LCOV - code coverage report
Current view: top level - canvas/source/vcl - canvashelper.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 3 0.0 %
Date: 2012-08-25 Functions: 0 3 0.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 0 0 -

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2                 :            : /*
       3                 :            :  * This file is part of the LibreOffice project.
       4                 :            :  *
       5                 :            :  * This Source Code Form is subject to the terms of the Mozilla Public
       6                 :            :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7                 :            :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8                 :            :  *
       9                 :            :  * This file incorporates work covered by the following license notice:
      10                 :            :  *
      11                 :            :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12                 :            :  *   contributor license agreements. See the NOTICE file distributed
      13                 :            :  *   with this work for additional information regarding copyright
      14                 :            :  *   ownership. The ASF licenses this file to you under the Apache
      15                 :            :  *   License, Version 2.0 (the "License"); you may not use this file
      16                 :            :  *   except in compliance with the License. You may obtain a copy of
      17                 :            :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18                 :            :  */
      19                 :            : 
      20                 :            : #ifndef _VCLCANVAS_CANVASHELPER_HXX_
      21                 :            : #define _VCLCANVAS_CANVASHELPER_HXX_
      22                 :            : 
      23                 :            : #include <com/sun/star/rendering/XCanvas.hpp>
      24                 :            : #include <com/sun/star/rendering/XIntegerBitmap.hpp>
      25                 :            : 
      26                 :            : #include <vcl/outdev.hxx>
      27                 :            : 
      28                 :            : #include <canvas/vclwrapper.hxx>
      29                 :            : 
      30                 :            : #include "cachedbitmap.hxx"
      31                 :            : #include "outdevprovider.hxx"
      32                 :            : 
      33                 :            : #include <boost/utility.hpp>
      34                 :            : 
      35                 :            : 
      36                 :            : namespace vclcanvas
      37                 :            : {
      38                 :            :     class SpriteCanvas;
      39                 :            : 
      40                 :            :     /** Helper class for basic canvas functionality. Also offers
      41                 :            :         optional backbuffer painting, when providing it with a second
      42                 :            :         OutputDevice to render into.
      43                 :            :      */
      44                 :          0 :     class CanvasHelper : private ::boost::noncopyable
      45                 :            :     {
      46                 :            :     public:
      47                 :            :         /** Create canvas helper
      48                 :            :          */
      49                 :            :         CanvasHelper();
      50                 :            : 
      51                 :            :         /// Release all references
      52                 :            :         void disposing();
      53                 :            : 
      54                 :            :         /** Initialize canvas helper
      55                 :            : 
      56                 :            :             This method late-initializes the canvas helper, providing
      57                 :            :             it with the necessary device and output objects. Note that
      58                 :            :             the CanvasHelper does <em>not</em> take ownership of the
      59                 :            :             passed rDevice reference, nor does it perform any
      60                 :            :             reference counting. Thus, to prevent the reference counted
      61                 :            :             SpriteCanvas object from deletion, the user of this class
      62                 :            :             is responsible for holding ref-counted references itself!
      63                 :            : 
      64                 :            :             @param rDevice
      65                 :            :             Reference device this canvas is associated with
      66                 :            : 
      67                 :            :             @param rOutDev
      68                 :            :             Set primary output device for this canvas. That's where
      69                 :            :             all content is output to.
      70                 :            : 
      71                 :            :             @param bProtect
      72                 :            :             When true, all output operations preserve outdev
      73                 :            :             state. When false, outdev state might change at any time.
      74                 :            : 
      75                 :            :             @param bHaveAlpha
      76                 :            :             When true, hasAlpha() will always return true, otherwise, false.
      77                 :            :          */
      78                 :            :         void init( ::com::sun::star::rendering::XGraphicDevice& rDevice,
      79                 :            :                    const OutDevProviderSharedPtr&               rOutDev,
      80                 :            :                    bool                                         bProtect,
      81                 :            :                    bool                                         bHaveAlpha );
      82                 :            : 
      83                 :            :         /** Set primary output device
      84                 :            : 
      85                 :            :             This changes the primary output device, where rendering is
      86                 :            :             sent to.
      87                 :            :          */
      88                 :            :         void setOutDev( const OutDevProviderSharedPtr&  rOutDev,
      89                 :            :                         bool                            bProtect);
      90                 :            : 
      91                 :            :         /** Set secondary output device
      92                 :            : 
      93                 :            :             Used for sprites, to generate mask bitmap.
      94                 :            :          */
      95                 :            :         void setBackgroundOutDev( const OutDevProviderSharedPtr& rOutDev );
      96                 :            : 
      97                 :            : 
      98                 :            :         // CanvasHelper functionality
      99                 :            :         // ==========================
     100                 :            : 
     101                 :            :         // XCanvas (only providing, not implementing the
     102                 :            :         // interface. Also note subtle method parameter differences)
     103                 :            :         void clear();
     104                 :            :         void drawPoint( const ::com::sun::star::rendering::XCanvas*         rCanvas,
     105                 :            :                         const ::com::sun::star::geometry::RealPoint2D&      aPoint,
     106                 :            :                         const ::com::sun::star::rendering::ViewState&       viewState,
     107                 :            :                         const ::com::sun::star::rendering::RenderState&     renderState );
     108                 :            :         void drawLine( const ::com::sun::star::rendering::XCanvas*      rCanvas,
     109                 :            :                        const ::com::sun::star::geometry::RealPoint2D&   aStartPoint,
     110                 :            :                        const ::com::sun::star::geometry::RealPoint2D&   aEndPoint,
     111                 :            :                        const ::com::sun::star::rendering::ViewState&    viewState,
     112                 :            :                        const ::com::sun::star::rendering::RenderState&  renderState );
     113                 :            :         void drawBezier( const ::com::sun::star::rendering::XCanvas*            rCanvas,
     114                 :            :                          const ::com::sun::star::geometry::RealBezierSegment2D& aBezierSegment,
     115                 :            :                          const ::com::sun::star::geometry::RealPoint2D&         aEndPoint,
     116                 :            :                          const ::com::sun::star::rendering::ViewState&          viewState,
     117                 :            :                          const ::com::sun::star::rendering::RenderState&        renderState );
     118                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     119                 :            :             drawPolyPolygon( const ::com::sun::star::rendering::XCanvas*        rCanvas,
     120                 :            :                              const ::com::sun::star::uno::Reference<
     121                 :            :                                  ::com::sun::star::rendering::XPolyPolygon2D >&     xPolyPolygon,
     122                 :            :                              const ::com::sun::star::rendering::ViewState&      viewState,
     123                 :            :                              const ::com::sun::star::rendering::RenderState&    renderState );
     124                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     125                 :            :             strokePolyPolygon( const ::com::sun::star::rendering::XCanvas*          rCanvas,
     126                 :            :                                const ::com::sun::star::uno::Reference<
     127                 :            :                                        ::com::sun::star::rendering::XPolyPolygon2D >&   xPolyPolygon,
     128                 :            :                                const ::com::sun::star::rendering::ViewState&        viewState,
     129                 :            :                                const ::com::sun::star::rendering::RenderState&      renderState,
     130                 :            :                                const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
     131                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     132                 :            :             strokeTexturedPolyPolygon( const ::com::sun::star::rendering::XCanvas*          rCanvas,
     133                 :            :                                        const ::com::sun::star::uno::Reference<
     134                 :            :                                                ::com::sun::star::rendering::XPolyPolygon2D >&   xPolyPolygon,
     135                 :            :                                        const ::com::sun::star::rendering::ViewState&        viewState,
     136                 :            :                                        const ::com::sun::star::rendering::RenderState&      renderState,
     137                 :            :                                        const ::com::sun::star::uno::Sequence<
     138                 :            :                                                ::com::sun::star::rendering::Texture >&      textures,
     139                 :            :                                        const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
     140                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     141                 :            :             strokeTextureMappedPolyPolygon( const ::com::sun::star::rendering::XCanvas*             rCanvas,
     142                 :            :                                             const ::com::sun::star::uno::Reference<
     143                 :            :                                                     ::com::sun::star::rendering::XPolyPolygon2D >&  xPolyPolygon,
     144                 :            :                                             const ::com::sun::star::rendering::ViewState&           viewState,
     145                 :            :                                             const ::com::sun::star::rendering::RenderState&         renderState,
     146                 :            :                                             const ::com::sun::star::uno::Sequence<
     147                 :            :                                                     ::com::sun::star::rendering::Texture >&         textures,
     148                 :            :                                             const ::com::sun::star::uno::Reference<
     149                 :            :                                                     ::com::sun::star::geometry::XMapping2D >&       xMapping,
     150                 :            :                                             const ::com::sun::star::rendering::StrokeAttributes&    strokeAttributes );
     151                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >
     152                 :            :             queryStrokeShapes( const ::com::sun::star::rendering::XCanvas*          rCanvas,
     153                 :            :                                const ::com::sun::star::uno::Reference<
     154                 :            :                                        ::com::sun::star::rendering::XPolyPolygon2D >&   xPolyPolygon,
     155                 :            :                                const ::com::sun::star::rendering::ViewState&        viewState,
     156                 :            :                                const ::com::sun::star::rendering::RenderState&      renderState,
     157                 :            :                                const ::com::sun::star::rendering::StrokeAttributes& strokeAttributes );
     158                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     159                 :            :             fillPolyPolygon( const ::com::sun::star::rendering::XCanvas*            rCanvas,
     160                 :            :                              const ::com::sun::star::uno::Reference<
     161                 :            :                                      ::com::sun::star::rendering::XPolyPolygon2D >&     xPolyPolygon,
     162                 :            :                              const ::com::sun::star::rendering::ViewState&          viewState,
     163                 :            :                              const ::com::sun::star::rendering::RenderState&        renderState );
     164                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     165                 :            :             fillTexturedPolyPolygon( const ::com::sun::star::rendering::XCanvas*            rCanvas,
     166                 :            :                                      const ::com::sun::star::uno::Reference<
     167                 :            :                                              ::com::sun::star::rendering::XPolyPolygon2D >& xPolyPolygon,
     168                 :            :                                      const ::com::sun::star::rendering::ViewState&          viewState,
     169                 :            :                                      const ::com::sun::star::rendering::RenderState&        renderState,
     170                 :            :                                      const ::com::sun::star::uno::Sequence<
     171                 :            :                                              ::com::sun::star::rendering::Texture >&        textures );
     172                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     173                 :            :             fillTextureMappedPolyPolygon( const ::com::sun::star::rendering::XCanvas*           rCanvas,
     174                 :            :                                           const ::com::sun::star::uno::Reference<
     175                 :            :                                                   ::com::sun::star::rendering::XPolyPolygon2D >&    xPolyPolygon,
     176                 :            :                                           const ::com::sun::star::rendering::ViewState&         viewState,
     177                 :            :                                           const ::com::sun::star::rendering::RenderState&       renderState,
     178                 :            :                                           const ::com::sun::star::uno::Sequence<
     179                 :            :                                                   ::com::sun::star::rendering::Texture >&       textures,
     180                 :            :                                           const ::com::sun::star::uno::Reference<
     181                 :            :                                                   ::com::sun::star::geometry::XMapping2D >&         xMapping );
     182                 :            : 
     183                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvasFont >
     184                 :            :             createFont( const ::com::sun::star::rendering::XCanvas*         rCanvas,
     185                 :            :                         const ::com::sun::star::rendering::FontRequest&     fontRequest,
     186                 :            :                         const ::com::sun::star::uno::Sequence<
     187                 :            :                             ::com::sun::star::beans::PropertyValue >&       extraFontProperties,
     188                 :            :                         const ::com::sun::star::geometry::Matrix2D&         fontMatrix );
     189                 :            : 
     190                 :            :         ::com::sun::star::uno::Sequence< ::com::sun::star::rendering::FontInfo >
     191                 :            :             queryAvailableFonts( const ::com::sun::star::rendering::XCanvas*        rCanvas,
     192                 :            :                                  const ::com::sun::star::rendering::FontInfo&       aFilter,
     193                 :            :                                  const ::com::sun::star::uno::Sequence<
     194                 :            :                                          ::com::sun::star::beans::PropertyValue >&  aFontProperties );
     195                 :            : 
     196                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     197                 :            :             drawText( const ::com::sun::star::rendering::XCanvas*       rCanvas,
     198                 :            :                       const ::com::sun::star::rendering::StringContext& text,
     199                 :            :                       const ::com::sun::star::uno::Reference<
     200                 :            :                               ::com::sun::star::rendering::XCanvasFont >& xFont,
     201                 :            :                       const ::com::sun::star::rendering::ViewState&     viewState,
     202                 :            :                       const ::com::sun::star::rendering::RenderState&   renderState,
     203                 :            :                       sal_Int8                                          textDirection );
     204                 :            : 
     205                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     206                 :            :             drawTextLayout( const ::com::sun::star::rendering::XCanvas*         rCanvas,
     207                 :            :                             const ::com::sun::star::uno::Reference<
     208                 :            :                                     ::com::sun::star::rendering::XTextLayout >& layoutetText,
     209                 :            :                             const ::com::sun::star::rendering::ViewState&       viewState,
     210                 :            :                             const ::com::sun::star::rendering::RenderState&     renderState );
     211                 :            : 
     212                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     213                 :            :             drawBitmap( const ::com::sun::star::rendering::XCanvas*     rCanvas,
     214                 :            :                         const ::com::sun::star::uno::Reference<
     215                 :            :                                 ::com::sun::star::rendering::XBitmap >& xBitmap,
     216                 :            :                         const ::com::sun::star::rendering::ViewState&   viewState,
     217                 :            :                         const ::com::sun::star::rendering::RenderState& renderState );
     218                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     219                 :            :             drawBitmapModulated( const ::com::sun::star::rendering::XCanvas*        rCanvas,
     220                 :            :                                  const ::com::sun::star::uno::Reference<
     221                 :            :                                          ::com::sun::star::rendering::XBitmap >&        xBitmap,
     222                 :            :                                  const ::com::sun::star::rendering::ViewState&      viewState,
     223                 :            :                                  const ::com::sun::star::rendering::RenderState&    renderState );
     224                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >
     225                 :            :             getDevice();
     226                 :            : 
     227                 :            :         // BitmapCanvasHelper functionality
     228                 :            :         // ================================
     229                 :            : 
     230                 :            :         void copyRect( const ::com::sun::star::rendering::XCanvas*          rCanvas,
     231                 :            :                        const ::com::sun::star::uno::Reference<
     232                 :            :                                ::com::sun::star::rendering::XBitmapCanvas >&    sourceCanvas,
     233                 :            :                        const ::com::sun::star::geometry::RealRectangle2D&   sourceRect,
     234                 :            :                        const ::com::sun::star::rendering::ViewState&        sourceViewState,
     235                 :            :                        const ::com::sun::star::rendering::RenderState&      sourceRenderState,
     236                 :            :                        const ::com::sun::star::geometry::RealRectangle2D&   destRect,
     237                 :            :                        const ::com::sun::star::rendering::ViewState&        destViewState,
     238                 :            :                        const ::com::sun::star::rendering::RenderState&      destRenderState );
     239                 :            : 
     240                 :            :         ::com::sun::star::geometry::IntegerSize2D getSize();
     241                 :            : 
     242                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > queryBitmapCanvas();
     243                 :            : 
     244                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap >
     245                 :            :             getScaledBitmap( const ::com::sun::star::geometry::RealSize2D&  newSize,
     246                 :            :                              sal_Bool                                               beFast );
     247                 :            : 
     248                 :            :         ::com::sun::star::uno::Sequence< sal_Int8 >
     249                 :            :             getData( ::com::sun::star::rendering::IntegerBitmapLayout&      bitmapLayout,
     250                 :            :                      const ::com::sun::star::geometry::IntegerRectangle2D&  rect );
     251                 :            : 
     252                 :            :         void setData( const ::com::sun::star::uno::Sequence< sal_Int8 >&        data,
     253                 :            :                       const ::com::sun::star::rendering::IntegerBitmapLayout&   bitmapLayout,
     254                 :            :                       const ::com::sun::star::geometry::IntegerRectangle2D&     rect );
     255                 :            : 
     256                 :            :         void setPixel( const ::com::sun::star::uno::Sequence< sal_Int8 >&       color,
     257                 :            :                        const ::com::sun::star::rendering::IntegerBitmapLayout&  bitmapLayout,
     258                 :            :                        const ::com::sun::star::geometry::IntegerPoint2D&        pos );
     259                 :            : 
     260                 :            :         ::com::sun::star::uno::Sequence< sal_Int8 >
     261                 :            :             getPixel( ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout,
     262                 :            :                       const ::com::sun::star::geometry::IntegerPoint2D& pos );
     263                 :            : 
     264                 :            :         ::com::sun::star::rendering::IntegerBitmapLayout getMemoryLayout();
     265                 :            : 
     266                 :            :         /// Repaint a cached bitmap
     267                 :            :         bool repaint( const GraphicObjectSharedPtr&                   rGrf,
     268                 :            :                       const ::com::sun::star::rendering::ViewState&   viewState,
     269                 :            :                       const ::com::sun::star::rendering::RenderState& renderState,
     270                 :            :                       const ::Point&                                  rPt,
     271                 :            :                       const ::Size&                                   rSz,
     272                 :            :                       const GraphicAttr&                              rAttr ) const;
     273                 :            : 
     274                 :            :         /** Flush drawing queue.
     275                 :            : 
     276                 :            :             This only works for Window canvases, and ensures that all
     277                 :            :             pending render operations are flushed to the
     278                 :            :             driver/hardware.
     279                 :            :          */
     280                 :            :         void flush() const;
     281                 :            : 
     282                 :            :         enum ColorType
     283                 :            :         {
     284                 :            :             LINE_COLOR, FILL_COLOR, TEXT_COLOR, IGNORE_COLOR
     285                 :            :         };
     286                 :            : 
     287                 :            :         // returns transparency of color
     288                 :            :         int setupOutDevState( const ::com::sun::star::rendering::ViewState&     viewState,
     289                 :            :                               const ::com::sun::star::rendering::RenderState&   renderState,
     290                 :            :                               ColorType                                         eColorType ) const;
     291                 :            : 
     292                 :            :         /** Called from XCanvas base classes, to notify that content
     293                 :            :             is _about_ to change
     294                 :            :         */
     295                 :          0 :         void modifying() {}
     296                 :            : 
     297                 :          0 :         bool hasAlpha() const { return mbHaveAlpha; }
     298                 :            : 
     299                 :            :     protected:
     300                 :            :         /** Phyical output device
     301                 :            : 
     302                 :            :             Deliberately not a refcounted reference, because of
     303                 :            :             potential circular references for spritecanvas.
     304                 :            :          */
     305                 :            :         ::com::sun::star::rendering::XGraphicDevice* mpDevice;
     306                 :            : 
     307                 :            :         /// Rendering to this outdev preserves its state
     308                 :            :         OutDevProviderSharedPtr                      mpProtectedOutDev;
     309                 :            : 
     310                 :            :         /// Rendering to this outdev does not preserve its state
     311                 :            :         OutDevProviderSharedPtr                      mpOutDev;
     312                 :            : 
     313                 :            :         /// Rendering to this outdev does not preserve its state
     314                 :            :         OutDevProviderSharedPtr                      mp2ndOutDev;
     315                 :            : 
     316                 :            :         /// When true, content is able to represent alpha
     317                 :            :         bool                                         mbHaveAlpha;
     318                 :            : 
     319                 :            :     private:
     320                 :            :         ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive >
     321                 :            :             implDrawBitmap( const ::com::sun::star::rendering::XCanvas*     rCanvas,
     322                 :            :                             const ::com::sun::star::uno::Reference<
     323                 :            :                                     ::com::sun::star::rendering::XBitmap >&     xBitmap,
     324                 :            :                             const ::com::sun::star::rendering::ViewState&   viewState,
     325                 :            :                             const ::com::sun::star::rendering::RenderState& renderState,
     326                 :            :                             bool                                            bModulateColors );
     327                 :            : 
     328                 :            :         bool setupTextOutput( ::Point&                                                                              o_rOutPos,
     329                 :            :                               const ::com::sun::star::rendering::ViewState&                                         viewState,
     330                 :            :                               const ::com::sun::star::rendering::RenderState&                                       renderState,
     331                 :            :                               const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvasFont >&   xFont ) const;
     332                 :            : 
     333                 :            :     };
     334                 :            : }
     335                 :            : 
     336                 :            : #endif /* _VCLCANVAS_CANVASHELPER_HXX_ */
     337                 :            : 
     338                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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