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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <drawinglayer/primitive2d/discretebitmapprimitive2d.hxx>
21 : #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
22 : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
23 :
24 :
25 :
26 : namespace drawinglayer
27 : {
28 : namespace primitive2d
29 : {
30 0 : Primitive2DSequence DiscreteBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
31 : {
32 : // use getViewTransformation() and getObjectTransformation() from
33 : // ObjectAndViewTransformationDependentPrimitive2D to create a BitmapPrimitive2D
34 : // with the correct mapping
35 0 : Primitive2DSequence xRetval;
36 :
37 0 : if(!getBitmapEx().IsEmpty())
38 : {
39 : // get discrete size
40 0 : const Size& rSizePixel = getBitmapEx().GetSizePixel();
41 0 : const basegfx::B2DVector aDiscreteSize(rSizePixel.Width(), rSizePixel.Height());
42 :
43 : // get inverse ViewTransformation
44 0 : basegfx::B2DHomMatrix aInverseViewTransformation(getViewTransformation());
45 0 : aInverseViewTransformation.invert();
46 :
47 : // get size and position in world coordinates
48 0 : const basegfx::B2DVector aWorldSize(aInverseViewTransformation * aDiscreteSize);
49 0 : const basegfx::B2DPoint aWorldTopLeft(getObjectTransformation() * getTopLeft());
50 :
51 : // build object matrix in world coordinates so that the top-left
52 : // position remains, but eventual transformations (e.g. rotations)
53 : // in the ObjectToView stack remain and get correctly applied
54 0 : basegfx::B2DHomMatrix aObjectTransform;
55 :
56 0 : aObjectTransform.set(0, 0, aWorldSize.getX());
57 0 : aObjectTransform.set(1, 1, aWorldSize.getY());
58 0 : aObjectTransform.set(0, 2, aWorldTopLeft.getX());
59 0 : aObjectTransform.set(1, 2, aWorldTopLeft.getY());
60 :
61 : // get inverse ObjectTransformation
62 0 : basegfx::B2DHomMatrix aInverseObjectTransformation(getObjectTransformation());
63 0 : aInverseObjectTransformation.invert();
64 :
65 : // transform to object coordinate system
66 0 : aObjectTransform = aInverseObjectTransformation * aObjectTransform;
67 :
68 : // create BitmapPrimitive2D with now object-local coordinate data
69 0 : const Primitive2DReference xRef(new BitmapPrimitive2D(getBitmapEx(), aObjectTransform));
70 0 : xRetval = Primitive2DSequence(&xRef, 1);
71 : }
72 :
73 0 : return xRetval;
74 : }
75 :
76 0 : DiscreteBitmapPrimitive2D::DiscreteBitmapPrimitive2D(
77 : const BitmapEx& rBitmapEx,
78 : const basegfx::B2DPoint& rTopLeft)
79 : : ObjectAndViewTransformationDependentPrimitive2D(),
80 : maBitmapEx(rBitmapEx),
81 0 : maTopLeft(rTopLeft)
82 : {
83 0 : }
84 :
85 0 : bool DiscreteBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
86 : {
87 0 : if(ObjectAndViewTransformationDependentPrimitive2D::operator==(rPrimitive))
88 : {
89 0 : const DiscreteBitmapPrimitive2D& rCompare = (DiscreteBitmapPrimitive2D&)rPrimitive;
90 :
91 0 : return (getBitmapEx() == rCompare.getBitmapEx()
92 0 : && getTopLeft() == rCompare.getTopLeft());
93 : }
94 :
95 0 : return false;
96 : }
97 :
98 : // provide unique ID
99 0 : ImplPrimitive2DIDBlock(DiscreteBitmapPrimitive2D, PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D)
100 :
101 : } // end of namespace primitive2d
102 : } // end of namespace drawinglayer
103 :
104 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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