LCOV - code coverage report
Current view: top level - chart2/source/tools - SceneProperties.cxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 112 112 100.0 %
Date: 2015-06-13 12:38:46 Functions: 2 2 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include "SceneProperties.hxx"
      21             : #include "macros.hxx"
      22             : #include "ChartTypeHelper.hxx"
      23             : #include "ThreeDHelper.hxx"
      24             : #include <com/sun/star/beans/PropertyAttribute.hpp>
      25             : #include <com/sun/star/drawing/HomogenMatrix.hpp>
      26             : #include <com/sun/star/drawing/ShadeMode.hpp>
      27             : #include <com/sun/star/drawing/Direction3D.hpp>
      28             : #include <com/sun/star/drawing/ProjectionMode.hpp>
      29             : #include <com/sun/star/drawing/CameraGeometry.hpp>
      30             : 
      31             : using namespace ::com::sun::star;
      32             : 
      33             : using ::com::sun::star::beans::Property;
      34             : 
      35             : namespace chart
      36             : {
      37             : 
      38          30 : void SceneProperties::AddPropertiesToVector(
      39             :     ::std::vector< Property > & rOutProperties )
      40             : {
      41             :     // transformation matrix
      42             :     rOutProperties.push_back(
      43             :         Property( "D3DTransformMatrix",
      44             :                   PROP_SCENE_TRANSF_MATRIX,
      45          30 :                   cppu::UnoType<drawing::HomogenMatrix>::get(),
      46             :                   beans::PropertyAttribute::BOUND
      47             :                   | beans::PropertyAttribute::MAYBEVOID
      48          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
      49             : 
      50             :     // distance: deprecated ( this is not used by the chart view; it's only here for compatibility with old chart  )
      51             :     rOutProperties.push_back(
      52             :         Property( "D3DSceneDistance",
      53             :                   PROP_SCENE_DISTANCE,
      54          30 :                   cppu::UnoType<sal_Int32>::get(),
      55             :                   beans::PropertyAttribute::BOUND
      56             :                   | beans::PropertyAttribute::MAYBEVOID
      57          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
      58             : 
      59             :     // focalLength: deprecated ( this is not used by the chart view; it's only here for compatibility with old chart  )
      60             :     rOutProperties.push_back(
      61             :         Property( "D3DSceneFocalLength",
      62             :                   PROP_SCENE_FOCAL_LENGTH,
      63          30 :                   cppu::UnoType<sal_Int32>::get(),
      64             :                   beans::PropertyAttribute::BOUND
      65             :                   | beans::PropertyAttribute::MAYBEVOID
      66          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
      67             : 
      68             :     // shadowSlant
      69             :     rOutProperties.push_back(
      70             :         Property( "D3DSceneShadowSlant",
      71             :                   PROP_SCENE_SHADOW_SLANT,
      72          30 :                   cppu::UnoType<sal_Int32>::get(),
      73             :                   beans::PropertyAttribute::BOUND
      74             :                   | beans::PropertyAttribute::MAYBEVOID
      75          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
      76             : 
      77             :     // shadeMode
      78             :     rOutProperties.push_back(
      79             :         Property( "D3DSceneShadeMode",
      80             :                   PROP_SCENE_SHADE_MODE,
      81          30 :                   cppu::UnoType<drawing::ShadeMode>::get(),
      82             :                   beans::PropertyAttribute::BOUND
      83             :                   | beans::PropertyAttribute::MAYBEVOID
      84          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
      85             : 
      86             :     // ambientColor
      87             :     rOutProperties.push_back(
      88             :         Property( "D3DSceneAmbientColor",
      89             :                   PROP_SCENE_AMBIENT_COLOR,
      90          30 :                   cppu::UnoType<sal_Int32>::get(),
      91             :                   beans::PropertyAttribute::BOUND
      92             :                   | beans::PropertyAttribute::MAYBEVOID
      93          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
      94             : 
      95             :     // lightingMode
      96             :     rOutProperties.push_back(
      97             :         Property( "D3DSceneTwoSidedLighting",
      98             :                   PROP_SCENE_TWO_SIDED_LIGHTING,
      99          30 :                   cppu::UnoType<bool>::get(),
     100             :                   beans::PropertyAttribute::BOUND
     101             :                   | beans::PropertyAttribute::MAYBEVOID
     102          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     103             : 
     104             :     // camera geometry
     105             :     rOutProperties.push_back(
     106             :         Property( "D3DCameraGeometry",
     107             :                   PROP_SCENE_CAMERA_GEOMETRY,
     108          30 :                   cppu::UnoType<drawing::CameraGeometry>::get(),
     109             :                   beans::PropertyAttribute::BOUND
     110             :                   | beans::PropertyAttribute::MAYBEVOID
     111          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     112             : 
     113             :     // perspective
     114             :     rOutProperties.push_back(
     115             :         Property( "D3DScenePerspective",
     116             :                   PROP_SCENE_PERSPECTIVE,
     117          30 :                   cppu::UnoType<drawing::ProjectionMode>::get(),
     118             :                   beans::PropertyAttribute::BOUND
     119             :                   | beans::PropertyAttribute::MAYBEVOID
     120          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     121             : 
     122             :     // Light Sources
     123             :     // light source 1
     124             :     rOutProperties.push_back(
     125             :         Property( "D3DSceneLightColor1",
     126             :                   PROP_SCENE_LIGHT_COLOR_1,
     127          30 :                   cppu::UnoType<sal_Int32>::get(),
     128             :                   beans::PropertyAttribute::BOUND
     129             :                   | beans::PropertyAttribute::MAYBEVOID
     130          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     131             :     rOutProperties.push_back(
     132             :         Property( "D3DSceneLightDirection1",
     133             :                   PROP_SCENE_LIGHT_DIRECTION_1,
     134          30 :                   cppu::UnoType<drawing::Direction3D>::get(),
     135             :                   beans::PropertyAttribute::BOUND
     136             :                   | beans::PropertyAttribute::MAYBEVOID
     137          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     138             :     rOutProperties.push_back(
     139             :         Property( "D3DSceneLightOn1",
     140             :                   PROP_SCENE_LIGHT_ON_1,
     141          30 :                   cppu::UnoType<bool>::get(),
     142             :                   beans::PropertyAttribute::BOUND
     143             :                   | beans::PropertyAttribute::MAYBEVOID
     144          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     145             :     // light source 2
     146             :     rOutProperties.push_back(
     147             :         Property( "D3DSceneLightColor2",
     148             :                   PROP_SCENE_LIGHT_COLOR_2,
     149          30 :                   cppu::UnoType<sal_Int32>::get(),
     150             :                   beans::PropertyAttribute::BOUND
     151             :                   | beans::PropertyAttribute::MAYBEVOID
     152          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     153             :     rOutProperties.push_back(
     154             :         Property( "D3DSceneLightDirection2",
     155             :                   PROP_SCENE_LIGHT_DIRECTION_2,
     156          30 :                   cppu::UnoType<drawing::Direction3D>::get(),
     157             :                   beans::PropertyAttribute::BOUND
     158             :                   | beans::PropertyAttribute::MAYBEVOID
     159          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     160             :     rOutProperties.push_back(
     161             :         Property( "D3DSceneLightOn2",
     162             :                   PROP_SCENE_LIGHT_ON_2,
     163          30 :                   cppu::UnoType<bool>::get(),
     164             :                   beans::PropertyAttribute::BOUND
     165             :                   | beans::PropertyAttribute::MAYBEVOID
     166          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     167             :     // light source 3
     168             :     rOutProperties.push_back(
     169             :         Property( "D3DSceneLightColor3",
     170             :                   PROP_SCENE_LIGHT_COLOR_3,
     171          30 :                   cppu::UnoType<sal_Int32>::get(),
     172             :                   beans::PropertyAttribute::BOUND
     173             :                   | beans::PropertyAttribute::MAYBEVOID
     174          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     175             :     rOutProperties.push_back(
     176             :         Property( "D3DSceneLightDirection3",
     177             :                   PROP_SCENE_LIGHT_DIRECTION_3,
     178          30 :                   cppu::UnoType<drawing::Direction3D>::get(),
     179             :                   beans::PropertyAttribute::BOUND
     180             :                   | beans::PropertyAttribute::MAYBEVOID
     181          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     182             :     rOutProperties.push_back(
     183             :         Property( "D3DSceneLightOn3",
     184             :                   PROP_SCENE_LIGHT_ON_3,
     185          30 :                   cppu::UnoType<bool>::get(),
     186             :                   beans::PropertyAttribute::BOUND
     187             :                   | beans::PropertyAttribute::MAYBEVOID
     188          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     189             :     // light source 4
     190             :     rOutProperties.push_back(
     191             :         Property( "D3DSceneLightColor4",
     192             :                   PROP_SCENE_LIGHT_COLOR_4,
     193          30 :                   cppu::UnoType<sal_Int32>::get(),
     194             :                   beans::PropertyAttribute::BOUND
     195             :                   | beans::PropertyAttribute::MAYBEVOID
     196          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     197             :     rOutProperties.push_back(
     198             :         Property( "D3DSceneLightDirection4",
     199             :                   PROP_SCENE_LIGHT_DIRECTION_4,
     200          30 :                   cppu::UnoType<drawing::Direction3D>::get(),
     201             :                   beans::PropertyAttribute::BOUND
     202             :                   | beans::PropertyAttribute::MAYBEVOID
     203          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     204             :     rOutProperties.push_back(
     205             :         Property( "D3DSceneLightOn4",
     206             :                   PROP_SCENE_LIGHT_ON_4,
     207          30 :                   cppu::UnoType<bool>::get(),
     208             :                   beans::PropertyAttribute::BOUND
     209             :                   | beans::PropertyAttribute::MAYBEVOID
     210          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     211             :     // light source 5
     212             :     rOutProperties.push_back(
     213             :         Property( "D3DSceneLightColor5",
     214             :                   PROP_SCENE_LIGHT_COLOR_5,
     215          30 :                   cppu::UnoType<sal_Int32>::get(),
     216             :                   beans::PropertyAttribute::BOUND
     217             :                   | beans::PropertyAttribute::MAYBEVOID
     218          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     219             :     rOutProperties.push_back(
     220             :         Property( "D3DSceneLightDirection5",
     221             :                   PROP_SCENE_LIGHT_DIRECTION_5,
     222          30 :                   cppu::UnoType<drawing::Direction3D>::get(),
     223             :                   beans::PropertyAttribute::BOUND
     224             :                   | beans::PropertyAttribute::MAYBEVOID
     225          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     226             :     rOutProperties.push_back(
     227             :         Property( "D3DSceneLightOn5",
     228             :                   PROP_SCENE_LIGHT_ON_5,
     229          30 :                   cppu::UnoType<bool>::get(),
     230             :                   beans::PropertyAttribute::BOUND
     231             :                   | beans::PropertyAttribute::MAYBEVOID
     232          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     233             :     // light source 6
     234             :     rOutProperties.push_back(
     235             :         Property( "D3DSceneLightColor6",
     236             :                   PROP_SCENE_LIGHT_COLOR_6,
     237          30 :                   cppu::UnoType<sal_Int32>::get(),
     238             :                   beans::PropertyAttribute::BOUND
     239             :                   | beans::PropertyAttribute::MAYBEVOID
     240          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     241             :     rOutProperties.push_back(
     242             :         Property( "D3DSceneLightDirection6",
     243             :                   PROP_SCENE_LIGHT_DIRECTION_6,
     244          30 :                   cppu::UnoType<drawing::Direction3D>::get(),
     245             :                   beans::PropertyAttribute::BOUND
     246             :                   | beans::PropertyAttribute::MAYBEVOID
     247          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     248             :     rOutProperties.push_back(
     249             :         Property( "D3DSceneLightOn6",
     250             :                   PROP_SCENE_LIGHT_ON_6,
     251          30 :                   cppu::UnoType<bool>::get(),
     252             :                   beans::PropertyAttribute::BOUND
     253             :                   | beans::PropertyAttribute::MAYBEVOID
     254          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     255             :     // light source 7
     256             :     rOutProperties.push_back(
     257             :         Property( "D3DSceneLightColor7",
     258             :                   PROP_SCENE_LIGHT_COLOR_7,
     259          30 :                   cppu::UnoType<sal_Int32>::get(),
     260             :                   beans::PropertyAttribute::BOUND
     261             :                   | beans::PropertyAttribute::MAYBEVOID
     262          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     263             :     rOutProperties.push_back(
     264             :         Property( "D3DSceneLightDirection7",
     265             :                   PROP_SCENE_LIGHT_DIRECTION_7,
     266          30 :                   cppu::UnoType<drawing::Direction3D>::get(),
     267             :                   beans::PropertyAttribute::BOUND
     268             :                   | beans::PropertyAttribute::MAYBEVOID
     269          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     270             :     rOutProperties.push_back(
     271             :         Property( "D3DSceneLightOn7",
     272             :                   PROP_SCENE_LIGHT_ON_7,
     273          30 :                   cppu::UnoType<bool>::get(),
     274             :                   beans::PropertyAttribute::BOUND
     275             :                   | beans::PropertyAttribute::MAYBEVOID
     276          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     277             :     // light source 8
     278             :     rOutProperties.push_back(
     279             :         Property( "D3DSceneLightColor8",
     280             :                   PROP_SCENE_LIGHT_COLOR_8,
     281          30 :                   cppu::UnoType<sal_Int32>::get(),
     282             :                   beans::PropertyAttribute::BOUND
     283             :                   | beans::PropertyAttribute::MAYBEVOID
     284          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     285             :     rOutProperties.push_back(
     286             :         Property( "D3DSceneLightDirection8",
     287             :                   PROP_SCENE_LIGHT_DIRECTION_8,
     288          30 :                   cppu::UnoType<drawing::Direction3D>::get(),
     289             :                   beans::PropertyAttribute::BOUND
     290             :                   | beans::PropertyAttribute::MAYBEVOID
     291          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     292             :     rOutProperties.push_back(
     293             :         Property( "D3DSceneLightOn8",
     294             :                   PROP_SCENE_LIGHT_ON_8,
     295          30 :                   cppu::UnoType<bool>::get(),
     296             :                   beans::PropertyAttribute::BOUND
     297             :                   | beans::PropertyAttribute::MAYBEVOID
     298          60 :                   | beans::PropertyAttribute::MAYBEDEFAULT ));
     299          30 : }
     300             : 
     301          17 : void SceneProperties::AddDefaultsToMap(
     302             :     ::chart::tPropertyValueMap & rOutMap )
     303             : {
     304             :     // Identity Matrix
     305          17 :     drawing::HomogenMatrix aMtx;
     306             :     aMtx.Line1.Column1 = aMtx.Line2.Column2 =
     307          17 :         aMtx.Line3.Column3 = aMtx.Line4.Column4 = 1.0;
     308             :     aMtx.Line1.Column2 = aMtx.Line1.Column3 = aMtx.Line1.Column4 =
     309             :         aMtx.Line2.Column1 = aMtx.Line2.Column3 = aMtx.Line2.Column4 =
     310             :         aMtx.Line3.Column1 = aMtx.Line3.Column2 = aMtx.Line3.Column4 =
     311          17 :         aMtx.Line4.Column1 = aMtx.Line4.Column2 = aMtx.Line4.Column3 = 0.0;
     312             : 
     313          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_TRANSF_MATRIX, aMtx );
     314          17 :     ::chart::PropertyHelper::setPropertyValueDefault< sal_Int32 >( rOutMap, PROP_SCENE_DISTANCE, 4200 );
     315          17 :     ::chart::PropertyHelper::setPropertyValueDefault< sal_Int32 >( rOutMap, PROP_SCENE_FOCAL_LENGTH, 8000 );
     316             : 
     317             : //     PROP_SCENE_SHADOW_SLANT;
     318          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_SHADE_MODE, drawing::ShadeMode_SMOOTH );
     319             : 
     320             :     ::chart::PropertyHelper::setPropertyValueDefault< sal_Int32 >(
     321          17 :         rOutMap, PROP_SCENE_AMBIENT_COLOR, ChartTypeHelper::getDefaultAmbientLightColor(false,0));
     322             : 
     323          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_TWO_SIDED_LIGHTING, true );
     324             : 
     325          17 :     drawing::Position3D vrp( 0.0, 0.0, 1.0 );
     326          17 :     drawing::Direction3D vpn( 0.0, 0.0, 1.0 );
     327          17 :     drawing::Direction3D vup( 0.0, 1.0, 0.0 );
     328          17 :     drawing::CameraGeometry aDefaultCameraGeometry( vrp, vpn, vup );
     329             : 
     330          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_CAMERA_GEOMETRY, aDefaultCameraGeometry );
     331          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_PERSPECTIVE, drawing::ProjectionMode_PERSPECTIVE );
     332             : 
     333             :     // Light Sources
     334          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_1, false );
     335          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_2, true );
     336          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_3, false );
     337          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_4, false );
     338          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_5, false );
     339          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_6, false );
     340          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_7, false );
     341          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_ON_8, false );
     342             : 
     343          17 :     uno::Any aDefaultLightDirection( uno::makeAny( drawing::Direction3D( 0.0, 0.0, 1.0 ) ) );
     344          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_1, aDefaultLightDirection );
     345          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_2, ChartTypeHelper::getDefaultSimpleLightDirection(0));
     346          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_3, aDefaultLightDirection );
     347          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_4, aDefaultLightDirection );
     348          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_5, aDefaultLightDirection );
     349          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_6, aDefaultLightDirection );
     350          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_7, aDefaultLightDirection );
     351          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_DIRECTION_8, aDefaultLightDirection );
     352             : 
     353          34 :     uno::Any aDefaultLightColor;
     354          17 :     aDefaultLightColor <<= ChartTypeHelper::getDefaultDirectLightColor(false,0);
     355          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_1, aDefaultLightColor );
     356          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_2, aDefaultLightColor );
     357          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_3, aDefaultLightColor );
     358          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_4, aDefaultLightColor );
     359          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_5, aDefaultLightColor );
     360          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_6, aDefaultLightColor );
     361          17 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_7, aDefaultLightColor );
     362          34 :     ::chart::PropertyHelper::setPropertyValueDefault( rOutMap, PROP_SCENE_LIGHT_COLOR_8, aDefaultLightColor );
     363          17 : }
     364             : 
     365             : } //  namespace chart
     366             : 
     367             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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