LCOV - code coverage report
Current view: top level - drawinglayer/source/primitive2d - markerarrayprimitive2d.cxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 1 47 2.1 %
Date: 2014-11-03 Functions: 2 7 28.6 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
      21             : #include <basegfx/matrix/b2dhommatrix.hxx>
      22             : #include <drawinglayer/geometry/viewinformation2d.hxx>
      23             : #include <basegfx/polygon/b2dpolygon.hxx>
      24             : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
      25             : #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
      26             : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
      27             : #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
      28             : 
      29             : 
      30             : 
      31             : using namespace com::sun::star;
      32             : 
      33             : 
      34             : 
      35             : namespace drawinglayer
      36             : {
      37             :     namespace primitive2d
      38             :     {
      39           0 :         Primitive2DSequence MarkerArrayPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
      40             :         {
      41           0 :             Primitive2DSequence xRetval;
      42           0 :             const std::vector< basegfx::B2DPoint >& rPositions = getPositions();
      43           0 :             const sal_uInt32 nMarkerCount(rPositions.size());
      44             : 
      45           0 :             if(nMarkerCount && !getMarker().IsEmpty())
      46             :             {
      47             :                 // get pixel size
      48           0 :                 Size aBitmapSize(getMarker().GetSizePixel());
      49             : 
      50           0 :                 if(aBitmapSize.Width() && aBitmapSize.Height())
      51             :                 {
      52             :                     // get logic half pixel size
      53           0 :                     basegfx::B2DVector aLogicHalfSize(rViewInformation.getInverseObjectToViewTransformation() *
      54           0 :                         basegfx::B2DVector(aBitmapSize.getWidth() - 1.0, aBitmapSize.getHeight() - 1.0));
      55             : 
      56             :                     // use half size for expand
      57           0 :                     aLogicHalfSize *= 0.5;
      58             : 
      59             :                     // number of primitives is known; realloc accordingly
      60           0 :                     xRetval.realloc(nMarkerCount);
      61             : 
      62           0 :                     for(sal_uInt32 a(0); a < nMarkerCount; a++)
      63             :                     {
      64           0 :                         const basegfx::B2DPoint& rPosition(rPositions[a]);
      65           0 :                         const basegfx::B2DRange aRange(rPosition - aLogicHalfSize, rPosition + aLogicHalfSize);
      66           0 :                         basegfx::B2DHomMatrix aTransform;
      67             : 
      68           0 :                         aTransform.set(0, 0, aRange.getWidth());
      69           0 :                         aTransform.set(1, 1, aRange.getHeight());
      70           0 :                         aTransform.set(0, 2, aRange.getMinX());
      71           0 :                         aTransform.set(1, 2, aRange.getMinY());
      72             : 
      73           0 :                         xRetval[a] = Primitive2DReference(new BitmapPrimitive2D(getMarker(), aTransform));
      74           0 :                     }
      75             :                 }
      76             :             }
      77             : 
      78           0 :             return xRetval;
      79             :         }
      80             : 
      81           0 :         MarkerArrayPrimitive2D::MarkerArrayPrimitive2D(
      82             :             const std::vector< basegfx::B2DPoint >& rPositions,
      83             :             const BitmapEx& rMarker)
      84             :         :   BufferedDecompositionPrimitive2D(),
      85             :             maPositions(rPositions),
      86           0 :             maMarker(rMarker)
      87             :         {
      88           0 :         }
      89             : 
      90           0 :         bool MarkerArrayPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
      91             :         {
      92           0 :             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
      93             :             {
      94           0 :                 const MarkerArrayPrimitive2D& rCompare = static_cast<const MarkerArrayPrimitive2D&>(rPrimitive);
      95             : 
      96           0 :                 return (getPositions() == rCompare.getPositions()
      97           0 :                     && getMarker() == rCompare.getMarker());
      98             :             }
      99             : 
     100           0 :             return false;
     101             :         }
     102             : 
     103           0 :         basegfx::B2DRange MarkerArrayPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
     104             :         {
     105           0 :             basegfx::B2DRange aRetval;
     106             : 
     107           0 :             if(getPositions().size())
     108             :             {
     109             :                 // get the basic range from the position vector
     110           0 :                 for(std::vector< basegfx::B2DPoint >::const_iterator aIter(getPositions().begin()), aEnd(getPositions().end()); aIter != aEnd; ++aIter)
     111             :                 {
     112           0 :                     aRetval.expand(*aIter);
     113             :                 }
     114             : 
     115           0 :                 if(!getMarker().IsEmpty())
     116             :                 {
     117             :                     // get pixel size
     118           0 :                     const Size aBitmapSize(getMarker().GetSizePixel());
     119             : 
     120           0 :                     if(aBitmapSize.Width() && aBitmapSize.Height())
     121             :                     {
     122             :                         // get logic half size
     123           0 :                         basegfx::B2DVector aLogicHalfSize(rViewInformation.getInverseObjectToViewTransformation() *
     124           0 :                             basegfx::B2DVector(aBitmapSize.getWidth(), aBitmapSize.getHeight()));
     125             : 
     126             :                         // use half size for expand
     127           0 :                         aLogicHalfSize *= 0.5;
     128             : 
     129             :                         // apply aLogicHalfSize
     130           0 :                         aRetval.expand(aRetval.getMinimum() - aLogicHalfSize);
     131           0 :                         aRetval.expand(aRetval.getMaximum() + aLogicHalfSize);
     132             :                     }
     133             :                 }
     134             :             }
     135             : 
     136           0 :             return aRetval;
     137             :         }
     138             : 
     139             :         // provide unique ID
     140           0 :         ImplPrimitive2DIDBlock(MarkerArrayPrimitive2D, PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D)
     141             : 
     142             :     } // end of namespace primitive2d
     143        1143 : } // end of namespace drawinglayer
     144             : 
     145             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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