LCOV - code coverage report
Current view: top level - sc/source/ui/drawfunc - fuconarc.cxx (source / functions) Hit Total Coverage
Test: commit 10e77ab3ff6f4314137acd6e2702a6e5c1ce1fae Lines: 1 65 1.5 %
Date: 2014-11-03 Functions: 2 12 16.7 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include "fuconarc.hxx"
      21             : #include "sc.hrc"
      22             : #include "tabvwsh.hxx"
      23             : #include "drawview.hxx"
      24             : 
      25             : // Create default drawing objects via keyboard
      26             : #include <svx/svdocirc.hxx>
      27             : #include <svx/sxciaitm.hxx>
      28             : 
      29             : /*************************************************************************
      30             : |*
      31             : |* Konstruktor
      32             : |*
      33             : \************************************************************************/
      34             : 
      35           0 : FuConstArc::FuConstArc( ScTabViewShell* pViewSh, vcl::Window* pWin, ScDrawView* pViewP,
      36             :                    SdrModel* pDoc, SfxRequest& rReq )
      37           0 :     : FuConstruct( pViewSh, pWin, pViewP, pDoc, rReq )
      38             : {
      39           0 : }
      40             : 
      41             : /*************************************************************************
      42             : |*
      43             : |* Destruktor
      44             : |*
      45             : \************************************************************************/
      46             : 
      47           0 : FuConstArc::~FuConstArc()
      48             : {
      49           0 : }
      50             : 
      51             : /*************************************************************************
      52             : |*
      53             : |* MouseButtonDown-event
      54             : |*
      55             : \************************************************************************/
      56             : 
      57           0 : bool FuConstArc::MouseButtonDown( const MouseEvent& rMEvt )
      58             : {
      59             :     // remember button state for creation of own MouseEvents
      60           0 :     SetMouseButtonCode(rMEvt.GetButtons());
      61             : 
      62           0 :     bool bReturn = FuConstruct::MouseButtonDown( rMEvt );
      63             : 
      64           0 :     if ( rMEvt.IsLeft() && !pView->IsAction() )
      65             :     {
      66           0 :         Point aPnt( pWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
      67             :         // Hack  to align object to nearest grid position where object
      68             :         // would be anchored ( if it were cell anchored )
      69             :         // Get grid offset for current position ( note: aPnt is
      70             :         // also adjusted )
      71           0 :         Point aGridOff = CurrentGridSyncOffsetAndPos( aPnt );
      72           0 :         pWindow->CaptureMouse();
      73           0 :         pView->BegCreateObj( aPnt );
      74           0 :         pView->GetCreateObj()->SetGridOffset( aGridOff );
      75           0 :         bReturn = true;
      76             :     }
      77           0 :     return bReturn;
      78             : }
      79             : 
      80             : /*************************************************************************
      81             : |*
      82             : |* MouseMove-event
      83             : |*
      84             : \************************************************************************/
      85             : 
      86           0 : bool FuConstArc::MouseMove( const MouseEvent& rMEvt )
      87             : {
      88           0 :     return FuConstruct::MouseMove(rMEvt);
      89             : }
      90             : 
      91             : /*************************************************************************
      92             : |*
      93             : |* MouseButtonUp-event
      94             : |*
      95             : \************************************************************************/
      96             : 
      97           0 : bool FuConstArc::MouseButtonUp( const MouseEvent& rMEvt )
      98             : {
      99             :     // remember button state for creation of own MouseEvents
     100           0 :     SetMouseButtonCode(rMEvt.GetButtons());
     101             : 
     102           0 :     bool bReturn = false;
     103             : 
     104           0 :     if ( pView->IsCreateObj() && rMEvt.IsLeft() )
     105             :     {
     106           0 :         pView->EndCreateObj( SDRCREATE_NEXTPOINT );
     107           0 :         bReturn = true;
     108             :     }
     109           0 :     return (FuConstruct::MouseButtonUp(rMEvt) || bReturn);
     110             : }
     111             : 
     112             : /*************************************************************************
     113             : |*
     114             : |* Tastaturereignisse bearbeiten
     115             : |*
     116             : |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls
     117             : |* FALSE.
     118             : |*
     119             : \************************************************************************/
     120             : 
     121           0 : bool FuConstArc::KeyInput(const KeyEvent& rKEvt)
     122             : {
     123           0 :     return FuConstruct::KeyInput(rKEvt);
     124             : }
     125             : 
     126             : /*************************************************************************
     127             : |*
     128             : |* Function aktivieren
     129             : |*
     130             : \************************************************************************/
     131             : 
     132           0 : void FuConstArc::Activate()
     133             : {
     134             :     SdrObjKind aObjKind;
     135             : 
     136           0 :     switch (aSfxRequest.GetSlot() )
     137             :     {
     138             :         case SID_DRAW_ARC:
     139           0 :             aNewPointer = Pointer( POINTER_DRAW_ARC );
     140           0 :             aObjKind = OBJ_CARC;
     141           0 :             break;
     142             : 
     143             :         case SID_DRAW_PIE:
     144           0 :             aNewPointer = Pointer( POINTER_DRAW_PIE );
     145           0 :             aObjKind = OBJ_SECT;
     146           0 :             break;
     147             : 
     148             :         case SID_DRAW_CIRCLECUT:
     149           0 :             aNewPointer = Pointer( POINTER_DRAW_CIRCLECUT );
     150           0 :             aObjKind = OBJ_CCUT;
     151           0 :             break;
     152             : 
     153             :         default:
     154           0 :             aNewPointer = Pointer( POINTER_CROSS );
     155           0 :             aObjKind = OBJ_CARC;
     156           0 :             break;
     157             :     }
     158             : 
     159           0 :     pView->SetCurrentObj( sal::static_int_cast<sal_uInt16>( aObjKind ) );
     160             : 
     161           0 :     aOldPointer = pWindow->GetPointer();
     162           0 :     pViewShell->SetActivePointer( aNewPointer );
     163             : 
     164           0 :     FuDraw::Activate();
     165           0 : }
     166             : 
     167             : /*************************************************************************
     168             : |*
     169             : |* Function deaktivieren
     170             : |*
     171             : \************************************************************************/
     172             : 
     173           0 : void FuConstArc::Deactivate()
     174             : {
     175           0 :     FuDraw::Deactivate();
     176           0 :     pViewShell->SetActivePointer( aOldPointer );
     177           0 : }
     178             : 
     179             : // Create default drawing objects via keyboard
     180           0 : SdrObject* FuConstArc::CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle)
     181             : {
     182             :     // case SID_DRAW_ARC:
     183             :     // case SID_DRAW_PIE:
     184             :     // case SID_DRAW_CIRCLECUT:
     185             : 
     186             :     SdrObject* pObj = SdrObjFactory::MakeNewObject(
     187           0 :         pView->GetCurrentObjInventor(), pView->GetCurrentObjIdentifier(),
     188           0 :         0L, pDrDoc);
     189             : 
     190           0 :     if(pObj)
     191             :     {
     192           0 :         if(pObj->ISA(SdrCircObj))
     193             :         {
     194           0 :             Rectangle aRect(rRectangle);
     195             : 
     196           0 :             if(SID_DRAW_ARC == nID || SID_DRAW_CIRCLECUT == nID)
     197             :             {
     198             :                 // force quadratic
     199           0 :                 ImpForceQuadratic(aRect);
     200             :             }
     201             : 
     202           0 :             pObj->SetLogicRect(aRect);
     203             : 
     204           0 :             SfxItemSet aAttr(pDrDoc->GetItemPool());
     205           0 :             aAttr.Put(makeSdrCircStartAngleItem(9000));
     206           0 :             aAttr.Put(makeSdrCircEndAngleItem(0));
     207             : 
     208           0 :             pObj->SetMergedItemSet(aAttr);
     209             :         }
     210             :         else
     211             :         {
     212             :             OSL_FAIL("Object is NO circle object");
     213             :         }
     214             :     }
     215             : 
     216           0 :     return pObj;
     217         228 : }
     218             : 
     219             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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