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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
21 : #include <drawinglayer/animation/animationtiming.hxx>
22 : #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
23 : #include <drawinglayer/geometry/viewinformation2d.hxx>
24 : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
25 :
26 :
27 :
28 : using namespace com::sun::star;
29 :
30 :
31 :
32 : namespace drawinglayer
33 : {
34 : namespace primitive2d
35 : {
36 0 : AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D(
37 : const animation::AnimationEntry& rAnimationEntry,
38 : const Primitive2DSequence& rChildren,
39 : bool bIsTextAnimation)
40 : : GroupPrimitive2D(rChildren),
41 : mpAnimationEntry(0),
42 0 : mbIsTextAnimation(bIsTextAnimation)
43 : {
44 : // clone given animation description
45 0 : mpAnimationEntry = rAnimationEntry.clone();
46 0 : }
47 :
48 0 : AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D()
49 : {
50 : // delete cloned animation description
51 0 : delete mpAnimationEntry;
52 0 : }
53 :
54 0 : bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
55 : {
56 0 : if(GroupPrimitive2D::operator==(rPrimitive))
57 : {
58 0 : const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive);
59 :
60 0 : return (getAnimationEntry() == rCompare.getAnimationEntry());
61 : }
62 :
63 0 : return false;
64 : }
65 :
66 0 : Primitive2DSequence AnimatedSwitchPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
67 : {
68 0 : if(getChildren().hasElements())
69 : {
70 0 : const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
71 0 : const sal_uInt32 nLen(getChildren().getLength());
72 0 : sal_uInt32 nIndex(basegfx::fround(fState * (double)nLen));
73 :
74 0 : if(nIndex >= nLen)
75 : {
76 0 : nIndex = nLen - 1L;
77 : }
78 :
79 0 : const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_QUERY_THROW);
80 0 : return Primitive2DSequence(&xRef, 1L);
81 : }
82 :
83 0 : return Primitive2DSequence();
84 : }
85 :
86 : // provide unique ID
87 0 : ImplPrimitive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D)
88 :
89 : } // end of namespace primitive2d
90 : } // end of namespace drawinglayer
91 :
92 :
93 :
94 : namespace drawinglayer
95 : {
96 : namespace primitive2d
97 : {
98 0 : AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D(
99 : const animation::AnimationEntry& rAnimationEntry,
100 : const Primitive2DSequence& rChildren,
101 : bool bIsTextAnimation)
102 0 : : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation)
103 : {
104 0 : }
105 :
106 0 : Primitive2DSequence AnimatedBlinkPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
107 : {
108 0 : if(getChildren().hasElements())
109 : {
110 0 : const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
111 :
112 0 : if(fState < 0.5)
113 : {
114 0 : return getChildren();
115 : }
116 : }
117 :
118 0 : return Primitive2DSequence();
119 : }
120 :
121 : // provide unique ID
122 0 : ImplPrimitive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D)
123 :
124 : } // end of namespace primitive2d
125 : } // end of namespace drawinglayer
126 :
127 :
128 :
129 : namespace drawinglayer
130 : {
131 : namespace primitive2d
132 : {
133 0 : AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
134 : const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack,
135 : const animation::AnimationEntry& rAnimationEntry,
136 : const Primitive2DSequence& rChildren,
137 : bool bIsTextAnimation)
138 : : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation),
139 0 : maMatrixStack()
140 : {
141 : // copy matrices to locally pre-decomposed matrix stack
142 0 : const sal_uInt32 nCount(rmMatrixStack.size());
143 0 : maMatrixStack.reserve(nCount);
144 :
145 0 : for(sal_uInt32 a(0L); a < nCount; a++)
146 : {
147 0 : maMatrixStack.push_back(basegfx::tools::B2DHomMatrixBufferedDecompose(rmMatrixStack[a]));
148 : }
149 0 : }
150 :
151 0 : Primitive2DSequence AnimatedInterpolatePrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
152 : {
153 0 : const sal_uInt32 nSize(maMatrixStack.size());
154 :
155 0 : if(nSize)
156 : {
157 0 : double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
158 :
159 0 : if(fState < 0.0)
160 : {
161 0 : fState = 0.0;
162 : }
163 0 : else if(fState > 1.0)
164 : {
165 0 : fState = 1.0;
166 : }
167 :
168 0 : const double fIndex(fState * (double)(nSize - 1L));
169 0 : const sal_uInt32 nIndA(sal_uInt32(floor(fIndex)));
170 0 : const double fOffset(fIndex - (double)nIndA);
171 0 : basegfx::B2DHomMatrix aTargetTransform;
172 0 : std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA);
173 :
174 0 : if(basegfx::fTools::equalZero(fOffset))
175 : {
176 : // use matrix from nIndA directly
177 0 : aTargetTransform = aMatA->getB2DHomMatrix();
178 : }
179 : else
180 : {
181 : // interpolate. Get involved buffered decomposed matrices
182 0 : const sal_uInt32 nIndB((nIndA + 1L) % nSize);
183 0 : std::vector< basegfx::tools::B2DHomMatrixBufferedDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB);
184 :
185 : // interpolate for fOffset [0.0 .. 1.0[
186 0 : const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset));
187 0 : const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset));
188 0 : const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate());
189 0 : const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX());
190 :
191 : // build matrix for state
192 0 : aTargetTransform = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
193 0 : aScale, fShearX, fRotate, aTranslate);
194 : }
195 :
196 : // create new transform primitive reference, return new sequence
197 0 : const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren()));
198 0 : return Primitive2DSequence(&xRef, 1L);
199 : }
200 : else
201 : {
202 0 : return getChildren();
203 : }
204 : }
205 :
206 : // provide unique ID
207 0 : ImplPrimitive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D)
208 :
209 : } // end of namespace primitive2d
210 : } // end of namespace drawinglayer
211 :
212 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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