LCOV - code coverage report
Current view: top level - include/svx/sdr/overlay - overlaybitmapex.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 5 0.0 %
Date: 2014-04-14 Functions: 0 5 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYBITMAPEX_HXX
      21             : #define INCLUDED_SVX_SDR_OVERLAY_OVERLAYBITMAPEX_HXX
      22             : 
      23             : #include <svx/sdr/overlay/overlayobject.hxx>
      24             : #include <vcl/bitmapex.hxx>
      25             : 
      26             : 
      27             : 
      28             : namespace sdr
      29             : {
      30             :     namespace overlay
      31             :     {
      32             :         class SVX_DLLPUBLIC OverlayBitmapEx : public OverlayObjectWithBasePosition
      33             :         {
      34             :         protected:
      35             :             // the Bitmap itself
      36             :             BitmapEx                                maBitmapEx;
      37             : 
      38             :             // position of the basePosition inside the Bitmap, in pixels
      39             :             sal_uInt16                              mnCenterX;
      40             :             sal_uInt16                              mnCenterY;
      41             : 
      42             :             // optional transparency, shear and rotation
      43             :             double                                  mfAlpha;
      44             :             double                                  mfShearX;
      45             :             double                                  mfRotation;
      46             : 
      47             :             virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence() SAL_OVERRIDE;
      48             : 
      49             :         public:
      50             :             OverlayBitmapEx(
      51             :                 const basegfx::B2DPoint& rBasePos,
      52             :                 const BitmapEx& rBitmapEx,
      53             :                 sal_uInt16 nCenX = 0,
      54             :                 sal_uInt16 nCenY = 0,
      55             :                 double fAlpha = 0.0,
      56             :                 double fShearX = 0.0,
      57             :                 double fRotation = 0.0);
      58             :             virtual ~OverlayBitmapEx();
      59             : 
      60           0 :             const BitmapEx& getBitmapEx() const { return maBitmapEx; }
      61             : 
      62           0 :             sal_uInt16 getCenterX() const { return mnCenterX; }
      63           0 :             sal_uInt16 getCenterY() const { return mnCenterY; }
      64             : 
      65             :             // get shearX and rotation
      66           0 :             double getShearX() const { return mfShearX; }
      67           0 :             double getRotation() const { return mfRotation; }
      68             :         };
      69             :     } // end of namespace overlay
      70             : } // end of namespace sdr
      71             : 
      72             : 
      73             : 
      74             : #endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYBITMAPEX_HXX
      75             : 
      76             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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