LCOV - code coverage report
Current view: top level - solver/unxlngi6.pro/inc/animations - animationnodehelper.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 25 0.0 %
Date: 2012-08-25 Functions: 0 5 0.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 0 52 0.0 %

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
       2                 :            : /*
       3                 :            :  * This file is part of the LibreOffice project.
       4                 :            :  *
       5                 :            :  * This Source Code Form is subject to the terms of the Mozilla Public
       6                 :            :  * License, v. 2.0. If a copy of the MPL was not distributed with this
       7                 :            :  * file, You can obtain one at http://mozilla.org/MPL/2.0/.
       8                 :            :  *
       9                 :            :  * This file incorporates work covered by the following license notice:
      10                 :            :  *
      11                 :            :  *   Licensed to the Apache Software Foundation (ASF) under one or more
      12                 :            :  *   contributor license agreements. See the NOTICE file distributed
      13                 :            :  *   with this work for additional information regarding copyright
      14                 :            :  *   ownership. The ASF licenses this file to you under the Apache
      15                 :            :  *   License, Version 2.0 (the "License"); you may not use this file
      16                 :            :  *   except in compliance with the License. You may obtain a copy of
      17                 :            :  *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
      18                 :            :  */
      19                 :            : 
      20                 :            : #ifndef INCLUDED_ANIMATIONS_ANIMATIONNODEHELPER_HXX
      21                 :            : #define INCLUDED_ANIMATIONS_ANIMATIONNODEHELPER_HXX
      22                 :            : 
      23                 :            : #include <com/sun/star/uno/Reference.hxx>
      24                 :            : #include <com/sun/star/animations/XAnimationNode.hpp>
      25                 :            : #include <com/sun/star/container/XEnumerationAccess.hpp>
      26                 :            : #include <com/sun/star/container/XEnumeration.hpp>
      27                 :            : 
      28                 :            : #include <vector>
      29                 :            : 
      30                 :            : /* Declaration and definition of AnimationNode helper */
      31                 :            : 
      32                 :            : namespace anim
      33                 :            : {
      34                 :            :     // TODO(Q1): this could possibly be implemented with a somewhat
      35                 :            :     // more lightweight template, by having the actual worker receive
      36                 :            :     // only a function pointer, and a thin templated wrapper around
      37                 :            :     // that which converts member functions into that.
      38                 :            : 
      39                 :            :     /** Apply given functor to every animation node child.
      40                 :            : 
      41                 :            :         @param xNode
      42                 :            :         Parent node
      43                 :            : 
      44                 :            :         @param rFunctor
      45                 :            :         Functor to apply. The functor must have an appropriate
      46                 :            :         operator()( const ::com::sun::star::uno::Reference<
      47                 :            :         ::com::sun::star::animations::XAnimationNode >& ) member.
      48                 :            : 
      49                 :            :         @return true, if the functor was successfully applied to
      50                 :            :         all children, false otherwise.
      51                 :            :     */
      52                 :          0 :     template< typename Functor > inline bool for_each_childNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >&    xNode,
      53                 :            :                                                           Functor&                                                                                  rFunctor )
      54                 :            :     {
      55                 :            :         try
      56                 :            :         {
      57                 :            :             // get an XEnumerationAccess to the children
      58                 :            :             ::com::sun::star::uno::Reference< ::com::sun::star::container::XEnumerationAccess >
      59                 :            :                   xEnumerationAccess( xNode,
      60         [ #  # ]:          0 :                                       ::com::sun::star::uno::UNO_QUERY_THROW );
      61                 :            :             ::com::sun::star::uno::Reference< ::com::sun::star::container::XEnumeration >
      62                 :            :                   xEnumeration( xEnumerationAccess->createEnumeration(),
      63 [ #  # ][ #  # ]:          0 :                                 ::com::sun::star::uno::UNO_QUERY_THROW );
                 [ #  # ]
      64                 :            : 
      65 [ #  # ][ #  # ]:          0 :             while( xEnumeration->hasMoreElements() )
                 [ #  # ]
      66                 :            :             {
      67                 :            :                 ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >
      68                 :            :                       xChildNode( xEnumeration->nextElement(),
      69 [ #  # ][ #  # ]:          0 :                                   ::com::sun::star::uno::UNO_QUERY_THROW );
                 [ #  # ]
      70                 :            : 
      71         [ #  # ]:          0 :                 rFunctor( xChildNode );
      72                 :            :             }
      73                 :            : 
      74         [ #  # ]:          0 :             return true;
      75                 :            :         }
      76                 :          0 :         catch( ::com::sun::star::uno::Exception& )
      77                 :            :         {
      78                 :          0 :             return false;
      79                 :            :         }
      80                 :            :     }
      81                 :            : 
      82                 :            : 
      83                 :            :     /** pushes the given node to the given vector and recursivly calls itself for each child node.
      84                 :            :     */
      85                 :          0 :     inline void create_deep_vector( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode,
      86                 :            :                                 std::vector< ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > >& rVector )
      87                 :            :     {
      88                 :          0 :         rVector.push_back( xNode );
      89                 :            : 
      90                 :            :         try
      91                 :            :         {
      92                 :            :             // get an XEnumerationAccess to the children
      93                 :            :             ::com::sun::star::uno::Reference< ::com::sun::star::container::XEnumerationAccess >
      94                 :            :                   xEnumerationAccess( xNode,
      95         [ #  # ]:          0 :                                       ::com::sun::star::uno::UNO_QUERY );
      96                 :            : 
      97         [ #  # ]:          0 :             if( xEnumerationAccess.is() )
      98                 :            :             {
      99                 :            :                 ::com::sun::star::uno::Reference< ::com::sun::star::container::XEnumeration >
     100         [ #  # ]:          0 :                       xEnumeration( xEnumerationAccess->createEnumeration(),
     101 [ #  # ][ #  # ]:          0 :                                     ::com::sun::star::uno::UNO_QUERY );
     102                 :            : 
     103         [ #  # ]:          0 :                 if( xEnumeration.is() )
     104                 :            :                 {
     105 [ #  # ][ #  # ]:          0 :                     while( xEnumeration->hasMoreElements() )
                 [ #  # ]
     106                 :            :                     {
     107                 :            :                         ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >
     108         [ #  # ]:          0 :                             xChildNode( xEnumeration->nextElement(),
     109 [ #  # ][ #  # ]:          0 :                                         ::com::sun::star::uno::UNO_QUERY_THROW );
     110                 :            : 
     111         [ #  # ]:          0 :                         create_deep_vector( xChildNode, rVector );
     112                 :          0 :                     }
     113                 :          0 :                 }
     114         [ #  # ]:          0 :             }
     115                 :            :         }
     116                 :          0 :         catch( ::com::sun::star::uno::Exception& )
     117                 :            :         {
     118                 :            :         }
     119                 :          0 :     }
     120                 :            : }
     121                 :            : 
     122                 :            : #endif /* INCLUDED_ANIMATIONS_ANIMATIONNODEHELPER_HXX */
     123                 :            : 
     124                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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