LCOV - code coverage report
Current view: top level - basegfx/source/tools - canvastools.cxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 210 0.0 %
Date: 2014-04-14 Functions: 0 30 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <com/sun/star/geometry/RealSize2D.hpp>
      21             : #include <com/sun/star/geometry/RealPoint2D.hpp>
      22             : #include <com/sun/star/geometry/RealRectangle2D.hpp>
      23             : #include <com/sun/star/geometry/RealRectangle3D.hpp>
      24             : #include <com/sun/star/geometry/RealBezierSegment2D.hpp>
      25             : #include <com/sun/star/geometry/AffineMatrix2D.hpp>
      26             : #include <com/sun/star/geometry/AffineMatrix3D.hpp>
      27             : #include <com/sun/star/geometry/Matrix2D.hpp>
      28             : #include <com/sun/star/geometry/IntegerSize2D.hpp>
      29             : #include <com/sun/star/geometry/IntegerPoint2D.hpp>
      30             : #include <com/sun/star/geometry/IntegerRectangle2D.hpp>
      31             : #include <com/sun/star/rendering/XPolyPolygon2D.hpp>
      32             : #include <com/sun/star/rendering/XGraphicDevice.hpp>
      33             : #include <com/sun/star/awt/Size.hpp>
      34             : #include <com/sun/star/awt/Point.hpp>
      35             : #include <com/sun/star/awt/Rectangle.hpp>
      36             : #include <basegfx/tools/unopolypolygon.hxx>
      37             : #include <basegfx/matrix/b2dhommatrix.hxx>
      38             : #include <basegfx/matrix/b3dhommatrix.hxx>
      39             : #include <basegfx/vector/b2dsize.hxx>
      40             : #include <basegfx/point/b2dpoint.hxx>
      41             : #include <basegfx/range/b2drectangle.hxx>
      42             : #include <basegfx/range/b3drange.hxx>
      43             : #include <basegfx/vector/b2isize.hxx>
      44             : #include <basegfx/point/b2ipoint.hxx>
      45             : #include <basegfx/range/b2irectangle.hxx>
      46             : #include <basegfx/range/b2ibox.hxx>
      47             : #include <basegfx/polygon/b2dpolygon.hxx>
      48             : #include <basegfx/polygon/b2dpolypolygon.hxx>
      49             : #include <basegfx/tools/canvastools.hxx>
      50             : #include <limits>
      51             : 
      52             : using namespace ::com::sun::star;
      53             : 
      54             : namespace basegfx
      55             : {
      56             : 
      57             :     namespace unotools
      58             :     {
      59             :         namespace
      60             :         {
      61           0 :             uno::Sequence< geometry::RealBezierSegment2D > bezierSequenceFromB2DPolygon(const ::basegfx::B2DPolygon& rPoly)
      62             :             {
      63           0 :                 const sal_uInt32 nPointCount(rPoly.count());
      64           0 :                 uno::Sequence< geometry::RealBezierSegment2D > outputSequence(nPointCount);
      65           0 :                 geometry::RealBezierSegment2D* pOutput = outputSequence.getArray();
      66             : 
      67             :                 // fill sequences and imply clodes polygon on this implementation layer
      68           0 :                 for(sal_uInt32 a(0); a < nPointCount; a++)
      69             :                 {
      70           0 :                     const basegfx::B2DPoint aStart(rPoly.getB2DPoint(a));
      71           0 :                     const basegfx::B2DPoint aControlA(rPoly.getNextControlPoint(a));
      72           0 :                     const basegfx::B2DPoint aControlB(rPoly.getPrevControlPoint((a + 1) % nPointCount));
      73             : 
      74             :                     pOutput[a] = geometry::RealBezierSegment2D(
      75           0 :                         aStart.getX(), aStart.getY(),
      76           0 :                         aControlA.getX(), aControlA.getY(),
      77           0 :                         aControlB.getX(), aControlB.getY());
      78           0 :                 }
      79             : 
      80           0 :                 return outputSequence;
      81             :             }
      82             : 
      83           0 :             uno::Sequence< geometry::RealPoint2D > pointSequenceFromB2DPolygon( const ::basegfx::B2DPolygon& rPoly )
      84             :             {
      85           0 :                 const sal_uInt32 nNumPoints( rPoly.count() );
      86             : 
      87           0 :                 uno::Sequence< geometry::RealPoint2D > outputSequence( nNumPoints );
      88           0 :                 geometry::RealPoint2D* pOutput = outputSequence.getArray();
      89             : 
      90             :                 // fill sequence from polygon
      91             :                 sal_uInt32 i;
      92           0 :                 for( i=0; i<nNumPoints; ++i )
      93             :                 {
      94           0 :                     const ::basegfx::B2DPoint   aPoint( rPoly.getB2DPoint(i) );
      95             : 
      96           0 :                     pOutput[i] = geometry::RealPoint2D( aPoint.getX(),
      97           0 :                                                         aPoint.getY() );
      98           0 :                 }
      99             : 
     100           0 :                 return outputSequence;
     101             :             }
     102             :         }
     103             : 
     104           0 :         uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly )
     105             :         {
     106           0 :             const sal_uInt32 nNumPolies( rPolyPoly.count() );
     107             :             sal_uInt32 i;
     108             : 
     109           0 :             uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( nNumPolies );
     110           0 :             uno::Sequence< geometry::RealBezierSegment2D >* pOutput = outputSequence.getArray();
     111             : 
     112           0 :             for( i=0; i<nNumPolies; ++i )
     113             :             {
     114           0 :                 pOutput[i] = bezierSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) );
     115             :             }
     116             : 
     117           0 :             return outputSequence;
     118             :         }
     119             : 
     120           0 :         uno::Sequence< uno::Sequence< geometry::RealPoint2D > > pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly  )
     121             :         {
     122           0 :             const sal_uInt32 nNumPolies( rPolyPoly.count() );
     123             :             sal_uInt32 i;
     124             : 
     125           0 :             uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( nNumPolies );
     126           0 :             uno::Sequence< geometry::RealPoint2D >* pOutput = outputSequence.getArray();
     127             : 
     128           0 :             for( i=0; i<nNumPolies; ++i )
     129             :             {
     130           0 :                 pOutput[i] = pointSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) );
     131             :             }
     132             : 
     133           0 :             return outputSequence;
     134             :         }
     135             : 
     136           0 :         uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolygon( const uno::Reference< rendering::XGraphicDevice >&  xGraphicDevice,
     137             :                                                                                 const ::basegfx::B2DPolygon&                        rPoly    )
     138             :         {
     139           0 :             uno::Reference< rendering::XPolyPolygon2D > xRes;
     140             : 
     141           0 :             if( !xGraphicDevice.is() )
     142           0 :                 return xRes;
     143             : 
     144           0 :             if( rPoly.areControlPointsUsed() )
     145             :             {
     146           0 :                 uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( 1 );
     147           0 :                 outputSequence[0] = bezierSequenceFromB2DPolygon( rPoly );
     148             : 
     149           0 :                 xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon( outputSequence ),
     150           0 :                           uno::UNO_QUERY );
     151             :             }
     152             :             else
     153             :             {
     154           0 :                 uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( 1 );
     155           0 :                 outputSequence[0] = pointSequenceFromB2DPolygon( rPoly );
     156             : 
     157           0 :                 xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon( outputSequence ),
     158           0 :                           uno::UNO_QUERY );
     159             :             }
     160             : 
     161           0 :             if( xRes.is() && rPoly.isClosed() )
     162           0 :                 xRes->setClosed( 0, sal_True );
     163             : 
     164           0 :             return xRes;
     165             :         }
     166             : 
     167           0 :         uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolyPolygon( const uno::Reference< rendering::XGraphicDevice >&  xGraphicDevice,
     168             :                                                                                     const ::basegfx::B2DPolyPolygon&                    rPolyPoly    )
     169             :         {
     170           0 :             uno::Reference< rendering::XPolyPolygon2D > xRes;
     171             : 
     172           0 :             if( !xGraphicDevice.is() )
     173           0 :                 return xRes;
     174             : 
     175           0 :             const sal_uInt32 nNumPolies( rPolyPoly.count() );
     176             :             sal_uInt32 i;
     177             : 
     178           0 :             if( rPolyPoly.areControlPointsUsed() )
     179             :             {
     180           0 :                 xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon(
     181           0 :                               bezierSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ),
     182           0 :                           uno::UNO_QUERY );
     183             :             }
     184             :             else
     185             :             {
     186           0 :                 xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon(
     187           0 :                               pointSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ),
     188           0 :                           uno::UNO_QUERY );
     189             :             }
     190             : 
     191           0 :             for( i=0; i<nNumPolies; ++i )
     192             :             {
     193           0 :                 xRes->setClosed( i, rPolyPoly.getB2DPolygon(i).isClosed() );
     194             :             }
     195             : 
     196           0 :             return xRes;
     197             :         }
     198             : 
     199           0 :         ::basegfx::B2DPolygon polygonFromPoint2DSequence( const uno::Sequence< geometry::RealPoint2D >& points )
     200             :         {
     201           0 :             const sal_Int32 nCurrSize( points.getLength() );
     202             : 
     203           0 :             ::basegfx::B2DPolygon aPoly;
     204             : 
     205           0 :             for( sal_Int32 nCurrPoint=0; nCurrPoint<nCurrSize; ++nCurrPoint )
     206           0 :                 aPoly.append( b2DPointFromRealPoint2D( points[nCurrPoint] ) );
     207             : 
     208           0 :             return aPoly;
     209             :         }
     210             : 
     211           0 :         ::basegfx::B2DPolyPolygon polyPolygonFromPoint2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >& points )
     212             :         {
     213           0 :             ::basegfx::B2DPolyPolygon aRes;
     214             : 
     215           0 :             for( sal_Int32 nCurrPoly=0; nCurrPoly<points.getLength(); ++nCurrPoly )
     216             :             {
     217           0 :                 aRes.append( polygonFromPoint2DSequence( points[nCurrPoly] ) );
     218             :             }
     219             : 
     220           0 :             return aRes;
     221             :         }
     222             : 
     223           0 :         ::basegfx::B2DPolygon polygonFromBezier2DSequence( const uno::Sequence< geometry::RealBezierSegment2D >& curves )
     224             :         {
     225           0 :             const sal_Int32 nSize(curves.getLength());
     226           0 :             basegfx::B2DPolygon aRetval;
     227             : 
     228           0 :             if(nSize)
     229             :             {
     230             :                 // prepare start with providing a start point. Use the first point from
     231             :                 // the sequence for this
     232           0 :                 const geometry::RealBezierSegment2D& rFirstSegment(curves[0]); // #i79917# first segment, not last
     233           0 :                 aRetval.append(basegfx::B2DPoint(rFirstSegment.Px, rFirstSegment.Py));
     234             : 
     235           0 :                 for(sal_Int32 a(0); a < nSize; a++)
     236             :                 {
     237           0 :                     const geometry::RealBezierSegment2D& rCurrSegment(curves[a]);
     238           0 :                     const geometry::RealBezierSegment2D& rNextSegment(curves[(a + 1) % nSize]);
     239             : 
     240             :                     // append curved edge with the control points and the next point
     241             :                     aRetval.appendBezierSegment(
     242             :                         basegfx::B2DPoint(rCurrSegment.C1x, rCurrSegment.C1y),
     243             :                         basegfx::B2DPoint(rCurrSegment.C2x, rCurrSegment.C2y), // #i79917# Argh! An x for an y!!
     244           0 :                         basegfx::B2DPoint(rNextSegment.Px, rNextSegment.Py));
     245             :                 }
     246             : 
     247             :                 // rescue the control point and remove the now double-added point
     248           0 :                 aRetval.setPrevControlPoint(0, aRetval.getPrevControlPoint(aRetval.count() - 1));
     249           0 :                 aRetval.remove(aRetval.count() - 1);
     250             :             }
     251             : 
     252           0 :             return aRetval;
     253             :         }
     254             : 
     255           0 :         ::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >& curves )
     256             :         {
     257           0 :             ::basegfx::B2DPolyPolygon aRes;
     258             : 
     259           0 :             for( sal_Int32 nCurrPoly=0; nCurrPoly<curves.getLength(); ++nCurrPoly )
     260             :             {
     261           0 :                 aRes.append( polygonFromBezier2DSequence( curves[nCurrPoly] ) );
     262             :             }
     263             : 
     264           0 :             return aRes;
     265             :         }
     266             : 
     267           0 :         ::basegfx::B2DPolyPolygon b2DPolyPolygonFromXPolyPolygon2D( const uno::Reference< rendering::XPolyPolygon2D >& xPoly )
     268             :         {
     269             :             ::basegfx::unotools::UnoPolyPolygon* pPolyImpl =
     270           0 :                 dynamic_cast< ::basegfx::unotools::UnoPolyPolygon* >( xPoly.get() );
     271             : 
     272           0 :             if( pPolyImpl )
     273             :             {
     274           0 :                 return pPolyImpl->getPolyPolygon();
     275             :             }
     276             :             else
     277             :             {
     278             :                 // not a known implementation object - try data source
     279             :                 // interfaces
     280           0 :                 const sal_Int32 nPolys( xPoly->getNumberOfPolygons() );
     281             : 
     282             :                 uno::Reference< rendering::XBezierPolyPolygon2D > xBezierPoly(
     283             :                     xPoly,
     284           0 :                     uno::UNO_QUERY );
     285             : 
     286           0 :                 if( xBezierPoly.is() )
     287             :                 {
     288             :                     return ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence(
     289           0 :                         xBezierPoly->getBezierSegments( 0,
     290             :                                                         nPolys,
     291             :                                                         0,
     292           0 :                                                         -1 ) );
     293             :                 }
     294             :                 else
     295             :                 {
     296             :                     uno::Reference< rendering::XLinePolyPolygon2D > xLinePoly(
     297             :                         xPoly,
     298           0 :                         uno::UNO_QUERY );
     299             : 
     300             :                     // no implementation class and no data provider
     301             :                     // found - contract violation.
     302           0 :                     if( !xLinePoly.is() )
     303             :                     {
     304             :                         throw lang::IllegalArgumentException(
     305             :                             OUString(
     306             :                                     "basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(): Invalid input"
     307             :                                     "poly-polygon, cannot retrieve vertex data"),
     308             :                             uno::Reference< uno::XInterface >(),
     309           0 :                             0 );
     310             :                     }
     311             : 
     312             :                     return ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence(
     313           0 :                         xLinePoly->getPoints( 0,
     314             :                                               nPolys,
     315             :                                               0,
     316           0 :                                               -1 ));
     317           0 :                 }
     318             :             }
     319             :         }
     320             : 
     321           0 :         ::basegfx::B2DHomMatrix& homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix&        output,
     322             :                                                             const geometry::AffineMatrix2D& input )
     323             :         {
     324             :             // ensure last row is [0,0,1] (and optimized away)
     325           0 :             output.identity();
     326             : 
     327           0 :             output.set(0,0, input.m00);
     328           0 :             output.set(0,1, input.m01);
     329           0 :             output.set(0,2, input.m02);
     330           0 :             output.set(1,0, input.m10);
     331           0 :             output.set(1,1, input.m11);
     332           0 :             output.set(1,2, input.m12);
     333             : 
     334           0 :             return output;
     335             :         }
     336             : 
     337           0 :         ::basegfx::B3DHomMatrix homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D& input )
     338             :         {
     339           0 :             ::basegfx::B3DHomMatrix output;
     340             : 
     341           0 :             output.set(0,0, input.m00);
     342           0 :             output.set(0,1, input.m01);
     343           0 :             output.set(0,2, input.m02);
     344           0 :             output.set(0,3, input.m03);
     345             : 
     346           0 :             output.set(1,0, input.m10);
     347           0 :             output.set(1,1, input.m11);
     348           0 :             output.set(1,2, input.m12);
     349           0 :             output.set(1,3, input.m13);
     350             : 
     351           0 :             output.set(2,0, input.m20);
     352           0 :             output.set(2,1, input.m21);
     353           0 :             output.set(2,2, input.m22);
     354           0 :             output.set(2,3, input.m23);
     355             : 
     356           0 :             return output;
     357             :         }
     358             : 
     359           0 :         geometry::AffineMatrix2D& affineMatrixFromHomMatrix( geometry::AffineMatrix2D&      output,
     360             :                                                              const ::basegfx::B2DHomMatrix& input)
     361             :         {
     362           0 :             output.m00 = input.get(0,0);
     363           0 :             output.m01 = input.get(0,1);
     364           0 :             output.m02 = input.get(0,2);
     365           0 :             output.m10 = input.get(1,0);
     366           0 :             output.m11 = input.get(1,1);
     367           0 :             output.m12 = input.get(1,2);
     368             : 
     369           0 :             return output;
     370             :         }
     371             : 
     372           0 :         geometry::AffineMatrix3D& affineMatrixFromHomMatrix3D(
     373             :             geometry::AffineMatrix3D& output,
     374             :             const ::basegfx::B3DHomMatrix&  input)
     375             :         {
     376           0 :             output.m00 = input.get(0,0);
     377           0 :             output.m01 = input.get(0,1);
     378           0 :             output.m02 = input.get(0,2);
     379           0 :             output.m03 = input.get(0,3);
     380             : 
     381           0 :             output.m10 = input.get(1,0);
     382           0 :             output.m11 = input.get(1,1);
     383           0 :             output.m12 = input.get(1,2);
     384           0 :             output.m13 = input.get(1,3);
     385             : 
     386           0 :             output.m20 = input.get(2,0);
     387           0 :             output.m21 = input.get(2,1);
     388           0 :             output.m22 = input.get(2,2);
     389           0 :             output.m23 = input.get(2,3);
     390             : 
     391           0 :             return output;
     392             :         }
     393             : 
     394           0 :         ::basegfx::B2DHomMatrix& homMatrixFromMatrix( ::basegfx::B2DHomMatrix&  output,
     395             :                                                       const geometry::Matrix2D& input )
     396             :         {
     397             :             // ensure last row is [0,0,1] (and optimized away)
     398           0 :             output.identity();
     399             : 
     400           0 :             output.set(0,0, input.m00);
     401           0 :             output.set(0,1, input.m01);
     402           0 :             output.set(1,0, input.m10);
     403           0 :             output.set(1,1, input.m11);
     404             : 
     405           0 :             return output;
     406             :         }
     407             : 
     408           0 :         geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& rVec )
     409             :         {
     410           0 :             return geometry::RealSize2D( rVec.getX(),
     411           0 :                                          rVec.getY() );
     412             :         }
     413             : 
     414           0 :         geometry::RealPoint2D point2DFromB2DPoint( const ::basegfx::B2DPoint& rPoint )
     415             :         {
     416           0 :             return geometry::RealPoint2D( rPoint.getX(),
     417           0 :                                           rPoint.getY() );
     418             :         }
     419             : 
     420           0 :         geometry::RealRectangle2D rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& rRect )
     421             :         {
     422           0 :             return geometry::RealRectangle2D( rRect.getMinX(),
     423           0 :                                               rRect.getMinY(),
     424           0 :                                               rRect.getMaxX(),
     425           0 :                                               rRect.getMaxY() );
     426             :         }
     427             : 
     428           0 :         geometry::RealRectangle3D rectangle3DFromB3DRectangle( const ::basegfx::B3DRange& rRect )
     429             :         {
     430           0 :             return geometry::RealRectangle3D( rRect.getMinX(),
     431           0 :                                               rRect.getMinY(),
     432           0 :                                               rRect.getMinZ(),
     433           0 :                                               rRect.getMaxX(),
     434           0 :                                               rRect.getMaxY(),
     435           0 :                                               rRect.getMaxZ());
     436             :         }
     437             : 
     438           0 :         ::basegfx::B2DPoint b2DPointFromRealPoint2D( const geometry::RealPoint2D& rPoint )
     439             :         {
     440             :             return ::basegfx::B2DPoint( rPoint.X,
     441           0 :                                         rPoint.Y );
     442             :         }
     443             : 
     444           0 :         ::basegfx::B2DRange b2DRectangleFromRealRectangle2D( const geometry::RealRectangle2D& rRect )
     445             :         {
     446             :             return ::basegfx::B2DRange( rRect.X1,
     447             :                                         rRect.Y1,
     448             :                                         rRect.X2,
     449           0 :                                         rRect.Y2 );
     450             :         }
     451             : 
     452           0 :         ::basegfx::B3DRange b3DRectangleFromRealRectangle3D( const geometry::RealRectangle3D& rRect )
     453             :         {
     454             :             return ::basegfx::B3DRange( rRect.X1,
     455             :                                         rRect.Y1,
     456             :                                         rRect.Z1,
     457             :                                         rRect.X2,
     458             :                                         rRect.Y2,
     459           0 :                                         rRect.Z2);
     460             :         }
     461             : 
     462           0 :         geometry::IntegerSize2D integerSize2DFromB2ISize( const ::basegfx::B2IVector& rSize )
     463             :         {
     464           0 :             return geometry::IntegerSize2D( rSize.getX(),
     465           0 :                                             rSize.getY() );
     466             :         }
     467             : 
     468           0 :         ::basegfx::B2IVector b2ISizeFromIntegerSize2D( const geometry::IntegerSize2D& rSize )
     469             :         {
     470             :             return ::basegfx::B2IVector( rSize.Width,
     471           0 :                                          rSize.Height );
     472             :         }
     473             : 
     474           0 :         ::basegfx::B2IRange b2IRectangleFromIntegerRectangle2D( const geometry::IntegerRectangle2D& rRectangle )
     475             :         {
     476             :             return ::basegfx::B2IRange( rRectangle.X1, rRectangle.Y1,
     477           0 :                                         rRectangle.X2, rRectangle.Y2 );
     478             :         }
     479             : 
     480           0 :         ::basegfx::B2IRange b2IRectangleFromAwtRectangle( const awt::Rectangle& rRect )
     481             :         {
     482             :             return ::basegfx::B2IRange( rRect.X,
     483             :                                         rRect.Y,
     484             :                                         rRect.X + rRect.Width,
     485           0 :                                         rRect.Y + rRect.Height );
     486             :         }
     487             : 
     488           0 :         ::basegfx::B2IBox b2ISurroundingBoxFromB2DRange( const ::basegfx::B2DRange& rRange )
     489             :         {
     490           0 :             return ::basegfx::B2IBox( static_cast<sal_Int32>( floor(rRange.getMinX()) ),
     491           0 :                                       static_cast<sal_Int32>( floor(rRange.getMinY()) ),
     492           0 :                                       static_cast<sal_Int32>( ceil(rRange.getMaxX()) ),
     493           0 :                                       static_cast<sal_Int32>( ceil(rRange.getMaxY()) ) );
     494             :         }
     495             : 
     496           0 :         ::basegfx::B2IRange b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange )
     497             :         {
     498           0 :             return ::basegfx::B2IRange( static_cast<sal_Int32>( floor(rRange.getMinX()) ),
     499           0 :                                         static_cast<sal_Int32>( floor(rRange.getMinY()) ),
     500           0 :                                         static_cast<sal_Int32>( ceil(rRange.getMaxX()) ),
     501           0 :                                         static_cast<sal_Int32>( ceil(rRange.getMaxY()) ) );
     502             :         }
     503             : 
     504           0 :         ::basegfx::B2DRange b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange )
     505             :         {
     506             :             return ::basegfx::B2DRange( floor(rRange.getMinX()),
     507             :                                         floor(rRange.getMinY()),
     508             :                                         ceil(rRange.getMaxX()),
     509           0 :                                         ceil(rRange.getMaxY()) );
     510             :         }
     511             : 
     512             :     } // namespace bgfxtools
     513             : 
     514             : } // namespace canvas
     515             : 
     516             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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