LCOV - code coverage report
Current view: top level - chart2/source/view/inc - PlottingPositionHelper.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 134 0.0 %
Date: 2014-04-14 Functions: 0 22 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : #ifndef INCLUDED_CHART2_SOURCE_VIEW_INC_PLOTTINGPOSITIONHELPER_HXX
      20             : #define INCLUDED_CHART2_SOURCE_VIEW_INC_PLOTTINGPOSITIONHELPER_HXX
      21             : 
      22             : #include "LabelAlignment.hxx"
      23             : #include "chartview/ExplicitScaleValues.hxx"
      24             : 
      25             : #include <basegfx/range/b2drectangle.hxx>
      26             : #include <rtl/math.hxx>
      27             : #include <com/sun/star/chart2/XTransformation.hpp>
      28             : #include <com/sun/star/drawing/Direction3D.hpp>
      29             : #include <com/sun/star/drawing/HomogenMatrix.hpp>
      30             : #include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
      31             : #include <com/sun/star/drawing/Position3D.hpp>
      32             : #include <com/sun/star/drawing/XShapes.hpp>
      33             : #include <basegfx/matrix/b3dhommatrix.hxx>
      34             : 
      35             : namespace chart
      36             : {
      37             : 
      38             : class AbstractShapeFactory;
      39             : 
      40             : class PlottingPositionHelper
      41             : {
      42             : public:
      43             :     PlottingPositionHelper();
      44             :     PlottingPositionHelper( const PlottingPositionHelper& rSource );
      45             :     virtual ~PlottingPositionHelper();
      46             : 
      47             :     virtual PlottingPositionHelper* clone() const;
      48             :     virtual PlottingPositionHelper* createSecondaryPosHelper( const ExplicitScaleData& rSecondaryScale );
      49             : 
      50             :     virtual void setTransformationSceneToScreen( const ::com::sun::star::drawing::HomogenMatrix& rMatrix);
      51             : 
      52             :     virtual void setScales( const ::std::vector< ExplicitScaleData >& rScales, bool bSwapXAndYAxis );
      53             :     const ::std::vector< ExplicitScaleData >& getScales() const;
      54             : 
      55             :     //better performance for big data
      56             :     inline void   setCoordinateSystemResolution( const ::com::sun::star::uno::Sequence< sal_Int32 >& rCoordinateSystemResolution );
      57             :     inline bool   isSameForGivenResolution( double fX, double fY, double fZ
      58             :                                 , double fX2, double fY2, double fZ2 );
      59             : 
      60             :     inline bool   isStrongLowerRequested( sal_Int32 nDimensionIndex ) const;
      61             :     inline bool   isLogicVisible( double fX, double fY, double fZ ) const;
      62             :     inline void   doLogicScaling( double* pX, double* pY, double* pZ, bool bClip=false ) const;
      63             :     inline void   doUnshiftedLogicScaling( double* pX, double* pY, double* pZ, bool bClip=false ) const;
      64             :     inline void   clipLogicValues( double* pX, double* pY, double* pZ ) const;
      65             :            void   clipScaledLogicValues( double* pX, double* pY, double* pZ ) const;
      66             :     inline bool   clipYRange( double& rMin, double& rMax ) const;
      67             : 
      68             :     inline void   doLogicScaling( ::com::sun::star::drawing::Position3D& rPos, bool bClip=false ) const;
      69             : 
      70             :     virtual ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XTransformation >
      71             :                   getTransformationScaledLogicToScene() const;
      72             : 
      73             :     virtual ::com::sun::star::drawing::Position3D
      74             :             transformLogicToScene( double fX, double fY, double fZ, bool bClip ) const;
      75             : 
      76             :     virtual ::com::sun::star::drawing::Position3D
      77             :             transformScaledLogicToScene( double fX, double fY, double fZ, bool bClip ) const;
      78             : 
      79             :     void    transformScaledLogicToScene( ::com::sun::star::drawing::PolyPolygonShape3D& rPoly ) const;
      80             : 
      81             :     static com::sun::star::awt::Point transformSceneToScreenPosition(
      82             :                   const com::sun::star::drawing::Position3D& rScenePosition3D
      83             :                 , const com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& xSceneTarget
      84             :                 , AbstractShapeFactory* pShapeFactory, sal_Int32 nDimensionCount );
      85             : 
      86             :     inline double getLogicMinX() const;
      87             :     inline double getLogicMinY() const;
      88             :     inline double getLogicMinZ() const;
      89             :     inline double getLogicMaxX() const;
      90             :     inline double getLogicMaxY() const;
      91             :     inline double getLogicMaxZ() const;
      92             : 
      93             :     inline bool isMathematicalOrientationX() const;
      94             :     inline bool isMathematicalOrientationY() const;
      95             :     inline bool isMathematicalOrientationZ() const;
      96             : 
      97             :     ::basegfx::B2DRectangle     getScaledLogicClipDoubleRect() const;
      98             :     ::com::sun::star::drawing::Direction3D getScaledLogicWidth() const;
      99             : 
     100             :     inline bool isSwapXAndY() const;
     101             : 
     102             :     bool isPercentY() const;
     103             : 
     104             :     double getBaseValueY() const;
     105             : 
     106             :     inline bool maySkipPointsInRegressionCalculation() const;
     107             : 
     108             :     void setTimeResolution( long nTimeResolution, const Date& rNullDate );
     109             :     virtual void setScaledCategoryWidth( double fScaledCategoryWidth );
     110             :     void AllowShiftXAxisPos( bool bAllowShift );
     111             :     void AllowShiftZAxisPos( bool bAllowShift );
     112             : 
     113             : protected: //member
     114             :     ::std::vector< ExplicitScaleData >  m_aScales;
     115             :     ::basegfx::B3DHomMatrix             m_aMatrixScreenToScene;
     116             : 
     117             :     //this is calculated based on m_aScales and m_aMatrixScreenToScene
     118             :     mutable ::com::sun::star::uno::Reference<
     119             :         ::com::sun::star::chart2::XTransformation >     m_xTransformationLogicToScene;
     120             : 
     121             :     bool    m_bSwapXAndY;//e.g. true for bar chart and false for column chart
     122             : 
     123             :     sal_Int32 m_nXResolution;
     124             :     sal_Int32 m_nYResolution;
     125             :     sal_Int32 m_nZResolution;
     126             : 
     127             :     bool m_bMaySkipPointsInRegressionCalculation;
     128             : 
     129             :     bool m_bDateAxis;
     130             :     long m_nTimeResolution;
     131             :     Date m_aNullDate;
     132             : 
     133             :     double m_fScaledCategoryWidth;
     134             :     bool   m_bAllowShiftXAxisPos;
     135             :     bool   m_bAllowShiftZAxisPos;
     136             : };
     137             : 
     138             : //describes which axis of the drawinglayer scene or sreen axis are the normal axis
     139             : enum NormalAxis
     140             : {
     141             :       NormalAxis_X
     142             :     , NormalAxis_Y
     143             :     , NormalAxis_Z
     144             : };
     145             : 
     146             : class PolarPlottingPositionHelper : public PlottingPositionHelper
     147             : {
     148             : public:
     149             :     PolarPlottingPositionHelper( NormalAxis eNormalAxis=NormalAxis_Z );
     150             :     PolarPlottingPositionHelper( const PolarPlottingPositionHelper& rSource );
     151             :     virtual ~PolarPlottingPositionHelper();
     152             : 
     153             :     virtual PlottingPositionHelper* clone() const SAL_OVERRIDE;
     154             : 
     155             :     virtual void setTransformationSceneToScreen( const ::com::sun::star::drawing::HomogenMatrix& rMatrix) SAL_OVERRIDE;
     156             :     virtual void setScales( const std::vector< ExplicitScaleData >& rScales, bool bSwapXAndYAxis ) SAL_OVERRIDE;
     157             : 
     158             :     ::basegfx::B3DHomMatrix getUnitCartesianToScene() const;
     159             : 
     160             :     virtual ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XTransformation >
     161             :                   getTransformationScaledLogicToScene() const SAL_OVERRIDE;
     162             : 
     163             :     //the resulting values should be used for input to the transformation
     164             :     //received with 'getTransformationScaledLogicToScene'
     165             :     double  transformToRadius( double fLogicValueOnRadiusAxis, bool bDoScaling=true ) const;
     166             :     double  transformToAngleDegree( double fLogicValueOnAngleAxis, bool bDoScaling=true ) const;
     167             :     double  getWidthAngleDegree( double& fStartLogicValueOnAngleAxis, double& fEndLogicValueOnAngleAxis ) const;
     168             : 
     169             : 
     170             :     virtual ::com::sun::star::drawing::Position3D
     171             :             transformLogicToScene( double fX, double fY, double fZ, bool bClip ) const SAL_OVERRIDE;
     172             :     virtual ::com::sun::star::drawing::Position3D
     173             :             transformScaledLogicToScene( double fX, double fY, double fZ, bool bClip ) const SAL_OVERRIDE;
     174             :     ::com::sun::star::drawing::Position3D
     175             :             transformAngleRadiusToScene( double fLogicValueOnAngleAxis, double fLogicValueOnRadiusAxis, double fLogicZ, bool bDoScaling=true ) const;
     176             :     ::com::sun::star::drawing::Position3D
     177             :             transformUnitCircleToScene( double fUnitAngleDegree, double fUnitRadius, double fLogicZ, bool bDoScaling=true ) const;
     178             : 
     179             :     using PlottingPositionHelper::transformScaledLogicToScene;
     180             : 
     181             :     double  getOuterLogicRadius() const;
     182             : 
     183             :     inline bool isMathematicalOrientationAngle() const;
     184             :     inline bool isMathematicalOrientationRadius() const;
     185             : public:
     186             :     //Offset for radius axis in absolute logic scaled values (1.0 == 1 category)
     187             :     double      m_fRadiusOffset;
     188             :     //Offset for angle axis in real degree
     189             :     double      m_fAngleDegreeOffset;
     190             : 
     191             : private:
     192             :     ::basegfx::B3DHomMatrix m_aUnitCartesianToScene;
     193             :     NormalAxis  m_eNormalAxis;
     194             : 
     195             :     ::basegfx::B3DHomMatrix impl_calculateMatrixUnitCartesianToScene( const ::basegfx::B3DHomMatrix& rMatrixScreenToScene ) const;
     196             : };
     197             : 
     198           0 : bool PolarPlottingPositionHelper::isMathematicalOrientationAngle() const
     199             : {
     200           0 :     const ExplicitScaleData& rScale = m_bSwapXAndY ? m_aScales[1] : m_aScales[2];
     201           0 :     if( ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL==rScale.Orientation )
     202           0 :         return true;
     203           0 :     return false;
     204             : }
     205           0 : bool PolarPlottingPositionHelper::isMathematicalOrientationRadius() const
     206             : {
     207           0 :     const ExplicitScaleData& rScale = m_bSwapXAndY ? m_aScales[0] : m_aScales[1];
     208           0 :     if( ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL==rScale.Orientation )
     209           0 :         return true;
     210           0 :     return false;
     211             : }
     212             : 
     213             : //better performance for big data
     214           0 : void PlottingPositionHelper::setCoordinateSystemResolution( const ::com::sun::star::uno::Sequence< sal_Int32 >& rCoordinateSystemResolution )
     215             : {
     216           0 :     m_nXResolution = 1000;
     217           0 :     m_nYResolution = 1000;
     218           0 :     m_nZResolution = 1000;
     219           0 :     if( rCoordinateSystemResolution.getLength() > 0 )
     220           0 :         m_nXResolution = rCoordinateSystemResolution[0];
     221           0 :     if( rCoordinateSystemResolution.getLength() > 1 )
     222           0 :         m_nYResolution = rCoordinateSystemResolution[1];
     223           0 :     if( rCoordinateSystemResolution.getLength() > 2 )
     224           0 :         m_nZResolution = rCoordinateSystemResolution[2];
     225           0 : }
     226             : 
     227           0 : bool PlottingPositionHelper::isSameForGivenResolution( double fX, double fY, double fZ
     228             :                                 , double fX2, double fY2, double fZ2 /*these values are all expected tp be scaled already*/ )
     229             : {
     230           0 :     if( !::rtl::math::isFinite(fX) || !::rtl::math::isFinite(fY) || !::rtl::math::isFinite(fZ)
     231           0 :         || !::rtl::math::isFinite(fX2) || !::rtl::math::isFinite(fY2) || !::rtl::math::isFinite(fZ2) )
     232           0 :         return false;
     233             : 
     234           0 :     double fScaledMinX = getLogicMinX();
     235           0 :     double fScaledMinY = getLogicMinY();
     236           0 :     double fScaledMinZ = getLogicMinZ();
     237           0 :     double fScaledMaxX = getLogicMaxX();
     238           0 :     double fScaledMaxY = getLogicMaxY();
     239           0 :     double fScaledMaxZ = getLogicMaxZ();
     240             : 
     241           0 :     doLogicScaling( &fScaledMinX, &fScaledMinY, &fScaledMinZ );
     242           0 :     doLogicScaling( &fScaledMaxX, &fScaledMaxY, &fScaledMaxZ);
     243             : 
     244           0 :     bool bSameX = ( static_cast<sal_Int32>(m_nXResolution*(fX - fScaledMinX)/(fScaledMaxX-fScaledMinX))
     245           0 :                 == static_cast<sal_Int32>(m_nXResolution*(fX2 - fScaledMinX)/(fScaledMaxX-fScaledMinX)) );
     246             : 
     247           0 :     bool bSameY = ( static_cast<sal_Int32>(m_nYResolution*(fY - fScaledMinY)/(fScaledMaxY-fScaledMinY))
     248           0 :                 == static_cast<sal_Int32>(m_nYResolution*(fY2 - fScaledMinY)/(fScaledMaxY-fScaledMinY)) );
     249             : 
     250           0 :     bool bSameZ = ( static_cast<sal_Int32>(m_nZResolution*(fZ - fScaledMinZ)/(fScaledMaxZ-fScaledMinZ))
     251           0 :                 == static_cast<sal_Int32>(m_nZResolution*(fZ2 - fScaledMinZ)/(fScaledMaxZ-fScaledMinZ)) );
     252             : 
     253           0 :     return (bSameX && bSameY && bSameZ);
     254             : }
     255             : 
     256           0 : bool PlottingPositionHelper::isStrongLowerRequested( sal_Int32 nDimensionIndex ) const
     257             : {
     258           0 :     if( m_aScales.empty() )
     259           0 :         return false;
     260           0 :     if( 0==nDimensionIndex )
     261           0 :         return m_bAllowShiftXAxisPos && m_aScales[nDimensionIndex].ShiftedCategoryPosition;
     262           0 :     else if( 2==nDimensionIndex )
     263           0 :         return m_bAllowShiftZAxisPos && m_aScales[nDimensionIndex].ShiftedCategoryPosition;
     264           0 :     return false;
     265             : }
     266             : 
     267           0 : bool PlottingPositionHelper::isLogicVisible(
     268             :     double fX, double fY, double fZ ) const
     269             : {
     270           0 :     return fX >= m_aScales[0].Minimum && ( isStrongLowerRequested(0) ? fX < m_aScales[0].Maximum : fX <= m_aScales[0].Maximum )
     271           0 :         && fY >= m_aScales[1].Minimum && fY <= m_aScales[1].Maximum
     272           0 :         && fZ >= m_aScales[2].Minimum && ( isStrongLowerRequested(2) ? fZ < m_aScales[2].Maximum : fZ <= m_aScales[2].Maximum );
     273             : }
     274             : 
     275           0 : void PlottingPositionHelper::doLogicScaling( double* pX, double* pY, double* pZ, bool bClip ) const
     276             : {
     277           0 :     if(bClip)
     278           0 :         this->clipLogicValues( pX,pY,pZ );
     279             : 
     280           0 :     if(pX)
     281             :     {
     282           0 :         if( m_aScales[0].Scaling.is())
     283           0 :             *pX = m_aScales[0].Scaling->doScaling(*pX);
     284           0 :         if( m_bAllowShiftXAxisPos && m_aScales[0].ShiftedCategoryPosition )
     285           0 :             (*pX) += m_fScaledCategoryWidth/2.0;
     286             :     }
     287           0 :     if(pY && m_aScales[1].Scaling.is())
     288           0 :         *pY = m_aScales[1].Scaling->doScaling(*pY);
     289           0 :     if(pZ)
     290             :     {
     291           0 :         if( m_aScales[2].Scaling.is())
     292           0 :             *pZ = m_aScales[2].Scaling->doScaling(*pZ);
     293           0 :         if( m_bAllowShiftZAxisPos && m_aScales[2].ShiftedCategoryPosition)
     294           0 :             (*pZ) += 0.5;
     295             :     }
     296           0 : }
     297             : 
     298           0 : void PlottingPositionHelper::doUnshiftedLogicScaling( double* pX, double* pY, double* pZ, bool bClip ) const
     299             : {
     300           0 :     if(bClip)
     301           0 :         this->clipLogicValues( pX,pY,pZ );
     302             : 
     303           0 :     if(pX && m_aScales[0].Scaling.is())
     304           0 :         *pX = m_aScales[0].Scaling->doScaling(*pX);
     305           0 :     if(pY && m_aScales[1].Scaling.is())
     306           0 :         *pY = m_aScales[1].Scaling->doScaling(*pY);
     307           0 :     if(pZ && m_aScales[2].Scaling.is())
     308           0 :         *pZ = m_aScales[2].Scaling->doScaling(*pZ);
     309           0 : }
     310             : 
     311           0 : void PlottingPositionHelper::doLogicScaling( ::com::sun::star::drawing::Position3D& rPos, bool bClip ) const
     312             : {
     313           0 :     doLogicScaling( &rPos.PositionX, &rPos.PositionY, &rPos.PositionZ, bClip );
     314           0 : }
     315             : 
     316           0 : void PlottingPositionHelper::clipLogicValues( double* pX, double* pY, double* pZ ) const
     317             : {
     318           0 :     if(pX)
     319             :     {
     320           0 :         if( *pX < m_aScales[0].Minimum )
     321           0 :             *pX = m_aScales[0].Minimum;
     322           0 :         else if( *pX > m_aScales[0].Maximum )
     323           0 :             *pX = m_aScales[0].Maximum;
     324             :     }
     325           0 :     if(pY)
     326             :     {
     327           0 :         if( *pY < m_aScales[1].Minimum )
     328           0 :             *pY = m_aScales[1].Minimum;
     329           0 :         else if( *pY > m_aScales[1].Maximum )
     330           0 :             *pY = m_aScales[1].Maximum;
     331             :     }
     332           0 :     if(pZ)
     333             :     {
     334           0 :         if( *pZ < m_aScales[2].Minimum )
     335           0 :             *pZ = m_aScales[2].Minimum;
     336           0 :         else if( *pZ > m_aScales[2].Maximum )
     337           0 :             *pZ = m_aScales[2].Maximum;
     338             :     }
     339           0 : }
     340             : 
     341           0 : inline bool PlottingPositionHelper::clipYRange( double& rMin, double& rMax ) const
     342             : {
     343             :     //returns true if something remains
     344           0 :     if( rMin > rMax )
     345             :     {
     346           0 :         double fHelp = rMin;
     347           0 :         rMin = rMax;
     348           0 :         rMax = fHelp;
     349             :     }
     350           0 :     if( rMin > getLogicMaxY() )
     351           0 :         return false;
     352           0 :     if( rMax < getLogicMinY() )
     353           0 :         return false;
     354           0 :     if( rMin < getLogicMinY() )
     355           0 :         rMin = getLogicMinY();
     356           0 :     if( rMax > getLogicMaxY() )
     357           0 :         rMax = getLogicMaxY();
     358           0 :     return true;
     359             : }
     360             : 
     361           0 : inline double PlottingPositionHelper::getLogicMinX() const
     362             : {
     363           0 :     return m_aScales[0].Minimum;
     364             : }
     365           0 : inline double PlottingPositionHelper::getLogicMinY() const
     366             : {
     367           0 :     return m_aScales[1].Minimum;
     368             : }
     369           0 : inline double PlottingPositionHelper::getLogicMinZ() const
     370             : {
     371           0 :     return m_aScales[2].Minimum;
     372             : }
     373             : 
     374           0 : inline double PlottingPositionHelper::getLogicMaxX() const
     375             : {
     376           0 :     return m_aScales[0].Maximum;
     377             : }
     378           0 : inline double PlottingPositionHelper::getLogicMaxY() const
     379             : {
     380           0 :     return m_aScales[1].Maximum;
     381             : }
     382           0 : inline double PlottingPositionHelper::getLogicMaxZ() const
     383             : {
     384           0 :     return m_aScales[2].Maximum;
     385             : }
     386           0 : inline bool PlottingPositionHelper::isMathematicalOrientationX() const
     387             : {
     388           0 :     return ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL == m_aScales[0].Orientation;
     389             : }
     390           0 : inline bool PlottingPositionHelper::isMathematicalOrientationY() const
     391             : {
     392           0 :     return ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL == m_aScales[1].Orientation;
     393             : }
     394           0 : inline bool PlottingPositionHelper::isMathematicalOrientationZ() const
     395             : {
     396           0 :     return ::com::sun::star::chart2::AxisOrientation_MATHEMATICAL == m_aScales[2].Orientation;
     397             : }
     398           0 : inline bool PlottingPositionHelper::isSwapXAndY() const
     399             : {
     400           0 :     return m_bSwapXAndY;
     401             : }
     402           0 : inline bool PlottingPositionHelper::maySkipPointsInRegressionCalculation() const
     403             : {
     404           0 :     return m_bMaySkipPointsInRegressionCalculation;
     405             : }
     406             : 
     407             : } //namespace chart
     408             : #endif
     409             : 
     410             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

Generated by: LCOV version 1.10