LCOV - code coverage report
Current view: top level - svx/source/engine3d - sphere3d.cxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 46 0.0 %
Date: 2014-04-14 Functions: 0 17 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : 
      21             : #include "svx/svdstr.hrc"
      22             : #include "svx/svdglob.hxx"
      23             : #include <svx/svdmodel.hxx>
      24             : #include <svx/svdpage.hxx>
      25             : #include "svx/globl3d.hxx"
      26             : #include <svx/sphere3d.hxx>
      27             : 
      28             : #include <svx/svxids.hrc>
      29             : #include <svx/svx3ditems.hxx>
      30             : #include <svx/sdr/properties/e3dsphereproperties.hxx>
      31             : #include <basegfx/vector/b3dvector.hxx>
      32             : #include <basegfx/point/b3dpoint.hxx>
      33             : #include <svx/sdr/contact/viewcontactofe3dsphere.hxx>
      34             : #include <basegfx/polygon/b3dpolygon.hxx>
      35             : 
      36             : 
      37             : // DrawContact section
      38             : 
      39           0 : sdr::contact::ViewContact* E3dSphereObj::CreateObjectSpecificViewContact()
      40             : {
      41           0 :     return new sdr::contact::ViewContactOfE3dSphere(*this);
      42             : }
      43             : 
      44             : 
      45             : 
      46           0 : sdr::properties::BaseProperties* E3dSphereObj::CreateObjectSpecificProperties()
      47             : {
      48           0 :     return new sdr::properties::E3dSphereProperties(*this);
      49             : }
      50             : 
      51             : 
      52             : 
      53           0 : TYPEINIT1(E3dSphereObj, E3dCompoundObject);
      54             : 
      55             : 
      56             : // Build Sphere from polygon facets in latitude and longitude
      57             : 
      58           0 : E3dSphereObj::E3dSphereObj(E3dDefaultAttributes& rDefault, const basegfx::B3DPoint& rCenter, const basegfx::B3DVector& r3DSize)
      59           0 : :   E3dCompoundObject(rDefault)
      60             : {
      61             :     // Set defaults
      62           0 :     SetDefaultAttributes(rDefault);
      63             : 
      64           0 :     aCenter = rCenter;
      65           0 :     aSize = r3DSize;
      66           0 : }
      67             : 
      68             : // Create Sphere without creating the Polygons within
      69             : 
      70             : // This call is from the 3D Object Factory (objfac3d.cxx) and only when loading
      71             : // of documents. Here you do not need CreateSphere call, since the real number
      72             : // of segments is not even known yet. This was until 10.02.1997 a (small)
      73             : // memory leak.
      74             : 
      75           0 : E3dSphereObj::E3dSphereObj(int /*dummy*/)
      76             : // the parameters it needs to be able to distinguish which
      77             : // constructors of the two is meant. The above is the default.
      78             : {
      79             :     // Set defaults
      80           0 :     E3dDefaultAttributes aDefault;
      81           0 :     SetDefaultAttributes(aDefault);
      82           0 : }
      83             : 
      84           0 : void E3dSphereObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
      85             : {
      86             :     // Set defaults
      87           0 :     aCenter = rDefault.GetDefaultSphereCenter();
      88           0 :     aSize = rDefault.GetDefaultSphereSize();
      89           0 : }
      90             : 
      91           0 : sal_uInt16 E3dSphereObj::GetObjIdentifier() const
      92             : {
      93           0 :     return E3D_SPHEREOBJ_ID;
      94             : }
      95             : 
      96             : // Convert the object into a group object consisting of n polygons
      97             : 
      98           0 : SdrObject *E3dSphereObj::DoConvertToPolyObj(bool /*bBezier*/, bool /*bAddText*/) const
      99             : {
     100           0 :     return NULL;
     101             : }
     102             : 
     103           0 : E3dSphereObj* E3dSphereObj::Clone() const
     104             : {
     105           0 :     return CloneHelper< E3dSphereObj >();
     106             : }
     107             : 
     108             : // Set local parameters with geometry re-creating
     109             : 
     110           0 : void E3dSphereObj::SetCenter(const basegfx::B3DPoint& rNew)
     111             : {
     112           0 :     if(aCenter != rNew)
     113             :     {
     114           0 :         aCenter = rNew;
     115           0 :         ActionChanged();
     116             :     }
     117           0 : }
     118             : 
     119           0 : void E3dSphereObj::SetSize(const basegfx::B3DVector& rNew)
     120             : {
     121           0 :     if(aSize != rNew)
     122             :     {
     123           0 :         aSize = rNew;
     124           0 :         ActionChanged();
     125             :     }
     126           0 : }
     127             : 
     128             : // Get the name of the object (singular)
     129             : 
     130           0 : OUString E3dSphereObj::TakeObjNameSingul() const
     131             : {
     132           0 :     OUStringBuffer sName(ImpGetResStr(STR_ObjNameSingulSphere3d));
     133             : 
     134           0 :     OUString aName(GetName());
     135           0 :     if (!aName.isEmpty())
     136             :     {
     137           0 :         sName.append(' ');
     138           0 :         sName.append('\'');
     139           0 :         sName.append(aName);
     140           0 :         sName.append('\'');
     141             :     }
     142           0 :     return sName.makeStringAndClear();
     143             : }
     144             : 
     145             : // Get the name of the object (plural)
     146             : 
     147           0 : OUString E3dSphereObj::TakeObjNamePlural() const
     148             : {
     149           0 :     return ImpGetResStr(STR_ObjNamePluralSphere3d);
     150             : }
     151             : 
     152             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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