LCOV - code coverage report
Current view: top level - include/svx/sdr/primitive2d - sdrpathprimitive2d.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 4 0.0 %
Date: 2014-04-14 Functions: 0 5 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SVX_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX
      21             : #define INCLUDED_SVX_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX
      22             : 
      23             : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
      24             : #include <basegfx/matrix/b2dhommatrix.hxx>
      25             : #include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx>
      26             : #include <basegfx/polygon/b2dpolypolygon.hxx>
      27             : 
      28             : 
      29             : // predefines
      30             : 
      31             : 
      32             : 
      33             : namespace drawinglayer
      34             : {
      35             :     namespace primitive2d
      36             :     {
      37           0 :         class SdrPathPrimitive2D : public BufferedDecompositionPrimitive2D
      38             :         {
      39             :         private:
      40             :             basegfx::B2DHomMatrix                       maTransform;
      41             :             attribute::SdrLineFillShadowTextAttribute   maSdrLFSTAttribute;
      42             :             basegfx::B2DPolyPolygon                     maUnitPolyPolygon;
      43             : 
      44             :         protected:
      45             :             // local decomposition.
      46             :             virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const SAL_OVERRIDE;
      47             : 
      48             :         public:
      49             :             SdrPathPrimitive2D(
      50             :                 const basegfx::B2DHomMatrix& rTransform,
      51             :                 const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
      52             :                 const basegfx::B2DPolyPolygon& rUnitPolyPolygon);
      53             : 
      54             :             // data access
      55           0 :             const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
      56           0 :             const attribute::SdrLineFillShadowTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; }
      57           0 :             const basegfx::B2DPolyPolygon& getUnitPolyPolygon() const { return maUnitPolyPolygon; }
      58             : 
      59             :             // compare operator
      60             :             virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
      61             : 
      62             :             // provide unique ID
      63             :             DeclPrimitive2DIDBlock()
      64             :         };
      65             :     } // end of namespace primitive2d
      66             : } // end of namespace drawinglayer
      67             : 
      68             : 
      69             : 
      70             : #endif // INCLUDED_SVX_SDR_PRIMITIVE2D_SDRPATHPRIMITIVE2D_HXX
      71             : 
      72             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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