LCOV - code coverage report
Current view: top level - svx/source/items - e3ditem.cxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 43 0.0 %
Date: 2014-04-14 Functions: 0 17 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <com/sun/star/drawing/Direction3D.hpp>
      21             : #include <tools/stream.hxx>
      22             : 
      23             : #include <svx/e3ditem.hxx>
      24             : 
      25             : using namespace ::rtl;
      26             : using namespace ::com::sun::star;
      27             : 
      28             : // STATIC DATA -----------------------------------------------------------
      29             : 
      30             : 
      31             : 
      32             : 
      33           0 : TYPEINIT1_FACTORY(SvxB3DVectorItem, SfxPoolItem, new SvxB3DVectorItem);
      34             : 
      35             : 
      36             : 
      37           0 : SvxB3DVectorItem::SvxB3DVectorItem()
      38             : {
      39           0 : }
      40             : 
      41           0 : SvxB3DVectorItem::~SvxB3DVectorItem()
      42             : {
      43           0 : }
      44             : 
      45             : 
      46             : 
      47           0 : SvxB3DVectorItem::SvxB3DVectorItem( sal_uInt16 _nWhich, const basegfx::B3DVector& rVal ) :
      48             :     SfxPoolItem( _nWhich ),
      49           0 :     aVal( rVal )
      50             : {
      51           0 : }
      52             : 
      53             : 
      54             : 
      55           0 : SvxB3DVectorItem::SvxB3DVectorItem( const SvxB3DVectorItem& rItem ) :
      56             :     SfxPoolItem( rItem ),
      57           0 :     aVal( rItem.aVal )
      58             : {
      59           0 : }
      60             : 
      61             : 
      62             : 
      63           0 : bool SvxB3DVectorItem::operator==( const SfxPoolItem &rItem ) const
      64             : {
      65             :     DBG_ASSERT( SfxPoolItem::operator==( rItem ), "unequal type" );
      66           0 :     return ((SvxB3DVectorItem&)rItem).aVal == aVal;
      67             : }
      68             : 
      69             : 
      70             : 
      71           0 : SfxPoolItem* SvxB3DVectorItem::Clone( SfxItemPool* /*pPool*/ ) const
      72             : {
      73           0 :     return new SvxB3DVectorItem( *this );
      74             : }
      75             : 
      76             : 
      77             : 
      78           0 : SfxPoolItem* SvxB3DVectorItem::Create(SvStream &rStream, sal_uInt16 /*nVersion*/) const
      79             : {
      80           0 :     basegfx::B3DVector aStr;
      81             :     double fValue;
      82           0 :     rStream.ReadDouble( fValue ); aStr.setX(fValue);
      83           0 :     rStream.ReadDouble( fValue ); aStr.setY(fValue);
      84           0 :     rStream.ReadDouble( fValue ); aStr.setZ(fValue);
      85           0 :     return new SvxB3DVectorItem(Which(), aStr);
      86             : }
      87             : 
      88             : 
      89             : 
      90           0 : SvStream& SvxB3DVectorItem::Store(SvStream &rStream, sal_uInt16 /*nItemVersion*/) const
      91             : {
      92             : 
      93             :     // ## if (nItemVersion)
      94             :     double fValue;
      95           0 :     fValue = aVal.getX(); rStream.WriteDouble( fValue );
      96           0 :     fValue = aVal.getY(); rStream.WriteDouble( fValue );
      97           0 :     fValue = aVal.getZ(); rStream.WriteDouble( fValue );
      98             : 
      99           0 :     return rStream;
     100             : }
     101             : 
     102             : 
     103             : 
     104           0 : bool SvxB3DVectorItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/ ) const
     105             : {
     106           0 :     drawing::Direction3D aDirection;
     107             : 
     108             :     // Werte eintragen
     109           0 :     aDirection.DirectionX = aVal.getX();
     110           0 :     aDirection.DirectionY = aVal.getY();
     111           0 :     aDirection.DirectionZ = aVal.getZ();
     112             : 
     113           0 :     rVal <<= aDirection;
     114           0 :     return true;
     115             : }
     116             : 
     117             : 
     118             : 
     119           0 : bool SvxB3DVectorItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/ )
     120             : {
     121           0 :     drawing::Direction3D aDirection;
     122           0 :     if(!(rVal >>= aDirection))
     123           0 :         return false;
     124             : 
     125           0 :     aVal.setX(aDirection.DirectionX);
     126           0 :     aVal.setY(aDirection.DirectionY);
     127           0 :     aVal.setZ(aDirection.DirectionZ);
     128           0 :     return true;
     129             : }
     130             : 
     131             : 
     132             : 
     133           0 : sal_uInt16 SvxB3DVectorItem::GetVersion (sal_uInt16 nFileFormatVersion) const
     134             : {
     135           0 :     return (nFileFormatVersion == SOFFICE_FILEFORMAT_31) ? USHRT_MAX : 0;
     136             : }
     137             : 
     138             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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