/rendering/ColorSpaceType.hpp>
      33             : #include <com/sun/star/rendering/RenderingIntent.hpp>
      34             : #include <com/sun/star/rendering/XGraphicDevice.hpp>
      35             : #include <com/sun/star/rendering/XBitmap.hpp>
      36             : #include <com/sun/star/rendering/XPolyPolygon2D.hpp>
      37             : #include <com/sun/star/rendering/IntegerBitmapLayout.hpp>
      38             : #include <com/sun/star/rendering/XIntegerBitmap.hpp>
      39             : #include <com/sun/star/rendering/ColorComponentTag.hpp>
      40             : 
      41             : #include <basegfx/matrix/b2dhommatrix.hxx>
      42             : #include <basegfx/vector/b2dsize.hxx>
      43             : #include <basegfx/point/b2dpoint.hxx>
      44             : #include <basegfx/range/b2drectangle.hxx>
      45             : #include <basegfx/vector/b2isize.hxx>
      46             : #include <basegfx/point/b2ipoint.hxx>
      47             : #include <basegfx/range/b2irectangle.hxx>
      48             : 
      49             : // #i79917#
      50             : #include <basegfx/polygon/b2dpolygon.hxx>
      51             : #include <basegfx/tools/canvastools.hxx>
      52             : #include <basegfx/polygon/b2dpolypolygon.hxx>
      53             : 
      54             : #include <tools/poly.hxx>
      55             : #include <tools/diagnose_ex.h>
      56             : #include <rtl/uuid.h>
      57             : 
      58             : #include <vcl/salbtype.hxx>
      59             : #include <vcl/bmpacc.hxx>
      60             : #include <vcl/bitmapex.hxx>
      61             : 
      62             : #include <canvasbitmap.hxx>
      63             : #include <vcl/canvastools.hxx>
      64             : #include <boost/unordered_map.hpp>
      65             : 
      66             : 
      67             : using namespace ::com::sun::star;
      68             : 
      69             : namespace vcl
      70             : {
      71             :     namespace unotools
      72             :     {
      73         292 :         uno::Reference< rendering::XBitmap > xBitmapFromBitmapEx( const uno::Reference< rendering::XGraphicDevice >&    /*xGraphicDevice*/,
      74             :                                                                   const ::BitmapEx&                                     inputBitmap )
      75             :         {
      76             :             RTL_LOGFILE_CONTEXT( aLog, "::vcl::unotools::xBitmapFromBitmapEx()" );
      77             : 
      78         292 :             return new vcl::unotools::VclCanvasBitmap( inputBitmap );
      79             :         }
      80             : 
      81             :         namespace
      82             :         {
      83           0 :             inline bool operator==( const rendering::IntegerBitmapLayout& rLHS,
      84             :                                     const rendering::IntegerBitmapLayout& rRHS )
      85             :             {
      86             :                 return
      87           0 :                     rLHS.ScanLineBytes       == rRHS.ScanLineBytes &&
      88           0 :                     rLHS.ScanLineStride      == rRHS.ScanLineStride &&
      89           0 :                     rLHS.PlaneStride         == rRHS.PlaneStride &&
      90           0 :                     rLHS.ColorSpace          == rRHS.ColorSpace &&
      91           0 :                     rLHS.Palette             == rRHS.Palette &&
      92           0 :                     rLHS.IsMsbFirst          == rRHS.IsMsbFirst;
      93             :             }
      94             : 
      95           0 :             bool readBmp( sal_Int32                                                  nWidth,
      96             :                           sal_Int32                                                  nHeight,
      97             :                           const rendering::IntegerBitmapLayout&                      rLayout,
      98             :                           const uno::Reference< rendering::XIntegerReadOnlyBitmap >& xInputBitmap,
      99             :                           Bitmap::ScopedWriteAccess&                                   rWriteAcc,
     100             :                           Bitmap::ScopedWriteAccess&                                   rAlphaAcc )
     101             :             {
     102           0 :                 rendering::IntegerBitmapLayout      aCurrLayout;
     103           0 :                 geometry::IntegerRectangle2D        aRect;
     104           0 :                 uno::Sequence<sal_Int8>             aPixelData;
     105           0 :                 uno::Sequence<rendering::RGBColor>  aRGBColors;
     106           0 :                 uno::Sequence<rendering::ARGBColor> aARGBColors;
     107             : 
     108           0 :                 for( aRect.Y1=0; aRect.Y1<nHeight; ++aRect.Y1 )
     109             :                 {
     110           0 :                     aRect.X1 = 0; aRect.X2 = nWidth; aRect.Y2 = aRect.Y1+1;
     111             :                     try
     112             :                     {
     113           0 :                         aPixelData = xInputBitmap->getData(aCurrLayout,aRect);
     114             :                     }
     115           0 :                     catch( rendering::VolatileContentDestroyedException& )
     116             :                     {
     117             :                         // re-read bmp from the start
     118           0 :                         return false;
     119             :                     }
     120           0 :                     if( !(aCurrLayout == rLayout) )
     121           0 :                         return false; // re-read bmp from the start
     122             : 
     123           0 :                     if( rAlphaAcc.get() )
     124             :                     {
     125             :                         // read ARGB color
     126           0 :                         aARGBColors = rLayout.ColorSpace->convertIntegerToARGB(aPixelData);
     127             : 
     128           0 :                         if( rWriteAcc->HasPalette() )
     129             :                         {
     130           0 :                             for( sal_Int32 x=0; x<nWidth; ++x )
     131             :                             {
     132           0 :                                 const rendering::ARGBColor& rColor=aARGBColors[x];
     133             :                                 rWriteAcc->SetPixelIndex( aRect.Y1, x,
     134           0 :                                                      (sal_uInt8) rWriteAcc->GetBestPaletteIndex(
     135           0 :                                                          BitmapColor( toByteColor(rColor.Red),
     136           0 :                                                                       toByteColor(rColor.Green),
     137           0 :                                                                       toByteColor(rColor.Blue))) );
     138             :                                 rAlphaAcc->SetPixel( aRect.Y1, x,
     139           0 :                                                      BitmapColor( 255 - toByteColor(rColor.Alpha) ));
     140             :                             }
     141             :                         }
     142             :                         else
     143             :                         {
     144           0 :                             for( sal_Int32 x=0; x<nWidth; ++x )
     145             :                             {
     146           0 :                                 const rendering::ARGBColor& rColor=aARGBColors[x];
     147             :                                 rWriteAcc->SetPixel( aRect.Y1, x,
     148           0 :                                                      BitmapColor( toByteColor(rColor.Red),
     149           0 :                                                                   toByteColor(rColor.Green),
     150           0 :                                                                   toByteColor(rColor.Blue) ));
     151             :                                 rAlphaAcc->SetPixel( aRect.Y1, x,
     152           0 :                                                      BitmapColor( 255 - toByteColor(rColor.Alpha) ));
     153             :                             }
     154             :                         }
     155             :                     }
     156             :                     else
     157             :                     {
     158             :                         // read RGB color
     159           0 :                         aRGBColors = rLayout.ColorSpace->convertIntegerToRGB(aPixelData);
     160           0 :                         if( rWriteAcc->HasPalette() )
     161             :                         {
     162           0 :                             for( sal_Int32 x=0; x<nWidth; ++x )
     163             :                             {
     164           0 :                                 const rendering::RGBColor& rColor=aRGBColors[x];
     165             :                                 rWriteAcc->SetPixelIndex( aRect.Y1, x,
     166           0 :                                                      (sal_uInt8) rWriteAcc->GetBestPaletteIndex(
     167           0 :                                                          BitmapColor( toByteColor(rColor.Red),
     168           0 :                                                                       toByteColor(rColor.Green),
     169           0 :                                                                       toByteColor(rColor.Blue))) );
     170             :                             }
     171             :                         }
     172             :                         else
     173             :                         {
     174           0 :                             for( sal_Int32 x=0; x<nWidth; ++x )
     175             :                             {
     176           0 :                                 const rendering::RGBColor& rColor=aRGBColors[x];
     177             :                                 rWriteAcc->SetPixel( aRect.Y1, x,
     178           0 :                                                      BitmapColor( toByteColor(rColor.Red),
     179           0 :                                                                   toByteColor(rColor.Green),
     180           0 :                                                                   toByteColor(rColor.Blue) ));
     181             :                             }
     182             :                         }
     183             :                     }
     184             :                 }
     185             : 
     186           0 :                 return true;
     187             :             }
     188             :         }
     189             : 
     190         292 :         ::BitmapEx VCL_DLLPUBLIC bitmapExFromXBitmap( const uno::Reference< rendering::XIntegerReadOnlyBitmap >& xInputBitmap )
     191             :         {
     192             :             RTL_LOGFILE_CONTEXT( aLog, "::vcl::unotools::bitmapExFromXBitmap()" );
     193             : 
     194         292 :             if( !xInputBitmap.is() )
     195           0 :                 return ::BitmapEx();
     196             : 
     197             :             // tunnel directly for known implementation
     198         292 :             VclCanvasBitmap* pImplBitmap = dynamic_cast<VclCanvasBitmap*>(xInputBitmap.get());
     199         292 :             if( pImplBitmap )
     200         292 :                 return pImplBitmap->getBitmapEx();
     201             : 
     202             :             // retrieve data via UNO interface
     203             : 
     204             :             // volatile bitmaps are a bit more complicated to read
     205             :             // from..
     206             :             uno::Reference<rendering::XVolatileBitmap> xVolatileBitmap(
     207           0 :                 xInputBitmap, uno::UNO_QUERY);
     208             : 
     209             :             // loop a few times, until successfully read (for XVolatileBitmap)
     210           0 :             for( int i=0; i<10; ++i )
     211             :             {
     212           0 :                 sal_Int32 nDepth=0;
     213           0 :                 sal_Int32 nAlphaDepth=0;
     214             :                 const rendering::IntegerBitmapLayout aLayout(
     215           0 :                     xInputBitmap->getMemoryLayout());
     216             : 
     217             :                 OSL_ENSURE(aLayout.ColorSpace.is(),
     218             :                            "Cannot convert image without color space!");
     219           0 :                 if( !aLayout.ColorSpace.is() )
     220           0 :                     return ::BitmapEx();
     221             : 
     222           0 :                 nDepth = aLayout.ColorSpace->getBitsPerPixel();
     223             : 
     224           0 :                 if( xInputBitmap->hasAlpha() )
     225             :                 {
     226             :                     // determine alpha channel depth
     227             :                     const uno::Sequence<sal_Int8> aTags(
     228           0 :                         aLayout.ColorSpace->getComponentTags() );
     229             :                     const uno::Sequence<sal_Int32> aDepths(
     230           0 :                         aLayout.ColorSpace->getComponentBitCounts() );
     231           0 :                     const sal_Int8* pStart(aTags.getConstArray());
     232           0 :                     const sal_Size  nLen(aTags.getLength());
     233           0 :                     const sal_Int8* pEnd(pStart+nLen);
     234             : 
     235             :                     const std::ptrdiff_t nAlphaIndex =
     236             :                         std::find(pStart,pEnd,
     237           0 :                                   rendering::ColorComponentTag::ALPHA) - pStart;
     238             : 
     239           0 :                     if( nAlphaIndex < sal::static_int_cast<std::ptrdiff_t>(nLen) )
     240             :                     {
     241           0 :                         nAlphaDepth = aLayout.ColorSpace->getComponentBitCounts()[nAlphaIndex] > 1 ? 8 : 1;
     242           0 :                         nDepth -= nAlphaDepth;
     243           0 :                     }
     244             :                 }
     245             : 
     246           0 :                 BitmapPalette aPalette;
     247           0 :                 if( aLayout.Palette.is() )
     248             :                 {
     249             :                     uno::Reference< rendering::XColorSpace > xPaletteColorSpace(
     250           0 :                         aLayout.Palette->getColorSpace());
     251           0 :                     ENSURE_OR_THROW(xPaletteColorSpace.is(),
     252             :                                     "Palette without color space");
     253             : 
     254           0 :                     const sal_Int32 nEntryCount( aLayout.Palette->getNumberOfEntries() );
     255           0 :                     if( nEntryCount <= 256 )
     256             :                     {
     257           0 :                         if( nEntryCount <= 2 )
     258           0 :                             nDepth = 1;
     259             :                         else
     260           0 :                             nDepth = 8;
     261             : 
     262             :                         const sal_uInt16 nPaletteEntries(
     263             :                             sal::static_int_cast<sal_uInt16>(
     264           0 :                                 std::min(sal_Int32(255), nEntryCount)));
     265             : 
     266             :                         // copy palette entries
     267           0 :                         aPalette.SetEntryCount(nPaletteEntries);
     268           0 :                         uno::Reference<rendering::XBitmapPalette> xPalette( aLayout.Palette );
     269           0 :                         uno::Reference<rendering::XColorSpace>    xPalColorSpace( xPalette->getColorSpace() );
     270             : 
     271           0 :                         uno::Sequence<double> aPaletteEntry;
     272           0 :                         for( sal_uInt16 j=0; j<nPaletteEntries; ++j )
     273             :                         {
     274           0 :                             if( !xPalette->getIndex(aPaletteEntry,j) &&
     275             :                                 nAlphaDepth == 0 )
     276             :                             {
     277           0 :                                 nAlphaDepth = 1;
     278             :                             }
     279           0 :                             uno::Sequence<rendering::RGBColor> aColors=xPalColorSpace->convertToRGB(aPaletteEntry);
     280           0 :                             ENSURE_OR_THROW(aColors.getLength() == 1,
     281             :                                             "Palette returned more or less than one entry");
     282           0 :                             const rendering::RGBColor& rColor=aColors[0];
     283           0 :                             aPalette[j] = BitmapColor(toByteColor(rColor.Red),
     284           0 :                                                       toByteColor(rColor.Green),
     285           0 :                                                       toByteColor(rColor.Blue));
     286           0 :                         }
     287           0 :                     }
     288             :                 }
     289             : 
     290             :                 const ::Size aPixelSize(
     291           0 :                     sizeFromIntegerSize2D(xInputBitmap->getSize()));
     292             : 
     293             :                 // normalize bitcount
     294             :                 nDepth =
     295             :                     ( nDepth <= 1 ) ? 1 :
     296             :                     ( nDepth <= 4 ) ? 4 :
     297           0 :                     ( nDepth <= 8 ) ? 8 : 24;
     298             : 
     299             :                 ::Bitmap aBitmap( aPixelSize,
     300           0 :                                   sal::static_int_cast<sal_uInt16>(nDepth),
     301           0 :                                   aLayout.Palette.is() ? &aPalette : NULL );
     302           0 :                 ::Bitmap aAlpha;
     303           0 :                 if( nAlphaDepth )
     304           0 :                     aAlpha = ::Bitmap( aPixelSize,
     305           0 :                                        sal::static_int_cast<sal_uInt16>(nAlphaDepth),
     306             :                                        &::Bitmap::GetGreyPalette(
     307           0 :                                            sal::static_int_cast<sal_uInt16>(1L << nAlphaDepth)) );
     308             : 
     309             :                 { // limit scoped access
     310           0 :                     Bitmap::ScopedWriteAccess pWriteAccess( aBitmap );
     311             :                     Bitmap::ScopedWriteAccess pAlphaWriteAccess( nAlphaDepth ? aAlpha.AcquireWriteAccess() : NULL,
     312           0 :                                                                aAlpha );
     313             : 
     314           0 :                     ENSURE_OR_THROW(pWriteAccess.get() != NULL,
     315             :                                     "Cannot get write access to bitmap");
     316             : 
     317           0 :                     const sal_Int32 nWidth(aPixelSize.Width());
     318           0 :                     const sal_Int32 nHeight(aPixelSize.Height());
     319             : 
     320           0 :                     if( !readBmp(nWidth,nHeight,aLayout,xInputBitmap,
     321           0 :                                  pWriteAccess,pAlphaWriteAccess) )
     322           0 :                         continue;
     323             :                 } // limit scoped access
     324             : 
     325           0 :                 if( nAlphaDepth )
     326             :                     return ::BitmapEx( aBitmap,
     327           0 :                                        AlphaMask( aAlpha ) );
     328             :                 else
     329           0 :                     return ::BitmapEx( aBitmap );
     330           0 :             }
     331             : 
     332             :             // failed to read data 10 times - bail out
     333           0 :             return ::BitmapEx();
     334             :         }
     335             : 
     336             : 
     337           0 :         geometry::RealSize2D size2DFromSize( const Size& rSize )
     338             :         {
     339           0 :             return geometry::RealSize2D( rSize.Width(),
     340           0 :                                          rSize.Height() );
     341             :         }
     342             : 
     343           0 :         Size sizeFromRealSize2D( const geometry::RealSize2D& rSize )
     344             :         {
     345           0 :             return Size( static_cast<long>(rSize.Width + .5),
     346           0 :                          static_cast<long>(rSize.Height + .5) );
     347             :         }
     348             : 
     349           0 :         ::Size sizeFromB2DSize( const ::basegfx::B2DVector& rVec )
     350             :         {
     351             :             return ::Size( FRound( rVec.getX() ),
     352           0 :                            FRound( rVec.getY() ) );
     353             :         }
     354             : 
     355           0 :         ::Point pointFromB2DPoint( const ::basegfx::B2DPoint& rPoint )
     356             :         {
     357             :             return ::Point( FRound( rPoint.getX() ),
     358           0 :                             FRound( rPoint.getY() ) );
     359             :         }
     360             : 
     361          20 :         ::Rectangle rectangleFromB2DRectangle( const ::basegfx::B2DRange& rRect )
     362             :         {
     363             :             return ::Rectangle( FRound( rRect.getMinX() ),
     364             :                                 FRound( rRect.getMinY() ),
     365             :                                 FRound( rRect.getMaxX() ),
     366          20 :                                 FRound( rRect.getMaxY() ) );
     367             :         }
     368             : 
     369           0 :         Point pointFromB2IPoint( const ::basegfx::B2IPoint& rPoint )
     370             :         {
     371             :             return ::Point( rPoint.getX(),
     372           0 :                             rPoint.getY() );
     373             :         }
     374             : 
     375           0 :         Rectangle rectangleFromB2IRectangle( const ::basegfx::B2IRange& rRect )
     376             :         {
     377             :             return ::Rectangle( rRect.getMinX(),
     378             :                                 rRect.getMinY(),
     379             :                                 rRect.getMaxX(),
     380           0 :                                 rRect.getMaxY() );
     381             :         }
     382             : 
     383           0 :         ::basegfx::B2DVector b2DSizeFromSize( const ::Size& rSize )
     384             :         {
     385           0 :             return ::basegfx::B2DVector( rSize.Width(),
     386           0 :                                          rSize.Height() );
     387             :         }
     388             : 
     389           0 :         ::basegfx::B2DPoint b2DPointFromPoint( const ::Point& rPoint )
     390             :         {
     391           0 :             return ::basegfx::B2DPoint( rPoint.X(),
     392           0 :                                         rPoint.Y() );
     393             :         }
     394             : 
     395          28 :         ::basegfx::B2DRange b2DRectangleFromRectangle( const ::Rectangle& rRect )
     396             :         {
     397          28 :             return ::basegfx::B2DRange( rRect.Left(),
     398          28 :                                         rRect.Top(),
     399          28 :                                         rRect.Right(),
     400         112 :                                         rRect.Bottom() );
     401             :         }
     402             : 
     403           0 :         geometry::IntegerSize2D integerSize2DFromSize( const Size& rSize )
     404             :         {
     405           0 :             return geometry::IntegerSize2D( rSize.Width(),
     406           0 :                                             rSize.Height() );
     407             :         }
     408             : 
     409           0 :         Size sizeFromIntegerSize2D( const geometry::IntegerSize2D& rSize )
     410             :         {
     411             :             return Size( rSize.Width,
     412           0 :                          rSize.Height );
     413             :         }
     414             : 
     415           0 :         Point pointFromIntegerPoint2D( const geometry::IntegerPoint2D& rPoint )
     416             :         {
     417             :             return Point( rPoint.X,
     418           0 :                           rPoint.Y );
     419             :         }
     420             : 
     421           0 :         Rectangle rectangleFromIntegerRectangle2D( const geometry::IntegerRectangle2D& rRectangle )
     422             :         {
     423             :             return Rectangle( rRectangle.X1, rRectangle.Y1,
     424           0 :                               rRectangle.X2, rRectangle.Y2 );
     425             :         }
     426             : 
     427             :         namespace
     428             :         {
     429           0 :             class StandardColorSpace : public cppu::WeakImplHelper1< com::sun::star::rendering::XColorSpace >
     430             :             {
     431             :             private:
     432             :                 uno::Sequence< sal_Int8 > m_aComponentTags;
     433             : 
     434           0 :                 virtual ::sal_Int8 SAL_CALL getType(  ) throw (uno::RuntimeException)
     435             :                 {
     436           0 :                     return rendering::ColorSpaceType::RGB;
     437             :                 }
     438           0 :                 virtual uno::Sequence< ::sal_Int8 > SAL_CALL getComponentTags(  ) throw (uno::RuntimeException)
     439             :                 {
     440           0 :                     return m_aComponentTags;
     441             :                 }
     442           0 :                 virtual ::sal_Int8 SAL_CALL getRenderingIntent(  ) throw (uno::RuntimeException)
     443             :                 {
     444           0 :                     return rendering::RenderingIntent::PERCEPTUAL;
     445             :                 }
     446           0 :                 virtual uno::Sequence< beans::PropertyValue > SAL_CALL getProperties(  ) throw (uno::RuntimeException)
     447             :                 {
     448           0 :                     return uno::Sequence< beans::PropertyValue >();
     449             :                 }
     450           0 :                 virtual uno::Sequence< double > SAL_CALL convertColorSpace( const uno::Sequence< double >& deviceColor,
     451             :                                                                             const uno::Reference< rendering::XColorSpace >& targetColorSpace ) throw (lang::IllegalArgumentException,
     452             :                                                                                                                                                       uno::RuntimeException)
     453             :                 {
     454             :                     // TODO(P3): if we know anything about target
     455             :                     // colorspace, this can be greatly sped up
     456             :                     uno::Sequence<rendering::ARGBColor> aIntermediate(
     457           0 :                         convertToARGB(deviceColor));
     458           0 :                     return targetColorSpace->convertFromARGB(aIntermediate);
     459             :                 }
     460           0 :                 virtual uno::Sequence< rendering::RGBColor > SAL_CALL convertToRGB( const uno::Sequence< double >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
     461             :                 {
     462           0 :                     const double*  pIn( deviceColor.getConstArray() );
     463           0 :                     const sal_Size nLen( deviceColor.getLength() );
     464           0 :                     ENSURE_ARG_OR_THROW2(nLen%4==0,
     465             :                                          "number of channels no multiple of 4",
     466             :                                          static_cast<rendering::XColorSpace*>(this), 0);
     467             : 
     468           0 :                     uno::Sequence< rendering::RGBColor > aRes(nLen/4);
     469           0 :                     rendering::RGBColor* pOut( aRes.getArray() );
     470           0 :                     for( sal_Size i=0; i<nLen; i+=4 )
     471             :                     {
     472           0 :                         *pOut++ = rendering::RGBColor(pIn[0],pIn[1],pIn[2]);
     473           0 :                         pIn += 4;
     474             :                     }
     475           0 :                     return aRes;
     476             :                 }
     477           0 :                 virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertToARGB( const uno::Sequence< double >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
     478             :                 {
     479           0 :                     const double*  pIn( deviceColor.getConstArray() );
     480           0 :                     const sal_Size nLen( deviceColor.getLength() );
     481           0 :                     ENSURE_ARG_OR_THROW2(nLen%4==0,
     482             :                                          "number of channels no multiple of 4",
     483             :                                          static_cast<rendering::XColorSpace*>(this), 0);
     484             : 
     485           0 :                     uno::Sequence< rendering::ARGBColor > aRes(nLen/4);
     486           0 :                     rendering::ARGBColor* pOut( aRes.getArray() );
     487           0 :                     for( sal_Size i=0; i<nLen; i+=4 )
     488             :                     {
     489           0 :                         *pOut++ = rendering::ARGBColor(pIn[3],pIn[0],pIn[1],pIn[2]);
     490           0 :                         pIn += 4;
     491             :                     }
     492           0 :                     return aRes;
     493             :                 }
     494           0 :                 virtual uno::Sequence< rendering::ARGBColor > SAL_CALL convertToPARGB( const uno::Sequence< double >& deviceColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
     495             :                 {
     496           0 :                     const double*  pIn( deviceColor.getConstArray() );
     497           0 :                     const sal_Size nLen( deviceColor.getLength() );
     498           0 :                     ENSURE_ARG_OR_THROW2(nLen%4==0,
     499             :                                          "number of channels no multiple of 4",
     500             :                                          static_cast<rendering::XColorSpace*>(this), 0);
     501             : 
     502           0 :                     uno::Sequence< rendering::ARGBColor > aRes(nLen/4);
     503           0 :                     rendering::ARGBColor* pOut( aRes.getArray() );
     504           0 :                     for( sal_Size i=0; i<nLen; i+=4 )
     505             :                     {
     506           0 :                         *pOut++ = rendering::ARGBColor(pIn[3],pIn[3]*pIn[0],pIn[3]*pIn[1],pIn[3]*pIn[2]);
     507           0 :                         pIn += 4;
     508             :                     }
     509           0 :                     return aRes;
     510             :                 }
     511           0 :                 virtual uno::Sequence< double > SAL_CALL convertFromRGB( const uno::Sequence< rendering::RGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
     512             :                 {
     513           0 :                     const rendering::RGBColor* pIn( rgbColor.getConstArray() );
     514           0 :                     const sal_Size             nLen( rgbColor.getLength() );
     515             : 
     516           0 :                     uno::Sequence< double > aRes(nLen*4);
     517           0 :                     double* pColors=aRes.getArray();
     518           0 :                     for( sal_Size i=0; i<nLen; ++i )
     519             :                     {
     520           0 :                         *pColors++ = pIn->Red;
     521           0 :                         *pColors++ = pIn->Green;
     522           0 :                         *pColors++ = pIn->Blue;
     523           0 :                         *pColors++ = 1.0;
     524           0 :                         ++pIn;
     525             :                     }
     526           0 :                     return aRes;
     527             :                 }
     528           0 :                 virtual uno::Sequence< double > SAL_CALL convertFromARGB( const uno::Sequence< rendering::ARGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
     529             :                 {
     530           0 :                     const rendering::ARGBColor* pIn( rgbColor.getConstArray() );
     531           0 :                     const sal_Size              nLen( rgbColor.getLength() );
     532             : 
     533           0 :                     uno::Sequence< double > aRes(nLen*4);
     534           0 :                     double* pColors=aRes.getArray();
     535           0 :                     for( sal_Size i=0; i<nLen; ++i )
     536             :                     {
     537           0 :                         *pColors++ = pIn->Red;
     538           0 :                         *pColors++ = pIn->Green;
     539           0 :                         *pColors++ = pIn->Blue;
     540           0 :                         *pColors++ = pIn->Alpha;
     541           0 :                         ++pIn;
     542             :                     }
     543           0 :                     return aRes;
     544             :                 }
     545           0 :                 virtual uno::Sequence< double > SAL_CALL convertFromPARGB( const uno::Sequence< rendering::ARGBColor >& rgbColor ) throw (lang::IllegalArgumentException, uno::RuntimeException)
     546             :                 {
     547           0 :                     const rendering::ARGBColor* pIn( rgbColor.getConstArray() );
     548           0 :                     const sal_Size              nLen( rgbColor.getLength() );
     549             : 
     550           0 :                     uno::Sequence< double > aRes(nLen*4);
     551           0 :                     double* pColors=aRes.getArray();
     552           0 :                     for( sal_Size i=0; i<nLen; ++i )
     553             :                     {
     554           0 :                         *pColors++ = pIn->Red/pIn->Alpha;
     555           0 :                         *pColors++ = pIn->Green/pIn->Alpha;
     556           0 :                         *pColors++ = pIn->Blue/pIn->Alpha;
     557           0 :                         *pColors++ = pIn->Alpha;
     558           0 :                         ++pIn;
     559             :                     }
     560           0 :                     return aRes;
     561             :                 }
     562             : 
     563             :             public:
     564           0 :                 StandardColorSpace() : m_aComponentTags(4)
     565             :                 {
     566           0 :                     sal_Int8* pTags = m_aComponentTags.getArray();
     567           0 :                     pTags[0] = rendering::ColorComponentTag::RGB_RED;
     568           0 :                     pTags[1] = rendering::ColorComponentTag::RGB_GREEN;
     569           0 :                     pTags[2] = rendering::ColorComponentTag::RGB_BLUE;
     570           0 :                     pTags[3] = rendering::ColorComponentTag::ALPHA;
     571           0 :                 }
     572             :             };
     573             :         }
     574             : 
     575           0 :         uno::Reference<rendering::XColorSpace> VCL_DLLPUBLIC createStandardColorSpace()
     576             :         {
     577           0 :             return new StandardColorSpace();
     578             :         }
     579             : 
     580             : 
     581           0 :         Color stdColorSpaceSequenceToColor( const uno::Sequence< double >& rColor        )
     582             :         {
     583           0 :             ENSURE_ARG_OR_THROW( rColor.getLength() == 4,
     584             :                                  "color must have 4 channels" );
     585             : 
     586           0 :             Color aColor;
     587             : 
     588           0 :             aColor.SetRed  ( toByteColor(rColor[0]) );
     589           0 :             aColor.SetGreen( toByteColor(rColor[1]) );
     590           0 :             aColor.SetBlue ( toByteColor(rColor[2]) );
     591             :             // VCL's notion of alpha is different from the rest of the world's
     592           0 :             aColor.SetTransparency( 255 - toByteColor(rColor[3]) );
     593             : 
     594           0 :             return aColor;
     595             :         }
     596             : 
     597           0 :         uno::Sequence< double > VCL_DLLPUBLIC colorToDoubleSequence(
     598             :             const Color&                                    rColor,
     599             :             const uno::Reference< rendering::XColorSpace >& xColorSpace )
     600             :         {
     601           0 :             uno::Sequence<rendering::ARGBColor> aSeq(1);
     602           0 :             aSeq[0] = rendering::ARGBColor(
     603           0 :                     1.0-toDoubleColor(rColor.GetTransparency()),
     604           0 :                     toDoubleColor(rColor.GetRed()),
     605           0 :                     toDoubleColor(rColor.GetGreen()),
     606           0 :                     toDoubleColor(rColor.GetBlue()) );
     607             : 
     608           0 :             return xColorSpace->convertFromARGB(aSeq);
     609             :         }
     610             : 
     611           0 :         Color VCL_DLLPUBLIC doubleSequenceToColor(
     612             :             const uno::Sequence< double >                   rColor,
     613             :             const uno::Reference< rendering::XColorSpace >& xColorSpace )
     614             :         {
     615             :             const rendering::ARGBColor aARGBColor(
     616           0 :                 xColorSpace->convertToARGB(rColor)[0]);
     617             : 
     618           0 :             return Color( 255-toByteColor(aARGBColor.Alpha),
     619           0 :                           toByteColor(aARGBColor.Red),
     620           0 :                           toByteColor(aARGBColor.Green),
     621           0 :                           toByteColor(aARGBColor.Blue) );
     622             :         }
     623             : 
     624             : 
     625             :     } // namespace vcltools
     626             : 
     627         465 : } // namespace canvas
     628             : 
     629             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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