LCOV - code coverage report
Current view: top level - slideshow/source/engine/OGLTrans/unx - OGLTrans_Shaders.cxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 44 0.0 %
Date: 2012-08-25 Functions: 0 2 0.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 0 0 -

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2                 :            : /*************************************************************************
       3                 :            :  *
       4                 :            :  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       5                 :            :  *
       6                 :            :  * Copyright 2008 by Sun Microsystems, Inc.
       7                 :            :  *
       8                 :            :  * OpenOffice.org - a multi-platform office productivity suite
       9                 :            :  *
      10                 :            :  * This file is part of OpenOffice.org.
      11                 :            :  *
      12                 :            :  * OpenOffice.org is free software: you can redistribute it and/or modify
      13                 :            :  * it under the terms of the GNU Lesser General Public License version 3
      14                 :            :  * only, as published by the Free Software Foundation.
      15                 :            :  *
      16                 :            :  * OpenOffice.org is distributed in the hope that it will be useful,
      17                 :            :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      18                 :            :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      19                 :            :  * GNU Lesser General Public License version 3 for more details
      20                 :            :  * (a copy is included in the LICENSE file that accompanied this code).
      21                 :            :  *
      22                 :            :  * You should have received a copy of the GNU Lesser General Public License
      23                 :            :  * version 3 along with OpenOffice.org.  If not, see
      24                 :            :  * <http://www.openoffice.org/license.html>
      25                 :            :  * for a copy of the LGPLv3 License.
      26                 :            :  *
      27                 :            :  ************************************************************************/
      28                 :            : 
      29                 :            : #include <osl/diagnose.hxx>
      30                 :            : 
      31                 :            : #include "OGLTrans_Shaders.hxx"
      32                 :            : 
      33                 :            : namespace unx
      34                 :            : {
      35                 :            : #include <GL/glx.h>
      36                 :            : #include <GL/glxext.h>
      37                 :            : }
      38                 :            : 
      39                 :            : bool OGLShaders::cbInitialized = false;
      40                 :            : 
      41                 :            : #ifdef GL_VERSION_2_0
      42                 :            : 
      43                 :            : PFNGLCREATESHADERPROC OGLShaders::glCreateShader = NULL;
      44                 :            : PFNGLSHADERSOURCEPROC OGLShaders::glShaderSource = NULL;
      45                 :            : PFNGLCOMPILESHADERPROC OGLShaders::glCompileShader = NULL;
      46                 :            : PFNGLGETSHADERIVPROC OGLShaders::glGetShaderiv = NULL;
      47                 :            : PFNGLGETSHADERINFOLOGPROC OGLShaders::glGetShaderInfoLog = NULL;
      48                 :            : PFNGLDELETESHADERPROC OGLShaders::glDeleteShader = NULL;
      49                 :            : PFNGLCREATEPROGRAMPROC OGLShaders::glCreateProgram = NULL;
      50                 :            : PFNGLATTACHSHADERPROC OGLShaders::glAttachShader = NULL;
      51                 :            : PFNGLLINKPROGRAMPROC OGLShaders::glLinkProgram = NULL;
      52                 :            : PFNGLGETPROGRAMIVPROC OGLShaders::glGetProgramiv = NULL;
      53                 :            : PFNGLGETPROGRAMINFOLOGPROC OGLShaders::glGetProgramInfoLog = NULL;
      54                 :            : PFNGLUSEPROGRAMPROC OGLShaders::glUseProgram = NULL;
      55                 :            : PFNGLDELETEPROGRAMPROC OGLShaders::glDeleteProgram = NULL;
      56                 :            : PFNGLGETUNIFORMLOCATIONPROC OGLShaders::glGetUniformLocation = NULL;
      57                 :            : PFNGLUNIFORM1IPROC OGLShaders::glUniform1i = NULL;
      58                 :            : PFNGLUNIFORM1FPROC OGLShaders::glUniform1f = NULL;
      59                 :            : #endif
      60                 :            : 
      61                 :          0 : bool OGLShaders::Initialize()
      62                 :            : {
      63                 :            : #ifdef GL_VERSION_2_0
      64                 :          0 :     if( !cbInitialized ) {
      65                 :          0 :         glCreateShader = (PFNGLCREATESHADERPROC) unx::glXGetProcAddress( (unsigned char *) "glCreateShader" );
      66                 :          0 :         glShaderSource = (PFNGLSHADERSOURCEPROC) unx::glXGetProcAddress( (unsigned char *) "glShaderSource" );
      67                 :          0 :         glCompileShader = (PFNGLCOMPILESHADERPROC) unx::glXGetProcAddress( (unsigned char *) "glCompileShader" );
      68                 :          0 :         glGetShaderiv = (PFNGLGETSHADERIVPROC) unx::glXGetProcAddress( (unsigned char *) "glGetShaderiv" );
      69                 :          0 :         glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) unx::glXGetProcAddress( (unsigned char *) "glGetShaderInfoLog" );
      70                 :          0 :         glDeleteShader = (PFNGLDELETESHADERPROC) unx::glXGetProcAddress( (unsigned char *) "glDeleteShader" );
      71                 :          0 :         glCreateProgram = (PFNGLCREATEPROGRAMPROC) unx::glXGetProcAddress( (unsigned char *) "glCreateProgram" );
      72                 :          0 :         glAttachShader = (PFNGLATTACHSHADERPROC) unx::glXGetProcAddress( (unsigned char *) "glAttachShader" );
      73                 :          0 :         glLinkProgram = (PFNGLLINKPROGRAMPROC) unx::glXGetProcAddress( (unsigned char *) "glLinkProgram" );
      74                 :          0 :         glGetProgramiv = (PFNGLGETPROGRAMIVPROC) unx::glXGetProcAddress( (unsigned char *) "glGetProgramiv" );
      75                 :          0 :         glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) unx::glXGetProcAddress( (unsigned char *) "glGetProgramInfoLog" );
      76                 :          0 :         glUseProgram = (PFNGLUSEPROGRAMPROC) unx::glXGetProcAddress( (unsigned char *) "glUseProgram" );
      77                 :          0 :         glDeleteProgram = (PFNGLDELETEPROGRAMPROC) unx::glXGetProcAddress( (unsigned char *) "glDeleteProgram" );
      78                 :          0 :         glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) unx::glXGetProcAddress( (unsigned char *) "glGetUniformLocation" );
      79                 :          0 :         glUniform1i = (PFNGLUNIFORM1IPROC) unx::glXGetProcAddress( (unsigned char *) "glUniform1i" );
      80                 :          0 :         glUniform1f = (PFNGLUNIFORM1FPROC) unx::glXGetProcAddress( (unsigned char *) "glUniform1f" );
      81                 :          0 :         cbInitialized = true;
      82                 :            :     }
      83                 :            : 
      84                 :          0 :     return glCreateShader != NULL;
      85                 :            : #else
      86                 :            :     return false;
      87                 :            : #endif
      88                 :            : }
      89                 :            : 
      90                 :          0 : GLuint OGLShaders::LinkProgram( const char *vertexShader, const char *fragmentShader )
      91                 :            : {
      92                 :            : #ifdef GL_VERSION_2_0
      93                 :          0 :     if( !Initialize() )
      94                 :          0 :         return 0;
      95                 :            : 
      96                 :            :     GLhandleARB vertexObject, fragmentObject, programObject;
      97                 :            :     GLint vertexCompiled, fragmentCompiled, programLinked;
      98                 :            :     char log[1024];
      99                 :            : 
     100                 :          0 :     vertexObject = glCreateShader( GL_VERTEX_SHADER );
     101                 :          0 :     fragmentObject = glCreateShader( GL_FRAGMENT_SHADER );
     102                 :            :     SAL_INFO("slideshow.opengl", "checkpoint 1: shaders created (" << (glGetError() == GL_NO_ERROR) << ") vertex: " << vertexObject << " fragment: " << fragmentObject);
     103                 :            : 
     104                 :            : 
     105                 :          0 :     glShaderSource( vertexObject, 1, &vertexShader, NULL );
     106                 :          0 :     glShaderSource( fragmentObject, 1, &fragmentShader, NULL );
     107                 :            : 
     108                 :          0 :     glCompileShader( vertexObject );
     109                 :          0 :     glGetShaderInfoLog( vertexObject, sizeof( log ), NULL, log );
     110                 :            :     SAL_INFO("slideshow.opengl", "vertex compile log: " << log);
     111                 :          0 :     glGetShaderiv( vertexObject, GL_COMPILE_STATUS, &vertexCompiled );
     112                 :          0 :     glCompileShader( fragmentObject );
     113                 :          0 :     glGetShaderInfoLog( fragmentObject, sizeof( log ), NULL, log );
     114                 :            :     SAL_INFO("slideshow.opengl", "fragment compile log: " << log);
     115                 :          0 :     glGetShaderiv( fragmentObject, GL_COMPILE_STATUS, &fragmentCompiled );
     116                 :            : 
     117                 :          0 :     if( !vertexCompiled || !fragmentCompiled )
     118                 :          0 :         return 0;
     119                 :            : 
     120                 :            :     SAL_INFO("slideshow.opengl", "checkpoint 2: shaders compiled (" << (glGetError() == GL_NO_ERROR) << ')');
     121                 :            : 
     122                 :          0 :     programObject = glCreateProgram();
     123                 :          0 :     glAttachShader( programObject, vertexObject );
     124                 :          0 :     glAttachShader( programObject, fragmentObject );
     125                 :            : 
     126                 :          0 :     glLinkProgram( programObject );
     127                 :          0 :     glGetProgramInfoLog( programObject, sizeof( log ), NULL, log );
     128                 :            :     SAL_INFO("slideshow.opengl", "program link log: " << log);
     129                 :          0 :     glGetProgramiv( programObject, GL_LINK_STATUS, &programLinked );
     130                 :            : 
     131                 :          0 :     if( !programLinked )
     132                 :          0 :         return 0;
     133                 :            : 
     134                 :            :     SAL_INFO("slideshow.opengl", "checkpoint 3: program linked (" << (glGetError() == GL_NO_ERROR) << ')');
     135                 :            : 
     136                 :          0 :     return programObject;
     137                 :            : #else
     138                 :            :     return 0;
     139                 :            : #endif
     140                 :            : }
     141                 :            : 
     142                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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