LCOV - code coverage report
Current view: top level - dbaccess/source/ui/control - marktree.cxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 1 93 1.1 %
Date: 2014-11-03 Functions: 2 12 16.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include "marktree.hxx"
      21             : #include "dbu_control.hrc"
      22             : #include <vcl/svapp.hxx>
      23             : #include <vcl/settings.hxx>
      24             : 
      25             : namespace dbaui
      26             : {
      27             :     using namespace ::com::sun::star::uno;
      28             :     using namespace ::com::sun::star::lang;
      29             : 
      30             : 
      31           0 : OMarkableTreeListBox::OMarkableTreeListBox( vcl::Window* pParent, WinBits nWinStyle )
      32           0 :     : DBTreeListBox(pParent, nWinStyle)
      33             : {
      34             : 
      35           0 :     InitButtonData();
      36           0 : }
      37             : 
      38           0 : OMarkableTreeListBox::~OMarkableTreeListBox()
      39             : {
      40           0 :     delete m_pCheckButton;
      41             : 
      42           0 : }
      43             : 
      44           0 : void OMarkableTreeListBox::Paint(const Rectangle& _rRect)
      45             : {
      46           0 :     if (!IsEnabled())
      47             :     {
      48           0 :         vcl::Font aOldFont = GetFont();
      49           0 :         vcl::Font aNewFont(aOldFont);
      50             : 
      51           0 :         StyleSettings aSystemStyle = Application::GetSettings().GetStyleSettings();
      52           0 :         aNewFont.SetColor(aSystemStyle.GetDisableColor());
      53             : 
      54           0 :         SetFont(aNewFont);
      55           0 :         DBTreeListBox::Paint(_rRect);
      56           0 :         SetFont(aOldFont);
      57             :     }
      58             :     else
      59           0 :         DBTreeListBox::Paint(_rRect);
      60           0 : }
      61             : 
      62           0 : void OMarkableTreeListBox::InitButtonData()
      63             : {
      64           0 :     m_pCheckButton = new SvLBoxButtonData( this );
      65           0 :     EnableCheckButton( m_pCheckButton );
      66           0 : }
      67             : 
      68           0 : void OMarkableTreeListBox::KeyInput( const KeyEvent& rKEvt )
      69             : {
      70             :     // only if there are spaces
      71           0 :     if (rKEvt.GetKeyCode().GetCode() == KEY_SPACE && !rKEvt.GetKeyCode().IsShift() && !rKEvt.GetKeyCode().IsMod1())
      72             :     {
      73           0 :         SvTreeListEntry* pCurrentHandlerEntry = GetHdlEntry();
      74           0 :         if(pCurrentHandlerEntry)
      75             :         {
      76           0 :             SvButtonState eState = GetCheckButtonState( pCurrentHandlerEntry);
      77           0 :             if(eState == SV_BUTTON_CHECKED)
      78           0 :                 SetCheckButtonState( pCurrentHandlerEntry, SV_BUTTON_UNCHECKED);
      79             :             else
      80           0 :                 SetCheckButtonState( pCurrentHandlerEntry, SV_BUTTON_CHECKED);
      81             : 
      82           0 :             CheckButtonHdl();
      83             :         }
      84             :         else
      85           0 :             DBTreeListBox::KeyInput(rKEvt);
      86             :     }
      87             :     else
      88           0 :         DBTreeListBox::KeyInput(rKEvt);
      89           0 : }
      90             : 
      91           0 : SvButtonState OMarkableTreeListBox::implDetermineState(SvTreeListEntry* _pEntry)
      92             : {
      93           0 :     SvButtonState eState = GetCheckButtonState(_pEntry);
      94           0 :     if (!GetModel()->HasChildren(_pEntry))
      95             :         // nothing to do in this bottom-up routine if there are no children ...
      96           0 :         return eState;
      97             : 
      98             :     // loop through the children and check their states
      99           0 :     sal_uInt16 nCheckedChildren = 0;
     100           0 :     sal_uInt16 nChildrenOverall = 0;
     101             : 
     102           0 :     SvTreeListEntry* pChildLoop = GetModel()->FirstChild(_pEntry);
     103           0 :     while (pChildLoop)
     104             :     {
     105           0 :         SvButtonState eChildState = implDetermineState(pChildLoop);
     106           0 :         if (SV_BUTTON_TRISTATE == eChildState)
     107           0 :             break;
     108             : 
     109           0 :         if (SV_BUTTON_CHECKED == eChildState)
     110           0 :             ++nCheckedChildren;
     111           0 :         ++nChildrenOverall;
     112             : 
     113           0 :         pChildLoop = GetModel()->NextSibling(pChildLoop);
     114             :     }
     115             : 
     116           0 :     if (pChildLoop)
     117             :     {
     118             :         // we did not finish the loop because at least one of the children is in tristate
     119           0 :         eState = SV_BUTTON_TRISTATE;
     120             : 
     121             :         // but this means that we did not finish all the siblings of pChildLoop,
     122             :         // so their checking may be incorrect at the moment
     123             :         // -> correct this
     124           0 :         while (pChildLoop)
     125             :         {
     126           0 :             implDetermineState(pChildLoop);
     127           0 :             pChildLoop = GetModel()->NextSibling(pChildLoop);
     128             :         }
     129             :     }
     130             :     else
     131             :         // none if the children are in tristate
     132           0 :         if (nCheckedChildren)
     133             :             // we have at least one child checked
     134           0 :             if (nCheckedChildren != nChildrenOverall)
     135             :                 // not all children are checked
     136           0 :                 eState = SV_BUTTON_TRISTATE;
     137             :             else
     138             :                 // all children are checked
     139           0 :                 eState = SV_BUTTON_CHECKED;
     140             :         else
     141             :             // no children are checked
     142           0 :             eState = SV_BUTTON_UNCHECKED;
     143             : 
     144             :     // finally set the entry to the state we just determined
     145           0 :     SetCheckButtonState(_pEntry, eState);
     146             : 
     147           0 :     return eState;
     148             : }
     149             : 
     150           0 : void OMarkableTreeListBox::CheckButtons()
     151             : {
     152           0 :     SvTreeListEntry* pEntry = GetModel()->First();
     153           0 :     while (pEntry)
     154             :     {
     155           0 :         implDetermineState(pEntry);
     156           0 :         pEntry = GetModel()->NextSibling(pEntry);
     157             :     }
     158           0 : }
     159             : 
     160           0 : void OMarkableTreeListBox::CheckButtonHdl()
     161             : {
     162           0 :     checkedButton_noBroadcast(GetHdlEntry());
     163           0 :     if (m_aCheckButtonHandler.IsSet())
     164           0 :         m_aCheckButtonHandler.Call(this);
     165           0 : }
     166             : 
     167           0 : void OMarkableTreeListBox::checkedButton_noBroadcast(SvTreeListEntry* _pEntry)
     168             : {
     169           0 :     SvButtonState eState = GetCheckButtonState( _pEntry);
     170           0 :     if (GetModel()->HasChildren(_pEntry)) // if it has children, check those too
     171             :     {
     172           0 :         SvTreeListEntry* pChildEntry = GetModel()->Next(_pEntry);
     173           0 :         SvTreeListEntry* pSiblingEntry = GetModel()->NextSibling(_pEntry);
     174           0 :         while(pChildEntry && pChildEntry != pSiblingEntry)
     175             :         {
     176           0 :             SetCheckButtonState(pChildEntry, eState);
     177           0 :             pChildEntry = GetModel()->Next(pChildEntry);
     178             :         }
     179             :     }
     180             : 
     181           0 :     SvTreeListEntry* pEntry = IsSelected(_pEntry) ? FirstSelected() : NULL;
     182           0 :     while(pEntry)
     183             :     {
     184           0 :         SetCheckButtonState(pEntry,eState);
     185           0 :         if(GetModel()->HasChildren(pEntry))   // if it has children, check those too
     186             :         {
     187           0 :             SvTreeListEntry* pChildEntry = GetModel()->Next(pEntry);
     188           0 :             SvTreeListEntry* pSiblingEntry = GetModel()->NextSibling(pEntry);
     189           0 :             while(pChildEntry && pChildEntry != pSiblingEntry)
     190             :             {
     191           0 :                 SetCheckButtonState(pChildEntry,eState);
     192           0 :                 pChildEntry = GetModel()->Next(pChildEntry);
     193             :             }
     194             :         }
     195           0 :         pEntry = NextSelected(pEntry);
     196             :     }
     197           0 :     CheckButtons();
     198           0 : }
     199             : 
     200          72 : } // namespace
     201             : 
     202             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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