LCOV - code coverage report
Current view: top level - include/tools - color.hxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 4 49 8.2 %
Date: 2014-04-14 Functions: 3 22 13.6 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : #ifndef INCLUDED_TOOLS_COLOR_HXX
      20             : #define INCLUDED_TOOLS_COLOR_HXX
      21             : 
      22             : #include <tools/toolsdllapi.h>
      23             : 
      24             : class SvStream;
      25             : class ResId;
      26             : 
      27             : #include <basegfx/color/bcolor.hxx>
      28             : 
      29             : // Color types
      30             : typedef sal_uInt32 ColorData;
      31             : #define RGB_COLORDATA( r,g,b )      ((ColorData)(((sal_uInt32)((sal_uInt8)(b))))|(((sal_uInt32)((sal_uInt8)(g)))<<8)|(((sal_uInt32)((sal_uInt8)(r)))<<16))
      32             : #define TRGB_COLORDATA( t,r,g,b )   ((ColorData)(((sal_uInt32)((sal_uInt8)(b))))|(((sal_uInt32)((sal_uInt8)(g)))<<8)|(((sal_uInt32)((sal_uInt8)(r)))<<16)|(((sal_uInt32)((sal_uInt8)(t)))<<24))
      33             : #define COLORDATA_RED( n )          ((sal_uInt8)((n)>>16))
      34             : #define COLORDATA_GREEN( n )        ((sal_uInt8)(((sal_uInt16)(n)) >> 8))
      35             : #define COLORDATA_BLUE( n )         ((sal_uInt8)(n))
      36             : #define COLORDATA_TRANSPARENCY( n ) ((sal_uInt8)((n)>>24))
      37             : #define COLORDATA_RGB( n )          ((ColorData)((n) & 0x00FFFFFF))
      38             : 
      39             : #define COL_BLACK                   RGB_COLORDATA( 0x00, 0x00, 0x00 )
      40             : #define COL_BLUE                    RGB_COLORDATA( 0x00, 0x00, 0x80 )
      41             : #define COL_GREEN                   RGB_COLORDATA( 0x00, 0x80, 0x00 )
      42             : #define COL_CYAN                    RGB_COLORDATA( 0x00, 0x80, 0x80 )
      43             : #define COL_RED                     RGB_COLORDATA( 0x80, 0x00, 0x00 )
      44             : #define COL_MAGENTA                 RGB_COLORDATA( 0x80, 0x00, 0x80 )
      45             : #define COL_BROWN                   RGB_COLORDATA( 0x80, 0x80, 0x00 )
      46             : #define COL_GRAY                    RGB_COLORDATA( 0x80, 0x80, 0x80 )
      47             : #define COL_LIGHTGRAY               RGB_COLORDATA( 0xC0, 0xC0, 0xC0 )
      48             : #define COL_LIGHTBLUE               RGB_COLORDATA( 0x00, 0x00, 0xFF )
      49             : #define COL_LIGHTGREEN              RGB_COLORDATA( 0x00, 0xFF, 0x00 )
      50             : #define COL_LIGHTCYAN               RGB_COLORDATA( 0x00, 0xFF, 0xFF )
      51             : #define COL_LIGHTRED                RGB_COLORDATA( 0xFF, 0x00, 0x00 )
      52             : #define COL_LIGHTMAGENTA            RGB_COLORDATA( 0xFF, 0x00, 0xFF )
      53             : #define COL_LIGHTGRAYBLUE           RGB_COLORDATA( 0xE0, 0xE0, 0xFF )
      54             : #define COL_YELLOW                  RGB_COLORDATA( 0xFF, 0xFF, 0x00 )
      55             : #define COL_WHITE                   RGB_COLORDATA( 0xFF, 0xFF, 0xFF )
      56             : #define COL_TRANSPARENT             TRGB_COLORDATA( 0xFF, 0xFF, 0xFF, 0xFF )
      57             : #define COL_AUTO                    (ColorData)0xFFFFFFFF
      58             : #define COL_AUTHOR1_DARK            RGB_COLORDATA(198, 146, 0)
      59             : #define COL_AUTHOR1_NORMAL          RGB_COLORDATA(255, 255, 158)
      60             : #define COL_AUTHOR1_LIGHT           RGB_COLORDATA(255, 255, 195)
      61             : #define COL_AUTHOR2_DARK            RGB_COLORDATA(6,  70, 162)
      62             : #define COL_AUTHOR2_NORMAL          RGB_COLORDATA(216, 232, 255)
      63             : #define COL_AUTHOR2_LIGHT           RGB_COLORDATA(233, 242, 255)
      64             : #define COL_AUTHOR3_DARK            RGB_COLORDATA(87, 157,  28)
      65             : #define COL_AUTHOR3_NORMAL          RGB_COLORDATA(218, 248, 193)
      66             : #define COL_AUTHOR3_LIGHT           RGB_COLORDATA(226, 250, 207)
      67             : #define COL_AUTHOR4_DARK            RGB_COLORDATA(105,  43, 157)
      68             : #define COL_AUTHOR4_NORMAL          RGB_COLORDATA(228, 210, 245)
      69             : #define COL_AUTHOR4_LIGHT           RGB_COLORDATA(239, 228, 248)
      70             : #define COL_AUTHOR5_DARK            RGB_COLORDATA(197,   0,  11)
      71             : #define COL_AUTHOR5_NORMAL          RGB_COLORDATA(254, 205, 208)
      72             : #define COL_AUTHOR5_LIGHT           RGB_COLORDATA(255, 227, 229)
      73             : #define COL_AUTHOR6_DARK            RGB_COLORDATA(0, 128, 128)
      74             : #define COL_AUTHOR6_NORMAL          RGB_COLORDATA(210, 246, 246)
      75             : #define COL_AUTHOR6_LIGHT           RGB_COLORDATA(230, 250, 250)
      76             : #define COL_AUTHOR7_DARK            RGB_COLORDATA(140, 132,  0)
      77             : #define COL_AUTHOR7_NORMAL          RGB_COLORDATA(237, 252, 163)
      78             : #define COL_AUTHOR7_LIGHT           RGB_COLORDATA(242, 254, 181)
      79             : #define COL_AUTHOR8_DARK            RGB_COLORDATA(53,  85, 107)
      80             : #define COL_AUTHOR8_NORMAL          RGB_COLORDATA(211, 222, 232)
      81             : #define COL_AUTHOR8_LIGHT           RGB_COLORDATA(226, 234, 241)
      82             : #define COL_AUTHOR9_DARK            RGB_COLORDATA(209, 118,   0)
      83             : #define COL_AUTHOR9_NORMAL          RGB_COLORDATA(255, 226, 185)
      84             : #define COL_AUTHOR9_LIGHT           RGB_COLORDATA(255, 231, 199)
      85             : 
      86             : #define COLOR_CHANNEL_MERGE( _def_cDst, _def_cSrc, _def_cSrcTrans ) \
      87             :     ((sal_uInt8)((((long)(_def_cDst)-(_def_cSrc))*(_def_cSrcTrans)+(((_def_cSrc)<<8L)|(_def_cDst)))>>8L))
      88             : 
      89             : // Color
      90             : 
      91             : class TOOLS_DLLPUBLIC SAL_WARN_UNUSED Color
      92             : {
      93             : protected:
      94             :     ColorData           mnColor;
      95             : 
      96             : public:
      97           1 :                         Color() { mnColor = COL_BLACK; }
      98           2 :                         Color( ColorData nColor ) { mnColor = nColor; }
      99           1 :                         Color( sal_uInt8 nRed, sal_uInt8 nGreen, sal_uInt8 nBlue )
     100           1 :                             { mnColor = RGB_COLORDATA( nRed, nGreen, nBlue ); }
     101           0 :                         Color( sal_uInt8 nTransparency, sal_uInt8 nRed, sal_uInt8 nGreen, sal_uInt8 nBlue )
     102           0 :                             { mnColor = TRGB_COLORDATA( nTransparency, nRed, nGreen, nBlue ); }
     103             :                         // This ctor is defined in svtools, not tools!
     104             :                         Color( const ResId& rResId );
     105             : 
     106             :                         // constructor to create a tools-Color from ::basegfx::BColor
     107           0 :                         explicit Color(const ::basegfx::BColor& rBColor)
     108             :                         {
     109           0 :                             mnColor = RGB_COLORDATA(
     110             :                                 sal_uInt8((rBColor.getRed() * 255.0) + 0.5),
     111             :                                 sal_uInt8((rBColor.getGreen() * 255.0) + 0.5),
     112           0 :                                 sal_uInt8((rBColor.getBlue() * 255.0) + 0.5));
     113           0 :                         }
     114             : 
     115             :     void                SetRed( sal_uInt8 nRed );
     116           0 :     sal_uInt8           GetRed() const { return COLORDATA_RED( mnColor ); }
     117             :     void                SetGreen( sal_uInt8 nGreen );
     118           0 :     sal_uInt8           GetGreen() const { return COLORDATA_GREEN( mnColor ); }
     119             :     void                SetBlue( sal_uInt8 nBlue );
     120           0 :     sal_uInt8           GetBlue() const { return COLORDATA_BLUE( mnColor ); }
     121             :     void                SetTransparency( sal_uInt8 nTransparency );
     122           0 :     sal_uInt8           GetTransparency() const { return COLORDATA_TRANSPARENCY( mnColor ); }
     123             : 
     124           0 :     void                SetColor( ColorData nColor ) { mnColor = nColor; }
     125           0 :     ColorData           GetColor() const { return mnColor; }
     126           0 :     ColorData           GetRGBColor() const { return COLORDATA_RGB( mnColor ); }
     127             : 
     128             :     sal_uInt8           GetColorError( const Color& rCompareColor ) const;
     129             : 
     130             :     sal_uInt8           GetLuminance() const;
     131             :     void                IncreaseLuminance( sal_uInt8 cLumInc );
     132             :     void                DecreaseLuminance( sal_uInt8 cLumDec );
     133             : 
     134             :     void                DecreaseContrast( sal_uInt8 cContDec );
     135             : 
     136             :     void                Invert();
     137             : 
     138             :     void                Merge( const Color& rMergeColor, sal_uInt8 cTransparency );
     139             : 
     140             :     bool                IsRGBEqual( const Color& rColor ) const;
     141             : 
     142             :     // comparison with luminance thresholds
     143             :     bool                IsDark()    const;
     144             :     bool                IsBright()  const;
     145             : 
     146             :     // color space conversion tools
     147             :     // the range for h/s/b is:
     148             :     // Hue: 0-360 degree
     149             :     // Saturation: 0-100 %
     150             :     // Brightness: 0-100 %
     151             :     static ColorData    HSBtoRGB( sal_uInt16 nHue, sal_uInt16 nSat, sal_uInt16 nBri );
     152             :     void                RGBtoHSB( sal_uInt16& nHue, sal_uInt16& nSat, sal_uInt16& nBri ) const;
     153             : 
     154           0 :     bool                operator==( const Color& rColor ) const
     155           0 :                             { return (mnColor == rColor.mnColor); }
     156           0 :     bool                operator!=( const Color& rColor ) const
     157           0 :                             { return !(Color::operator==( rColor )); }
     158             : 
     159             :     SvStream&           Read( SvStream& rIStm, bool bNewFormat = true );
     160             :     SvStream&           Write( SvStream& rOStm, bool bNewFormat = true );
     161             : 
     162             :     TOOLS_DLLPUBLIC friend SvStream&    ReadColor( SvStream& rIStream, Color& rColor );
     163             :     TOOLS_DLLPUBLIC friend SvStream&    WriteColor( SvStream& rOStream, const Color& rColor );
     164             : 
     165             :     // get ::basegfx::BColor from this color
     166           0 :     ::basegfx::BColor getBColor() const { return ::basegfx::BColor(GetRed() / 255.0, GetGreen() / 255.0, GetBlue() / 255.0); }
     167             : };
     168             : 
     169           0 : inline void Color::SetRed( sal_uInt8 nRed )
     170             : {
     171           0 :     mnColor &= 0xFF00FFFF;
     172           0 :     mnColor |= ((sal_uInt32)nRed)<<16;
     173           0 : }
     174             : 
     175           0 : inline void Color::SetGreen( sal_uInt8 nGreen )
     176             : {
     177           0 :     mnColor &= 0xFFFF00FF;
     178           0 :     mnColor |= ((sal_uInt16)nGreen)<<8;
     179           0 : }
     180             : 
     181           0 : inline void Color::SetBlue( sal_uInt8 nBlue )
     182             : {
     183           0 :     mnColor &= 0xFFFFFF00;
     184           0 :     mnColor |= nBlue;
     185           0 : }
     186             : 
     187           0 : inline void Color::SetTransparency( sal_uInt8 nTransparency )
     188             : {
     189           0 :     mnColor &= 0x00FFFFFF;
     190           0 :     mnColor |= ((sal_uInt32)nTransparency)<<24;
     191           0 : }
     192             : 
     193           0 : inline bool Color::IsRGBEqual( const Color& rColor ) const
     194             : {
     195           0 :     return (COLORDATA_RGB( mnColor ) == COLORDATA_RGB( rColor.mnColor ));
     196             : }
     197             : 
     198           0 : inline sal_uInt8 Color::GetLuminance() const
     199             : {
     200           0 :     return( (sal_uInt8) ( ( COLORDATA_BLUE( mnColor ) * 29UL +
     201           0 :                         COLORDATA_GREEN( mnColor ) * 151UL +
     202           0 :                         COLORDATA_RED( mnColor ) * 76UL ) >> 8UL ) );
     203             : }
     204             : 
     205           0 : inline void Color::Merge( const Color& rMergeColor, sal_uInt8 cTransparency )
     206             : {
     207           0 :     SetRed( COLOR_CHANNEL_MERGE( COLORDATA_RED( mnColor ), COLORDATA_RED( rMergeColor.mnColor ), cTransparency ) );
     208           0 :     SetGreen( COLOR_CHANNEL_MERGE( COLORDATA_GREEN( mnColor ), COLORDATA_GREEN( rMergeColor.mnColor ), cTransparency ) );
     209           0 :     SetBlue( COLOR_CHANNEL_MERGE( COLORDATA_BLUE( mnColor ), COLORDATA_BLUE( rMergeColor.mnColor ), cTransparency ) );
     210           0 : }
     211             : 
     212             : #endif
     213             : 
     214             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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