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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include "controller/SlsAnimator.hxx"
21 : #include "view/SlideSorterView.hxx"
22 : #include "View.hxx"
23 : #include <boost/bind.hpp>
24 :
25 : namespace sd { namespace slidesorter { namespace controller {
26 :
27 : /** Handle one animation function by using a timer for frequent calls to
28 : the animations operator().
29 : */
30 : class Animator::Animation
31 : {
32 : public:
33 : Animation (
34 : const Animator::AnimationFunctor& rAnimation,
35 : const double nStartOffset,
36 : const double nDuration,
37 : const double nGlobalTime,
38 : const Animator::AnimationId nAnimationId,
39 : const Animator::FinishFunctor& rFinishFunctor);
40 : ~Animation();
41 : /** Run next animation step. If animation has reached its end it is
42 : expired.
43 : */
44 : bool Run (const double nGlobalTime);
45 :
46 : /** Typically called when an animation has finished, but also from
47 : Animator::Disposed(). The finish functor is called and the
48 : animation is marked as expired to prevent another run.
49 : */
50 : void Expire();
51 0 : bool IsExpired() { return mbIsExpired;}
52 :
53 : Animator::AnimationFunctor maAnimation;
54 : Animator::FinishFunctor maFinishFunctor;
55 : const Animator::AnimationId mnAnimationId;
56 : const double mnDuration;
57 : const double mnEnd;
58 : const double mnGlobalTimeAtStart;
59 : bool mbIsExpired;
60 : };
61 :
62 64 : Animator::Animator (SlideSorter& rSlideSorter)
63 : : mrSlideSorter(rSlideSorter),
64 : maIdle(),
65 : mbIsDisposed(false),
66 : maAnimations(),
67 : maElapsedTime(),
68 : mpDrawLock(),
69 64 : mnNextAnimationId(0)
70 : {
71 64 : maIdle.SetPriority(SchedulerPriority::REPAINT);
72 64 : maIdle.SetIdleHdl(LINK(this,Animator,TimeoutHandler));
73 64 : }
74 :
75 128 : Animator::~Animator()
76 : {
77 64 : if ( ! mbIsDisposed)
78 : {
79 : OSL_ASSERT(mbIsDisposed);
80 0 : Dispose();
81 : }
82 64 : }
83 :
84 64 : void Animator::Dispose()
85 : {
86 64 : mbIsDisposed = true;
87 :
88 64 : AnimationList aCopy (maAnimations);
89 64 : AnimationList::const_iterator iAnimation;
90 64 : for (iAnimation=aCopy.begin(); iAnimation!=aCopy.end(); ++iAnimation)
91 0 : (*iAnimation)->Expire();
92 :
93 64 : maIdle.Stop();
94 64 : if (mpDrawLock)
95 : {
96 0 : mpDrawLock->Dispose();
97 0 : mpDrawLock.reset();
98 64 : }
99 64 : }
100 :
101 0 : Animator::AnimationId Animator::AddAnimation (
102 : const AnimationFunctor& rAnimation,
103 : const sal_Int32 nStartOffset,
104 : const sal_Int32 nDuration,
105 : const FinishFunctor& rFinishFunctor)
106 : {
107 : // When the animator is already disposed then ignore this call
108 : // silently (well, we show an assertion, but do not throw an exception.)
109 : OSL_ASSERT( ! mbIsDisposed);
110 0 : if (mbIsDisposed)
111 0 : return -1;
112 :
113 : boost::shared_ptr<Animation> pAnimation (
114 : new Animation(
115 : rAnimation,
116 : nStartOffset / 1000.0,
117 : nDuration / 1000.0,
118 0 : maElapsedTime.getElapsedTime(),
119 : ++mnNextAnimationId,
120 0 : rFinishFunctor));
121 0 : maAnimations.push_back(pAnimation);
122 :
123 0 : RequestNextFrame();
124 :
125 0 : return pAnimation->mnAnimationId;
126 : }
127 :
128 0 : void Animator::RemoveAnimation (const Animator::AnimationId nId)
129 : {
130 : OSL_ASSERT( ! mbIsDisposed);
131 :
132 : const AnimationList::iterator iAnimation (::std::find_if(
133 : maAnimations.begin(),
134 : maAnimations.end(),
135 : ::boost::bind(
136 : ::std::equal_to<Animator::AnimationId>(),
137 : nId,
138 0 : ::boost::bind(&Animation::mnAnimationId, _1))));
139 0 : if (iAnimation != maAnimations.end())
140 : {
141 : OSL_ASSERT((*iAnimation)->mnAnimationId == nId);
142 0 : (*iAnimation)->Expire();
143 0 : maAnimations.erase(iAnimation);
144 : }
145 :
146 0 : if (maAnimations.empty())
147 : {
148 : // Reset the animation id when we can.
149 0 : mnNextAnimationId = 0;
150 :
151 : // No more animations => we do not have to suppress painting
152 : // anymore.
153 0 : mpDrawLock.reset();
154 : }
155 0 : }
156 :
157 68 : void Animator::RemoveAllAnimations()
158 : {
159 : ::std::for_each(
160 : maAnimations.begin(),
161 : maAnimations.end(),
162 : ::boost::bind(
163 : &Animation::Expire,
164 68 : _1));
165 68 : maAnimations.clear();
166 68 : mnNextAnimationId = 0;
167 :
168 : // No more animations => we do not have to suppress painting
169 : // anymore.
170 68 : mpDrawLock.reset();
171 68 : }
172 :
173 0 : bool Animator::ProcessAnimations (const double nTime)
174 : {
175 0 : bool bExpired (false);
176 :
177 : OSL_ASSERT( ! mbIsDisposed);
178 0 : if (mbIsDisposed)
179 0 : return bExpired;
180 :
181 0 : AnimationList aCopy (maAnimations);
182 0 : AnimationList::const_iterator iAnimation;
183 0 : for (iAnimation=aCopy.begin(); iAnimation!=aCopy.end(); ++iAnimation)
184 : {
185 0 : bExpired |= (*iAnimation)->Run(nTime);
186 : }
187 :
188 0 : return bExpired;
189 : }
190 :
191 0 : void Animator::CleanUpAnimationList()
192 : {
193 : OSL_ASSERT( ! mbIsDisposed);
194 0 : if (mbIsDisposed)
195 0 : return;
196 :
197 0 : AnimationList aActiveAnimations;
198 :
199 0 : AnimationList::const_iterator iAnimation;
200 0 : for (iAnimation=maAnimations.begin(); iAnimation!=maAnimations.end(); ++iAnimation)
201 : {
202 0 : if ( ! (*iAnimation)->IsExpired())
203 0 : aActiveAnimations.push_back(*iAnimation);
204 : }
205 :
206 0 : maAnimations.swap(aActiveAnimations);
207 : }
208 :
209 0 : void Animator::RequestNextFrame (const double nFrameStart)
210 : {
211 : (void)nFrameStart;
212 0 : if ( ! maIdle.IsActive())
213 : {
214 : // Prevent redraws except for the ones in TimeoutHandler. While the
215 : // Animator is active it will schedule repaints regularly. Repaints
216 : // in between would only lead to visual artifacts.
217 0 : mpDrawLock.reset(new view::SlideSorterView::DrawLock(mrSlideSorter));
218 0 : maIdle.Start();
219 : }
220 0 : }
221 :
222 0 : IMPL_LINK_NOARG_TYPED(Animator, TimeoutHandler, Idle *, void)
223 : {
224 0 : if (mbIsDisposed)
225 0 : return;
226 :
227 0 : if (ProcessAnimations(maElapsedTime.getElapsedTime()))
228 0 : CleanUpAnimationList();
229 :
230 : // Unlock the draw lock. This should lead to a repaint.
231 0 : mpDrawLock.reset();
232 :
233 0 : if (!maAnimations.empty())
234 0 : RequestNextFrame();
235 : }
236 :
237 : //===== Animator::Animation ===================================================
238 :
239 0 : Animator::Animation::Animation (
240 : const Animator::AnimationFunctor& rAnimation,
241 : const double nStartOffset,
242 : const double nDuration,
243 : const double nGlobalTime,
244 : const Animator::AnimationId nId,
245 : const Animator::FinishFunctor& rFinishFunctor)
246 : : maAnimation(rAnimation),
247 : maFinishFunctor(rFinishFunctor),
248 : mnAnimationId(nId),
249 : mnDuration(nDuration),
250 0 : mnEnd(nGlobalTime + nDuration + nStartOffset),
251 0 : mnGlobalTimeAtStart(nGlobalTime + nStartOffset),
252 0 : mbIsExpired(false)
253 : {
254 0 : Run(nGlobalTime);
255 0 : }
256 :
257 0 : Animator::Animation::~Animation()
258 : {
259 0 : }
260 :
261 0 : bool Animator::Animation::Run (const double nGlobalTime)
262 : {
263 0 : if ( ! mbIsExpired)
264 : {
265 0 : if (mnDuration > 0)
266 : {
267 0 : if (nGlobalTime >= mnEnd)
268 : {
269 0 : maAnimation(1.0);
270 0 : Expire();
271 : }
272 0 : else if (nGlobalTime >= mnGlobalTimeAtStart)
273 : {
274 0 : maAnimation((nGlobalTime - mnGlobalTimeAtStart) / mnDuration);
275 : }
276 : }
277 0 : else if (mnDuration < 0)
278 : {
279 : // Animations without end have to be expired by their owner.
280 0 : maAnimation(nGlobalTime);
281 : }
282 : }
283 :
284 0 : return mbIsExpired;
285 : }
286 :
287 0 : void Animator::Animation::Expire()
288 : {
289 0 : if ( ! mbIsExpired)
290 : {
291 0 : mbIsExpired = true;
292 0 : if (maFinishFunctor)
293 0 : maFinishFunctor();
294 : }
295 0 : }
296 :
297 66 : } } } // end of namespace ::sd::slidesorter::controller
298 :
299 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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