LCOV - code coverage report
Current view: top level - include/svx/sdr/primitive2d - sdrole2primitive2d.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 4 0.0 %
Date: 2014-04-14 Functions: 0 5 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SVX_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
      21             : #define INCLUDED_SVX_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
      22             : 
      23             : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      24             : #include <basegfx/matrix/b2dhommatrix.hxx>
      25             : #include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx>
      26             : 
      27             : 
      28             : // predefines
      29             : 
      30             : 
      31             : 
      32             : namespace drawinglayer
      33             : {
      34             :     namespace primitive2d
      35             :     {
      36           0 :         class SdrOle2Primitive2D : public BasePrimitive2D
      37             :         {
      38             :         private:
      39             :             Primitive2DSequence                         maOLEContent;
      40             :             basegfx::B2DHomMatrix                       maTransform;
      41             :             attribute::SdrLineFillShadowTextAttribute   maSdrLFSTAttribute;
      42             : 
      43             :         public:
      44             :             SdrOle2Primitive2D(
      45             :                 const Primitive2DSequence& rOLEContent,
      46             :                 const basegfx::B2DHomMatrix& rTransform,
      47             :                 const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute);
      48             : 
      49             :             // data access
      50           0 :             const Primitive2DSequence& getOLEContent() const { return maOLEContent; }
      51           0 :             const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
      52           0 :             const attribute::SdrLineFillShadowTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; }
      53             : 
      54             :             // compare operator
      55             :             virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
      56             : 
      57             :             // local decomposition.
      58             :             virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const SAL_OVERRIDE;
      59             : 
      60             :             // provide unique ID
      61             :             DeclPrimitive2DIDBlock()
      62             :         };
      63             :     } // end of namespace primitive2d
      64             : } // end of namespace drawinglayer
      65             : 
      66             : 
      67             : 
      68             : #endif // INCLUDED_SVX_SDR_PRIMITIVE2D_SDROLE2PRIMITIVE2D_HXX
      69             : 
      70             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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