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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include <drawinglayer/primitive3d/textureprimitive3d.hxx>
21 : #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
22 : #include <basegfx/color/bcolor.hxx>
23 :
24 :
25 :
26 : using namespace com::sun::star;
27 :
28 :
29 :
30 : namespace drawinglayer
31 : {
32 : namespace primitive3d
33 : {
34 0 : TexturePrimitive3D::TexturePrimitive3D(
35 : const Primitive3DSequence& rChildren,
36 : const basegfx::B2DVector& rTextureSize,
37 : bool bModulate, bool bFilter)
38 : : GroupPrimitive3D(rChildren),
39 : maTextureSize(rTextureSize),
40 : mbModulate(bModulate),
41 0 : mbFilter(bFilter)
42 : {
43 0 : }
44 :
45 0 : bool TexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
46 : {
47 0 : if(GroupPrimitive3D::operator==(rPrimitive))
48 : {
49 0 : const TexturePrimitive3D& rCompare = (TexturePrimitive3D&)rPrimitive;
50 :
51 0 : return (getModulate() == rCompare.getModulate()
52 0 : && getFilter() == rCompare.getFilter());
53 : }
54 :
55 0 : return false;
56 : }
57 : } // end of namespace primitive3d
58 : } // end of namespace drawinglayer
59 :
60 :
61 :
62 : namespace drawinglayer
63 : {
64 : namespace primitive3d
65 : {
66 0 : UnifiedTransparenceTexturePrimitive3D::UnifiedTransparenceTexturePrimitive3D(
67 : double fTransparence,
68 : const Primitive3DSequence& rChildren)
69 : : TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false),
70 0 : mfTransparence(fTransparence)
71 : {
72 0 : }
73 :
74 0 : bool UnifiedTransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
75 : {
76 0 : if(TexturePrimitive3D::operator==(rPrimitive))
77 : {
78 0 : const UnifiedTransparenceTexturePrimitive3D& rCompare = (UnifiedTransparenceTexturePrimitive3D&)rPrimitive;
79 :
80 0 : return (getTransparence() == rCompare.getTransparence());
81 : }
82 :
83 0 : return false;
84 : }
85 :
86 0 : basegfx::B3DRange UnifiedTransparenceTexturePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
87 : {
88 : // do not use the fallback to decomposition here since for a correct BoundRect we also
89 : // need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition
90 0 : return getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation);
91 : }
92 :
93 0 : Primitive3DSequence UnifiedTransparenceTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
94 : {
95 0 : if(0.0 == getTransparence())
96 : {
97 : // no transparence used, so just use content
98 0 : return getChildren();
99 : }
100 0 : else if(getTransparence() > 0.0 && getTransparence() < 1.0)
101 : {
102 : // create TransparenceTexturePrimitive3D with fixed transparence as replacement
103 0 : const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence());
104 0 : const attribute::FillGradientAttribute aFillGradient(attribute::GRADIENTSTYLE_LINEAR, 0.0, 0.0, 0.0, 0.0, aGray, aGray, 1);
105 0 : const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(aFillGradient, getChildren(), getTextureSize()));
106 0 : return Primitive3DSequence(&xRef, 1L);
107 : }
108 : else
109 : {
110 : // completely transparent or invalid definition, add nothing
111 0 : return Primitive3DSequence();
112 : }
113 : }
114 :
115 : // provide unique ID
116 0 : ImplPrimitive3DIDBlock(UnifiedTransparenceTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D)
117 :
118 : } // end of namespace primitive3d
119 : } // end of namespace drawinglayer
120 :
121 :
122 :
123 : namespace drawinglayer
124 : {
125 : namespace primitive3d
126 : {
127 0 : GradientTexturePrimitive3D::GradientTexturePrimitive3D(
128 : const attribute::FillGradientAttribute& rGradient,
129 : const Primitive3DSequence& rChildren,
130 : const basegfx::B2DVector& rTextureSize,
131 : bool bModulate,
132 : bool bFilter)
133 : : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
134 0 : maGradient(rGradient)
135 : {
136 0 : }
137 :
138 0 : bool GradientTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
139 : {
140 0 : if(TexturePrimitive3D::operator==(rPrimitive))
141 : {
142 0 : const GradientTexturePrimitive3D& rCompare = (GradientTexturePrimitive3D&)rPrimitive;
143 :
144 0 : return (getGradient() == rCompare.getGradient());
145 : }
146 :
147 0 : return false;
148 : }
149 :
150 : // provide unique ID
151 0 : ImplPrimitive3DIDBlock(GradientTexturePrimitive3D, PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D)
152 :
153 : } // end of namespace primitive3d
154 : } // end of namespace drawinglayer
155 :
156 :
157 :
158 : namespace drawinglayer
159 : {
160 : namespace primitive3d
161 : {
162 0 : BitmapTexturePrimitive3D::BitmapTexturePrimitive3D(
163 : const attribute::FillGraphicAttribute& rFillGraphicAttribute,
164 : const Primitive3DSequence& rChildren,
165 : const basegfx::B2DVector& rTextureSize,
166 : bool bModulate, bool bFilter)
167 : : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
168 0 : maFillGraphicAttribute(rFillGraphicAttribute)
169 : {
170 0 : }
171 :
172 0 : bool BitmapTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
173 : {
174 0 : if(TexturePrimitive3D::operator==(rPrimitive))
175 : {
176 0 : const BitmapTexturePrimitive3D& rCompare = (BitmapTexturePrimitive3D&)rPrimitive;
177 :
178 0 : return (getFillGraphicAttribute() == rCompare.getFillGraphicAttribute());
179 : }
180 :
181 0 : return false;
182 : }
183 :
184 : // provide unique ID
185 0 : ImplPrimitive3DIDBlock(BitmapTexturePrimitive3D, PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D)
186 :
187 : } // end of namespace primitive3d
188 : } // end of namespace drawinglayer
189 :
190 :
191 :
192 : namespace drawinglayer
193 : {
194 : namespace primitive3d
195 : {
196 0 : TransparenceTexturePrimitive3D::TransparenceTexturePrimitive3D(
197 : const attribute::FillGradientAttribute& rGradient,
198 : const Primitive3DSequence& rChildren,
199 : const basegfx::B2DVector& rTextureSize)
200 0 : : GradientTexturePrimitive3D(rGradient, rChildren, rTextureSize, false, false)
201 : {
202 0 : }
203 :
204 0 : bool TransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
205 : {
206 0 : return (GradientTexturePrimitive3D::operator==(rPrimitive));
207 : }
208 :
209 : // provide unique ID
210 0 : ImplPrimitive3DIDBlock(TransparenceTexturePrimitive3D, PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D)
211 :
212 : } // end of namespace primitive3d
213 : } // end of namespace drawinglayer
214 :
215 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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