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1 : : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : : /*
3 : : * This file is part of the LibreOffice project.
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5 : : * This Source Code Form is subject to the terms of the Mozilla Public
6 : : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : : *
9 : : * This file incorporates work covered by the following license notice:
10 : : *
11 : : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : : * contributor license agreements. See the NOTICE file distributed
13 : : * with this work for additional information regarding copyright
14 : : * ownership. The ASF licenses this file to you under the Apache
15 : : * License, Version 2.0 (the "License"); you may not use this file
16 : : * except in compliance with the License. You may obtain a copy of
17 : : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : : */
19 : :
20 : : #include <drawinglayer/processor3d/cutfindprocessor3d.hxx>
21 : : #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
22 : : #include <drawinglayer/primitive3d/transformprimitive3d.hxx>
23 : : #include <drawinglayer/primitive3d/hatchtextureprimitive3d.hxx>
24 : : #include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx>
25 : : #include <basegfx/polygon/b3dpolygon.hxx>
26 : : #include <basegfx/polygon/b3dpolygontools.hxx>
27 : : #include <basegfx/polygon/b3dpolypolygontools.hxx>
28 : : #include <drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx>
29 : :
30 : : //////////////////////////////////////////////////////////////////////////////
31 : :
32 : : namespace drawinglayer
33 : : {
34 : : namespace processor3d
35 : : {
36 : 0 : CutFindProcessor::CutFindProcessor(const geometry::ViewInformation3D& rViewInformation,
37 : : const basegfx::B3DPoint& rFront,
38 : : const basegfx::B3DPoint& rBack,
39 : : bool bAnyHit)
40 : : : BaseProcessor3D(rViewInformation),
41 : : maFront(rFront),
42 : : maBack(rBack),
43 : : maResult(),
44 : : maCombinedTransform(),
45 : : mbAnyHit(bAnyHit),
46 [ # # ][ # # ]: 0 : mbUseInvisiblePrimitiveContent(true)
47 : : {
48 : 0 : }
49 : :
50 : 0 : void CutFindProcessor::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate)
51 : : {
52 [ # # ][ # # ]: 0 : if(getAnyHit() && maResult.size())
[ # # ]
53 : : {
54 : : // stop processing as soon as a hit was recognized
55 : 0 : return;
56 : : }
57 : :
58 : : // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
59 [ # # # # : 0 : switch(rCandidate.getPrimitive3DID())
# # # ]
60 : : {
61 : : case PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D :
62 : : {
63 : : // transform group.
64 : 0 : const primitive3d::TransformPrimitive3D& rPrimitive = static_cast< const primitive3d::TransformPrimitive3D& >(rCandidate);
65 : :
66 : : // remember old and transform front, back to object coordinates
67 : 0 : const basegfx::B3DPoint aLastFront(maFront);
68 : 0 : const basegfx::B3DPoint aLastBack(maBack);
69 [ # # ]: 0 : basegfx::B3DHomMatrix aInverseTrans(rPrimitive.getTransformation());
70 [ # # ]: 0 : aInverseTrans.invert();
71 [ # # ]: 0 : maFront *= aInverseTrans;
72 [ # # ]: 0 : maBack *= aInverseTrans;
73 : :
74 : : // remember current and create new transformation; add new object transform from right side
75 [ # # ]: 0 : const geometry::ViewInformation3D aLastViewInformation3D(getViewInformation3D());
76 : : const geometry::ViewInformation3D aNewViewInformation3D(
77 [ # # ]: 0 : aLastViewInformation3D.getObjectTransformation() * rPrimitive.getTransformation(),
78 [ # # ]: 0 : aLastViewInformation3D.getOrientation(),
79 [ # # ]: 0 : aLastViewInformation3D.getProjection(),
80 [ # # ]: 0 : aLastViewInformation3D.getDeviceToView(),
81 : : aLastViewInformation3D.getViewTime(),
82 [ # # ][ # # ]: 0 : aLastViewInformation3D.getExtendedInformationSequence());
[ # # ][ # # ]
[ # # ]
83 [ # # ]: 0 : updateViewInformation(aNewViewInformation3D);
84 : :
85 : : // #i102956# remember needed back-transform for found cuts (combine from right side)
86 [ # # ]: 0 : const basegfx::B3DHomMatrix aLastCombinedTransform(maCombinedTransform);
87 [ # # ][ # # ]: 0 : maCombinedTransform = maCombinedTransform * rPrimitive.getTransformation();
[ # # ]
88 : :
89 : : // let break down
90 [ # # ][ # # ]: 0 : process(rPrimitive.getChildren());
[ # # ]
91 : :
92 : : // restore transformations and front, back
93 [ # # ]: 0 : maCombinedTransform = aLastCombinedTransform;
94 [ # # ]: 0 : updateViewInformation(aLastViewInformation3D);
95 [ # # ]: 0 : maFront = aLastFront;
96 [ # # ]: 0 : maBack = aLastBack;
97 [ # # ][ # # ]: 0 : break;
[ # # ][ # # ]
98 : : }
99 : : case PRIMITIVE3D_ID_POLYGONHAIRLINEPRIMITIVE3D :
100 : : {
101 : : // PolygonHairlinePrimitive3D, not used for hit test with planes, ignore. This
102 : : // means that also thick line expansion will not be hit-tested as
103 : : // PolyPolygonMaterialPrimitive3D
104 : 0 : break;
105 : : }
106 : : case PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D :
107 : : {
108 : : // #i97321#
109 : : // For HatchTexturePrimitive3D, do not use the decomposition since it will produce
110 : : // clipped hatch lines in 3D. It can be used when the hatch also has a filling, but for
111 : : // simplicity, just use the children which are the PolyPolygonMaterialPrimitive3D
112 : : // which define the hatched areas anyways; for HitTest this is more than adequate
113 : 0 : const primitive3d::HatchTexturePrimitive3D& rPrimitive = static_cast< const primitive3d::HatchTexturePrimitive3D& >(rCandidate);
114 [ # # ]: 0 : process(rPrimitive.getChildren());
115 : 0 : break;
116 : : }
117 : : case PRIMITIVE3D_ID_HIDDENGEOMETRYPRIMITIVE3D :
118 : : {
119 : : // HiddenGeometryPrimitive3D; the default decomposition would return an empty seqence,
120 : : // so force this primitive to process it's children directly if the switch is set
121 : : // (which is the default). Else, ignore invisible content
122 : 0 : const primitive3d::HiddenGeometryPrimitive3D& rHiddenGeometry(static_cast< const primitive3d::HiddenGeometryPrimitive3D& >(rCandidate));
123 : 0 : const primitive3d::Primitive3DSequence& rChildren = rHiddenGeometry.getChildren();
124 : :
125 [ # # ]: 0 : if(rChildren.hasElements())
126 : : {
127 [ # # ]: 0 : if(getUseInvisiblePrimitiveContent())
128 : : {
129 [ # # ]: 0 : process(rChildren);
130 : : }
131 : : }
132 : :
133 : 0 : break;
134 : : }
135 : : case PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D :
136 : : {
137 : 0 : const primitive3d::UnifiedTransparenceTexturePrimitive3D& rPrimitive = static_cast< const primitive3d::UnifiedTransparenceTexturePrimitive3D& >(rCandidate);
138 [ # # ]: 0 : const primitive3d::Primitive3DSequence rChildren = rPrimitive.getChildren();
139 : :
140 [ # # ]: 0 : if(rChildren.getLength())
141 : : {
142 [ # # ]: 0 : if(1.0 <= rPrimitive.getTransparence())
143 : : {
144 : : // not visible, but use for HitTest
145 [ # # ]: 0 : if(getUseInvisiblePrimitiveContent())
146 : : {
147 [ # # ]: 0 : process(rChildren);
148 : : }
149 : : }
150 [ # # ][ # # ]: 0 : else if(rPrimitive.getTransparence() >= 0.0 && rPrimitive.getTransparence() < 1.0)
[ # # ]
151 : : {
152 : : // visible; use content
153 [ # # ]: 0 : process(rChildren);
154 : : }
155 : : }
156 : :
157 [ # # ]: 0 : break;
158 : : }
159 : : case PRIMITIVE3D_ID_POLYPOLYGONMATERIALPRIMITIVE3D :
160 : : {
161 : : // PolyPolygonMaterialPrimitive3D
162 : 0 : const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive = static_cast< const primitive3d::PolyPolygonMaterialPrimitive3D& >(rCandidate);
163 : :
164 [ # # ]: 0 : if(!maFront.equal(maBack))
165 : : {
166 : 0 : const basegfx::B3DPolyPolygon& rPolyPolygon = rPrimitive.getB3DPolyPolygon();
167 : 0 : const sal_uInt32 nPolyCount(rPolyPolygon.count());
168 : :
169 [ # # ]: 0 : if(nPolyCount)
170 : : {
171 [ # # ]: 0 : const basegfx::B3DPolygon aPolygon(rPolyPolygon.getB3DPolygon(0));
172 [ # # ]: 0 : const sal_uInt32 nPointCount(aPolygon.count());
173 : :
174 [ # # ]: 0 : if(nPointCount > 2)
175 : : {
176 [ # # ]: 0 : const basegfx::B3DVector aPlaneNormal(aPolygon.getNormal());
177 : :
178 [ # # ][ # # ]: 0 : if(!aPlaneNormal.equalZero())
179 : : {
180 [ # # ]: 0 : const basegfx::B3DPoint aPointOnPlane(aPolygon.getB3DPoint(0));
181 : 0 : double fCut(0.0);
182 : :
183 [ # # ][ # # ]: 0 : if(basegfx::tools::getCutBetweenLineAndPlane(aPlaneNormal, aPointOnPlane, maFront, maBack, fCut))
184 : : {
185 : 0 : const basegfx::B3DPoint aCutPoint(basegfx::interpolate(maFront, maBack, fCut));
186 : :
187 [ # # ][ # # ]: 0 : if(basegfx::tools::isInside(rPolyPolygon, aCutPoint, false))
188 : : {
189 : : // #i102956# add result. Do not forget to do this in the coordinate
190 : : // system the processor get started with, so use the collected
191 : : // combined transformation from processed TransformPrimitive3D's
192 [ # # ][ # # ]: 0 : maResult.push_back(maCombinedTransform * aCutPoint);
193 : 0 : }
194 : 0 : }
195 : 0 : }
196 [ # # ]: 0 : }
197 : : }
198 : : }
199 : :
200 : 0 : break;
201 : : }
202 : : default :
203 : : {
204 : : // process recursively
205 [ # # ]: 0 : process(rCandidate.get3DDecomposition(getViewInformation3D()));
206 : 0 : break;
207 : : }
208 : : }
209 : : }
210 : : } // end of namespace processor3d
211 : : } // end of namespace drawinglayer
212 : :
213 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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