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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 : #ifndef INCLUDED_SFX2_MSG_HXX
20 : #define INCLUDED_SFX2_MSG_HXX
21 :
22 : #include <tools/rtti.hxx>
23 : #include <sfx2/shell.hxx>
24 : #include <rtl/string.hxx>
25 : #include <rtl/ustring.hxx>
26 : #include <sfx2/dllapi.h>
27 :
28 :
29 :
30 : #define SFX_SLOT_CACHABLE 0x0001L // exclusiv to VOLATILE, default
31 : #define SFX_SLOT_VOLATILE 0x0002L // per Timer every 2s get new,
32 : // exclusiv to CACHABLE
33 : #define SFX_SLOT_TOGGLE 0x0004L // inverted for Execute old value
34 : #define SFX_SLOT_AUTOUPDATE 0x0008L // invalidated the status automatically
35 : // after execute
36 :
37 : #define SFX_SLOT_SYNCHRON 0x0010L // exclusiv to ASYNCHRON, default
38 : #define SFX_SLOT_ASYNCHRON 0x0020L // via Post-Message, exclusiv
39 : // to SYNCHRON
40 :
41 : #define SFX_SLOT_HASCOREID 0x0040L // Slot-ID/Which-ID execute mapping
42 : #define SFX_SLOT_HASDIALOG 0x0080L // Coordinates for dialogue after recofig
43 :
44 : #define SFX_SLOT_NORECORD 0x0100L // no recording
45 : #define SFX_SLOT_RECORDPERITEM 0x0200L // each item, one statement
46 : #define SFX_SLOT_RECORDPERSET 0x0400L // The whole Set is a Statement, default
47 : #define SFX_SLOT_RECORDMANUAL 0x0800L // Recording by the application
48 : // developer is default
49 :
50 : #define SFX_SLOT_RECORDABSOLUTE 0x1000000L // Recording with absolute Target
51 : #define SFX_SLOT_STANDARD ( SFX_SLOT_CACHABLE | \
52 : SFX_SLOT_SYNCHRON | \
53 : SFX_SLOT_RECORDPERSET )
54 :
55 : #define SFX_SLOT_PROPGET 0x1000L // get property
56 : #define SFX_SLOT_PROPSET 0x2000L // set property, exclusiv to
57 : // SFX_SLOT_METHOD
58 : #define SFX_SLOT_METHOD 0x4000L // Method, exclusiv to SFX_SLOT_PROPSET
59 :
60 : #define SFX_SLOT_FASTCALL 0x8000L // No test if disabled before Execute
61 :
62 : #define SFX_SLOT_STATUSBARCONFIG 0x10000L // configurable status row
63 : #define SFX_SLOT_MENUCONFIG 0x20000L // configurable Menu
64 : #define SFX_SLOT_TOOLBOXCONFIG 0x40000L // configurable Toolboxen
65 : #define SFX_SLOT_ACCELCONFIG 0x80000L // configurable keys
66 :
67 : #define SFX_SLOT_CONTAINER 0x100000L // Operated by the container at
68 : // InPlace
69 : #define SFX_SLOT_READONLYDOC 0x200000L // also available for
70 : // read-only Documents
71 : #define SFX_SLOT_IMAGEROTATION 0x400000L // Rotate image on Vertical/
72 : // Bi-directional writing
73 : #define SFX_SLOT_IMAGEREFLECTION 0x800000L // Mirror image on Vertical/
74 : // Bi-directional writing
75 :
76 :
77 :
78 : class SfxRequest;
79 : class SfxItemSet;
80 :
81 : #define SFX_EXEC_STUB( aShellClass, aExecMethod) \
82 : void SfxStub##aShellClass##aExecMethod( \
83 : SfxShell *pShell, SfxRequest& rReq) \
84 : { \
85 : (( aShellClass* ) pShell )->aExecMethod( rReq ); \
86 : }
87 :
88 : #define SFX_STATE_STUB( aShellClass, aStateMethod) \
89 : void SfxStub##aShellClass##aStateMethod( \
90 : SfxShell *pShell, SfxItemSet& rSet) \
91 : { \
92 : (( aShellClass* ) pShell )->aStateMethod( rSet ); \
93 : }
94 :
95 : #define SFX_STUB_PTR( aShellClass, aMethod ) \
96 : &SfxStub##aShellClass##aMethod
97 :
98 : #define SFX_STUB_PTR_EXEC_NONE &SfxShell::EmptyExecStub
99 :
100 : #define SFX_STUB_PTR_STATE_NONE &SfxShell::EmptyStateStub
101 :
102 :
103 :
104 : enum SfxSlotKind
105 : {
106 : SFX_KIND_STANDARD,
107 : SFX_KIND_ENUM,
108 : SFX_KIND_ATTR
109 : };
110 :
111 :
112 :
113 : struct SfxTypeAttrib
114 : {
115 : sal_uInt16 nAID;
116 : const char* pName;
117 : };
118 :
119 : struct SfxType
120 : {
121 : TypeId aTypeId;
122 : sal_uInt16 nAttribs;
123 : SfxTypeAttrib aAttrib[16];
124 :
125 0 : const TypeId& Type() const
126 0 : { return aTypeId; }
127 0 : SfxPoolItem* CreateItem() const
128 0 : { return (SfxPoolItem*) aTypeId(); }
129 : };
130 :
131 : struct SfxType0
132 : {
133 : TypeId aTypeId;
134 : sal_uInt16 nAttribs;
135 :
136 : const TypeId& Type() const
137 : { return aTypeId; }
138 : SfxPoolItem* CreateItem() const
139 : { return (SfxPoolItem*) aTypeId(); }
140 : };
141 :
142 : #define SFX_DECL_TYPE(n) struct SfxType##n \
143 : { \
144 : TypeId aTypeId; \
145 : sal_uInt16 nAttribs; \
146 : SfxTypeAttrib aAttrib[n]; \
147 : }
148 :
149 : #define SFX_TYPE(Class) &a##Class##_Impl
150 :
151 : SFX_DECL_TYPE(1);
152 : SFX_DECL_TYPE(2);
153 : SFX_DECL_TYPE(3);
154 : SFX_DECL_TYPE(4);
155 : SFX_DECL_TYPE(5);
156 : SFX_DECL_TYPE(6);
157 : SFX_DECL_TYPE(7);
158 : SFX_DECL_TYPE(8);
159 : SFX_DECL_TYPE(10); // for SfxDocInfoItem
160 : SFX_DECL_TYPE(11);
161 :
162 : SFX_DECL_TYPE(13); // for SwAddPrinterItem, Sd...
163 : SFX_DECL_TYPE(14);
164 : SFX_DECL_TYPE(16); // for SwDocDisplayItem
165 : SFX_DECL_TYPE(17); // for SvxAddressItem
166 : SFX_DECL_TYPE(18); // for SvxSearchItem
167 :
168 : // all SfxTypes must be in this header
169 : #undef SFX_DECL_TYPE
170 :
171 : #define SFX_SLOT_ARG( aShellClass, id, GroupId, ExecMethodPtr, StateMethodPtr, Flags, ItemClass, nArg0, nArgs, Name, Prop ) \
172 : { id, GroupId, id, Flags | Prop, \
173 : USHRT_MAX, 0, \
174 : ExecMethodPtr, \
175 : StateMethodPtr, \
176 : (const SfxType*) &a##ItemClass##_Impl, \
177 : Name, Name, 0, 0, \
178 : &a##aShellClass##Args_Impl[nArg0], nArgs, 0, Name \
179 : }
180 :
181 : #define SFX_SLOT( aShellClass, id, GroupId, ExecMethodPtr, StateMethodPtr, Flags, ItemClass ) \
182 : { id, GroupId, id, Flags, \
183 : 0, 0, \
184 : ExecMethodPtr, \
185 : StateMethodPtr, \
186 : (const SfxType*) &a##ItemClass##_Impl, \
187 : 0, 0, 0, 0, 0, 0, 0 \
188 : }
189 :
190 : #define SFX_NEW_SLOT_ARG( aShellClass, id, hid, GroupId, pLinked, pNext, ExecMethodPtr, StateMethodPtr, Flags, DisableFlags, ItemClass, nArg0, nArgs, Name, Prop, UnoName ) \
191 : { id, GroupId, hid, Flags | Prop, \
192 : USHRT_MAX, 0, \
193 : ExecMethodPtr, \
194 : StateMethodPtr, \
195 : (const SfxType*) &a##ItemClass##_Impl, \
196 : Name, Name, \
197 : pLinked, pNext, \
198 : &a##aShellClass##Args_Impl[nArg0], nArgs, DisableFlags, UnoName \
199 : }
200 :
201 : #define SFX_NEW_SLOT_ENUM( SlaveId, hid, GroupId, pMaster, pNext, MasterId, Value, Flags, DisableFlags, UnoName ) \
202 : { SlaveId, GroupId, hid, Flags, \
203 : MasterId, Value, \
204 : 0, \
205 : 0, \
206 : (const SfxType*) &aSfxBoolItem_Impl, \
207 : 0, 0, \
208 : pMaster, \
209 : pNext, \
210 : 0, 0, DisableFlags, UnoName \
211 : }
212 :
213 : #define SFX_ARGUMENT( ArgSlotId, ArgName, ArgTypeId ) \
214 : { (const SfxType*) &a##ArgTypeId##_Impl, ArgName, ArgSlotId }
215 :
216 :
217 :
218 : class SfxPoolItem;
219 :
220 : struct SfxFormalArgument
221 : {
222 : const SfxType* pType; // Type of the parameter (SfxPoolItem subclass)
223 : const char* pName; // Name of the sParameters
224 : sal_uInt16 nSlotId; // Slot-Id for identification of the Parameters
225 :
226 : const TypeId& Type() const
227 : { return pType->aTypeId; }
228 0 : SfxPoolItem* CreateItem() const
229 0 : { return (SfxPoolItem*) pType->aTypeId(); }
230 : };
231 :
232 :
233 :
234 : class SfxSlot
235 : {
236 : public:
237 : sal_uInt16 nSlotId; // Unique slot-ID in Shell
238 : sal_uInt16 nGroupId; // for configuration region
239 : sal_uIntPtr nHelpId; // Usually == nSlotId
240 : sal_uIntPtr nFlags; // artihmetic ordered Flags
241 :
242 : sal_uInt16 nMasterSlotId; // Enum-Slot for example Which-Id
243 : sal_uInt16 nValue; // Value, in case of Enum-Slot
244 :
245 : SfxExecFunc fnExec; // Function to be excecuted
246 : SfxStateFunc fnState; // Function for Status
247 :
248 : const SfxType* pType; // SfxPoolItem-Type (Status)
249 : const char* pName; // Name of the Slots
250 : const char* pMethodName; // Name of the Method if different
251 :
252 : const SfxSlot* pLinkedSlot; // Master-Slot for Enum value
253 : const SfxSlot* pNextSlot; // with the same Status-Method
254 :
255 : const SfxFormalArgument* pFirstArgDef; // first formal Argument-Definition
256 : sal_uInt16 nArgDefCount; // Number of formal Argumentents
257 : long nDisableFlags; // DisableFlags that need to be
258 : // present, so that the Slot
259 : // can be enabled
260 : const char* pUnoName; // UnoName for the Slots
261 :
262 : public:
263 :
264 : SfxSlotKind GetKind() const;
265 : sal_uInt16 GetSlotId() const;
266 : sal_uIntPtr GetHelpId() const;
267 : sal_uIntPtr GetMode() const;
268 : bool IsMode( sal_uIntPtr nMode ) const;
269 : sal_uInt16 GetGroupId() const;
270 : sal_uInt16 GetMasterSlotId() const { return nMasterSlotId; }
271 : sal_uInt16 GetWhich( const SfxItemPool &rPool ) const;
272 0 : sal_uInt16 GetValue() const { return nValue; }
273 0 : const SfxType* GetType() const { return pType; }
274 0 : const char* GetUnoName() const { return pUnoName; }
275 : SFX2_DLLPUBLIC OString GetCommand() const;
276 : SFX2_DLLPUBLIC OUString GetCommandString() const;
277 :
278 0 : sal_uInt16 GetFormalArgumentCount() const { return nArgDefCount; }
279 0 : const SfxFormalArgument& GetFormalArgument( sal_uInt16 nNo ) const
280 0 : { return pFirstArgDef[nNo]; }
281 :
282 0 : SfxExecFunc GetExecFnc() const { return fnExec; }
283 0 : SfxStateFunc GetStateFnc() const { return fnState; }
284 :
285 0 : const SfxSlot* GetLinkedSlot() const { return pLinkedSlot; }
286 0 : const SfxSlot* GetNextSlot() const { return pNextSlot; }
287 : };
288 :
289 :
290 :
291 : // returns the id of the function
292 :
293 0 : inline sal_uInt16 SfxSlot::GetSlotId() const
294 : {
295 0 : return nSlotId;
296 : }
297 :
298 : // returns the help-id of the slot
299 :
300 : inline sal_uIntPtr SfxSlot::GetHelpId() const
301 : {
302 : return nHelpId;
303 : }
304 :
305 :
306 :
307 : // returns a bitfield with flags
308 :
309 0 : inline sal_uIntPtr SfxSlot::GetMode() const
310 : {
311 0 : return nFlags;
312 : }
313 :
314 :
315 : // determines if the specified mode is assigned
316 :
317 0 : inline bool SfxSlot::IsMode( sal_uIntPtr nMode ) const
318 : {
319 0 : return (nFlags & nMode) != 0;
320 : }
321 :
322 :
323 : // returns the id of the associated group
324 :
325 0 : inline sal_uInt16 SfxSlot::GetGroupId() const
326 : {
327 0 : return nGroupId;
328 :
329 : }
330 :
331 : #endif
332 :
333 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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