LCOV - code coverage report
Current view: top level - include/svx/sdr/primitive2d - sdrconnectorprimitive2d.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 3 0.0 %
Date: 2014-04-14 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SVX_SDR_PRIMITIVE2D_SDRCONNECTORPRIMITIVE2D_HXX
      21             : #define INCLUDED_SVX_SDR_PRIMITIVE2D_SDRCONNECTORPRIMITIVE2D_HXX
      22             : 
      23             : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      24             : #include <svx/sdr/attribute/sdrlineshadowtextattribute.hxx>
      25             : #include <basegfx/polygon/b2dpolygon.hxx>
      26             : 
      27             : 
      28             : // predefines
      29             : 
      30             : 
      31             : 
      32             : namespace drawinglayer
      33             : {
      34             :     namespace primitive2d
      35             :     {
      36           0 :         class SdrConnectorPrimitive2D : public BufferedDecompositionPrimitive2D
      37             :         {
      38             :         private:
      39             :             attribute::SdrLineShadowTextAttribute       maSdrLSTAttribute;
      40             :             ::basegfx::B2DPolygon                       maUnitPolygon;
      41             : 
      42             :         protected:
      43             :             // local decomposition.
      44             :             virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const SAL_OVERRIDE;
      45             : 
      46             :         public:
      47             :             SdrConnectorPrimitive2D(
      48             :                 const attribute::SdrLineShadowTextAttribute& rSdrLSTAttribute,
      49             :                 const ::basegfx::B2DPolygon& rUnitPolygon);
      50             : 
      51             :             // data access
      52           0 :             const attribute::SdrLineShadowTextAttribute& getSdrLSTAttribute() const { return maSdrLSTAttribute; }
      53           0 :             const ::basegfx::B2DPolygon& getUnitPolygon() const { return maUnitPolygon; }
      54             : 
      55             :             // compare operator
      56             :             virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
      57             : 
      58             :             // provide unique ID
      59             :             DeclPrimitive2DIDBlock()
      60             :         };
      61             :     } // end of namespace primitive2d
      62             : } // end of namespace drawinglayer
      63             : 
      64             : 
      65             : 
      66             : #endif // INCLUDED_SVX_SDR_PRIMITIVE2D_SDRCONNECTORPRIMITIVE2D_HXX
      67             : 
      68             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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