LCOV - code coverage report
Current view: top level - starmath/source - symbol.cxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 140 0.0 %
Date: 2014-04-14 Functions: 0 21 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <osl/mutex.hxx>
      21             : #include <ucbhelper/content.hxx>
      22             : #include <vcl/msgbox.hxx>
      23             : 
      24             : #include <sfx2/dispatch.hxx>
      25             : #include <sfx2/docfile.hxx>
      26             : 
      27             : #include <map>
      28             : #include <vector>
      29             : #include <iterator>
      30             : 
      31             : #include "symbol.hxx"
      32             : #include "view.hxx"
      33             : #include "utility.hxx"
      34             : #include "dialog.hxx"
      35             : #include "config.hxx"
      36             : #include "cfgitem.hxx"
      37             : #include "smmod.hxx"
      38             : #include "starmath.hrc"
      39             : 
      40             : 
      41             : using namespace ::com::sun::star;
      42             : using namespace ::com::sun::star::ucb;
      43             : using namespace ::com::sun::star::uno;
      44             : using namespace ::rtl;
      45             : 
      46             : 
      47             : /**************************************************************************/
      48             : 
      49           0 : SmSym::SmSym() :
      50             :     m_aName(OUString("unknown")),
      51             :     m_aSetName(OUString("unknown")),
      52             :     m_cChar('\0'),
      53             :     m_bPredefined(false),
      54           0 :     m_bDocSymbol(false)
      55             : {
      56           0 :     m_aExportName = m_aName;
      57           0 :     m_aFace.SetTransparent(true);
      58           0 :     m_aFace.SetAlign(ALIGN_BASELINE);
      59           0 : }
      60             : 
      61             : 
      62           0 : SmSym::SmSym(const SmSym& rSymbol)
      63             : {
      64           0 :     *this = rSymbol;
      65           0 : }
      66             : 
      67             : 
      68           0 : SmSym::SmSym(const OUString& rName, const Font& rFont, sal_UCS4 cChar,
      69           0 :              const OUString& rSet, bool bIsPredefined)
      70             : {
      71           0 :     m_aName     = m_aExportName   = rName;
      72             : 
      73           0 :     m_aFace     = rFont;
      74           0 :     m_aFace.SetTransparent(true);
      75           0 :     m_aFace.SetAlign(ALIGN_BASELINE);
      76             : 
      77           0 :     m_cChar         = cChar;
      78           0 :     m_aSetName      = rSet;
      79           0 :     m_bPredefined   = bIsPredefined;
      80           0 :     m_bDocSymbol    = false;
      81           0 : }
      82             : 
      83             : 
      84           0 : SmSym& SmSym::operator = (const SmSym& rSymbol)
      85             : {
      86           0 :     m_aName         = rSymbol.m_aName;
      87           0 :     m_aExportName   = rSymbol.m_aExportName;
      88           0 :     m_cChar         = rSymbol.m_cChar;
      89           0 :     m_aFace         = rSymbol.m_aFace;
      90           0 :     m_aSetName      = rSymbol.m_aSetName;
      91           0 :     m_bPredefined   = rSymbol.m_bPredefined;
      92           0 :     m_bDocSymbol    = rSymbol.m_bDocSymbol;
      93             : 
      94           0 :     SmSymbolManager * pSymSetManager = &SM_MOD()->GetSymbolManager();
      95           0 :     if (pSymSetManager)
      96           0 :         pSymSetManager->SetModified(true);
      97             : 
      98           0 :     return *this;
      99             : }
     100             : 
     101             : 
     102           0 : bool SmSym::IsEqualInUI( const SmSym& rSymbol ) const
     103             : {
     104           0 :     return  m_aName == rSymbol.m_aName &&
     105           0 :             m_aFace == rSymbol.m_aFace &&
     106           0 :             m_cChar == rSymbol.m_cChar;
     107             : }
     108             : 
     109             : /**************************************************************************/
     110             : 
     111           0 : void SmSymbolManager::SFX_NOTIFY(SfxBroadcaster& /*rBC*/, const TypeId& rBCType,
     112             :                               const SfxHint& /*rHint*/, const TypeId& rHintType)
     113             : {
     114           0 : }
     115             : 
     116             : 
     117           0 : SmSymbolManager::SmSymbolManager()
     118             : {
     119           0 :     m_bModified     = false;
     120           0 : }
     121             : 
     122             : 
     123           0 : SmSymbolManager::SmSymbolManager(const SmSymbolManager& rSymbolSetManager) :
     124           0 :     SfxListener()
     125             : {
     126           0 :     m_aSymbols      = rSymbolSetManager.m_aSymbols;
     127           0 :     m_bModified     = true;
     128           0 : }
     129             : 
     130             : 
     131           0 : SmSymbolManager::~SmSymbolManager()
     132             : {
     133           0 : }
     134             : 
     135             : 
     136           0 : SmSymbolManager& SmSymbolManager::operator = (const SmSymbolManager& rSymbolSetManager)
     137             : {
     138           0 :     m_aSymbols      = rSymbolSetManager.m_aSymbols;
     139           0 :     m_bModified     = true;
     140           0 :     return *this;
     141             : }
     142             : 
     143             : 
     144           0 : SmSym *SmSymbolManager::GetSymbolByName(const OUString& rSymbolName)
     145             : {
     146           0 :     SmSym *pRes = NULL;
     147           0 :     SymbolMap_t::iterator aIt( m_aSymbols.find( rSymbolName ) );
     148           0 :     if (aIt != m_aSymbols.end())
     149           0 :         pRes = &aIt->second;
     150           0 :     return pRes;
     151             : }
     152             : 
     153             : 
     154           0 : const SymbolPtrVec_t SmSymbolManager::GetSymbols() const
     155             : {
     156           0 :     SymbolPtrVec_t aRes;
     157           0 :     SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
     158           0 :     for ( ; aIt != m_aSymbols.end(); ++aIt)
     159           0 :         aRes.push_back( &aIt->second );
     160             : //    OSL_ENSURE( sSymbols.size() == m_aSymbols.size(), "number of symbols mismatch " );
     161           0 :     return aRes;
     162             : }
     163             : 
     164             : 
     165           0 : bool SmSymbolManager::AddOrReplaceSymbol( const SmSym &rSymbol, bool bForceChange )
     166             : {
     167           0 :     bool bAdded = false;
     168             : 
     169           0 :     const OUString aSymbolName( rSymbol.GetName() );
     170           0 :     if (aSymbolName.getLength() > 0 && rSymbol.GetSymbolSetName().getLength() > 0)
     171             :     {
     172           0 :         const SmSym *pFound = GetSymbolByName( aSymbolName );
     173           0 :         const bool bSymbolConflict = pFound && !pFound->IsEqualInUI( rSymbol );
     174             : 
     175             :         // avoid having the same symbol name twice but with different symbols in use
     176           0 :         if (!pFound || bForceChange)
     177             :         {
     178           0 :             m_aSymbols[ aSymbolName ] = rSymbol;
     179           0 :             bAdded = true;
     180             :         }
     181           0 :         else if (pFound && !bForceChange && bSymbolConflict)
     182             :         {
     183             :             // TODO: to solve this a document owned symbol manager would be required ...
     184             :                 SAL_WARN("starmath", "symbol conflict, different symbol with same name found!");
     185             :             // symbols in all formulas. A copy of the global one would be needed here
     186             :             // and then the new symbol has to be forcefully applied. This would keep
     187             :             // the current formula intact but will leave the set of symbols in the
     188             :             // global symbol manager somewhat to chance.
     189             :         }
     190             : 
     191             :     OSL_ENSURE( bAdded, "failed to add symbol" );
     192           0 :         if (bAdded)
     193           0 :             m_bModified = true;
     194             :         OSL_ENSURE( bAdded || (pFound && !bSymbolConflict), "AddOrReplaceSymbol: unresolved symbol conflict" );
     195             :     }
     196             : 
     197           0 :     return bAdded;
     198             : }
     199             : 
     200             : 
     201           0 : void SmSymbolManager::RemoveSymbol( const OUString & rSymbolName )
     202             : {
     203           0 :     if (rSymbolName.getLength() > 0)
     204             :     {
     205           0 :         size_t nOldSize = m_aSymbols.size();
     206           0 :         m_aSymbols.erase( rSymbolName );
     207           0 :         m_bModified = nOldSize != m_aSymbols.size();
     208             :     }
     209           0 : }
     210             : 
     211             : 
     212           0 : std::set< OUString > SmSymbolManager::GetSymbolSetNames() const
     213             : {
     214           0 :     std::set< OUString >  aRes;
     215           0 :     SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
     216           0 :     for ( ; aIt != m_aSymbols.end(); ++aIt )
     217           0 :         aRes.insert( aIt->second.GetSymbolSetName() );
     218           0 :     return aRes;
     219             : }
     220             : 
     221             : 
     222           0 : const SymbolPtrVec_t SmSymbolManager::GetSymbolSet( const OUString& rSymbolSetName )
     223             : {
     224           0 :     SymbolPtrVec_t aRes;
     225           0 :     if (rSymbolSetName.getLength() > 0)
     226             :     {
     227           0 :         SymbolMap_t::const_iterator aIt( m_aSymbols.begin() );
     228           0 :         for ( ; aIt != m_aSymbols.end(); ++aIt )
     229             :         {
     230           0 :             if (aIt->second.GetSymbolSetName() == rSymbolSetName)
     231           0 :                 aRes.push_back( &aIt->second );
     232             :         }
     233             :     }
     234           0 :     return aRes;
     235             : }
     236             : 
     237             : 
     238           0 : void SmSymbolManager::Load()
     239             : {
     240           0 :     std::vector< SmSym > aSymbols;
     241           0 :     SmMathConfig &rCfg = *SM_MOD()->GetConfig();
     242           0 :     rCfg.GetSymbols( aSymbols );
     243           0 :     size_t nSymbolCount = aSymbols.size();
     244             : 
     245           0 :     m_aSymbols.clear();
     246           0 :     for (size_t i = 0;  i < nSymbolCount;  ++i)
     247             :     {
     248           0 :         const SmSym &rSym = aSymbols[i];
     249             :         OSL_ENSURE( rSym.GetName().getLength() > 0, "symbol without name!" );
     250           0 :         if (rSym.GetName().getLength() > 0)
     251           0 :             AddOrReplaceSymbol( rSym );
     252             :     }
     253           0 :     m_bModified = true;
     254             : 
     255           0 :     if (0 == nSymbolCount)
     256             :     {
     257             :         SAL_WARN("starmath", "no symbol set found");
     258           0 :         m_bModified = false;
     259             :     }
     260             : 
     261             :     // now add a %i... symbol to the 'iGreek' set for every symbol found in the 'Greek' set.
     262           0 :     SmLocalizedSymbolData   aLocalizedData;
     263           0 :     const OUString aGreekSymbolSetName(aLocalizedData.GetUiSymbolSetName(OUString("Greek")));
     264           0 :     const SymbolPtrVec_t    aGreekSymbols( GetSymbolSet( aGreekSymbolSetName ) );
     265           0 :     OUString aSymbolSetName('i');
     266           0 :     aSymbolSetName += aGreekSymbolSetName;
     267           0 :     size_t nSymbols = aGreekSymbols.size();
     268           0 :     for (size_t i = 0;  i < nSymbols;  ++i)
     269             :     {
     270             :         // make the new symbol a copy but with ITALIC_NORMAL, and add it to iGreek
     271           0 :         const SmSym &rSym = *aGreekSymbols[i];
     272           0 :         Font aFont( rSym.GetFace() );
     273             :         OSL_ENSURE( aFont.GetItalic() == ITALIC_NONE, "expected Font with ITALIC_NONE, failed." );
     274           0 :         aFont.SetItalic( ITALIC_NORMAL );
     275           0 :         OUString aSymbolName('i');
     276           0 :         aSymbolName += rSym.GetName();
     277             :         SmSym aSymbol( aSymbolName, aFont, rSym.GetCharacter(),
     278           0 :                 aSymbolSetName, true /*bIsPredefined*/ );
     279             : 
     280           0 :         AddOrReplaceSymbol( aSymbol );
     281           0 :     }
     282           0 : }
     283             : 
     284           0 : void SmSymbolManager::Save()
     285             : {
     286           0 :     if (m_bModified)
     287             :     {
     288           0 :         SmMathConfig &rCfg = *SM_MOD()->GetConfig();
     289             : 
     290             :         // prepare to skip symbols from iGreek on saving
     291           0 :         SmLocalizedSymbolData   aLocalizedData;
     292           0 :         OUString aSymbolSetName('i');
     293           0 :         aSymbolSetName += aLocalizedData.GetUiSymbolSetName(OUString("Greek"));
     294             : 
     295           0 :         SymbolPtrVec_t aTmp( GetSymbols() );
     296           0 :         std::vector< SmSym > aSymbols;
     297           0 :         for (size_t i = 0; i < aTmp.size(); ++i)
     298             :         {
     299             :             // skip symbols from iGreek set since those symbols always get added
     300             :             // by computational means in SmSymbolManager::Load
     301           0 :             if (aTmp[i]->GetSymbolSetName() != aSymbolSetName)
     302           0 :                 aSymbols.push_back( *aTmp[i] );
     303             :         }
     304           0 :         rCfg.SetSymbols( aSymbols );
     305             : 
     306           0 :         m_bModified = false;
     307             :     }
     308           0 : }
     309             : 
     310             : 
     311             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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