LCOV - code coverage report
Current view: top level - include/svx/sdr/contact - viewcontact.hxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 2 3 66.7 %
Date: 2015-06-13 12:38:46 Functions: 2 3 66.7 %
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          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SVX_SDR_CONTACT_VIEWCONTACT_HXX
      21             : #define INCLUDED_SVX_SDR_CONTACT_VIEWCONTACT_HXX
      22             : 
      23             : #include <sal/types.h>
      24             : #include <svx/svxdllapi.h>
      25             : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      26             : 
      27             : class SetOfByte;
      28             : class SdrPage;
      29             : class SdrObject;
      30             : 
      31             : namespace sdr { namespace contact {
      32             : 
      33             : class ObjectContact;
      34             : class ViewObjectContact;
      35             : 
      36             : class SVX_DLLPUBLIC ViewContact
      37             : {
      38             : private:
      39             :     // make ViewObjectContact a friend to exclusively allow it to use
      40             :     // AddViewObjectContact/RemoveViewObjectContact
      41             :     friend class ViewObjectContact;
      42             : 
      43             :     // List of ViewObjectContacts. This contains all VOCs which were constructed
      44             :     // with this VC. Since the VOCs remember a reference to this VC, this list needs
      45             :     // to be kept and is used e.g. at destructor to destroy all VOCs.
      46             :     // Registering and de-registering is done in the VOC constructors/destructors.
      47             :     std::vector< ViewObjectContact* >               maViewObjectContactVector;
      48             : 
      49             :     // Primitive2DSequence of the ViewContact. This contains all necessary information
      50             :     // for the graphical visualisation and needs to be supported by all VCs which
      51             :     // can be visualized.
      52             :     drawinglayer::primitive2d::Primitive2DSequence  mxViewIndependentPrimitive2DSequence;
      53             : 
      54             :     // A new ViewObjectContact was created and shall be remembered.
      55             :     void AddViewObjectContact(ViewObjectContact& rVOContact);
      56             : 
      57             :     // A ViewObjectContact was deleted and shall be forgotten.
      58             :     void RemoveViewObjectContact(ViewObjectContact& rVOContact);
      59             : 
      60             :     // internal tooling to delete VOCs
      61             :     void deleteAllVOCs();
      62             : 
      63             : protected:
      64             :     // Interface to allow derivates to travel over the registered VOC's
      65          46 :     sal_uInt32 getViewObjectContactCount() const { return maViewObjectContactVector.size(); }
      66           0 :     ViewObjectContact* getViewObjectContact(sal_uInt32 a) const { return maViewObjectContactVector[a]; }
      67             : 
      68             :     // Create a Object-Specific ViewObjectContact, set ViewContact and
      69             :     // ObjectContact. Always needs to return something. Default is to create
      70             :     // a standard ViewObjectContact containing the given ObjectContact and *this
      71             :     virtual ViewObjectContact& CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact);
      72             : 
      73             :     // This method is responsible for creating the graphical visualisation data derived ONLY from
      74             :     // the model data. It will be stored/buffered in mxViewIndependentPrimitive2DSequence. The default implementation
      75             :     // creates a yellow replacement rectangle (1000, 1000, 5000, 3000) to visualize missing
      76             :     // implementations. All implementations have to provide basic geometry here, this is the central
      77             :     // visualisation method and will also be used for BoundRect computations in the long run.
      78             :     // This means it's always an error when the default implementation is called and thus gets
      79             :     // asserted there
      80             :     virtual drawinglayer::primitive2d::Primitive2DSequence createViewIndependentPrimitive2DSequence() const;
      81             : 
      82             :     // method for flushing View Independent Primitive2DSequence for VOC implementations
      83         111 :     void flushViewIndependentPrimitive2DSequence() { mxViewIndependentPrimitive2DSequence.realloc(0); }
      84             : 
      85             :     // basic constructor. Since this is a base class only, it shall
      86             :     // never be called directly
      87             :     ViewContact();
      88             : 
      89             : public:
      90             :     // basic destructor with needed cleanups
      91             :     virtual ~ViewContact();
      92             : 
      93             :     // get a Object-specific ViewObjectContact for a specific
      94             :     // ObjectContact (->View). Always needs to return something.
      95             :     ViewObjectContact& GetViewObjectContact(ObjectContact& rObjectContact);
      96             : 
      97             :     // Test if this ViewContact has ViewObjectContacts at all. This can
      98             :     // be used to test if this ViewContact is visualized ATM or not
      99             :     bool HasViewObjectContacts(bool bExcludePreviews = false) const;
     100             : 
     101             :     // Check if this primitive is animated in any OC (View) which means it has
     102             :     // generated a PrimitiveAnimation in it's VOC
     103             :     bool isAnimatedInAnyViewObjectContact() const;
     104             : 
     105             :     // Access to possible sub-hierarchy and parent. GetObjectCount() default is 0L
     106             :     // and GetViewContact default pops up an assert since it's an error if
     107             :     // GetObjectCount has a result != 0 and it's not overridden.
     108             :     virtual sal_uInt32 GetObjectCount() const;
     109             :     virtual ViewContact& GetViewContact(sal_uInt32 nIndex) const;
     110             :     virtual ViewContact* GetParentContact() const;
     111             : 
     112             :     // React on insertion of a child into DRawHierarchy starting
     113             :     // from this object
     114             :     void ActionChildInserted(ViewContact& rChild);
     115             : 
     116             :     // React on changes of the object of this ViewContact
     117             :     virtual void ActionChanged();
     118             : 
     119             :     // access to SdrObject and/or SdrPage. May return 0L like the default
     120             :     // implementations do. Override as needed.
     121             :     virtual SdrObject* TryToGetSdrObject() const;
     122             :     virtual SdrPage* TryToGetSdrPage() const;
     123             : 
     124             :     // access to the local primitive. This will ensure that the primitive is
     125             :     // current in comparing the local one with a fresh created incarnation
     126             :     drawinglayer::primitive2d::Primitive2DSequence getViewIndependentPrimitive2DSequence() const;
     127             : 
     128             :     // add Gluepoints (if available)
     129             :     virtual drawinglayer::primitive2d::Primitive2DSequence createGluePointPrimitive2DSequence() const;
     130             : 
     131             :     // allow embedding if needed (e.g. for SdrObjects, evtl. Name, Title and description get added). This
     132             :     // is a helper normally used from getViewIndependentPrimitive2DSequence(), but there is one exception
     133             :     // for 3D scenes
     134             :     virtual drawinglayer::primitive2d::Primitive2DSequence embedToObjectSpecificInformation(const drawinglayer::primitive2d::Primitive2DSequence& rSource) const;
     135             : 
     136             :     virtual basegfx::B2DRange getRange( const drawinglayer::geometry::ViewInformation2D& rViewInfo2D ) const;
     137             : 
     138             :     // delete all existing VOCs including DrawHierarchy which will invalidate all
     139             :     // visualisations, too. Used mostly at object removal from DrawHierarchy to
     140             :     // delete all existing VOCs by purpose, but can also be used for other purposes.
     141             :     // It is always possible to delete the VOCs, these are re-created on demand
     142             :     void flushViewObjectContacts(bool bWithHierarchy = true);
     143             : };
     144             : 
     145             : }}
     146             : 
     147             : 
     148             : 
     149             : #endif // INCLUDED_SVX_SDR_CONTACT_VIEWCONTACT_HXX
     150             : 
     151             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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