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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #include "vclpixelprocessor2d.hxx"
21 : #include <vcl/outdev.hxx>
22 : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
23 : #include <drawinglayer/primitive2d/textprimitive2d.hxx>
24 : #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
25 : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
26 : #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
27 : #include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx>
28 : #include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
29 : #include <drawinglayer/primitive2d/maskprimitive2d.hxx>
30 : #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
31 : #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
32 : #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
33 : #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
34 : #include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
35 : #include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
36 : #include <drawinglayer/primitive2d/controlprimitive2d.hxx>
37 : #include <drawinglayer/primitive2d/borderlineprimitive2d.hxx>
38 : #include <com/sun/star/awt/XWindow2.hpp>
39 : #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
40 : #include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
41 : #include <helperwrongspellrenderer.hxx>
42 : #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
43 : #include <basegfx/polygon/b2dpolygontools.hxx>
44 : #include <vcl/hatch.hxx>
45 : #include <tools/diagnose_ex.h>
46 : #include <com/sun/star/awt/PosSize.hpp>
47 : #include <drawinglayer/primitive2d/invertprimitive2d.hxx>
48 : #include <cstdio>
49 : #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
50 : #include <basegfx/matrix/b2dhommatrixtools.hxx>
51 : #include <drawinglayer/primitive2d/epsprimitive2d.hxx>
52 : #include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
53 : #include <toolkit/helper/vclunohelper.hxx>
54 : #include <vcl/window.hxx>
55 : #include <svtools/borderhelper.hxx>
56 :
57 : #include <com/sun/star/table/BorderLineStyle.hpp>
58 :
59 :
60 :
61 : using namespace com::sun::star;
62 :
63 : namespace {
64 :
65 0 : basegfx::B2DPolygon makeRectPolygon( double fX, double fY, double fW, double fH )
66 : {
67 0 : basegfx::B2DPolygon aPoly;
68 0 : aPoly.append(basegfx::B2DPoint(fX, fY));
69 0 : aPoly.append(basegfx::B2DPoint(fX+fW, fY));
70 0 : aPoly.append(basegfx::B2DPoint(fX+fW, fY+fH));
71 0 : aPoly.append(basegfx::B2DPoint(fX, fY+fH));
72 0 : aPoly.setClosed(true);
73 0 : return aPoly;
74 : }
75 :
76 0 : void drawHairLine(
77 : OutputDevice* pOutDev, double fX1, double fY1, double fX2, double fY2,
78 : const basegfx::BColor& rColor )
79 : {
80 0 : basegfx::B2DPolygon aTarget;
81 0 : aTarget.append(basegfx::B2DPoint(fX1, fY1));
82 0 : aTarget.append(basegfx::B2DPoint(fX2, fY2));
83 :
84 0 : pOutDev->SetFillColor();
85 0 : pOutDev->SetLineColor(Color(rColor));
86 0 : pOutDev->DrawPolyLine(aTarget);
87 0 : }
88 :
89 : }
90 :
91 : namespace drawinglayer
92 : {
93 : namespace processor2d
94 : {
95 : struct VclPixelProcessor2D::Impl
96 : {
97 : sal_uInt16 m_nOrigAntiAliasing;
98 :
99 0 : explicit Impl(OutputDevice const& rOutDev)
100 0 : : m_nOrigAntiAliasing(rOutDev.GetAntialiasing())
101 0 : { }
102 : };
103 :
104 0 : VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
105 : : VclProcessor2D(rViewInformation, rOutDev)
106 0 : , m_pImpl(new Impl(rOutDev))
107 : {
108 : // prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
109 0 : maCurrentTransformation = rViewInformation.getObjectToViewTransformation();
110 :
111 : // prepare output directly to pixels
112 0 : mpOutputDevice->Push(PUSH_MAPMODE);
113 0 : mpOutputDevice->SetMapMode();
114 :
115 : // react on AntiAliasing settings
116 0 : if(getOptionsDrawinglayer().IsAntiAliasing())
117 : {
118 : mpOutputDevice->SetAntialiasing(
119 0 : m_pImpl->m_nOrigAntiAliasing | ANTIALIASING_ENABLE_B2DDRAW);
120 : }
121 : else
122 : {
123 : mpOutputDevice->SetAntialiasing(
124 0 : m_pImpl->m_nOrigAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
125 : }
126 0 : }
127 :
128 0 : VclPixelProcessor2D::~VclPixelProcessor2D()
129 : {
130 : // restore MapMode
131 0 : mpOutputDevice->Pop();
132 :
133 : // restore AntiAliasing
134 0 : mpOutputDevice->SetAntialiasing(m_pImpl->m_nOrigAntiAliasing);
135 0 : }
136 :
137 0 : bool VclPixelProcessor2D::tryDrawPolyPolygonColorPrimitive2DDirect(const drawinglayer::primitive2d::PolyPolygonColorPrimitive2D& rSource, double fTransparency)
138 : {
139 0 : basegfx::B2DPolyPolygon aLocalPolyPolygon(rSource.getB2DPolyPolygon());
140 :
141 0 : if(!aLocalPolyPolygon.count())
142 : {
143 : // no geometry, done
144 0 : return true;
145 : }
146 :
147 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rSource.getBColor()));
148 :
149 0 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
150 0 : mpOutputDevice->SetLineColor();
151 0 : aLocalPolyPolygon.transform(maCurrentTransformation);
152 : mpOutputDevice->DrawTransparent(
153 : aLocalPolyPolygon,
154 0 : fTransparency);
155 :
156 0 : return true;
157 : }
158 :
159 0 : bool VclPixelProcessor2D::tryDrawPolygonHairlinePrimitive2DDirect(const drawinglayer::primitive2d::PolygonHairlinePrimitive2D& rSource, double fTransparency)
160 : {
161 0 : basegfx::B2DPolygon aLocalPolygon(rSource.getB2DPolygon());
162 :
163 0 : if(!aLocalPolygon.count())
164 : {
165 : // no geometry, done
166 0 : return true;
167 : }
168 :
169 0 : const basegfx::BColor aLineColor(maBColorModifierStack.getModifiedColor(rSource.getBColor()));
170 :
171 0 : mpOutputDevice->SetFillColor();
172 0 : mpOutputDevice->SetLineColor(Color(aLineColor));
173 0 : aLocalPolygon.transform(maCurrentTransformation);
174 :
175 : // try drawing; if it did not work, use standard fallback
176 0 : if(mpOutputDevice->TryDrawPolyLineDirect(
177 : aLocalPolygon,
178 : 0.0,
179 0 : fTransparency))
180 : {
181 0 : return true;
182 : }
183 :
184 0 : return false;
185 : }
186 :
187 0 : bool VclPixelProcessor2D::tryDrawPolygonStrokePrimitive2DDirect(const drawinglayer::primitive2d::PolygonStrokePrimitive2D& rSource, double fTransparency)
188 : {
189 0 : basegfx::B2DPolygon aLocalPolygon(rSource.getB2DPolygon());
190 :
191 0 : if(!aLocalPolygon.count())
192 : {
193 : // no geometry, done
194 0 : return true;
195 : }
196 :
197 0 : aLocalPolygon = basegfx::tools::simplifyCurveSegments(aLocalPolygon);
198 0 : basegfx::B2DPolyPolygon aHairLinePolyPolygon;
199 :
200 0 : if(rSource.getStrokeAttribute().isDefault() || 0.0 == rSource.getStrokeAttribute().getFullDotDashLen())
201 : {
202 : // no line dashing, just copy
203 0 : aHairLinePolyPolygon.append(aLocalPolygon);
204 : }
205 : else
206 : {
207 : // apply LineStyle
208 : basegfx::tools::applyLineDashing(
209 : aLocalPolygon,
210 0 : rSource.getStrokeAttribute().getDotDashArray(),
211 : &aHairLinePolyPolygon,
212 : 0,
213 0 : rSource.getStrokeAttribute().getFullDotDashLen());
214 : }
215 :
216 0 : if(!aHairLinePolyPolygon.count())
217 : {
218 : // no geometry, done
219 0 : return true;
220 : }
221 :
222 : const basegfx::BColor aLineColor(
223 : maBColorModifierStack.getModifiedColor(
224 0 : rSource.getLineAttribute().getColor()));
225 :
226 0 : mpOutputDevice->SetFillColor();
227 0 : mpOutputDevice->SetLineColor(Color(aLineColor));
228 0 : aHairLinePolyPolygon.transform(maCurrentTransformation);
229 :
230 0 : double fLineWidth(rSource.getLineAttribute().getWidth());
231 :
232 0 : if(basegfx::fTools::more(fLineWidth, 0.0))
233 : {
234 0 : basegfx::B2DVector aLineWidth(fLineWidth, 0.0);
235 :
236 0 : aLineWidth = maCurrentTransformation * aLineWidth;
237 0 : fLineWidth = aLineWidth.getLength();
238 : }
239 :
240 0 : bool bHasPoints(false);
241 0 : bool bTryWorked(false);
242 :
243 0 : for(sal_uInt32 a(0); a < aHairLinePolyPolygon.count(); a++)
244 : {
245 0 : const basegfx::B2DPolygon aSingle(aHairLinePolyPolygon.getB2DPolygon(a));
246 :
247 0 : if(aSingle.count())
248 : {
249 0 : bHasPoints = true;
250 :
251 0 : if(mpOutputDevice->TryDrawPolyLineDirect(
252 : aSingle,
253 : fLineWidth,
254 : fTransparency,
255 0 : rSource.getLineAttribute().getLineJoin(),
256 0 : rSource.getLineAttribute().getLineCap()))
257 : {
258 0 : bTryWorked = true;
259 : }
260 : }
261 0 : }
262 :
263 0 : if(!bTryWorked && !bHasPoints)
264 : {
265 : // no geometry despite try
266 0 : bTryWorked = true;
267 : }
268 :
269 0 : return bTryWorked;
270 : }
271 :
272 0 : bool VclPixelProcessor2D::tryDrawBorderLinePrimitive2DDirect(
273 : const drawinglayer::primitive2d::BorderLinePrimitive2D& rSource)
274 : {
275 0 : const basegfx::B2DPoint& rS = rSource.getStart();
276 0 : const basegfx::B2DPoint& rE = rSource.getEnd();
277 :
278 0 : double fX1 = rS.getX();
279 0 : double fY1 = rS.getY();
280 0 : double fX2 = rE.getX();
281 0 : double fY2 = rE.getY();
282 :
283 0 : bool bHorizontal = false;
284 0 : if (fX1 == fX2)
285 : {
286 : // Vertical line.
287 : }
288 0 : else if (fY1 == fY2)
289 : {
290 : // Horizontal line.
291 0 : bHorizontal = true;
292 : }
293 : else
294 : // Neither. Bail out.
295 0 : return false;
296 :
297 0 : switch (rSource.getStyle())
298 : {
299 : case table::BorderLineStyle::SOLID:
300 : case table::BorderLineStyle::DOUBLE_THIN:
301 : {
302 : const basegfx::BColor aLineColor =
303 0 : maBColorModifierStack.getModifiedColor(rSource.getRGBColorLeft());
304 0 : double nThick = rtl::math::round(rSource.getLeftWidth());
305 :
306 0 : bool bDouble = rSource.getStyle() == table::BorderLineStyle::DOUBLE_THIN;
307 :
308 0 : basegfx::B2DPolygon aTarget;
309 :
310 0 : if (bHorizontal)
311 : {
312 : // Horizontal line. Draw it as a rectangle.
313 :
314 0 : aTarget = makeRectPolygon(fX1, fY1, fX2-fX1, nThick);
315 0 : aTarget.transform(maCurrentTransformation);
316 :
317 0 : basegfx::B2DRange aRange = aTarget.getB2DRange();
318 0 : double fH = aRange.getHeight();
319 :
320 0 : if (bDouble)
321 : {
322 : // Double line
323 : drawHairLine(
324 0 : mpOutputDevice, aRange.getMinX(), aRange.getMinY()-1.0, aRange.getMaxX(), aRange.getMinY()-1.0,
325 0 : aLineColor);
326 :
327 : drawHairLine(
328 0 : mpOutputDevice, aRange.getMinX(), aRange.getMinY()+1.0, aRange.getMaxX(), aRange.getMinY()+1.0,
329 0 : aLineColor);
330 :
331 0 : return true;
332 : }
333 :
334 0 : if (fH <= 1.0)
335 : {
336 : // Draw it as a line.
337 : drawHairLine(
338 : mpOutputDevice, aRange.getMinX(), aRange.getMinY(), aRange.getMaxX(), aRange.getMinY(),
339 0 : aLineColor);
340 :
341 0 : return true;
342 : }
343 :
344 0 : double fOffset = rtl::math::round(fH/2.0, 0, rtl_math_RoundingMode_Down);
345 0 : if (fOffset != 0.0)
346 : {
347 : // Move it up a bit to align it vertically centered.
348 0 : basegfx::B2DHomMatrix aMat;
349 0 : aMat.set(1, 2, -fOffset);
350 0 : aTarget.transform(aMat);
351 : }
352 : }
353 : else
354 : {
355 : // Vertical line. Draw it as a rectangle.
356 :
357 0 : aTarget = makeRectPolygon(fX1, fY1, nThick, fY2-fY1);
358 0 : aTarget.transform(maCurrentTransformation);
359 :
360 0 : basegfx::B2DRange aRange = aTarget.getB2DRange();
361 0 : double fW = aRange.getWidth();
362 :
363 0 : if (bDouble)
364 : {
365 : // Draw it as a line.
366 : drawHairLine(
367 0 : mpOutputDevice, aRange.getMinX()-1.0, aRange.getMinY(), aRange.getMinX()-1.0, aRange.getMaxY(),
368 0 : aLineColor);
369 :
370 : drawHairLine(
371 0 : mpOutputDevice, aRange.getMinX()+1.0, aRange.getMinY(), aRange.getMinX()+1.0, aRange.getMaxY(),
372 0 : aLineColor);
373 :
374 0 : return true;
375 : }
376 :
377 0 : if (fW <= 1.0)
378 : {
379 : // Draw it as a line.
380 : drawHairLine(
381 : mpOutputDevice, aRange.getMinX(), aRange.getMinY(), aRange.getMinX(), aRange.getMaxY(),
382 0 : aLineColor);
383 :
384 0 : return true;
385 : }
386 :
387 0 : double fOffset = rtl::math::round(fW/2.0, 0, rtl_math_RoundingMode_Down);
388 0 : if (fOffset != 0.0)
389 : {
390 : // Move it to the left a bit to center it horizontally.
391 0 : basegfx::B2DHomMatrix aMat;
392 0 : aMat.set(0, 2, -fOffset);
393 0 : aTarget.transform(aMat);
394 : }
395 : }
396 :
397 0 : mpOutputDevice->SetFillColor(Color(aLineColor));
398 0 : mpOutputDevice->SetLineColor();
399 0 : mpOutputDevice->DrawPolygon(aTarget);
400 0 : return true;
401 : }
402 : break;
403 : case table::BorderLineStyle::DOTTED:
404 : case table::BorderLineStyle::DASHED:
405 : case table::BorderLineStyle::DASH_DOT:
406 : case table::BorderLineStyle::DASH_DOT_DOT:
407 : case table::BorderLineStyle::FINE_DASHED:
408 : {
409 : std::vector<double> aPattern =
410 0 : svtools::GetLineDashing(rSource.getStyle(), rSource.getPatternScale()*10.0);
411 :
412 0 : if (aPattern.empty())
413 : // Failed to get pattern values.
414 0 : return false;
415 :
416 0 : double nThick = rtl::math::round(rSource.getLeftWidth());
417 :
418 : const basegfx::BColor aLineColor =
419 0 : maBColorModifierStack.getModifiedColor(rSource.getRGBColorLeft());
420 :
421 : // Transform the current line range before using it for rendering.
422 0 : basegfx::B2DRange aRange(fX1, fY1, fX2, fY2);
423 0 : aRange.transform(maCurrentTransformation);
424 0 : fX1 = aRange.getMinX();
425 0 : fX2 = aRange.getMaxX();
426 0 : fY1 = aRange.getMinY();
427 0 : fY2 = aRange.getMaxY();
428 :
429 0 : basegfx::B2DPolyPolygon aTarget;
430 :
431 0 : if (bHorizontal)
432 : {
433 : // Horizontal line.
434 :
435 0 : if (basegfx::fTools::equalZero(nThick))
436 : {
437 : // Dash line segment too small to draw. Substitute it with a solid line.
438 0 : drawHairLine(mpOutputDevice, fX1, fY1, fX2, fY1, aLineColor);
439 0 : return true;
440 : }
441 :
442 : // Create a dash unit polygon set.
443 0 : basegfx::B2DPolyPolygon aDashes;
444 0 : std::vector<double>::const_iterator it = aPattern.begin(), itEnd = aPattern.end();
445 0 : for (; it != itEnd; ++it)
446 0 : aDashes.append(makeRectPolygon(0, 0, *it, nThick));
447 :
448 0 : aDashes.transform(maCurrentTransformation);
449 0 : rtl::math::setNan(&nThick);
450 :
451 : // Pixelize the dash unit. We use the same height for
452 : // all dash polygons.
453 0 : basegfx::B2DPolyPolygon aDashesPix;
454 :
455 0 : for (sal_uInt32 i = 0, n = aDashes.count(); i < n; ++i)
456 : {
457 0 : basegfx::B2DPolygon aPoly = aDashes.getB2DPolygon(i);
458 0 : aRange = aPoly.getB2DRange();
459 0 : double fW = rtl::math::round(aRange.getWidth());
460 0 : if (basegfx::fTools::equalZero(fW))
461 : {
462 : // Dash line segment too small to draw. Substitute it with a solid line.
463 0 : drawHairLine(mpOutputDevice, fX1, fY1, fX2, fY1, aLineColor);
464 0 : return true;
465 : }
466 :
467 0 : if (rtl::math::isNan(nThick))
468 0 : nThick = rtl::math::round(aRange.getHeight());
469 :
470 0 : aDashesPix.append(makeRectPolygon(0, 0, fW, nThick));
471 0 : }
472 :
473 : // Make all dash polygons and render them.
474 0 : double fX = fX1;
475 0 : bool bLine = true;
476 0 : sal_uInt32 i = 0, n = aDashesPix.count();
477 0 : while (fX <= fX2)
478 : {
479 0 : basegfx::B2DPolygon aPoly = aDashesPix.getB2DPolygon(i);
480 0 : aRange = aPoly.getB2DRange();
481 0 : if (bLine)
482 : {
483 0 : double fBlockW = aRange.getWidth();
484 0 : if (fX + fBlockW > fX2)
485 : // Clip the right end in case it spills over the range.
486 0 : fBlockW = fX2 - fX + 1;
487 :
488 0 : double fH = aRange.getHeight();
489 0 : if (basegfx::fTools::equalZero(fH))
490 0 : fH = 1.0;
491 :
492 0 : aTarget.append(makeRectPolygon(fX, fY1, fBlockW, fH));
493 : }
494 :
495 0 : bLine = !bLine; // line and blank alternate.
496 0 : fX += aRange.getWidth();
497 :
498 0 : ++i;
499 0 : if (i >= n)
500 0 : i = 0;
501 0 : }
502 :
503 0 : double fOffset = rtl::math::round(nThick/2.0, 0, rtl_math_RoundingMode_Down);
504 0 : if (fOffset != 0.0)
505 : {
506 : // Move it up a bit to align it vertically centered.
507 0 : basegfx::B2DHomMatrix aMat;
508 0 : aMat.set(1, 2, -fOffset);
509 0 : aTarget.transform(aMat);
510 0 : }
511 : }
512 : else
513 : {
514 : // Vertical line.
515 :
516 0 : if (basegfx::fTools::equalZero(nThick))
517 : {
518 : // Dash line segment too small to draw. Substitute it with a solid line.
519 0 : drawHairLine(mpOutputDevice, fX1, fY1, fX1, fY2, aLineColor);
520 0 : return true;
521 : }
522 :
523 : // Create a dash unit polygon set.
524 0 : basegfx::B2DPolyPolygon aDashes;
525 0 : std::vector<double>::const_iterator it = aPattern.begin(), itEnd = aPattern.end();
526 0 : for (; it != itEnd; ++it)
527 0 : aDashes.append(makeRectPolygon(0, 0, nThick, *it));
528 :
529 0 : aDashes.transform(maCurrentTransformation);
530 0 : rtl::math::setNan(&nThick);
531 :
532 : // Pixelize the dash unit. We use the same width for
533 : // all dash polygons.
534 0 : basegfx::B2DPolyPolygon aDashesPix;
535 :
536 0 : for (sal_uInt32 i = 0, n = aDashes.count(); i < n; ++i)
537 : {
538 0 : basegfx::B2DPolygon aPoly = aDashes.getB2DPolygon(i);
539 0 : aRange = aPoly.getB2DRange();
540 0 : double fH = rtl::math::round(aRange.getHeight());
541 0 : if (basegfx::fTools::equalZero(fH))
542 : {
543 : // Dash line segment too small to draw. Substitute it with a solid line.
544 0 : drawHairLine(mpOutputDevice, fX1, fY1, fX1, fY2, aLineColor);
545 0 : return true;
546 : }
547 :
548 0 : if (rtl::math::isNan(nThick))
549 0 : nThick = rtl::math::round(aRange.getWidth());
550 :
551 0 : aDashesPix.append(makeRectPolygon(0, 0, nThick, fH));
552 0 : }
553 :
554 : // Make all dash polygons and render them.
555 0 : double fY = fY1;
556 0 : bool bLine = true;
557 0 : sal_uInt32 i = 0, n = aDashesPix.count();
558 0 : while (fY <= fY2)
559 : {
560 0 : basegfx::B2DPolygon aPoly = aDashesPix.getB2DPolygon(i);
561 0 : aRange = aPoly.getB2DRange();
562 0 : if (bLine)
563 : {
564 0 : double fBlockH = aRange.getHeight();
565 0 : if (fY + fBlockH > fY2)
566 : // Clip the bottom end in case it spills over the range.
567 0 : fBlockH = fY2 - fY + 1;
568 :
569 0 : double fW = aRange.getWidth();
570 0 : if (basegfx::fTools::equalZero(fW))
571 0 : fW = 1.0;
572 :
573 0 : aTarget.append(makeRectPolygon(fX1, fY, fW, fBlockH));
574 : }
575 :
576 0 : bLine = !bLine; // line and blank alternate.
577 0 : fY += aRange.getHeight();
578 :
579 0 : ++i;
580 0 : if (i >= n)
581 0 : i = 0;
582 0 : }
583 :
584 0 : double fOffset = rtl::math::round(nThick/2.0, 0, rtl_math_RoundingMode_Down);
585 0 : if (fOffset != 0.0)
586 : {
587 : // Move it to the left a bit to center it horizontally.
588 0 : basegfx::B2DHomMatrix aMat;
589 0 : aMat.set(0, 2, -fOffset);
590 0 : aTarget.transform(aMat);
591 0 : }
592 : }
593 :
594 0 : mpOutputDevice->SetFillColor(Color(aLineColor));
595 0 : mpOutputDevice->SetLineColor();
596 0 : mpOutputDevice->DrawPolyPolygon(aTarget);
597 :
598 0 : return true;
599 : }
600 : break;
601 : default:
602 : ;
603 : }
604 0 : return false;
605 : }
606 :
607 0 : void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
608 : {
609 0 : switch(rCandidate.getPrimitive2DID())
610 : {
611 : case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
612 : {
613 : // directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
614 : static bool bHandleWrongSpellDirectly(true);
615 :
616 0 : if(bHandleWrongSpellDirectly)
617 : {
618 0 : const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);
619 :
620 0 : if(!renderWrongSpellPrimitive2D(
621 : rWrongSpellPrimitive,
622 : *mpOutputDevice,
623 : maCurrentTransformation,
624 0 : maBColorModifierStack))
625 : {
626 : // fallback to decomposition (MetaFile)
627 0 : process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
628 : }
629 : }
630 : else
631 : {
632 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
633 : }
634 0 : break;
635 : }
636 : case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
637 : {
638 : // directdraw of text simple portion; added test possibility to check text decompose
639 : static bool bForceSimpleTextDecomposition(false);
640 :
641 : // Adapt evtl. used special DrawMode
642 0 : const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
643 0 : adaptTextToFillDrawMode();
644 :
645 0 : if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect())
646 : {
647 0 : RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
648 : }
649 : else
650 : {
651 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
652 : }
653 :
654 : // restore DrawMode
655 0 : mpOutputDevice->SetDrawMode(nOriginalDrawMode);
656 :
657 0 : break;
658 : }
659 : case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
660 : {
661 : // directdraw of decorated text portion; added test possibility to check text decompose
662 : static bool bForceComplexTextDecomposition(false);
663 :
664 : // Adapt evtl. used special DrawMode
665 0 : const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
666 0 : adaptTextToFillDrawMode();
667 :
668 0 : if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect())
669 : {
670 0 : RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
671 : }
672 : else
673 : {
674 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
675 : }
676 :
677 : // restore DrawMode
678 0 : mpOutputDevice->SetDrawMode(nOriginalDrawMode);
679 :
680 0 : break;
681 : }
682 : case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
683 : {
684 : // try to use directly
685 0 : const primitive2d::PolygonHairlinePrimitive2D& rPolygonHairlinePrimitive2D = static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate);
686 : static bool bAllowed(true);
687 :
688 0 : if(bAllowed && tryDrawPolygonHairlinePrimitive2DDirect(rPolygonHairlinePrimitive2D, 0.0))
689 : {
690 0 : break;
691 : }
692 :
693 : // direct draw of hairline
694 0 : RenderPolygonHairlinePrimitive2D(rPolygonHairlinePrimitive2D, true);
695 0 : break;
696 : }
697 : case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
698 : {
699 : // direct draw of transformed BitmapEx primitive
700 0 : const primitive2d::BitmapPrimitive2D& rBitmapCandidate = static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate);
701 :
702 : // check if graphic content is inside discrete local ViewPort
703 0 : const basegfx::B2DRange& rDiscreteViewPort(getViewInformation2D().getDiscreteViewport());
704 0 : const basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform());
705 :
706 0 : if(!rDiscreteViewPort.isEmpty())
707 : {
708 0 : basegfx::B2DRange aUnitRange(0.0, 0.0, 1.0, 1.0);
709 :
710 0 : aUnitRange.transform(aLocalTransform);
711 :
712 0 : if(!aUnitRange.overlaps(rDiscreteViewPort))
713 : {
714 : // content is outside discrete local ViewPort
715 0 : break;
716 : }
717 : }
718 :
719 0 : RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
720 0 : break;
721 : }
722 : case PRIMITIVE2D_ID_FILLGRAPHICPRIMITIVE2D :
723 : {
724 : // direct draw of fillBitmapPrimitive
725 0 : RenderFillGraphicPrimitive2D(static_cast< const primitive2d::FillGraphicPrimitive2D& >(rCandidate));
726 0 : break;
727 : }
728 : case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
729 : {
730 : // direct draw of gradient
731 0 : const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate = static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate);
732 0 : const attribute::FillGradientAttribute& rGradient(rPolygonCandidate.getFillGradient());
733 0 : basegfx::BColor aStartColor(maBColorModifierStack.getModifiedColor(rGradient.getStartColor()));
734 0 : basegfx::BColor aEndColor(maBColorModifierStack.getModifiedColor(rGradient.getEndColor()));
735 0 : basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon());
736 :
737 0 : if(aLocalPolyPolygon.count())
738 : {
739 0 : aLocalPolyPolygon.transform(maCurrentTransformation);
740 :
741 0 : if(aStartColor == aEndColor)
742 : {
743 : // no gradient at all, draw as polygon in AA and non-AA case
744 0 : mpOutputDevice->SetLineColor();
745 0 : mpOutputDevice->SetFillColor(Color(aStartColor));
746 0 : mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
747 : }
748 : else
749 : {
750 : // use the primitive decomposition of the metafile
751 0 : process(rPolygonCandidate.get2DDecomposition(getViewInformation2D()));
752 : }
753 : }
754 0 : break;
755 : }
756 : case PRIMITIVE2D_ID_POLYPOLYGONGRAPHICPRIMITIVE2D :
757 : {
758 : // direct draw of bitmap
759 0 : RenderPolyPolygonGraphicPrimitive2D(static_cast< const primitive2d::PolyPolygonGraphicPrimitive2D& >(rCandidate));
760 0 : break;
761 : }
762 : case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
763 : {
764 : // try to use directly
765 0 : const primitive2d::PolyPolygonColorPrimitive2D& rPolyPolygonColorPrimitive2D = static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate);
766 0 : basegfx::B2DPolyPolygon aLocalPolyPolygon;
767 : static bool bAllowed(true);
768 :
769 0 : if(bAllowed && tryDrawPolyPolygonColorPrimitive2DDirect(rPolyPolygonColorPrimitive2D, 0.0))
770 : {
771 : // okay, done. In this case no gaps should have to be repaired, too
772 : }
773 : else
774 : {
775 : // direct draw of PolyPolygon with color
776 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
777 :
778 0 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
779 0 : mpOutputDevice->SetLineColor();
780 0 : aLocalPolyPolygon = rPolyPolygonColorPrimitive2D.getB2DPolyPolygon();
781 0 : aLocalPolyPolygon.transform(maCurrentTransformation);
782 0 : mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
783 : }
784 :
785 : // when AA is on and this filled polygons are the result of stroked line geometry,
786 : // draw the geometry once extra as lines to avoid AA 'gaps' between partial polygons
787 : // Caution: This is needed in both cases (!)
788 0 : if(mnPolygonStrokePrimitive2D
789 0 : && getOptionsDrawinglayer().IsAntiAliasing()
790 0 : && (mpOutputDevice->GetAntialiasing() & ANTIALIASING_ENABLE_B2DDRAW))
791 : {
792 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolyPolygonColorPrimitive2D.getBColor()));
793 0 : sal_uInt32 nCount(aLocalPolyPolygon.count());
794 :
795 0 : if(!nCount)
796 : {
797 0 : aLocalPolyPolygon = rPolyPolygonColorPrimitive2D.getB2DPolyPolygon();
798 0 : aLocalPolyPolygon.transform(maCurrentTransformation);
799 0 : nCount = aLocalPolyPolygon.count();
800 : }
801 :
802 0 : mpOutputDevice->SetFillColor();
803 0 : mpOutputDevice->SetLineColor(Color(aPolygonColor));
804 :
805 0 : for(sal_uInt32 a(0); a < nCount; a++)
806 : {
807 0 : mpOutputDevice->DrawPolyLine(aLocalPolyPolygon.getB2DPolygon(a), 0.0);
808 0 : }
809 : }
810 :
811 0 : break;
812 : }
813 : case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
814 : {
815 : // #i98289#
816 0 : const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete());
817 0 : const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing());
818 :
819 0 : if(bForceLineSnap)
820 : {
821 0 : mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE);
822 : }
823 :
824 0 : const primitive2d::MetafilePrimitive2D& rMetafilePrimitive( static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate) );
825 :
826 : static bool bTestMetaFilePrimitiveDecomposition( true );
827 0 : if( bTestMetaFilePrimitiveDecomposition && !rMetafilePrimitive.getMetaFile().GetUseCanvas() )
828 : {
829 : // use new Metafile decomposition
830 : // TODO EMF+ stuffed into METACOMMENT support required
831 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
832 : }
833 : else
834 : {
835 : // direct draw of MetaFile
836 0 : RenderMetafilePrimitive2D( rMetafilePrimitive );
837 : }
838 :
839 0 : if(bForceLineSnap)
840 : {
841 0 : mpOutputDevice->SetAntialiasing(nOldAntiAliase);
842 : }
843 :
844 0 : break;
845 : }
846 : case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
847 : {
848 : // mask group.
849 0 : RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
850 0 : break;
851 : }
852 : case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
853 : {
854 : // modified color group. Force output to unified color.
855 0 : RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
856 0 : break;
857 : }
858 : case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D :
859 : {
860 : // Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
861 : // use the faster OutputDevice::DrawTransparent method
862 0 : const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate);
863 0 : const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren();
864 :
865 0 : if(rContent.hasElements())
866 : {
867 0 : if(0.0 == rUniTransparenceCandidate.getTransparence())
868 : {
869 : // not transparent at all, use content
870 0 : process(rUniTransparenceCandidate.getChildren());
871 : }
872 0 : else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0)
873 : {
874 0 : bool bDrawTransparentUsed(false);
875 :
876 : // since DEV300 m33 DrawTransparent is supported in VCL (for some targets
877 : // natively), so i am now enabling this shortcut
878 : static bool bAllowUsingDrawTransparent(true);
879 :
880 0 : if(bAllowUsingDrawTransparent && 1 == rContent.getLength())
881 : {
882 0 : const primitive2d::Primitive2DReference xReference(rContent[0]);
883 0 : const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
884 :
885 0 : if(pBasePrimitive)
886 : {
887 0 : switch(pBasePrimitive->getPrimitive2DID())
888 : {
889 : case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
890 : {
891 : // single transparent PolyPolygon identified, use directly
892 0 : const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive);
893 : OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)");
894 0 : bDrawTransparentUsed = tryDrawPolyPolygonColorPrimitive2DDirect(*pPoPoColor, rUniTransparenceCandidate.getTransparence());
895 0 : break;
896 : }
897 : case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
898 : {
899 : // single transparent PolygonHairlinePrimitive2D identified, use directly
900 0 : const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive);
901 : OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)");
902 :
903 : // do no tallow by default - problem is that self-overlapping parts of this geometry will
904 : // not be in a all-same transparency but will already alpha-cover themselves with blending.
905 : // This is not what the UnifiedTransparencePrimitive2D defines: It requires all its
906 : // content to be uniformely transparent.
907 : // For hairline the effect is pretty minimal, but still not correct.
908 : static bool bAllowed(false);
909 :
910 0 : bDrawTransparentUsed = bAllowed && tryDrawPolygonHairlinePrimitive2DDirect(*pPoHair, rUniTransparenceCandidate.getTransparence());
911 0 : break;
912 : }
913 : case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
914 : {
915 : // single transparent PolygonStrokePrimitive2D identified, use directly
916 0 : const primitive2d::PolygonStrokePrimitive2D* pPoStroke = static_cast< const primitive2d::PolygonStrokePrimitive2D* >(pBasePrimitive);
917 : OSL_ENSURE(pPoStroke, "OOps, PrimitiveID and PrimitiveType do not match (!)");
918 :
919 : // do no tallow by default - problem is that self-overlapping parts of this geometry will
920 : // not be in a all-same transparency but will already alpha-cover themselves with blending.
921 : // This is not what the UnifiedTransparencePrimitive2D defines: It requires all its
922 : // content to be uniformely transparent.
923 : // To check, acitvate and draw a wide transparent self-crossing line/curve
924 : static bool bAllowed(false);
925 :
926 0 : bDrawTransparentUsed = bAllowed && tryDrawPolygonStrokePrimitive2DDirect(*pPoStroke, rUniTransparenceCandidate.getTransparence());
927 0 : break;
928 : }
929 : default:
930 : SAL_INFO("drawinglayer", "default case for " << drawinglayer::primitive2d::idToString(rCandidate.getPrimitive2DID()));
931 0 : break;
932 : }
933 0 : }
934 : }
935 :
936 0 : if(!bDrawTransparentUsed)
937 : {
938 : // unified sub-transparence. Draw to VDev first.
939 0 : RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate);
940 : }
941 : }
942 : }
943 :
944 0 : break;
945 : }
946 : case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
947 : {
948 : // sub-transparence group. Draw to VDev first.
949 0 : RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
950 0 : break;
951 : }
952 : case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
953 : {
954 : // transform group.
955 0 : RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
956 0 : break;
957 : }
958 : case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
959 : {
960 : // new XDrawPage for ViewInformation2D
961 0 : RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
962 0 : break;
963 : }
964 : case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
965 : {
966 : // marker array
967 0 : RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
968 0 : break;
969 : }
970 : case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
971 : {
972 : // point array
973 0 : RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
974 0 : break;
975 : }
976 : case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
977 : {
978 : // control primitive
979 0 : const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
980 0 : const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());
981 :
982 : try
983 : {
984 : // remember old graphics and create new
985 0 : uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
986 0 : const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
987 0 : const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());
988 :
989 0 : if(xNewGraphics.is())
990 : {
991 : // link graphics and view
992 0 : xControlView->setGraphics(xNewGraphics);
993 :
994 : // get position
995 0 : const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
996 0 : const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));
997 :
998 : // find out if the control is already visualized as a VCL-ChildWindow. If yes,
999 : // it does not need to be painted at all.
1000 0 : uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
1001 0 : const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
1002 :
1003 0 : if(!bControlIsVisibleAsChildWindow)
1004 : {
1005 : // draw it. Do not forget to use the evtl. offsetted origin of the target device,
1006 : // e.g. when used with mask/transparence buffer device
1007 0 : const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
1008 0 : xControlView->draw(
1009 0 : aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()),
1010 0 : aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
1011 : }
1012 :
1013 : // restore original graphics
1014 0 : xControlView->setGraphics(xOriginalGraphics);
1015 0 : }
1016 : }
1017 0 : catch(const uno::Exception&)
1018 : {
1019 : // #i116763# removing since there is a good alternative when the xControlView
1020 : // is not found and it is allowed to happen
1021 : // DBG_UNHANDLED_EXCEPTION();
1022 :
1023 : // process recursively and use the decomposition as Bitmap
1024 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1025 : }
1026 :
1027 0 : break;
1028 : }
1029 : case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
1030 : {
1031 : // try to use directly
1032 0 : const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive2D = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
1033 :
1034 0 : if(tryDrawPolygonStrokePrimitive2DDirect(rPolygonStrokePrimitive2D, 0.0))
1035 : {
1036 0 : break;
1037 : }
1038 :
1039 : // the stroke primitive may be decomposed to filled polygons. To keep
1040 : // evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
1041 : // DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
1042 : // working, these need to be copied to the corresponding fill modes
1043 0 : const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
1044 0 : adaptLineToFillDrawMode();
1045 :
1046 : // polygon stroke primitive
1047 : static bool bSuppressFatToHairlineCorrection(false);
1048 :
1049 0 : if(bSuppressFatToHairlineCorrection)
1050 : {
1051 : // remember that we enter a PolygonStrokePrimitive2D decomposition,
1052 : // used for AA thick line drawing
1053 0 : mnPolygonStrokePrimitive2D++;
1054 :
1055 : // with AA there is no need to handle thin lines special
1056 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1057 :
1058 : // leave PolygonStrokePrimitive2D
1059 0 : mnPolygonStrokePrimitive2D--;
1060 : }
1061 : else
1062 : {
1063 : // Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
1064 : // as filled polygons is geometrically corret but looks wrong since polygon filling avoids
1065 : // the right and bottom pixels. The used method evaluates that and takes the correct action,
1066 : // including calling recursively with decomposition if line is wide enough
1067 0 : RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive2D);
1068 : }
1069 :
1070 : // restore DrawMode
1071 0 : mpOutputDevice->SetDrawMode(nOriginalDrawMode);
1072 :
1073 0 : break;
1074 : }
1075 : case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
1076 : {
1077 : static bool bForceIgnoreHatchSmoothing(false);
1078 :
1079 0 : if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
1080 : {
1081 : // if AA is used (or ignore smoothing is on), there is no need to smooth
1082 : // hatch painting, use decomposition
1083 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1084 : }
1085 : else
1086 : {
1087 : // without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel
1088 : // and forces hatch distance to be >= 3 pixels to make the hatch display look smoother.
1089 : // This is wrong in principle, but looks nicer. This could also be done here directly
1090 : // without VCL usage if needed
1091 0 : const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
1092 0 : const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
1093 :
1094 : // create hatch polygon in range size and discrete coordinates
1095 0 : basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getOutputRange());
1096 0 : aHatchRange.transform(maCurrentTransformation);
1097 0 : const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));
1098 :
1099 0 : if(rFillHatchAttributes.isFillBackground())
1100 : {
1101 : // #i111846# background fill is active; draw fill polygon
1102 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
1103 :
1104 0 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
1105 0 : mpOutputDevice->SetLineColor();
1106 0 : mpOutputDevice->DrawPolygon(aHatchPolygon);
1107 : }
1108 :
1109 : // set hatch line color
1110 0 : const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
1111 0 : mpOutputDevice->SetFillColor();
1112 0 : mpOutputDevice->SetLineColor(Color(aHatchColor));
1113 :
1114 : // get hatch style
1115 0 : HatchStyle eHatchStyle(HATCH_SINGLE);
1116 :
1117 0 : switch(rFillHatchAttributes.getStyle())
1118 : {
1119 : default : // HATCHSTYLE_SINGLE
1120 : {
1121 0 : break;
1122 : }
1123 : case attribute::HATCHSTYLE_DOUBLE :
1124 : {
1125 0 : eHatchStyle = HATCH_DOUBLE;
1126 0 : break;
1127 : }
1128 : case attribute::HATCHSTYLE_TRIPLE :
1129 : {
1130 0 : eHatchStyle = HATCH_TRIPLE;
1131 0 : break;
1132 : }
1133 : }
1134 :
1135 : // create hatch
1136 0 : const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
1137 0 : const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
1138 0 : const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
1139 0 : ::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);
1140 :
1141 : // draw hatch using VCL
1142 0 : mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
1143 : }
1144 0 : break;
1145 : }
1146 : case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D :
1147 : {
1148 : // #i98404# Handle directly, especially when AA is active
1149 0 : const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate);
1150 0 : const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing());
1151 :
1152 : // switch AA off in all cases
1153 0 : mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
1154 :
1155 : // create color for fill
1156 0 : const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
1157 0 : mpOutputDevice->SetFillColor(Color(aPolygonColor));
1158 0 : mpOutputDevice->SetLineColor();
1159 :
1160 : // create rectangle for fill
1161 0 : const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport());
1162 : const Rectangle aRectangle(
1163 0 : (sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()),
1164 0 : (sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY()));
1165 0 : mpOutputDevice->DrawRect(aRectangle);
1166 :
1167 : // restore AA setting
1168 0 : mpOutputDevice->SetAntialiasing(nOriginalAA);
1169 0 : break;
1170 : }
1171 : case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D :
1172 : {
1173 : // #i97628#
1174 : // This primitive means that the content is derived from an active text edit,
1175 : // not from model data itself. Some renderers need to suppress this content, e.g.
1176 : // the pixel renderer used for displaying the edit view (like this one). It's
1177 : // not to be suppressed by the MetaFile renderers, so that the edited text is
1178 : // part of the MetaFile, e.g. needed for presentation previews.
1179 : // Action: Ignore here, do nothing.
1180 0 : break;
1181 : }
1182 : case PRIMITIVE2D_ID_INVERTPRIMITIVE2D :
1183 : {
1184 : // invert primitive (currently only used for HighContrast fallback for selection in SW and SC).
1185 : // Set OutDev to XOR and switch AA off (XOR does not work with AA)
1186 0 : mpOutputDevice->Push();
1187 0 : mpOutputDevice->SetRasterOp( ROP_XOR );
1188 0 : const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing());
1189 0 : mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
1190 :
1191 : // process content recursively
1192 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1193 :
1194 : // restore OutDev
1195 0 : mpOutputDevice->Pop();
1196 0 : mpOutputDevice->SetAntialiasing(nAntiAliasing);
1197 0 : break;
1198 : }
1199 : case PRIMITIVE2D_ID_EPSPRIMITIVE2D :
1200 : {
1201 0 : RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate));
1202 0 : break;
1203 : }
1204 : case PRIMITIVE2D_ID_SVGLINEARATOMPRIMITIVE2D:
1205 : {
1206 0 : RenderSvgLinearAtomPrimitive2D(static_cast< const primitive2d::SvgLinearAtomPrimitive2D& >(rCandidate));
1207 0 : break;
1208 : }
1209 : case PRIMITIVE2D_ID_SVGRADIALATOMPRIMITIVE2D:
1210 : {
1211 0 : RenderSvgRadialAtomPrimitive2D(static_cast< const primitive2d::SvgRadialAtomPrimitive2D& >(rCandidate));
1212 0 : break;
1213 : }
1214 : case PRIMITIVE2D_ID_BORDERLINEPRIMITIVE2D:
1215 : {
1216 : // process recursively, but turn off anti-aliasing. Border
1217 : // lines are always rectangular, and look horrible when
1218 : // the anti-aliasing is enabled.
1219 0 : sal_uInt16 nAntiAliasing = mpOutputDevice->GetAntialiasing();
1220 0 : mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);
1221 :
1222 : const drawinglayer::primitive2d::BorderLinePrimitive2D& rBorder =
1223 0 : static_cast<const drawinglayer::primitive2d::BorderLinePrimitive2D&>(rCandidate);
1224 :
1225 0 : if (!tryDrawBorderLinePrimitive2DDirect(rBorder))
1226 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1227 :
1228 0 : mpOutputDevice->SetAntialiasing(nAntiAliasing);
1229 0 : break;
1230 : }
1231 : default :
1232 : {
1233 : SAL_INFO("drawinglayer", "default case for " << drawinglayer::primitive2d::idToString(rCandidate.getPrimitive2DID()));
1234 : // process recursively
1235 0 : process(rCandidate.get2DDecomposition(getViewInformation2D()));
1236 0 : break;
1237 : }
1238 : }
1239 0 : }
1240 : } // end of namespace processor2d
1241 : } // end of namespace drawinglayer
1242 :
1243 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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