LCOV - code coverage report
Current view: top level - include/svx - camera3d.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 5 0.0 %
Date: 2014-04-14 Functions: 0 6 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SVX_CAMERA3D_HXX
      21             : #define INCLUDED_SVX_CAMERA3D_HXX
      22             : 
      23             : #include <svx/viewpt3d.hxx>
      24             : #include <svx/svxdllapi.h>
      25             : 
      26             : /*************************************************************************
      27             : |*
      28             : |* Camera derivative
      29             : |*
      30             : \************************************************************************/
      31             : 
      32           0 : class SVX_DLLPUBLIC Camera3D : public Viewport3D
      33             : {
      34             :  protected:
      35             :     basegfx::B3DPoint   aResetPos;
      36             :     basegfx::B3DPoint   aResetLookAt;
      37             :     double      fResetFocalLength;
      38             :     double      fResetBankAngle;
      39             : 
      40             :     basegfx::B3DPoint   aPosition;
      41             :     basegfx::B3DPoint   aLookAt;
      42             :     double      fFocalLength;
      43             :     double      fBankAngle;
      44             : 
      45             :     bool bAutoAdjustProjection;
      46             : 
      47             :  public:
      48             :     Camera3D(const basegfx::B3DPoint& rPos, const basegfx::B3DPoint& rLookAt,
      49             :              double fFocalLen = 35.0, double fBankAng = 0);
      50             :     Camera3D();
      51             : 
      52             :     void SetDefaults(const basegfx::B3DPoint& rPos, const basegfx::B3DPoint& rLookAt,
      53             :                      double fFocalLen = 35.0, double fBankAng = 0);
      54             : 
      55             :     void SetViewWindow(double fX, double fY, double fW, double fH);
      56             : 
      57             :     void SetPosition(const basegfx::B3DPoint& rNewPos);
      58           0 :     const basegfx::B3DPoint& GetPosition() const { return aPosition; }
      59             :     void SetLookAt(const basegfx::B3DPoint& rNewLookAt);
      60             :     const basegfx::B3DPoint& GetLookAt() const { return aLookAt; }
      61             :     void SetPosAndLookAt(const basegfx::B3DPoint& rNewPos, const basegfx::B3DPoint& rNewLookAt);
      62             : 
      63             :     // Focal length in mm
      64             :     void    SetFocalLength(double fLen);
      65           0 :     double  GetFocalLength() const { return fFocalLength; }
      66             : 
      67             :     // Bank angle links/rechts
      68             :     void    SetBankAngle(double fAngle);
      69             :     double  GetBankAngle() const { return fBankAngle; }
      70             : 
      71           0 :     void SetAutoAdjustProjection(bool bAdjust = true)
      72           0 :         { bAutoAdjustProjection = bAdjust; }
      73             :     bool IsAutoAdjustProjection() const { return bAutoAdjustProjection; }
      74             : };
      75             : 
      76             : #endif // INCLUDED_SVX_CAMERA3D_HXX
      77             : 
      78             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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