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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_BASEGFX_POLYGON_B2DTRAPEZOID_HXX
21 : #define INCLUDED_BASEGFX_POLYGON_B2DTRAPEZOID_HXX
22 :
23 : #include <basegfx/polygon/b2dpolygon.hxx>
24 : #include <basegfx/polygon/b2dpolypolygon.hxx>
25 : #include <vector>
26 : #include <basegfx/basegfxdllapi.h>
27 :
28 :
29 :
30 : namespace basegfx
31 : {
32 : // class to hold a single trapezoid
33 : class BASEGFX_DLLPUBLIC B2DTrapezoid
34 : {
35 : private:
36 : // Geometry data. YValues are down-oriented, this means bottom should
37 : // be bigger than top to be below it. The constructor implementation
38 : // guarantees:
39 :
40 : // - mfBottomY >= mfTopY
41 : // - mfTopXRight >= mfTopXLeft
42 : // - mfBottomXRight >= mfBottomXLeft
43 : double mfTopXLeft;
44 : double mfTopXRight;
45 : double mfTopY;
46 : double mfBottomXLeft;
47 : double mfBottomXRight;
48 : double mfBottomY;
49 :
50 : public:
51 : // constructor
52 : B2DTrapezoid(
53 : const double& rfTopXLeft,
54 : const double& rfTopXRight,
55 : const double& rfTopY,
56 : const double& rfBottomXLeft,
57 : const double& rfBottomXRight,
58 : const double& rfBottomY);
59 :
60 : // data read access
61 0 : const double& getTopXLeft() const { return mfTopXLeft; }
62 0 : const double& getTopXRight() const { return mfTopXRight; }
63 0 : const double& getTopY() const { return mfTopY; }
64 0 : const double& getBottomXLeft() const { return mfBottomXLeft; }
65 0 : const double& getBottomXRight() const { return mfBottomXRight; }
66 0 : const double& getBottomY() const { return mfBottomY; }
67 :
68 : // convenience method to get content as Polygon
69 : B2DPolygon getB2DPolygon() const;
70 : };
71 :
72 : typedef ::std::vector< B2DTrapezoid > B2DTrapezoidVector;
73 :
74 : } // end of namespace basegfx
75 :
76 :
77 :
78 : namespace basegfx
79 : {
80 : namespace tools
81 : {
82 : // convert SourcePolyPolygon to trapezoids. The trapezoids will be appended to
83 : // ro_Result. ro_Result will not be cleared. If SourcePolyPolygon contains curves,
84 : // it's default AdaptiveSubdivision will be used.
85 : // CAUTION: Trapezoids are oreintation-dependent in the sense that the upper and lower
86 : // lines have to be parallel to the X-Axis, thus this subdivision is NOT simply usable
87 : // for primitive decompositions. To use it, the shear and rotate parts of the
88 : // involved transformations HAVE to be taken into account.
89 : BASEGFX_DLLPUBLIC void trapezoidSubdivide(
90 : B2DTrapezoidVector& ro_Result,
91 : const B2DPolyPolygon& rSourcePolyPolygon);
92 :
93 : // directly create trapezoids from given edge. Depending on the given geometry,
94 : // none up to three trapezoids will be created
95 : BASEGFX_DLLPUBLIC void createLineTrapezoidFromEdge(
96 : B2DTrapezoidVector& ro_Result,
97 : const B2DPoint& rPointA,
98 : const B2DPoint& rPointB,
99 : double fLineWidth = 1.0);
100 :
101 : // create trapezoids for all edges of the given polygon. The closed state of
102 : // the polygon is taken into account. If curves are contaned, the default
103 : // AdaptiveSubdivision will be used.
104 : BASEGFX_DLLPUBLIC void createLineTrapezoidFromB2DPolygon(
105 : B2DTrapezoidVector& ro_Result,
106 : const B2DPolygon& rPolygon,
107 : double fLineWidth = 1.0);
108 :
109 : // create trapezoids for all edges of the given polyPolygon. The closed state of
110 : // the PolyPolygon is taken into account. If curves are contaned, the default
111 : // AdaptiveSubdivision will be used.
112 : BASEGFX_DLLPUBLIC void createLineTrapezoidFromB2DPolyPolygon(
113 : B2DTrapezoidVector& ro_Result,
114 : const B2DPolyPolygon& rPolyPolygon,
115 : double fLineWidth = 1.0);
116 :
117 : } // end of namespace tools
118 : } // end of namespace basegfx
119 :
120 :
121 :
122 : #endif // INCLUDED_BASEGFX_POLYGON_B2DTRAPEZOID_HXX
123 :
124 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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