LCOV - code coverage report
Current view: top level - svx/source/sdr/overlay - overlaybitmapex.cxx (source / functions) Hit Total Coverage
Test: commit e02a6cb2c3e2b23b203b422e4e0680877f232636 Lines: 0 15 0.0 %
Date: 2014-04-14 Functions: 0 4 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2             : /*
       3             :  * This file is part of the LibreOffice project.
       4             :  *
       5             :  * This Source Code Form is subject to the terms of the Mozilla Public
       6             :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7             :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8             :  *
       9             :  * This file incorporates work covered by the following license notice:
      10             :  *
      11             :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12             :  *   contributor license agreements. See the NOTICE file distributed
      13             :  *   with this work for additional information regarding copyright
      14             :  *   ownership. The ASF licenses this file to you under the Apache
      15             :  *   License, Version 2.0 (the "License"); you may not use this file
      16             :  *   except in compliance with the License. You may obtain a copy of
      17             :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18             :  */
      19             : 
      20             : #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
      21             : #include <svx/sdr/overlay/overlaybitmapex.hxx>
      22             : #include <vcl/outdev.hxx>
      23             : #include <basegfx/matrix/b2dhommatrix.hxx>
      24             : #include <svx/sdr/overlay/overlaytools.hxx>
      25             : 
      26             : 
      27             : 
      28             : namespace sdr
      29             : {
      30             :     namespace overlay
      31             :     {
      32           0 :         drawinglayer::primitive2d::Primitive2DSequence OverlayBitmapEx::createOverlayObjectPrimitive2DSequence()
      33             :         {
      34             :             drawinglayer::primitive2d::Primitive2DReference aReference(
      35             :                 new drawinglayer::primitive2d::OverlayBitmapExPrimitive(
      36             :                     getBitmapEx(),
      37           0 :                     getBasePosition(),
      38           0 :                     getCenterX(),
      39           0 :                     getCenterY(),
      40             :                     getShearX(),
      41           0 :                     getRotation()));
      42             : 
      43           0 :             if(basegfx::fTools::more(mfAlpha, 0.0))
      44             :             {
      45           0 :                 const drawinglayer::primitive2d::Primitive2DSequence aNewTransPrimitiveVector(&aReference, 1L);
      46           0 :                 aReference = drawinglayer::primitive2d::Primitive2DReference(
      47           0 :                                 new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(aNewTransPrimitiveVector, mfAlpha));
      48             :             }
      49             : 
      50           0 :             return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1);
      51             :         }
      52             : 
      53           0 :         OverlayBitmapEx::OverlayBitmapEx(
      54             :             const basegfx::B2DPoint& rBasePos,
      55             :             const BitmapEx& rBitmapEx,
      56             :             sal_uInt16 nCenX,
      57             :             sal_uInt16 nCenY,
      58             :             double fAlpha,
      59             :             double fShearX,
      60             :             double fRotation)
      61             :         :   OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)),
      62             :             maBitmapEx(rBitmapEx),
      63             :             mnCenterX(nCenX),
      64             :             mnCenterY(nCenY),
      65             :             mfAlpha(fAlpha),
      66             :             mfShearX(fShearX),
      67           0 :             mfRotation(fRotation)
      68             :         {
      69           0 :         }
      70             : 
      71           0 :         OverlayBitmapEx::~OverlayBitmapEx()
      72             :         {
      73           0 :         }
      74             :     } // end of namespace overlay
      75             : } // end of namespace sdr
      76             : 
      77             : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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