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1 : : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : : /*
3 : : * This file is part of the LibreOffice project.
4 : : *
5 : : * This Source Code Form is subject to the terms of the Mozilla Public
6 : : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : : *
9 : : * This file incorporates work covered by the following license notice:
10 : : *
11 : : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : : * contributor license agreements. See the NOTICE file distributed
13 : : * with this work for additional information regarding copyright
14 : : * ownership. The ASF licenses this file to you under the Apache
15 : : * License, Version 2.0 (the "License"); you may not use this file
16 : : * except in compliance with the License. You may obtain a copy of
17 : : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : : */
19 : :
20 : : #include <drawinglayer/primitive2d/shadowprimitive2d.hxx>
21 : : #include <basegfx/color/bcolormodifier.hxx>
22 : : #include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
23 : : #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
24 : : #include <basegfx/tools/canvastools.hxx>
25 : : #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
26 : : #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
27 : : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
28 : :
29 : : //////////////////////////////////////////////////////////////////////////////
30 : :
31 : : using namespace com::sun::star;
32 : :
33 : : //////////////////////////////////////////////////////////////////////////////
34 : :
35 : : namespace drawinglayer
36 : : {
37 : : namespace primitive2d
38 : : {
39 : 338 : ShadowPrimitive2D::ShadowPrimitive2D(
40 : : const basegfx::B2DHomMatrix& rShadowTransform,
41 : : const basegfx::BColor& rShadowColor,
42 : : const Primitive2DSequence& rChildren)
43 : : : GroupPrimitive2D(rChildren),
44 : : maShadowTransform(rShadowTransform),
45 [ + - ]: 338 : maShadowColor(rShadowColor)
46 : : {
47 : 338 : }
48 : :
49 : 0 : bool ShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
50 : : {
51 [ # # ]: 0 : if(BasePrimitive2D::operator==(rPrimitive))
52 : : {
53 : 0 : const ShadowPrimitive2D& rCompare = static_cast< const ShadowPrimitive2D& >(rPrimitive);
54 : :
55 : 0 : return (getShadowTransform() == rCompare.getShadowTransform()
56 [ # # ][ # # ]: 0 : && getShadowColor() == rCompare.getShadowColor());
57 : : }
58 : :
59 : 0 : return false;
60 : : }
61 : :
62 : 1390 : basegfx::B2DRange ShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
63 : : {
64 : 1390 : basegfx::B2DRange aRetval(getB2DRangeFromPrimitive2DSequence(getChildren(), rViewInformation));
65 : 1390 : aRetval.transform(getShadowTransform());
66 : 1390 : return aRetval;
67 : : }
68 : :
69 : 2 : Primitive2DSequence ShadowPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
70 : : {
71 : 2 : Primitive2DSequence aRetval;
72 : :
73 [ + - ]: 2 : if(getChildren().hasElements())
74 : : {
75 : : // create a modifiedColorPrimitive containing the shadow color and the content
76 : 2 : const basegfx::BColorModifier aBColorModifier(getShadowColor());
77 [ + - ][ + - ]: 2 : const Primitive2DReference xRefA(new ModifiedColorPrimitive2D(getChildren(), aBColorModifier));
[ + - ]
78 [ + - ]: 2 : const Primitive2DSequence aSequenceB(&xRefA, 1L);
79 : :
80 : : // build transformed primitiveVector with shadow offset and add to target
81 [ + - ][ + - ]: 2 : const Primitive2DReference xRefB(new TransformPrimitive2D(getShadowTransform(), aSequenceB));
[ + - ]
82 [ + - ][ + - ]: 2 : aRetval = Primitive2DSequence(&xRefB, 1L);
[ + - ][ + - ]
[ + - ]
83 : : }
84 : :
85 : 2 : return aRetval;
86 : : }
87 : :
88 : : // provide unique ID
89 : 2 : ImplPrimitrive2DIDBlock(ShadowPrimitive2D, PRIMITIVE2D_ID_SHADOWPRIMITIVE2D)
90 : :
91 : : } // end of namespace primitive2d
92 : : } // end of namespace drawinglayer
93 : :
94 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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