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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_CUI_SOURCE_INC_CUIFMSEARCH_HXX
21 : #define INCLUDED_CUI_SOURCE_INC_CUIFMSEARCH_HXX
22 :
23 : #include <com/sun/star/sdbc/XResultSet.hpp>
24 :
25 : #include <svx/fmsearch.hxx>
26 : #include <vcl/dialog.hxx>
27 : #include <vcl/button.hxx>
28 : #include <vcl/fixed.hxx>
29 : #include <vcl/edit.hxx>
30 : #include <vcl/combobox.hxx>
31 : #include <vcl/lstbox.hxx>
32 : #include <tools/link.hxx>
33 : #include <comphelper/uno3.hxx>
34 : #include <rtl/ustring.hxx>
35 :
36 : namespace svxform {
37 : class FmSearchConfigItem;
38 : }
39 :
40 : struct FmSearchProgress;
41 :
42 : class FmSearchEngine;
43 :
44 : /// Dialog for searching in Forms/Tables
45 : class FmSearchDialog : public ModalDialog
46 : {
47 : friend class FmSearchEngine;
48 :
49 : // my all Controls
50 : RadioButton *m_prbSearchForText;
51 : RadioButton *m_prbSearchForNull;
52 : RadioButton *m_prbSearchForNotNull;
53 : ComboBox *m_pcmbSearchText;
54 : FixedText *m_pftForm;
55 : ListBox *m_plbForm;
56 : RadioButton *m_prbAllFields;
57 : RadioButton *m_prbSingleField;
58 : ListBox *m_plbField;
59 : FixedText *m_pftPosition;
60 : ListBox *m_plbPosition;
61 : CheckBox *m_pcbUseFormat;
62 : CheckBox *m_pcbCase;
63 : CheckBox *m_pcbBackwards;
64 : CheckBox *m_pcbStartOver;
65 : CheckBox *m_pcbWildCard;
66 : CheckBox *m_pcbRegular;
67 : CheckBox *m_pcbApprox;
68 : PushButton *m_ppbApproxSettings;
69 : CheckBox *m_pHalfFullFormsCJK;
70 : CheckBox *m_pSoundsLikeCJK;
71 : PushButton *m_pSoundsLikeCJKSettings;
72 : FixedText *m_pftRecord;
73 : FixedText *m_pftHint;
74 : PushButton *m_pbSearchAgain;
75 : CancelButton *m_pbClose;
76 : OUString m_sSearch;
77 : OUString m_sCancel;
78 :
79 : Window* m_pPreSearchFocus;
80 :
81 : Link m_lnkFoundHandler; ///< Handler for "found"
82 : Link m_lnkCanceledNotFoundHdl; ///< Handler for Positioning the Cursors
83 :
84 : Link m_lnkContextSupplier; ///< for search in contexts
85 :
86 : /// memorize the currently selected field for every context
87 : ::std::vector<OUString> m_arrContextFields;
88 :
89 : FmSearchEngine* m_pSearchEngine;
90 :
91 : Timer m_aDelayedPaint;
92 : // see EnableSearchUI
93 :
94 : ::svxform::FmSearchConfigItem* m_pConfig;
95 : public:
96 : /** This can search in different sets of fields. There is a number of contexts; their names are in strContexts (separated
97 : by ';'), the user can choose one of them.
98 : When the user chooses a context, lnkContextSupplier is called, it gets a pointer on an FmSearchContext-structure,
99 : that has to be filled.
100 : The following counts for the search :
101 : a) in case of formatted search the iterator itself is used (like in the first constructor)
102 : b) in case of formatted search NOT the FormatKey at the fields of the iterator is used, but the respective TextComponent
103 : is asked (that's why the original iterator is used; by its move the controls behind the TextComponent-interface are
104 : updated hopefully)
105 : c) in case of not-formatted search a clone of the iterator is used (because the TextComponent-interfaces don't need to
106 : be asked)
107 : (of course needed : the string number i in strUsedFields of a context must correspond with the interface number i in the
108 : arrFields of the context)
109 : */
110 : FmSearchDialog(Window* pParent, const OUString& strInitialText, const ::std::vector< OUString >& _rContexts, sal_Int16 nInitialContext,
111 : const Link& lnkContextSupplier);
112 :
113 : virtual ~FmSearchDialog();
114 :
115 : /** The found-handler gets in the 'found'-case a pointer on a FmFoundRecordInformation-structure
116 : (which is only valid in the handler; so if one needs to memorize the data, don't copy the pointer but
117 : the structure).
118 : This handler MUST be set.
119 : Furthermore, it should be considered, that during the handler the search-dialog is still modal.
120 : */
121 0 : void SetFoundHandler(const Link& lnk) { m_lnkFoundHandler = lnk; }
122 : /**
123 : If the search has been cancelled or has been finished without success, the current data set is always displayed in the
124 : search dialog. This handler exists to make this synchronous with the possible display of the caller (it does not
125 : necessarily need to be set).
126 : The pointer that is passed to the handler points to a FmFoundRecordInformation-structure, for which aPosition and
127 : possibly (in a search with contexts) nContext are valid.
128 : */
129 0 : void SetCanceledNotFoundHdl(const Link& lnk) { m_lnkCanceledNotFoundHdl = lnk; }
130 :
131 : inline void SetActiveField(const OUString& strField);
132 :
133 : protected:
134 : virtual bool Close() SAL_OVERRIDE;
135 :
136 : void Init(const OUString& strVisibleFields, const OUString& strInitialText);
137 : // only to be used out of the constructors
138 :
139 : void OnFound(const ::com::sun::star::uno::Any& aCursorPos, sal_Int16 nFieldPos);
140 : /** When searching in an own thread I naturally want to disable the UI for starting the search and for setting search
141 : parameters. If bEnable == sal_False, for all affected controls painting is turned off and shortly after turned on
142 : again using m_aDelayedPaint. If there is a demand with bEnable == sal_True inbetween, the timer is stopped and
143 : painting is turned on immediately. As a consequence for this intricateness there is no flickering when turning
144 : off and on quickly.
145 : */
146 : void EnableSearchUI(sal_Bool bEnable);
147 :
148 : void EnableSearchForDependees(sal_Bool bEnable);
149 :
150 : void EnableControlPaint(sal_Bool bEnable);
151 :
152 : void InitContext(sal_Int16 nContext);
153 :
154 : void LoadParams();
155 : void SaveParams() const;
156 :
157 : private:
158 : // Handler for the Controls
159 : DECL_LINK( OnClickedFieldRadios, Button* );
160 : DECL_LINK(OnClickedSearchAgain, void *);
161 : DECL_LINK( OnClickedSpecialSettings, Button* );
162 :
163 : DECL_LINK(OnSearchTextModified, void *);
164 :
165 : DECL_LINK( OnPositionSelected, ListBox* );
166 : DECL_LINK( OnFieldSelected, ListBox* );
167 :
168 : DECL_LINK( OnFocusGrabbed, ComboBox* );
169 : DECL_LINK( OnCheckBoxToggled, CheckBox* );
170 :
171 : DECL_LINK( OnContextSelection, ListBox* );
172 :
173 : DECL_LINK( OnSearchProgress, FmSearchProgress* );
174 :
175 : DECL_LINK( OnDelayedPaint, void* ); ///< see EnableSearchUI
176 :
177 : void initCommon( const ::com::sun::star::uno::Reference< ::com::sun::star::sdbc::XResultSet >& _rxCursor );
178 : };
179 :
180 0 : inline void FmSearchDialog::SetActiveField(const OUString& strField)
181 : {
182 0 : sal_Int32 nInitialField = m_plbField->GetEntryPos(strField);
183 0 : if (nInitialField == LISTBOX_ENTRY_NOTFOUND)
184 0 : nInitialField = 0;
185 0 : m_plbField->SelectEntryPos(nInitialField);
186 0 : LINK(this, FmSearchDialog, OnFieldSelected).Call(m_plbField);
187 0 : }
188 :
189 : #endif // INCLUDED_CUI_SOURCE_INC_CUIFMSEARCH_HXX
190 :
191 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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