LCOV - code coverage report
Current view: top level - include/drawinglayer/primitive3d - polygonprimitive3d.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 7 0.0 %
Date: 2014-04-14 Functions: 0 9 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
      21             : #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/primitive3d/baseprimitive3d.hxx>
      26             : #include <basegfx/color/bcolor.hxx>
      27             : #include <basegfx/polygon/b3dpolygon.hxx>
      28             : #include <drawinglayer/attribute/lineattribute.hxx>
      29             : #include <drawinglayer/attribute/strokeattribute.hxx>
      30             : 
      31             : 
      32             : 
      33             : namespace drawinglayer
      34             : {
      35             :     namespace primitive3d
      36             :     {
      37             :         /** PolygonHairlinePrimitive3D class
      38             : 
      39             :             This primitive defines a Hairline in 3D. Since hairlines are view-dependent,
      40             :             this primitive is view-dependent, too.
      41             : 
      42             :             This is one of the non-decomposable 3D primitives, so a renderer
      43             :             should proccess it.
      44             :          */
      45           0 :         class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive3D : public BasePrimitive3D
      46             :         {
      47             :         private:
      48             :             /// the hairline geometry
      49             :             basegfx::B3DPolygon                     maPolygon;
      50             : 
      51             :             /// the hairline color
      52             :             basegfx::BColor                         maBColor;
      53             : 
      54             :         public:
      55             :             /// constructor
      56             :             PolygonHairlinePrimitive3D(
      57             :                 const basegfx::B3DPolygon& rPolygon,
      58             :                 const basegfx::BColor& rBColor);
      59             : 
      60             :             /// data read access
      61           0 :             const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; }
      62           0 :             const basegfx::BColor& getBColor() const { return maBColor; }
      63             : 
      64             :             /// compare operator
      65             :             virtual bool operator==(const BasePrimitive3D& rPrimitive) const SAL_OVERRIDE;
      66             : 
      67             :             /// get range
      68             :             virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
      69             : 
      70             :             /// provide unique ID
      71             :             DeclPrimitive3DIDBlock()
      72             :         };
      73             :     } // end of namespace primitive3d
      74             : } // end of namespace drawinglayer
      75             : 
      76             : 
      77             : 
      78             : namespace drawinglayer
      79             : {
      80             :     namespace primitive3d
      81             :     {
      82             :         /** PolygonStrokePrimitive3D class
      83             : 
      84             :             This primitive defines a 3D line with line width, line join, line color
      85             :             and stroke attributes. It will be decomposed dependent on the definition
      86             :             to the needed primitives, e.g. filled Tubes for fat lines.
      87             :          */
      88           0 :         class DRAWINGLAYER_DLLPUBLIC PolygonStrokePrimitive3D : public BufferedDecompositionPrimitive3D
      89             :         {
      90             :         private:
      91             :             /// the line geometry
      92             :             basegfx::B3DPolygon                     maPolygon;
      93             : 
      94             :             /// the line attributes like width, join and color
      95             :             attribute::LineAttribute                maLineAttribute;
      96             : 
      97             :             /// the line stroking (if used)
      98             :             attribute::StrokeAttribute              maStrokeAttribute;
      99             : 
     100             :         protected:
     101             :             /// local decomposition.
     102             :             virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
     103             : 
     104             :         public:
     105             :             /// constructor
     106             :             PolygonStrokePrimitive3D(
     107             :                 const basegfx::B3DPolygon& rPolygon,
     108             :                 const attribute::LineAttribute& rLineAttribute,
     109             :                 const attribute::StrokeAttribute& rStrokeAttribute);
     110             : 
     111             :             /// data read access
     112           0 :             basegfx::B3DPolygon getB3DPolygon() const { return maPolygon; }
     113           0 :             const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; }
     114           0 :             const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; }
     115             : 
     116             :             /// compare operator
     117             :             virtual bool operator==(const BasePrimitive3D& rPrimitive) const SAL_OVERRIDE;
     118             : 
     119             :             /// provide unique ID
     120             :             DeclPrimitive3DIDBlock()
     121             :         };
     122             :     } // end of namespace primitive3d
     123             : } // end of namespace drawinglayer
     124             : 
     125             : 
     126             : 
     127             : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
     128             : 
     129             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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