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1 : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : /*
3 : * This file is part of the LibreOffice project.
4 : *
5 : * This Source Code Form is subject to the terms of the Mozilla Public
6 : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : *
9 : * This file incorporates work covered by the following license notice:
10 : *
11 : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : * contributor license agreements. See the NOTICE file distributed
13 : * with this work for additional information regarding copyright
14 : * ownership. The ASF licenses this file to you under the Apache
15 : * License, Version 2.0 (the "License"); you may not use this file
16 : * except in compliance with the License. You may obtain a copy of
17 : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : */
19 :
20 : #ifndef INCLUDED_VCL_INC_SALGDI_HXX
21 : #define INCLUDED_VCL_INC_SALGDI_HXX
22 :
23 : #include "tools/solar.h"
24 : #include "vcl/dllapi.h"
25 : #include "vcl/salgtype.hxx"
26 : #include "osl/thread.hxx"
27 : #include "vcl/outdev.hxx"
28 : #include "vcl/salnativewidgets.hxx"
29 : #include "salglyphid.hxx"
30 : #include "sallayout.hxx"
31 :
32 : #include <map>
33 :
34 : class PhysicalFontCollection;
35 : class SalBitmap;
36 : class FontSelectPattern;
37 : class ImplFontMetricData;
38 : class PhysicalFontFace;
39 : class ImplFontCharMap;
40 : class SalLayout;
41 : class ImplLayoutArgs;
42 : class Rectangle;
43 : class FontSubsetInfo;
44 : class OutputDevice;
45 : class ServerFontLayout;
46 : struct SystemGraphicsData;
47 : struct SystemFontData;
48 :
49 : namespace basegfx {
50 : class B2DVector;
51 : class B2DPolygon;
52 : class B2DPolyPolygon;
53 : }
54 :
55 : // - SalGraphics-Codes -
56 :
57 : #define SAL_SETFONT_USEDRAWTEXTARRAY ((sal_uInt16)0x0004)
58 : #define SAL_SETFONT_BADFONT ((sal_uInt16)0x1000)
59 :
60 : #define SAL_COPYAREA_WINDOWINVALIDATE ((sal_uInt16)0x0001)
61 :
62 : typedef sal_Unicode sal_Ucs; // TODO: use sal_UCS4 instead of sal_Unicode
63 : typedef std::map< sal_Ucs, sal_Int32 > Ucs2SIntMap;
64 : typedef std::map< sal_Ucs, sal_uInt32 > Ucs2UIntMap;
65 : typedef std::map< sal_Ucs, OString > Ucs2OStrMap;
66 : typedef std::vector< sal_Int32 > Int32Vector;
67 :
68 : // note: if you add any new methods to class SalGraphics using coordinates
69 : // make sure they have a corresponding protected pure virtual method
70 : // which has to be implemented by the platform dependent part.
71 : // Add a method that performs coordinate mirroring if required, (see
72 : // existing methods as sample) and then calls the equivalent pure method.
73 :
74 : // note: all positions are in pixel and relative to
75 : // the top/left-position of the virtual output area
76 :
77 : class VCL_PLUGIN_PUBLIC SalGraphics
78 : {
79 : int m_nLayout; // 0: mirroring off, 1: mirror x-axis
80 :
81 : protected:
82 : /// bitfield
83 : // flags which hold the SetAntialiasing() value from OutputDevice
84 : bool m_bAntiAliasB2DDraw : 1;
85 :
86 : public:
87 0 : void setAntiAliasB2DDraw(bool bNew) { m_bAntiAliasB2DDraw = bNew; }
88 0 : bool getAntiAliasB2DDraw() const { return m_bAntiAliasB2DDraw; }
89 :
90 : SalGraphics();
91 : virtual ~SalGraphics();
92 :
93 : protected:
94 : virtual bool setClipRegion( const Region& ) = 0;
95 :
96 : // draw --> LineColor and FillColor and RasterOp and ClipRegion
97 : virtual void drawPixel( long nX, long nY ) = 0;
98 : virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0;
99 : virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0;
100 : virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0;
101 : virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0;
102 : virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0;
103 : virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0;
104 : virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) = 0;
105 : virtual bool drawPolyLine( const ::basegfx::B2DPolygon&,
106 : double fTransparency,
107 : const ::basegfx::B2DVector& rLineWidths,
108 : basegfx::B2DLineJoin,
109 : com::sun::star::drawing::LineCap) = 0;
110 : virtual bool drawPolyLineBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) = 0;
111 : virtual bool drawPolygonBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) = 0;
112 : virtual bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry ) = 0;
113 :
114 : // CopyArea --> No RasterOp, but ClipRegion
115 : virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
116 : long nSrcHeight, sal_uInt16 nFlags ) = 0;
117 :
118 : // CopyBits and DrawBitmap --> RasterOp and ClipRegion
119 : // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
120 : virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) = 0;
121 : virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) = 0;
122 : virtual void drawBitmap( const SalTwoRect& rPosAry,
123 : const SalBitmap& rSalBitmap,
124 : SalColor nTransparentColor ) = 0;
125 : virtual void drawBitmap( const SalTwoRect& rPosAry,
126 : const SalBitmap& rSalBitmap,
127 : const SalBitmap& rMaskBitmap ) = 0;
128 : virtual void drawMask( const SalTwoRect& rPosAry,
129 : const SalBitmap& rSalBitmap,
130 : SalColor nMaskColor ) = 0;
131 :
132 : virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0;
133 : virtual SalColor getPixel( long nX, long nY ) = 0;
134 :
135 : // invert --> ClipRegion (only Windows or VirDevs)
136 : virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) = 0;
137 : virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0;
138 :
139 : virtual bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize ) = 0;
140 :
141 : // native widget rendering methods that require mirroring
142 : virtual bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
143 : const Point& aPos, bool& rIsInside );
144 : virtual bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
145 : ControlState nState, const ImplControlValue& aValue,
146 : const OUString& aCaption );
147 : virtual bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState,
148 : const ImplControlValue& aValue, const OUString& aCaption,
149 : Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion );
150 :
151 : /** Render bitmap with alpha channel
152 :
153 : @param rSourceBitmap
154 : Source bitmap to blit
155 :
156 : @param rAlphaBitmap
157 : Alpha channel to use for blitting
158 :
159 : @return true, if the operation succeeded, and false
160 : otherwise. In this case, clients should try to emulate alpha
161 : compositing themselves
162 : */
163 : virtual bool drawAlphaBitmap( const SalTwoRect&,
164 : const SalBitmap& rSourceBitmap,
165 : const SalBitmap& rAlphaBitmap ) = 0;
166 :
167 : /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
168 : virtual bool drawTransformedBitmap(
169 : const basegfx::B2DPoint& rNull,
170 : const basegfx::B2DPoint& rX,
171 : const basegfx::B2DPoint& rY,
172 : const SalBitmap& rSourceBitmap,
173 : const SalBitmap* pAlphaBitmap) = 0;
174 :
175 : /** Render solid rectangle with given transparency
176 :
177 : @param nTransparency
178 : Transparency value (0-255) to use. 0 blits and opaque, 255 a
179 : fully transparent rectangle
180 : */
181 : virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) = 0;
182 :
183 : public:
184 : // public SalGraphics methods, the interface to the independent vcl part
185 :
186 : // get device resolution
187 : virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0;
188 :
189 : // get the depth of the device
190 : virtual sal_uInt16 GetBitCount() const = 0;
191 :
192 : // get the width of the device
193 : virtual long GetGraphicsWidth() const = 0;
194 :
195 : // set the clip region to empty
196 : virtual void ResetClipRegion() = 0;
197 :
198 : // set the line color to transparent (= don't draw lines)
199 :
200 : virtual void SetLineColor() = 0;
201 :
202 : // set the line color to a specific color
203 : virtual void SetLineColor( SalColor nSalColor ) = 0;
204 :
205 : // set the fill color to transparent (= don't fill)
206 : virtual void SetFillColor() = 0;
207 :
208 : // set the fill color to a specific color, shapes will be
209 : // filled accordingly
210 : virtual void SetFillColor( SalColor nSalColor ) = 0;
211 :
212 : // enable/disable XOR drawing
213 : virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0;
214 :
215 : // set line color for raster operations
216 : virtual void SetROPLineColor( SalROPColor nROPColor ) = 0;
217 :
218 : // set fill color for raster operations
219 : virtual void SetROPFillColor( SalROPColor nROPColor ) = 0;
220 :
221 : // set the text color to a specific color
222 : virtual void SetTextColor( SalColor nSalColor ) = 0;
223 :
224 : // set the font
225 : virtual sal_uInt16 SetFont( FontSelectPattern*, int nFallbackLevel ) = 0;
226 :
227 : // release the fonts
228 0 : void ReleaseFonts() { SetFont( NULL, 0 ); }
229 :
230 : // get the current font's metrics
231 : virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel = 0 ) = 0;
232 :
233 : // get the repertoire of the current font
234 : virtual const ImplFontCharMap*
235 : GetImplFontCharMap() const = 0;
236 :
237 : // get the layout capabilities of the current font
238 : virtual bool GetImplFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const = 0;
239 :
240 : // graphics must fill supplied font list
241 : virtual void GetDevFontList( PhysicalFontCollection* ) = 0;
242 :
243 : // graphics must drop any cached font info
244 : virtual void ClearDevFontCache() = 0;
245 :
246 : virtual bool AddTempDevFont( PhysicalFontCollection*, const OUString& rFileURL, const OUString& rFontName ) = 0;
247 :
248 : // CreateFontSubset: a method to get a subset of glyhps of a font
249 : // inside a new valid font file
250 : // returns true if creation of subset was successful
251 : // parameters: rToFile: contains a osl file URL to write the subset to
252 : // pFont: describes from which font to create a subset
253 : // pGlyphIDs: the glyph ids to be extracted
254 : // pEncoding: the character code corresponding to each glyph
255 : // pWidths: the advance widths of the correspoding glyphs (in PS font units)
256 : // nGlyphs: the number of glyphs
257 : // rInfo: additional outgoing information
258 : // implementation note: encoding 0 with glyph id 0 should be added implicitly
259 : // as "undefined character"
260 : virtual bool CreateFontSubset( const OUString& rToFile,
261 : const PhysicalFontFace* pFont,
262 : sal_GlyphId* pGlyphIDs,
263 : sal_uInt8* pEncoding,
264 : sal_Int32* pWidths,
265 : int nGlyphs,
266 : FontSubsetInfo& rInfo ) = 0;
267 :
268 : // GetFontEncodingVector: a method to get the encoding map Unicode
269 : // to font encoded character; this is only used for type1 fonts and
270 : // may return NULL in case of unknown encoding vector
271 : // if ppNonEncoded is set and non encoded characters (that is type1
272 : // glyphs with only a name) exist it is set to the corresponding
273 : // map for non encoded glyphs; the encoding vector contains -1
274 : // as encoding for these cases
275 : virtual const Ucs2SIntMap*
276 : GetFontEncodingVector( const PhysicalFontFace*, const Ucs2OStrMap** ppNonEncoded ) = 0;
277 :
278 : // GetEmbedFontData: gets the font data for a font marked
279 : // embeddable by GetDevFontList or NULL in case of error
280 : // parameters: pFont: describes the font in question
281 : // pUnicodes: contains the Unicodes assigned to
282 : // code points 0 to 255; must contain at least 256 members
283 : // pWidths: the widths of all glyphs from char code 0 to 255
284 : // pWidths MUST support at least 256 members;
285 : // rInfo: additional outgoing information
286 : // pDataLen: out parameter, contains the byte length of the returned buffer
287 : virtual const void* GetEmbedFontData( const PhysicalFontFace* pFont,
288 : const sal_Ucs* pUnicodes,
289 : sal_Int32* pWidths,
290 : FontSubsetInfo& rInfo,
291 : long* pDataLen ) = 0;
292 : // free the font data again
293 : virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0;
294 :
295 : // get the same widths as in CreateFontSubset and GetEmbedFontData
296 : // in case of an embeddable font also fill the mapping
297 : // between unicode and glyph id
298 : // leave widths vector and mapping untouched in case of failure
299 : virtual void GetGlyphWidths( const PhysicalFontFace* pFont,
300 : bool bVertical,
301 : Int32Vector& rWidths,
302 : Ucs2UIntMap& rUnicodeEnc ) = 0;
303 :
304 : virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& ) = 0;
305 : virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ) = 0;
306 :
307 : virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) = 0;
308 : virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0;
309 :
310 : virtual bool supportsOperation( OutDevSupportType ) const = 0;
311 :
312 : // mirroring specifica
313 0 : int GetLayout() { return m_nLayout; }
314 0 : void SetLayout( int aLayout ) { m_nLayout = aLayout;}
315 :
316 : void mirror( long& nX, const OutputDevice *pOutDev, bool bBack = false ) const;
317 : void mirror( long& nX, long& nWidth, const OutputDevice *pOutDev, bool bBack = false ) const;
318 : bool mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const;
319 : void mirror( Rectangle& rRect, const OutputDevice*, bool bBack = false ) const;
320 : void mirror( Region& rRgn, const OutputDevice *pOutDev, bool bBack = false ) const;
321 : void mirror( ImplControlValue&, const OutputDevice*, bool bBack = false ) const;
322 : basegfx::B2DPoint mirror( const basegfx::B2DPoint& i_rPoint, const OutputDevice *pOutDev, bool bBack = false ) const;
323 : basegfx::B2DPolygon mirror( const basegfx::B2DPolygon& i_rPoly, const OutputDevice *pOutDev, bool bBack = false ) const;
324 : basegfx::B2DPolyPolygon mirror( const basegfx::B2DPolyPolygon& i_rPoly, const OutputDevice *pOutDev, bool bBack = false ) const;
325 :
326 : // non virtual methods; these do possible coordinate mirroring and
327 : // then delegate to protected virtual methods
328 : bool SetClipRegion( const Region&, const OutputDevice *pOutDev );
329 :
330 : // draw --> LineColor and FillColor and RasterOp and ClipRegion
331 : void DrawPixel( long nX, long nY, const OutputDevice *pOutDev );
332 : void DrawPixel( long nX, long nY, SalColor nSalColor, const OutputDevice *pOutDev );
333 : void DrawLine( long nX1, long nY1, long nX2, long nY2, const OutputDevice *pOutDev );
334 : void DrawRect( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev );
335 : void DrawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev );
336 : void DrawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev );
337 : void DrawPolyPolygon( sal_uInt32 nPoly,
338 : const sal_uInt32* pPoints,
339 : PCONSTSALPOINT* pPtAry,
340 : const OutputDevice *pOutDev );
341 : bool DrawPolyPolygon( const basegfx::B2DPolyPolygon &i_rPolyPolygon,
342 : double i_fTransparency,
343 : const OutputDevice *i_pOutDev);
344 : bool DrawPolyLine( const basegfx::B2DPolygon& i_rPolygon,
345 : double i_fTransparency,
346 : const basegfx::B2DVector& i_rLineWidth,
347 : basegfx::B2DLineJoin i_eLineJoin,
348 : com::sun::star::drawing::LineCap i_eLineCap,
349 : const OutputDevice* i_pOutDev);
350 :
351 : bool DrawPolyLineBezier( sal_uInt32 nPoints,
352 : const SalPoint* pPtAry,
353 : const sal_uInt8* pFlgAry,
354 : const OutputDevice *pOutDev );
355 : bool DrawPolygonBezier( sal_uInt32 nPoints,
356 : const SalPoint* pPtAry,
357 : const sal_uInt8* pFlgAry,
358 : const OutputDevice *pOutDev );
359 : bool DrawPolyPolygonBezier( sal_uInt32 nPoly,
360 : const sal_uInt32* pPoints,
361 : const SalPoint* const* pPtAry,
362 : const sal_uInt8* const* pFlgAry,
363 : const OutputDevice *pOutDev );
364 :
365 : // CopyArea --> No RasterOp, but ClipRegion
366 : void CopyArea( long nDestX, long nDestY,
367 : long nSrcX, long nSrcY,
368 : long nSrcWidth, long nSrcHeight,
369 : sal_uInt16 nFlags,
370 : const OutputDevice *pOutDev );
371 :
372 : // CopyBits and DrawBitmap --> RasterOp and ClipRegion
373 : // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
374 : void CopyBits( const SalTwoRect& rPosAry,
375 : SalGraphics* pSrcGraphics,
376 : const OutputDevice *pOutDev,
377 : const OutputDevice *pSrcOutDev );
378 : void DrawBitmap( const SalTwoRect& rPosAry,
379 : const SalBitmap& rSalBitmap,
380 : const OutputDevice *pOutDev );
381 : void DrawBitmap( const SalTwoRect& rPosAry,
382 : const SalBitmap& rSalBitmap,
383 : const SalBitmap& rTransparentBitmap,
384 : const OutputDevice *pOutDev );
385 :
386 : void DrawMask( const SalTwoRect& rPosAry,
387 : const SalBitmap& rSalBitmap,
388 : SalColor nMaskColor,
389 : const OutputDevice *pOutDev );
390 :
391 : SalBitmap* GetBitmap( long nX, long nY,
392 : long nWidth, long nHeight,
393 : const OutputDevice *pOutDev );
394 :
395 : SalColor GetPixel( long nX, long nY,
396 : const OutputDevice *pOutDev );
397 :
398 : // invert --> ClipRegion (only Windows)
399 : void Invert( long nX, long nY,
400 : long nWidth, long nHeight,
401 : SalInvert nFlags,
402 : const OutputDevice *pOutDev );
403 :
404 : void Invert( sal_uInt32 nPoints,
405 : const SalPoint* pPtAry,
406 : SalInvert nFlags,
407 : const OutputDevice *pOutDev );
408 :
409 : bool DrawEPS( long nX, long nY,
410 : long nWidth, long nHeight,
411 : void* pPtr,
412 : sal_uLong nSize,
413 : const OutputDevice *pOutDev );
414 :
415 : // native widget rendering functions
416 :
417 : // Query the platform layer for control support
418 : virtual bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
419 :
420 : // Query the native control to determine if it was acted upon
421 : bool HitTestNativeControl( ControlType nType,
422 : ControlPart nPart,
423 : const Rectangle& rControlRegion,
424 : const Point& aPos,
425 : bool& rIsInside,
426 : const OutputDevice *pOutDev );
427 :
428 : // Request rendering of a particular control and/or part
429 : bool DrawNativeControl( ControlType nType,
430 : ControlPart nPart,
431 : const Rectangle& rControlRegion,
432 : ControlState nState,
433 : const ImplControlValue& aValue,
434 : const OUString& aCaption,
435 : const OutputDevice *pOutDev );
436 :
437 : // Query the native control's actual drawing region (including adornment)
438 : bool GetNativeControlRegion( ControlType nType,
439 : ControlPart nPart,
440 : const Rectangle& rControlRegion,
441 : ControlState nState,
442 : const ImplControlValue& aValue,
443 : const OUString& aCaption,
444 : Rectangle &rNativeBoundingRegion,
445 : Rectangle &rNativeContentRegion,
446 : const OutputDevice *pOutDev );
447 :
448 : bool DrawAlphaBitmap( const SalTwoRect&,
449 : const SalBitmap& rSourceBitmap,
450 : const SalBitmap& rAlphaBitmap,
451 : const OutputDevice *pOutDev );
452 :
453 : bool DrawTransformedBitmap(
454 : const basegfx::B2DPoint& rNull,
455 : const basegfx::B2DPoint& rX,
456 : const basegfx::B2DPoint& rY,
457 : const SalBitmap& rSourceBitmap,
458 : const SalBitmap* pAlphaBitmap,
459 : const OutputDevice* pOutDev );
460 :
461 : bool DrawAlphaRect( long nX, long nY, long nWidth, long nHeight,
462 : sal_uInt8 nTransparency, const OutputDevice *pOutDev );
463 :
464 : virtual SystemGraphicsData
465 : GetGraphicsData() const = 0;
466 :
467 : virtual SystemFontData GetSysFontData( int nFallbacklevel ) const = 0;
468 : };
469 :
470 : #endif // INCLUDED_VCL_INC_SALGDI_HXX
471 :
472 : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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