LCOV - code coverage report
Current view: top level - include/svx/sdr/contact - objectcontactofobjlistpainter.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 1 0.0 %
Date: 2014-04-14 Functions: 0 1 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SVX_SDR_CONTACT_OBJECTCONTACTOFOBJLISTPAINTER_HXX
      21             : #define INCLUDED_SVX_SDR_CONTACT_OBJECTCONTACTOFOBJLISTPAINTER_HXX
      22             : 
      23             : #include <svx/sdr/contact/objectcontact.hxx>
      24             : #include <svx/svxdllapi.h>
      25             : #include <svx/svdpage.hxx>
      26             : 
      27             : 
      28             : // predeclarations
      29             : 
      30             : class SdrPage;
      31             : class SdrObject;
      32             : 
      33             : 
      34             : 
      35             : namespace sdr
      36             : {
      37             :     namespace contact
      38             :     {
      39             :         class SVX_DLLPUBLIC ObjectContactPainter : public ObjectContact
      40             :         {
      41             :         protected:
      42             :             // Hierarchy access methods
      43             :             virtual sal_uInt32 GetPaintObjectCount() const = 0;
      44             :             virtual ViewContact& GetPaintObjectViewContact(sal_uInt32 nIndex) const = 0;
      45             : 
      46             :         public:
      47             :             // basic constructor/destructor
      48             :             ObjectContactPainter();
      49             :             virtual ~ObjectContactPainter();
      50             :         };
      51             :     } // end of namespace contact
      52             : } // end of namespace sdr
      53             : 
      54             : 
      55             : 
      56             : namespace sdr
      57             : {
      58             :     namespace contact
      59             :     {
      60             :         // typedef for transferring SdrObject
      61             :         typedef ::std::vector< SdrObject* > SdrObjectVector;
      62             : 
      63             :         class SVX_DLLPUBLIC ObjectContactOfObjListPainter : public ObjectContactPainter
      64             :         {
      65             :         protected:
      66             :             // Target OutputDevice
      67             :             OutputDevice&                                   mrTargetOutputDevice;
      68             : 
      69             :             // Set StartPoint for next run, also given in constructor
      70             :             SdrObjectVector                                 maStartObjects;
      71             : 
      72             :             // the processed page which is the base e.g. for PageNumberFields
      73             :             const SdrPage*                                  mpProcessedPage;
      74             : 
      75             :             // Hierarchy access methods
      76             :             virtual sal_uInt32 GetPaintObjectCount() const SAL_OVERRIDE;
      77             :             virtual ViewContact& GetPaintObjectViewContact(sal_uInt32 nIndex) const SAL_OVERRIDE;
      78             : 
      79             :         public:
      80             :             // basic constructor/destructor
      81             :             ObjectContactOfObjListPainter(
      82             :                 OutputDevice& rTargetDevice,
      83             :                 const SdrObjectVector& rObjects,
      84             :                 const SdrPage* pProcessedPage);
      85             :             virtual ~ObjectContactOfObjListPainter();
      86             : 
      87             :             // Process the whole displaying
      88             :             virtual void ProcessDisplay(DisplayInfo& rDisplayInfo) SAL_OVERRIDE;
      89             : 
      90             :             // VirtualDevice? Default is false
      91             :             virtual bool isOutputToVirtualDevice() const SAL_OVERRIDE;
      92             : 
      93             :             // recording MetaFile? Default is false
      94             :             virtual bool isOutputToRecordingMetaFile() const SAL_OVERRIDE;
      95             : 
      96             :             // pdf export? Default is false
      97             :             virtual bool isOutputToPDFFile() const SAL_OVERRIDE;
      98             : 
      99             :             // access to OutputDevice. May return 0L like the default implementations do. Needs to be overloaded as needed.
     100             :             virtual OutputDevice* TryToGetOutputDevice() const SAL_OVERRIDE;
     101             :         };
     102             :     } // end of namespace contact
     103             : } // end of namespace sdr
     104             : 
     105             : 
     106             : 
     107             : namespace sdr
     108             : {
     109             :     namespace contact
     110             :     {
     111             :         class ObjectContactOfPagePainter : public ObjectContactPainter
     112             :         {
     113             :         protected:
     114             :             // the original ObjectContact this painter is working on
     115             :             ObjectContact&                                  mrOriginalObjectContact;
     116             : 
     117             :             // Set StartPoint for next run, also given in constructor
     118             :             SdrPageWeakRef                                  mxStartPage;
     119             : 
     120             :             // Hierarchy access methods
     121             :             virtual sal_uInt32 GetPaintObjectCount() const SAL_OVERRIDE;
     122             :             virtual ViewContact& GetPaintObjectViewContact(sal_uInt32 nIndex) const SAL_OVERRIDE;
     123             : 
     124             :         public:
     125             :             // basic constructor
     126             :             ObjectContactOfPagePainter(
     127             :                 const SdrPage* pPage,
     128             :                 ObjectContact& rOriginalObjectContact);
     129             :             virtual ~ObjectContactOfPagePainter();
     130             : 
     131             :             // set another page
     132             :             void SetStartPage(const SdrPage* pPage);
     133           0 :             const SdrPage* GetStartPage() const { return mxStartPage.get(); }
     134             : 
     135             :             // access to OutputDevice. May return 0L like the default implementations do. Needs to be overloaded as needed.
     136             :             virtual OutputDevice* TryToGetOutputDevice() const SAL_OVERRIDE;
     137             :         };
     138             :     } // end of namespace contact
     139             : } // end of namespace sdr
     140             : 
     141             : 
     142             : 
     143             : #endif // INCLUDED_SVX_SDR_CONTACT_OBJECTCONTACTOFOBJLISTPAINTER_HXX
     144             : 
     145             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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