LCOV - code coverage report
Current view: top level - svx/source/sdr/contact - viewcontactofsdrole2obj.cxx (source / functions) Hit Total Coverage
Test: commit c8344322a7af75b84dd3ca8f78b05543a976dfd5 Lines: 64 64 100.0 %
Date: 2015-06-13 12:38:46 Functions: 11 11 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <sdr/contact/viewcontactofsdrole2obj.hxx>
      21             : #include <svx/svdoole2.hxx>
      22             : #include <sdr/contact/viewobjectcontactofsdrole2obj.hxx>
      23             : #include <basegfx/matrix/b2dhommatrix.hxx>
      24             : #include <sdr/primitive2d/sdrole2primitive2d.hxx>
      25             : #include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
      26             : #include <basegfx/polygon/b2dpolygontools.hxx>
      27             : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
      28             : #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
      29             : #include <svtools/colorcfg.hxx>
      30             : #include <svx/sdr/primitive2d/sdrattributecreator.hxx>
      31             : #include <vcl/svapp.hxx>
      32             : #include <sdr/primitive2d/sdrolecontentprimitive2d.hxx>
      33             : #include <basegfx/matrix/b2dhommatrixtools.hxx>
      34             : #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
      35             : #include <svx/charthelper.hxx>
      36             : #include <svtools/embedhlp.hxx>
      37             : 
      38             : namespace sdr { namespace contact {
      39             : 
      40             : // Create a Object-Specific ViewObjectContact, set ViewContact and
      41             : // ObjectContact. Always needs to return something.
      42          13 : ViewObjectContact& ViewContactOfSdrOle2Obj::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact)
      43             : {
      44          13 :     ViewObjectContact* pRetval = new ViewObjectContactOfSdrOle2Obj(rObjectContact, *this);
      45             :     DBG_ASSERT(pRetval, "ViewContact::CreateObjectSpecificViewObjectContact() failed (!)");
      46             : 
      47          13 :     return *pRetval;
      48             : }
      49             : 
      50         296 : ViewContactOfSdrOle2Obj::ViewContactOfSdrOle2Obj(SdrOle2Obj& rOle2Obj)
      51             : :   ViewContactOfSdrRectObj(rOle2Obj),
      52         296 :     mxChartContent()
      53             : {
      54         296 : }
      55             : 
      56         592 : ViewContactOfSdrOle2Obj::~ViewContactOfSdrOle2Obj()
      57             : {
      58         592 : }
      59             : 
      60         481 : basegfx::B2DHomMatrix ViewContactOfSdrOle2Obj::createObjectTransform() const
      61             : {
      62             :     // take unrotated snap rect (direct model data) for position and size
      63         481 :     Rectangle rRectangle = GetOle2Obj().GetGeoRect();
      64             :     // Hack for calc, transform position of object according
      65             :     // to current zoom so as objects relative position to grid
      66             :     // appears stable
      67         481 :     rRectangle += GetOle2Obj().GetGridOffset();
      68         481 :     const basegfx::B2DRange aObjectRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom());
      69             : 
      70             :     // create object matrix
      71         481 :     const GeoStat& rGeoStat(GetOle2Obj().GetGeoStat());
      72         481 :     const double fShearX(rGeoStat.nShearAngle ? tan((36000 - rGeoStat.nShearAngle) * F_PI18000) : 0.0);
      73         481 :     const double fRotate(rGeoStat.nRotationAngle ? (36000 - rGeoStat.nRotationAngle) * F_PI18000 : 0.0);
      74             : 
      75             :     return basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
      76             :         aObjectRange.getWidth(), aObjectRange.getHeight(),
      77             :         fShearX,
      78             :         fRotate,
      79         481 :         aObjectRange.getMinX(), aObjectRange.getMinY());
      80             : }
      81             : 
      82         347 : drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createPrimitive2DSequenceWithParameters() const
      83             : {
      84             :     // get object transformation
      85         347 :     const basegfx::B2DHomMatrix aObjectMatrix(createObjectTransform());
      86             : 
      87             :     // Prepare attribute settings, will be used soon anyways
      88         347 :     const SfxItemSet& rItemSet = GetOle2Obj().GetMergedItemSet();
      89             : 
      90             :     // this may be refined more granular; if no content, attributes may get simpler
      91             :     const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute(
      92             :         drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
      93             :             rItemSet,
      94         694 :             GetOle2Obj().getText(0),
      95        1041 :             true));
      96         694 :     drawinglayer::primitive2d::Primitive2DReference xContent;
      97             : 
      98         347 :     if(GetOle2Obj().IsChart())
      99             :     {
     100             :         // #i123539# allow buffering and reuse of local chart data to not need to rebuild it
     101             :         // on every ViewObjectContact::getPrimitive2DSequence call. TTTT: No tneeded for
     102             :         // aw080, there this mechanism alraedy works differently
     103         214 :         if(mxChartContent.is())
     104             :         {
     105          14 :             xContent = mxChartContent;
     106             :         }
     107             :         else
     108             :         {
     109             :             // try to get chart primitives and chart range directly from xChartModel
     110         200 :             basegfx::B2DRange aChartContentRange;
     111             :             const drawinglayer::primitive2d::Primitive2DSequence aChartSequence(
     112             :                 ChartHelper::tryToGetChartContentAsPrimitive2DSequence(
     113         200 :                     GetOle2Obj().getXModel(),
     114         200 :                     aChartContentRange));
     115         200 :             const double fWidth(aChartContentRange.getWidth());
     116         200 :             const double fHeight(aChartContentRange.getHeight());
     117             : 
     118         604 :             if(aChartSequence.hasElements()
     119         592 :                 && basegfx::fTools::more(fWidth, 0.0)
     120         796 :                 && basegfx::fTools::more(fHeight, 0.0))
     121             :             {
     122             :                 // create embedding transformation
     123             :                 basegfx::B2DHomMatrix aEmbed(
     124             :                     basegfx::tools::createTranslateB2DHomMatrix(
     125         196 :                         -aChartContentRange.getMinX(),
     126         392 :                         -aChartContentRange.getMinY()));
     127             : 
     128         196 :                 aEmbed.scale(1.0 / fWidth, 1.0 / fHeight);
     129         196 :                 aEmbed = aObjectMatrix * aEmbed;
     130         392 :                 xContent = new drawinglayer::primitive2d::TransformPrimitive2D(
     131             :                     aEmbed,
     132         392 :                     aChartSequence);
     133             :             }
     134             : 
     135         200 :             if(xContent.is())
     136             :             {
     137         196 :                 const_cast< ViewContactOfSdrOle2Obj* >(this)->mxChartContent = xContent;
     138         200 :             }
     139             :         }
     140             :     }
     141             : 
     142         347 :     if(!xContent.is())
     143             :     {
     144             :         // #i102063# embed OLE content in an own primitive; this will be able to decompose accessing
     145             :         // the weak SdrOle2 reference and will also implement getB2DRange() for fast BoundRect
     146             :         // calculations without OLE Graphic access (which may trigger e.g. chart recalculation).
     147             :         // It will also take care of HighContrast and ScaleContent
     148         411 :         xContent = new drawinglayer::primitive2d::SdrOleContentPrimitive2D(
     149             :             GetOle2Obj(),
     150             :             aObjectMatrix,
     151             : 
     152             :             // #i104867# add GraphicVersion number to be able to check for
     153             :             // content change in the primitive later
     154         411 :             GetOle2Obj().getEmbeddedObjectRef().getGraphicVersion() );
     155             :     }
     156             : 
     157             :     // create primitive. Use Ole2 primitive here. Prepare attribute settings, will
     158             :     // be used soon anyways. Always create primitives to allow the decomposition of
     159             :     // SdrOle2Primitive2D to create needed invisible elements for HitTest and/or BoundRect
     160             :     const drawinglayer::primitive2d::Primitive2DReference xReference(
     161             :         new drawinglayer::primitive2d::SdrOle2Primitive2D(
     162             :             drawinglayer::primitive2d::Primitive2DSequence(&xContent, 1),
     163             :             aObjectMatrix,
     164         694 :             aAttribute));
     165             : 
     166         694 :     return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
     167             : }
     168             : 
     169         134 : basegfx::B2DRange ViewContactOfSdrOle2Obj::getRange( const drawinglayer::geometry::ViewInformation2D& rViewInfo2D ) const
     170             : {
     171             :     // this may be refined more granular; if no content, attributes may get simpler
     172             :     const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute =
     173             :         drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
     174         134 :             GetOle2Obj().GetMergedItemSet(),
     175         268 :             GetOle2Obj().getText(0),
     176         268 :             true);
     177             : 
     178         268 :     basegfx::B2DHomMatrix aObjectMatrix = createObjectTransform();
     179             : 
     180             :     drawinglayer::primitive2d::Primitive2DReference xContent =
     181             :         new drawinglayer::primitive2d::SdrOleContentPrimitive2D(
     182             :             GetOle2Obj(),
     183             :             aObjectMatrix,
     184         268 :             GetOle2Obj().getEmbeddedObjectRef().getGraphicVersion());
     185             : 
     186             :     const drawinglayer::primitive2d::Primitive2DReference xReference(
     187             :         new drawinglayer::primitive2d::SdrOle2Primitive2D(
     188             :             drawinglayer::primitive2d::Primitive2DSequence(&xContent, 1),
     189             :             aObjectMatrix,
     190         268 :             aAttribute));
     191             : 
     192             :     drawinglayer::primitive2d::Primitive2DSequence xSeq =
     193         268 :         drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
     194             : 
     195         268 :     return drawinglayer::primitive2d::getB2DRangeFromPrimitive2DSequence(xSeq, rViewInfo2D);
     196             : }
     197             : 
     198        3925 : void ViewContactOfSdrOle2Obj::ActionChanged()
     199             : {
     200             :     // call parent
     201        3925 :     ViewContactOfSdrRectObj::ActionChanged();
     202             : 
     203             :     // #i123539# if we have buffered chart data, reset it
     204        3925 :     if(mxChartContent.is())
     205             :     {
     206         113 :         mxChartContent.clear();
     207             :     }
     208        3925 : }
     209             : 
     210         285 : drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createViewIndependentPrimitive2DSequence() const
     211             : {
     212         285 :     return createPrimitive2DSequenceWithParameters();
     213             : }
     214             : 
     215         435 : }}
     216             : 
     217             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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