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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
21 : #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
22 :
23 : #include <drawinglayer/drawinglayerdllapi.h>
24 :
25 : #include <drawinglayer/primitive3d/groupprimitive3d.hxx>
26 : #include <basegfx/matrix/b3dhommatrix.hxx>
27 :
28 :
29 :
30 : namespace drawinglayer
31 : {
32 : namespace primitive3d
33 : {
34 : /** TransformPrimitive3D class
35 :
36 : This is one of the basic grouping 3D primitives and it provides
37 : embedding a sequence of primitives (a geometry) into a
38 : 3D transformation.
39 :
40 : Please see the description for TransformPrimitive2D since these
41 : primitives are pretty similar.
42 : */
43 0 : class DRAWINGLAYER_DLLPUBLIC TransformPrimitive3D : public GroupPrimitive3D
44 : {
45 : private:
46 : // the 3D transformation to apply
47 : basegfx::B3DHomMatrix maTransformation;
48 :
49 : public:
50 : /// constructor
51 : TransformPrimitive3D(
52 : const basegfx::B3DHomMatrix& rTransformation,
53 : const Primitive3DSequence& rChildren);
54 :
55 : /// data read access
56 0 : const basegfx::B3DHomMatrix& getTransformation() const { return maTransformation; }
57 :
58 : /// compare operator
59 : virtual bool operator==(const BasePrimitive3D& rPrimitive) const SAL_OVERRIDE;
60 :
61 : /// get range
62 : virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
63 :
64 : /// provide unique ID
65 : DeclPrimitive3DIDBlock()
66 : };
67 : } // end of namespace primitive3d
68 : } // end of namespace drawinglayer
69 :
70 :
71 :
72 : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
73 :
74 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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