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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 :
21 : #include <canvas/debug.hxx>
22 : #include <basegfx/numeric/ftools.hxx>
23 : #include <basegfx/matrix/b2dhommatrix.hxx>
24 : #include <basegfx/point/b2dpoint.hxx>
25 : #include <basegfx/matrix/b2dhommatrixtools.hxx>
26 : #include "transitiontools.hxx"
27 : #include "figurewipe.hxx"
28 :
29 :
30 : namespace slideshow {
31 : namespace internal {
32 :
33 0 : ::basegfx::B2DPolyPolygon FigureWipe::operator () ( double t )
34 : {
35 0 : ::basegfx::B2DPolyPolygon res(m_figure);
36 0 : res.transform(basegfx::tools::createScaleTranslateB2DHomMatrix(t, t, 0.5, 0.5));
37 0 : return res;
38 : }
39 :
40 0 : FigureWipe * FigureWipe::createTriangleWipe()
41 : {
42 0 : const double s60 = sin( basegfx::deg2rad(60.0) );
43 0 : const double s30 = sin( basegfx::deg2rad(30.0) );
44 0 : ::basegfx::B2DPolygon figure;
45 0 : figure.append( ::basegfx::B2DPoint( 0.5 + s30, 0.5 ) );
46 0 : figure.append( ::basegfx::B2DPoint( 0.0, -0.5 - s60 ) );
47 0 : figure.append( ::basegfx::B2DPoint( -0.5 - s30, 0.5 ) );
48 0 : figure.setClosed(true);
49 0 : return new FigureWipe(figure);
50 : }
51 :
52 0 : FigureWipe * FigureWipe::createArrowHeadWipe()
53 : {
54 0 : const double s60 = sin( basegfx::deg2rad(60.0) );
55 0 : const double s30 = sin( basegfx::deg2rad(30.0) );
56 0 : const double off = s30;
57 0 : ::basegfx::B2DPolygon figure;
58 0 : figure.append( ::basegfx::B2DPoint( 0.5 + s30 + off, 0.5 + off ) );
59 0 : figure.append( ::basegfx::B2DPoint( 0.0, -0.5 - s60 ) );
60 0 : figure.append( ::basegfx::B2DPoint( -0.5 - s30 - off, 0.5 + off ) );
61 0 : figure.append( ::basegfx::B2DPoint( 0.0, 0.5 ) );
62 0 : figure.setClosed(true);
63 0 : return new FigureWipe(figure);
64 : }
65 :
66 0 : FigureWipe * FigureWipe::createPentagonWipe()
67 : {
68 0 : const double s = sin( basegfx::deg2rad(18.0) );
69 0 : const double c = cos( basegfx::deg2rad(18.0) );
70 0 : ::basegfx::B2DPolygon figure;
71 0 : figure.append( ::basegfx::B2DPoint( 0.5, 0.5 ) );
72 0 : figure.append( ::basegfx::B2DPoint( 0.5 + s, 0.5 - c ) );
73 0 : figure.append( ::basegfx::B2DPoint( 0.0, 0.5 - c - sin(basegfx::deg2rad(36.0)) ) );
74 0 : figure.append( ::basegfx::B2DPoint( -0.5 - s, 0.5 - c ) );
75 0 : figure.append( ::basegfx::B2DPoint( -0.5, 0.5 ) );
76 0 : figure.setClosed(true);
77 0 : return new FigureWipe(figure);
78 : }
79 :
80 0 : FigureWipe * FigureWipe::createHexagonWipe()
81 : {
82 0 : const double s = sin( basegfx::deg2rad(30.0) );
83 0 : const double c = cos( basegfx::deg2rad(30.0) );
84 0 : ::basegfx::B2DPolygon figure;
85 0 : figure.append( ::basegfx::B2DPoint( 0.5, c ) );
86 0 : figure.append( ::basegfx::B2DPoint( 0.5 + s, 0.0 ) );
87 0 : figure.append( ::basegfx::B2DPoint( 0.5, -c ) );
88 0 : figure.append( ::basegfx::B2DPoint( -0.5, -c ) );
89 0 : figure.append( ::basegfx::B2DPoint( -0.5 - s, 0.0 ) );
90 0 : figure.append( ::basegfx::B2DPoint( -0.5, c ) );
91 0 : figure.setClosed(true);
92 0 : return new FigureWipe(figure);
93 : }
94 :
95 0 : FigureWipe * FigureWipe::createStarWipe( sal_Int32 nPoints )
96 : {
97 0 : const double v = (M_PI / nPoints);
98 0 : const ::basegfx::B2DPoint p_( 0.0, -M_SQRT2 );
99 0 : ::basegfx::B2DPolygon figure;
100 0 : for ( sal_Int32 pos = 0; pos < nPoints; ++pos ) {
101 0 : const double w = (pos * 2.0 * M_PI / nPoints);
102 0 : ::basegfx::B2DHomMatrix aTransform;
103 0 : ::basegfx::B2DPoint p(p_);
104 0 : aTransform.rotate( -w );
105 0 : p *= aTransform;
106 0 : figure.append(p);
107 0 : p = p_;
108 0 : aTransform.identity();
109 0 : aTransform.scale( 0.5, 0.5 );
110 0 : aTransform.rotate( -w - v );
111 0 : p *= aTransform;
112 0 : figure.append(p);
113 0 : }
114 0 : figure.setClosed(true);
115 0 : return new FigureWipe(figure);
116 : }
117 :
118 : }
119 : }
120 :
121 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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