LCOV - code coverage report
Current view: top level - drawinglayer/source/primitive2d - unifiedtransparenceprimitive2d.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 6 24 25.0 %
Date: 2012-08-25 Functions: 3 5 60.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 0 52 0.0 %

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2                 :            : /*
       3                 :            :  * This file is part of the LibreOffice project.
       4                 :            :  *
       5                 :            :  * This Source Code Form is subject to the terms of the Mozilla Public
       6                 :            :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7                 :            :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8                 :            :  *
       9                 :            :  * This file incorporates work covered by the following license notice:
      10                 :            :  *
      11                 :            :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12                 :            :  *   contributor license agreements. See the NOTICE file distributed
      13                 :            :  *   with this work for additional information regarding copyright
      14                 :            :  *   ownership. The ASF licenses this file to you under the Apache
      15                 :            :  *   License, Version 2.0 (the "License"); you may not use this file
      16                 :            :  *   except in compliance with the License. You may obtain a copy of
      17                 :            :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18                 :            :  */
      19                 :            : 
      20                 :            : #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
      21                 :            : #include <basegfx/polygon/b2dpolygon.hxx>
      22                 :            : #include <basegfx/polygon/b2dpolygontools.hxx>
      23                 :            : #include <basegfx/color/bcolor.hxx>
      24                 :            : #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
      25                 :            : #include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
      26                 :            : #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
      27                 :            : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
      28                 :            : 
      29                 :            : //////////////////////////////////////////////////////////////////////////////
      30                 :            : 
      31                 :            : using namespace com::sun::star;
      32                 :            : 
      33                 :            : //////////////////////////////////////////////////////////////////////////////
      34                 :            : 
      35                 :            : namespace drawinglayer
      36                 :            : {
      37                 :            :     namespace primitive2d
      38                 :            :     {
      39                 :        216 :         UnifiedTransparencePrimitive2D::UnifiedTransparencePrimitive2D(
      40                 :            :             const Primitive2DSequence& rChildren,
      41                 :            :             double fTransparence)
      42                 :            :         :   GroupPrimitive2D(rChildren),
      43                 :        216 :             mfTransparence(fTransparence)
      44                 :            :         {
      45                 :        216 :         }
      46                 :            : 
      47                 :          0 :         bool UnifiedTransparencePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
      48                 :            :         {
      49         [ #  # ]:          0 :             if(GroupPrimitive2D::operator==(rPrimitive))
      50                 :            :             {
      51                 :          0 :                 const UnifiedTransparencePrimitive2D& rCompare = (UnifiedTransparencePrimitive2D&)rPrimitive;
      52                 :            : 
      53                 :          0 :                 return (getTransparence() == rCompare.getTransparence());
      54                 :            :             }
      55                 :            : 
      56                 :          0 :             return false;
      57                 :            :         }
      58                 :            : 
      59                 :       2716 :         basegfx::B2DRange UnifiedTransparencePrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
      60                 :            :         {
      61                 :            :             // do not use the fallback to decomposition here since for a correct BoundRect we also
      62                 :            :             // need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition
      63                 :       2716 :             return getB2DRangeFromPrimitive2DSequence(getChildren(), rViewInformation);
      64                 :            :         }
      65                 :            : 
      66                 :          0 :         Primitive2DSequence UnifiedTransparencePrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
      67                 :            :         {
      68         [ #  # ]:          0 :             if(0.0 == getTransparence())
      69                 :            :             {
      70                 :            :                 // no transparence used, so just use the content
      71                 :          0 :                 return getChildren();
      72                 :            :             }
      73 [ #  # ][ #  # ]:          0 :             else if(getTransparence() > 0.0 && getTransparence() < 1.0)
                 [ #  # ]
      74                 :            :             {
      75                 :            :                 // The idea is to create a TransparencePrimitive2D with transparent content using a fill color
      76                 :            :                 // corresponding to the transparence value. Problem is that in most systems, the right
      77                 :            :                 // and bottom pixel array is not filled when filling polygons, thus this would not
      78                 :            :                 // always produce a complete transparent bitmap. There are some solutions:
      79                 :            :                 //
      80                 :            :                 // - Grow the used polygon range by one discrete unit in X and Y. This
      81                 :            :                 // will make the decomposition view-dependent.
      82                 :            :                 //
      83                 :            :                 // - For all filled polygon renderings, dra wthe polygon outline extra. This
      84                 :            :                 // would lead to unwanted side effects when using concatenated polygons.
      85                 :            :                 //
      86                 :            :                 // - At this decomposition, add a filled polygon and a hairline polygon. This
      87                 :            :                 // solution stays view-independent.
      88                 :            :                 //
      89                 :            :                 // I will take the last one here. The small overhead of two primitives will only be
      90                 :            :                 // used when UnifiedTransparencePrimitive2D is not handled directly.
      91         [ #  # ]:          0 :                 const basegfx::B2DRange aPolygonRange(getB2DRangeFromPrimitive2DSequence(getChildren(), rViewInformation));
      92         [ #  # ]:          0 :                 const basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(aPolygonRange));
      93                 :          0 :                 const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence());
      94         [ #  # ]:          0 :                 Primitive2DSequence aTransparenceContent(2);
      95                 :            : 
      96 [ #  # ][ #  # ]:          0 :                 aTransparenceContent[0] = Primitive2DReference(new PolyPolygonColorPrimitive2D(basegfx::B2DPolyPolygon(aPolygon), aGray));
         [ #  # ][ #  # ]
         [ #  # ][ #  # ]
                 [ #  # ]
      97 [ #  # ][ #  # ]:          0 :                 aTransparenceContent[1] = Primitive2DReference(new PolygonHairlinePrimitive2D(aPolygon, aGray));
         [ #  # ][ #  # ]
                 [ #  # ]
      98                 :            : 
      99                 :            :                 // create sub-transparence group with a gray-colored rectangular fill polygon
     100 [ #  # ][ #  # ]:          0 :                 const Primitive2DReference xRefB(new TransparencePrimitive2D(getChildren(), aTransparenceContent));
                 [ #  # ]
     101 [ #  # ][ #  # ]:          0 :                 return Primitive2DSequence(&xRefB, 1L);
                 [ #  # ]
     102                 :            :             }
     103                 :            :             else
     104                 :            :             {
     105                 :            :                 // completely transparent or invalid definition, add nothing
     106                 :          0 :                 return Primitive2DSequence();
     107                 :            :             }
     108                 :            :         }
     109                 :            : 
     110                 :            :         // provide unique ID
     111                 :        465 :         ImplPrimitrive2DIDBlock(UnifiedTransparencePrimitive2D, PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D)
     112                 :            : 
     113                 :            :     } // end of namespace primitive2d
     114                 :            : } // end of namespace drawinglayer
     115                 :            : 
     116                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

Generated by: LCOV version 1.10