LCOV - code coverage report
Current view: top level - include/drawinglayer/processor3d - baseprocessor3d.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 4 0.0 %
Date: 2014-04-14 Functions: 0 2 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
      21             : #define INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
      22             : 
      23             : #include <drawinglayer/drawinglayerdllapi.h>
      24             : 
      25             : #include <drawinglayer/primitive3d/baseprimitive3d.hxx>
      26             : #include <drawinglayer/geometry/viewinformation3d.hxx>
      27             : 
      28             : 
      29             : 
      30             : namespace drawinglayer
      31             : {
      32             :     namespace processor3d
      33             :     {
      34             :         /** BaseProcessor3D class
      35             : 
      36             :             Baseclass for all C++ implementations of instances which process
      37             :             primitives.
      38             : 
      39             :             Please have a look at baseprocessor2d.hxx for more comments.
      40             :          */
      41             :         class DRAWINGLAYER_DLLPUBLIC BaseProcessor3D
      42             :         {
      43             :         private:
      44             :             geometry::ViewInformation3D                     maViewInformation3D;
      45             : 
      46             :         protected:
      47           0 :             void updateViewInformation(const geometry::ViewInformation3D& rViewInformation3D)
      48             :             {
      49           0 :                 maViewInformation3D = rViewInformation3D;
      50           0 :             }
      51             : 
      52             :             /*  as tooling, the process() implementation takes over API handling and calls this
      53             :                 virtual render method when the primitive implementation is BasePrimitive3D-based.
      54             :                 Default implementation does nothing
      55             :              */
      56             :             virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
      57             : 
      58             :         public:
      59             :             explicit BaseProcessor3D(const geometry::ViewInformation3D& rViewInformation);
      60             :             virtual ~BaseProcessor3D();
      61             : 
      62             :             // the central processing method
      63             :             virtual void process(const primitive3d::Primitive3DSequence& rSource);
      64             : 
      65             :             // data access
      66           0 :             const geometry::ViewInformation3D& getViewInformation3D() const { return maViewInformation3D; }
      67             :         };
      68             :     } // end of namespace processor3d
      69             : } // end of namespace drawinglayer
      70             : 
      71             : 
      72             : 
      73             : #endif //_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
      74             : 
      75             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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