LCOV - code coverage report
Current view: top level - drawinglayer/source/processor3d - geometry2dextractor.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 48 0.0 %
Date: 2012-08-25 Functions: 0 2 0.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 0 115 0.0 %

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2                 :            : /*
       3                 :            :  * This file is part of the LibreOffice project.
       4                 :            :  *
       5                 :            :  * This Source Code Form is subject to the terms of the Mozilla Public
       6                 :            :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7                 :            :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8                 :            :  *
       9                 :            :  * This file incorporates work covered by the following license notice:
      10                 :            :  *
      11                 :            :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12                 :            :  *   contributor license agreements. See the NOTICE file distributed
      13                 :            :  *   with this work for additional information regarding copyright
      14                 :            :  *   ownership. The ASF licenses this file to you under the Apache
      15                 :            :  *   License, Version 2.0 (the "License"); you may not use this file
      16                 :            :  *   except in compliance with the License. You may obtain a copy of
      17                 :            :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18                 :            :  */
      19                 :            : 
      20                 :            : #include <drawinglayer/processor3d/geometry2dextractor.hxx>
      21                 :            : #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
      22                 :            : #include <drawinglayer/primitive3d/transformprimitive3d.hxx>
      23                 :            : #include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
      24                 :            : #include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
      25                 :            : #include <basegfx/polygon/b2dpolygontools.hxx>
      26                 :            : #include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
      27                 :            : #include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx>
      28                 :            : #include <basegfx/polygon/b2dpolypolygontools.hxx>
      29                 :            : #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
      30                 :            : #include <drawinglayer/primitive3d/textureprimitive3d.hxx>
      31                 :            : 
      32                 :            : //////////////////////////////////////////////////////////////////////////////
      33                 :            : 
      34                 :            : using namespace com::sun::star;
      35                 :            : 
      36                 :            : //////////////////////////////////////////////////////////////////////////////
      37                 :            : 
      38                 :            : namespace drawinglayer
      39                 :            : {
      40                 :            :     namespace processor3d
      41                 :            :     {
      42                 :            :         // as tooling, the process() implementation takes over API handling and calls this
      43                 :            :         // virtual render method when the primitive implementation is BasePrimitive3D-based.
      44                 :          0 :         void Geometry2DExtractingProcessor::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate)
      45                 :            :         {
      46                 :            :             // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
      47   [ #  #  #  #  :          0 :             switch(rCandidate.getPrimitive3DID())
                #  #  # ]
      48                 :            :             {
      49                 :            :                 case PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D :
      50                 :            :                 {
      51                 :            :                     // transform group. Remember current transformations
      52                 :          0 :                     const primitive3d::TransformPrimitive3D& rPrimitive = static_cast< const primitive3d::TransformPrimitive3D& >(rCandidate);
      53         [ #  # ]:          0 :                     const geometry::ViewInformation3D aLastViewInformation3D(getViewInformation3D());
      54                 :            : 
      55                 :            :                     // create new transformation; add new object transform from right side
      56                 :            :                     const geometry::ViewInformation3D aNewViewInformation3D(
      57         [ #  # ]:          0 :                         aLastViewInformation3D.getObjectTransformation() * rPrimitive.getTransformation(),
      58         [ #  # ]:          0 :                         aLastViewInformation3D.getOrientation(),
      59         [ #  # ]:          0 :                         aLastViewInformation3D.getProjection(),
      60         [ #  # ]:          0 :                         aLastViewInformation3D.getDeviceToView(),
      61                 :            :                         aLastViewInformation3D.getViewTime(),
      62 [ #  # ][ #  # ]:          0 :                         aLastViewInformation3D.getExtendedInformationSequence());
         [ #  # ][ #  # ]
                 [ #  # ]
      63         [ #  # ]:          0 :                     updateViewInformation(aNewViewInformation3D);
      64                 :            : 
      65                 :            :                     // let break down recursively
      66 [ #  # ][ #  # ]:          0 :                     process(rPrimitive.getChildren());
                 [ #  # ]
      67                 :            : 
      68                 :            :                     // restore transformations
      69         [ #  # ]:          0 :                     updateViewInformation(aLastViewInformation3D);
      70 [ #  # ][ #  # ]:          0 :                     break;
      71                 :            :                 }
      72                 :            :                 case PRIMITIVE3D_ID_MODIFIEDCOLORPRIMITIVE3D :
      73                 :            :                 {
      74                 :            :                     // ModifiedColorPrimitive3D; push, process and pop
      75                 :          0 :                     const primitive3d::ModifiedColorPrimitive3D& rModifiedCandidate = static_cast< const primitive3d::ModifiedColorPrimitive3D& >(rCandidate);
      76                 :          0 :                     const primitive3d::Primitive3DSequence& rSubSequence = rModifiedCandidate.getChildren();
      77                 :            : 
      78         [ #  # ]:          0 :                     if(rSubSequence.hasElements())
      79                 :            :                     {
      80         [ #  # ]:          0 :                         maBColorModifierStack.push(rModifiedCandidate.getColorModifier());
      81 [ #  # ][ #  # ]:          0 :                         process(rModifiedCandidate.getChildren());
                 [ #  # ]
      82         [ #  # ]:          0 :                         maBColorModifierStack.pop();
      83                 :            :                     }
      84                 :          0 :                     break;
      85                 :            :                 }
      86                 :            :                 case PRIMITIVE3D_ID_POLYGONHAIRLINEPRIMITIVE3D :
      87                 :            :                 {
      88                 :            :                     // PolygonHairlinePrimitive3D
      89                 :          0 :                     const primitive3d::PolygonHairlinePrimitive3D& rPrimitive = static_cast< const primitive3d::PolygonHairlinePrimitive3D& >(rCandidate);
      90 [ #  # ][ #  # ]:          0 :                     basegfx::B2DPolygon a2DHairline(basegfx::tools::createB2DPolygonFromB3DPolygon(rPrimitive.getB3DPolygon(), getViewInformation3D().getObjectToView()));
      91                 :            : 
      92 [ #  # ][ #  # ]:          0 :                     if(a2DHairline.count())
      93                 :            :                     {
      94         [ #  # ]:          0 :                         a2DHairline.transform(getObjectTransformation());
      95         [ #  # ]:          0 :                         const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
      96 [ #  # ][ #  # ]:          0 :                         const primitive2d::Primitive2DReference xRef(new primitive2d::PolygonHairlinePrimitive2D(a2DHairline, aModifiedColor));
                 [ #  # ]
      97         [ #  # ]:          0 :                         primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(maPrimitive2DSequence, xRef);
      98                 :            :                     }
      99         [ #  # ]:          0 :                     break;
     100                 :            :                 }
     101                 :            :                 case PRIMITIVE3D_ID_POLYPOLYGONMATERIALPRIMITIVE3D :
     102                 :            :                 {
     103                 :            :                     // PolyPolygonMaterialPrimitive3D
     104                 :          0 :                     const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive = static_cast< const primitive3d::PolyPolygonMaterialPrimitive3D& >(rCandidate);
     105 [ #  # ][ #  # ]:          0 :                     basegfx::B2DPolyPolygon a2DFill(basegfx::tools::createB2DPolyPolygonFromB3DPolyPolygon(rPrimitive.getB3DPolyPolygon(), getViewInformation3D().getObjectToView()));
     106                 :            : 
     107 [ #  # ][ #  # ]:          0 :                     if(a2DFill.count())
     108                 :            :                     {
     109         [ #  # ]:          0 :                         a2DFill.transform(getObjectTransformation());
     110 [ #  # ][ #  # ]:          0 :                         const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(rPrimitive.getMaterial().getColor()));
     111 [ #  # ][ #  # ]:          0 :                         const primitive2d::Primitive2DReference xRef(new primitive2d::PolyPolygonColorPrimitive2D(a2DFill, aModifiedColor));
                 [ #  # ]
     112         [ #  # ]:          0 :                         primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(maPrimitive2DSequence, xRef);
     113                 :            :                     }
     114         [ #  # ]:          0 :                     break;
     115                 :            :                 }
     116                 :            :                 case PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D :
     117                 :            :                 case PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D :
     118                 :            :                 case PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D :
     119                 :            :                 case PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D :
     120                 :            :                 case PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D :
     121                 :            :                 {
     122                 :            :                     // TexturePrimitive3D: Process children, do not try to decompose
     123                 :          0 :                     const primitive3d::TexturePrimitive3D& rTexturePrimitive = static_cast< const primitive3d::TexturePrimitive3D& >(rCandidate);
     124         [ #  # ]:          0 :                     const primitive3d::Primitive3DSequence aChildren(rTexturePrimitive.getChildren());
     125                 :            : 
     126         [ #  # ]:          0 :                     if(aChildren.hasElements())
     127                 :            :                     {
     128         [ #  # ]:          0 :                         process(aChildren);
     129                 :            :                     }
     130         [ #  # ]:          0 :                     break;
     131                 :            :                 }
     132                 :            :                 case PRIMITIVE3D_ID_SHADOWPRIMITIVE3D :
     133                 :            :                 {
     134                 :            :                     // accept but ignore labels and shadow; these should be extracted seperately
     135                 :          0 :                     break;
     136                 :            :                 }
     137                 :            :                 default :
     138                 :            :                 {
     139                 :            :                     // process recursively
     140         [ #  # ]:          0 :                     process(rCandidate.get3DDecomposition(getViewInformation3D()));
     141                 :          0 :                     break;
     142                 :            :                 }
     143                 :            :             }
     144                 :          0 :         }
     145                 :            : 
     146                 :          0 :         Geometry2DExtractingProcessor::Geometry2DExtractingProcessor(
     147                 :            :             const geometry::ViewInformation3D& rViewInformation,
     148                 :            :             const basegfx::B2DHomMatrix& rObjectTransformation)
     149                 :            :         :   BaseProcessor3D(rViewInformation),
     150                 :            :             maPrimitive2DSequence(),
     151                 :            :             maObjectTransformation(rObjectTransformation),
     152 [ #  # ][ #  # ]:          0 :             maBColorModifierStack()
                 [ #  # ]
     153                 :            :         {
     154                 :          0 :         }
     155                 :            :     } // end of namespace processor3d
     156                 :            : } // end of namespace drawinglayer
     157                 :            : 
     158                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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