LCOV - code coverage report
Current view: top level - include/svx - sdrpaintwindow.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 10 0.0 %
Date: 2014-04-14 Functions: 0 10 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #ifndef INCLUDED_SVX_SDRPAINTWINDOW_HXX
      21             : #define INCLUDED_SVX_SDRPAINTWINDOW_HXX
      22             : 
      23             : #include <rtl/ref.hxx>
      24             : #include <vcl/virdev.hxx>
      25             : #include <svx/svxdllapi.h>
      26             : 
      27             : 
      28             : // predeclarations
      29             : class SdrPaintView;
      30             : 
      31             : namespace sdr
      32             : {
      33             :     namespace overlay
      34             :     {
      35             :         class OverlayManager;
      36             :     } // end of namespace overlay
      37             : } // end of namespace sdr
      38             : 
      39             : #ifdef _MSC_VER // broken msvc template instantiation
      40             : #include <svx/sdr/overlay/overlaymanager.hxx>
      41             : #endif
      42             : 
      43             : 
      44             : /// paint the transparent children of rWin that overlap rPixelRect
      45             : /// (for example, transparent form controls like check boxes)
      46             : void SVX_DLLPUBLIC
      47             : PaintTransparentChildren(Window & rWindow, Rectangle const& rPixelRect);
      48             : 
      49             : 
      50             : class SdrPreRenderDevice
      51             : {
      52             :     // The original OutputDevice
      53             :     OutputDevice&                                       mrOutputDevice;
      54             : 
      55             :     // The VirtualDevice for PreRendering
      56             :     VirtualDevice                                       maPreRenderDevice;
      57             : 
      58             : public:
      59             :     explicit SdrPreRenderDevice(OutputDevice& rOriginal);
      60             :     ~SdrPreRenderDevice();
      61             : 
      62             :     void PreparePreRenderDevice();
      63             :     void OutputPreRenderDevice(const Region& rExpandedRegion);
      64             : 
      65             :     OutputDevice& GetOriginalOutputDevice() const { return mrOutputDevice; }
      66           0 :     OutputDevice& GetPreRenderDevice() { return maPreRenderDevice; }
      67             : };
      68             : 
      69             : 
      70             : 
      71             : class SVX_DLLPUBLIC SdrPaintWindow
      72             : {
      73             : private:
      74             :     // the OutputDevice this window represents
      75             :     OutputDevice&                                       mrOutputDevice;
      76             : 
      77             :     // the SdrPaintView this window belongs to
      78             :     SdrPaintView&                                       mrPaintView;
      79             : 
      80             :     // the new OverlayManager for the new OverlayObjects. Test add here, will
      81             :     // replace the IAOManager as soon as it works.
      82             :     rtl::Reference< ::sdr::overlay::OverlayManager >    mxOverlayManager;
      83             : 
      84             :     // The PreRenderDevice for PreRendering
      85             :     SdrPreRenderDevice*                                 mpPreRenderDevice;
      86             : 
      87             :     // The RedrawRegion used for rendering
      88             :     Region                                              maRedrawRegion;
      89             : 
      90             :     // bitfield
      91             :     // #i72889# flag if this is only a temporary target for repaint, default is false
      92             :     bool                                                mbTemporaryTarget : 1;
      93             : 
      94             :     /** Remember whether the mxOverlayManager supports buffering.  Using
      95             :         this flags expensive dynamic_casts on mxOverlayManager in order to
      96             :         detect this.
      97             :     */
      98             :     bool mbUseBuffer;
      99             : 
     100             :     // helpers
     101             :     void impCreateOverlayManager();
     102             : 
     103             : public:
     104             :     SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut);
     105             :     ~SdrPaintWindow();
     106             : 
     107             :     // data read accesses
     108           0 :     SdrPaintView& GetPaintView() const { return mrPaintView; }
     109           0 :     OutputDevice& GetOutputDevice() const { return mrOutputDevice; }
     110             : 
     111             :     // OVERLAYMANAGER
     112             :     rtl::Reference< ::sdr::overlay::OverlayManager > GetOverlayManager() const;
     113             : 
     114             :     // #i73602# add flag if buffer shall be used
     115             :     void DrawOverlay(const Region& rRegion);
     116             : 
     117             :     // calculate visible area and return
     118             :     Rectangle GetVisibleArea() const;
     119             : 
     120             :     // Is OutDev a printer?
     121           0 :     bool OutputToPrinter() const { return (OUTDEV_PRINTER == mrOutputDevice.GetOutDevType()); }
     122             : 
     123             :     // Is OutDev a window?
     124           0 :     bool OutputToWindow() const { return (OUTDEV_WINDOW == mrOutputDevice.GetOutDevType()); }
     125             : 
     126             :     // Is OutDev a VirtualDevice?
     127           0 :     bool OutputToVirtualDevice() const { return (OUTDEV_VIRDEV == mrOutputDevice.GetOutDevType()); }
     128             : 
     129             :     // Is OutDev a recording MetaFile?
     130             :     bool OutputToRecordingMetaFile() const;
     131             : 
     132             :     // prepare PreRendering (evtl.)
     133             :     void PreparePreRenderDevice();
     134             :     void DestroyPreRenderDevice();
     135             :     void OutputPreRenderDevice(const Region& rExpandedRegion);
     136           0 :     SdrPreRenderDevice* GetPreRenderDevice() const { return mpPreRenderDevice; }
     137             : 
     138             :     // RedrawRegion
     139             :     const Region& GetRedrawRegion() const;
     140             :     void SetRedrawRegion(const Region& rNew);
     141             : 
     142             :     // #i72889# read/write access to TempoparyTarget
     143           0 :     bool getTemporaryTarget() const { return (bool)mbTemporaryTarget; }
     144           0 :     void setTemporaryTarget(bool bNew) { mbTemporaryTarget = bNew; }
     145             : 
     146             :     // #i72889# get target output device, take into account output buffering
     147           0 :     OutputDevice& GetTargetOutputDevice() { if(mpPreRenderDevice) return mpPreRenderDevice->GetPreRenderDevice(); else return mrOutputDevice; }
     148             : };
     149             : 
     150             : // typedefs for a list of SdrPaintWindows
     151             : typedef ::std::vector< SdrPaintWindow* > SdrPaintWindowVector;
     152             : 
     153             : 
     154             : 
     155             : #endif // INCLUDED_SVX_SDRPAINTWINDOW_HXX
     156             : 
     157             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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