LCOV - code coverage report
Current view: top level - sd/source/ui/inc - animobjs.hxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 0 1 0.0 %
Date: 2015-06-13 12:38:46 Functions: 0 2 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SD_SOURCE_UI_INC_ANIMOBJS_HXX
      21             : #define INCLUDED_SD_SOURCE_UI_INC_ANIMOBJS_HXX
      22             : 
      23             : #include <sfx2/dockwin.hxx>
      24             : #include <vcl/fixed.hxx>
      25             : #include <svtools/stdctrl.hxx>
      26             : #include <tools/fract.hxx>
      27             : #include <vcl/group.hxx>
      28             : #include <sfx2/ctrlitem.hxx>
      29             : 
      30             : #include <vcl/button.hxx>
      31             : #include <vcl/field.hxx>
      32             : #include <svx/dlgctrl.hxx>
      33             : #include <sfx2/progress.hxx>
      34             : 
      35             : #include <vcl/lstbox.hxx>
      36             : 
      37             : #include "sdresid.hxx"
      38             : #include "misc/scopelock.hxx"
      39             : 
      40             : class SdDrawDocument;
      41             : class BitmapEx;
      42             : 
      43             : namespace sd {
      44             : 
      45             : class AnimationControllerItem;
      46             : class View;
      47             : 
      48             : enum BitmapAdjustment
      49             : {
      50             :     BA_LEFT_UP,
      51             :     BA_LEFT,
      52             :     BA_LEFT_DOWN,
      53             :     BA_UP,
      54             :     BA_CENTER,
      55             :     BA_DOWN,
      56             :     BA_RIGHT_UP,
      57             :     BA_RIGHT,
      58             :     BA_RIGHT_DOWN
      59             : };
      60             : 
      61             : class SdDisplay : public Control
      62             : {
      63             : private:
      64             :     BitmapEx    aBitmapEx;
      65             :     Fraction    aScale;
      66             : 
      67             : public:
      68             :     SdDisplay(vcl::Window* pWin);
      69             :     virtual ~SdDisplay();
      70             : 
      71             :     virtual void Paint( vcl::RenderContext& rRenderContext, const Rectangle& rRect ) SAL_OVERRIDE;
      72             : 
      73             :     void    SetBitmapEx( BitmapEx* pBmpEx );
      74             :     void    SetScale( const Fraction& rFrac );
      75             : 
      76             :     virtual void DataChanged( const DataChangedEvent& rDCEvt ) SAL_OVERRIDE;
      77             :     virtual Size GetOptimalSize() const SAL_OVERRIDE;
      78             : };
      79             : 
      80             : class AnimationWindow : public SfxDockingWindow
      81             : {
      82             :  friend class AnimationChildWindow;
      83             :  friend class AnimationControllerItem;
      84             : 
      85             : public:
      86             :     AnimationWindow(SfxBindings* pBindings, SfxChildWindow *pCW, vcl::Window* pParent);
      87             :     virtual ~AnimationWindow();
      88             :     virtual void dispose() SAL_OVERRIDE;
      89             : 
      90             :     void    AddObj( ::sd::View& rView );
      91             :     void    CreateAnimObj( ::sd::View& rView );
      92             : 
      93             :     virtual void DataChanged( const DataChangedEvent& rDCEvt ) SAL_OVERRIDE;
      94             : 
      95             : protected:
      96             :     virtual bool    Close() SAL_OVERRIDE;
      97             :     virtual void    Resize() SAL_OVERRIDE;
      98             :     virtual void    FillInfo( SfxChildWinInfo& ) const SAL_OVERRIDE;
      99             : 
     100             : private:
     101             :     VclPtr<SdDisplay>      m_pCtlDisplay;
     102             :     VclPtr<PushButton>     m_pBtnFirst;
     103             :     VclPtr<PushButton>     m_pBtnReverse;
     104             :     VclPtr<PushButton>     m_pBtnStop;
     105             :     VclPtr<PushButton>     m_pBtnPlay;
     106             :     VclPtr<PushButton>     m_pBtnLast;
     107             :     VclPtr<NumericField>   m_pNumFldBitmap;
     108             :     VclPtr<TimeField>      m_pTimeField;
     109             :     VclPtr<ListBox>        m_pLbLoopCount;
     110             :     VclPtr<PushButton>     m_pBtnGetOneObject;
     111             :     VclPtr<PushButton>     m_pBtnGetAllObjects;
     112             :     VclPtr<PushButton>     m_pBtnRemoveBitmap;
     113             :     VclPtr<PushButton>     m_pBtnRemoveAll;
     114             :     VclPtr<FixedText>      m_pFiCount;
     115             : 
     116             :     VclPtr<RadioButton>    m_pRbtGroup;
     117             :     VclPtr<RadioButton>    m_pRbtBitmap;
     118             :     VclPtr<FixedText>      m_pFtAdjustment;
     119             :     VclPtr<ListBox>        m_pLbAdjustment;
     120             :     VclPtr<PushButton>     m_pBtnCreateGroup;
     121             : 
     122             :     VclPtr<vcl::Window>    pWin;
     123             :     ::std::vector< ::std::pair<BitmapEx*, ::tools::Time*> > m_FrameList;
     124             :     static const size_t EMPTY_FRAMELIST;
     125             :     size_t          m_nCurrentFrame;
     126             :     SdDrawDocument* pMyDoc;
     127             : 
     128             :     bool            bMovie;
     129             :     bool            bAllObjects;
     130             : 
     131             :     SfxBindings*                pBindings;
     132             :     AnimationControllerItem*    pControllerItem;
     133             : 
     134             :     ScopeLock       maPlayLock;
     135             : 
     136             :     DECL_LINK( ClickFirstHdl, void * );
     137             :     DECL_LINK( ClickStopHdl, void * );
     138             :     DECL_LINK( ClickPlayHdl, void * );
     139             :     DECL_LINK( ClickLastHdl, void * );
     140             :     DECL_LINK( ClickGetObjectHdl, void * );
     141             :     DECL_LINK( ClickRemoveBitmapHdl, void * );
     142             :     DECL_LINK( ClickRbtHdl, void * );
     143             :     DECL_LINK( ClickCreateGroupHdl, void * );
     144             :     DECL_LINK( ModifyBitmapHdl, void * );
     145             :     DECL_LINK( ModifyTimeHdl, void * );
     146             : 
     147             :     void            UpdateControl(bool bDisableCtrls = false);
     148             :     void            ResetAttrs();
     149             :     void            WaitInEffect( sal_uLong nMilliSeconds, sal_uLong nTime,
     150             :                                         SfxProgress* pStbMgr ) const;
     151             :     Fraction        GetScale();
     152             : };
     153             : 
     154             : /**
     155             :  * ControllerItem for Animator
     156             :  */
     157           0 : class AnimationControllerItem : public SfxControllerItem
     158             : {
     159             : 
     160             : public:
     161             :     AnimationControllerItem( sal_uInt16, AnimationWindow*, SfxBindings* );
     162             : 
     163             : protected:
     164             :     virtual void StateChanged( sal_uInt16 nSId, SfxItemState eState,
     165             :         const SfxPoolItem* pState ) SAL_OVERRIDE;
     166             : private:
     167             :     VclPtr<AnimationWindow> pAnimationWin;
     168             : };
     169             : 
     170             : } // end of namespace sd
     171             : 
     172             : #endif
     173             : 
     174             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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