Line data Source code
1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_SVX_SDR_CONTACT_OBJECTCONTACTOFOBJLISTPAINTER_HXX
21 : #define INCLUDED_SVX_SDR_CONTACT_OBJECTCONTACTOFOBJLISTPAINTER_HXX
22 :
23 : #include <svx/sdr/contact/objectcontact.hxx>
24 : #include <svx/svxdllapi.h>
25 : #include <svx/svdpage.hxx>
26 :
27 :
28 : // predeclarations
29 :
30 : class SdrPage;
31 : class SdrObject;
32 :
33 :
34 :
35 : namespace sdr
36 : {
37 : namespace contact
38 : {
39 : class SVX_DLLPUBLIC ObjectContactPainter : public ObjectContact
40 : {
41 : protected:
42 : // Hierarchy access methods
43 : virtual sal_uInt32 GetPaintObjectCount() const = 0;
44 : virtual ViewContact& GetPaintObjectViewContact(sal_uInt32 nIndex) const = 0;
45 :
46 : public:
47 : // basic constructor/destructor
48 : ObjectContactPainter();
49 : virtual ~ObjectContactPainter();
50 : };
51 : } // end of namespace contact
52 : } // end of namespace sdr
53 :
54 :
55 :
56 : namespace sdr
57 : {
58 : namespace contact
59 : {
60 : // typedef for transferring SdrObject
61 : typedef ::std::vector< SdrObject* > SdrObjectVector;
62 :
63 : class SVX_DLLPUBLIC ObjectContactOfObjListPainter : public ObjectContactPainter
64 : {
65 : protected:
66 : // Target OutputDevice
67 : OutputDevice& mrTargetOutputDevice;
68 :
69 : // Set StartPoint for next run, also given in constructor
70 : SdrObjectVector maStartObjects;
71 :
72 : // the processed page which is the base e.g. for PageNumberFields
73 : const SdrPage* mpProcessedPage;
74 :
75 : // Hierarchy access methods
76 : virtual sal_uInt32 GetPaintObjectCount() const SAL_OVERRIDE;
77 : virtual ViewContact& GetPaintObjectViewContact(sal_uInt32 nIndex) const SAL_OVERRIDE;
78 :
79 : public:
80 : // basic constructor/destructor
81 : ObjectContactOfObjListPainter(
82 : OutputDevice& rTargetDevice,
83 : const SdrObjectVector& rObjects,
84 : const SdrPage* pProcessedPage);
85 : virtual ~ObjectContactOfObjListPainter();
86 :
87 : // Process the whole displaying
88 : virtual void ProcessDisplay(DisplayInfo& rDisplayInfo) SAL_OVERRIDE;
89 :
90 : // VirtualDevice? Default is false
91 : virtual bool isOutputToVirtualDevice() const SAL_OVERRIDE;
92 :
93 : // recording MetaFile? Default is false
94 : virtual bool isOutputToRecordingMetaFile() const SAL_OVERRIDE;
95 :
96 : // pdf export? Default is false
97 : virtual bool isOutputToPDFFile() const SAL_OVERRIDE;
98 :
99 : // access to OutputDevice. May return 0L like the default implementations do. Needs to be overloaded as needed.
100 : virtual OutputDevice* TryToGetOutputDevice() const SAL_OVERRIDE;
101 : };
102 : } // end of namespace contact
103 : } // end of namespace sdr
104 :
105 :
106 :
107 : namespace sdr
108 : {
109 : namespace contact
110 : {
111 : class ObjectContactOfPagePainter : public ObjectContactPainter
112 : {
113 : protected:
114 : // the original ObjectContact this painter is working on
115 : ObjectContact& mrOriginalObjectContact;
116 :
117 : // Set StartPoint for next run, also given in constructor
118 : SdrPageWeakRef mxStartPage;
119 :
120 : // Hierarchy access methods
121 : virtual sal_uInt32 GetPaintObjectCount() const SAL_OVERRIDE;
122 : virtual ViewContact& GetPaintObjectViewContact(sal_uInt32 nIndex) const SAL_OVERRIDE;
123 :
124 : public:
125 : // basic constructor
126 : ObjectContactOfPagePainter(
127 : const SdrPage* pPage,
128 : ObjectContact& rOriginalObjectContact);
129 : virtual ~ObjectContactOfPagePainter();
130 :
131 : // set another page
132 : void SetStartPage(const SdrPage* pPage);
133 0 : const SdrPage* GetStartPage() const { return mxStartPage.get(); }
134 :
135 : // access to OutputDevice. May return 0L like the default implementations do. Needs to be overloaded as needed.
136 : virtual OutputDevice* TryToGetOutputDevice() const SAL_OVERRIDE;
137 : };
138 : } // end of namespace contact
139 : } // end of namespace sdr
140 :
141 :
142 :
143 : #endif // INCLUDED_SVX_SDR_CONTACT_OBJECTCONTACTOFOBJLISTPAINTER_HXX
144 :
145 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|