LCOV - code coverage report
Current view: top level - solver/unxlngi6.pro/inc/canvas/base - sprite.hxx (source / functions) Hit Total Coverage
Test: libreoffice_filtered.info Lines: 0 6 0.0 %
Date: 2012-08-25 Functions: 0 3 0.0 %
Legend: Lines: hit not hit | Branches: + taken - not taken # not executed Branches: 0 2 0.0 %

           Branch data     Line data    Source code
       1                 :            : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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      25                 :            :  * for a copy of the LGPLv3 License.
      26                 :            :  *
      27                 :            :  ************************************************************************/
      28                 :            : 
      29                 :            : #ifndef INCLUDED_CANVAS_SPRITE_HXX
      30                 :            : #define INCLUDED_CANVAS_SPRITE_HXX
      31                 :            : 
      32                 :            : #include <rtl/ref.hxx>
      33                 :            : #include <com/sun/star/lang/XComponent.hpp>
      34                 :            : #include <com/sun/star/rendering/XCanvas.hpp>
      35                 :            : #include <basegfx/point/b2dpoint.hxx>
      36                 :            : #include <basegfx/vector/b2dsize.hxx>
      37                 :            : 
      38                 :            : namespace basegfx
      39                 :            : {
      40                 :            :     class B2DPoint;
      41                 :            :     class B2DVector;
      42                 :            :     class B2DRange;
      43                 :            : }
      44                 :            : 
      45                 :            : namespace canvas
      46                 :            : {
      47                 :            :     /* Definition of Sprite interface (as we mix with UNO here, has to
      48                 :            :        be XInterface - reference holders to a Sprite must be able to
      49                 :            :        control lifetime of reference target)
      50                 :            :      */
      51                 :            : 
      52                 :            :     /** Helper interface to connect SpriteCanvas with various
      53                 :            :         sprite implementations.
      54                 :            : 
      55                 :            :         This interface should be implemented from every sprite class,
      56                 :            :         as it provides essential repaint and update area facilitates.
      57                 :            : 
      58                 :            :         @derive typically, each canvas implementation will derive
      59                 :            :         another interface from this one, that adds rendering
      60                 :            :         functionality (which, of course, is impossible here in a
      61                 :            :         generic way)
      62                 :            :     */
      63                 :          0 :     class Sprite : public ::com::sun::star::lang::XComponent
      64                 :            :     {
      65                 :            :     public:
      66                 :            :         typedef ::rtl::Reference< Sprite > Reference;
      67                 :            : 
      68                 :            :         /** Query whether sprite update will fully cover the given area.
      69                 :            : 
      70                 :            :             Use this method to determine whether any background
      71                 :            :             content (regardless of static or sprite) needs an update
      72                 :            :             before rendering this sprite.
      73                 :            : 
      74                 :            :             @return true, if sprite redraw will fully overwrite given
      75                 :            :             area (and thus, the background need not be redrawn
      76                 :            :             beforehand).
      77                 :            :          */
      78                 :            :         virtual bool isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const = 0;
      79                 :            : 
      80                 :            :         /** Query whether content has changed
      81                 :            :          */
      82                 :            :         virtual bool isContentChanged() const = 0;
      83                 :            : 
      84                 :            :         /** Query position of the left, top pixel of the sprite
      85                 :            :          */
      86                 :            :         virtual ::basegfx::B2DPoint getPosPixel() const = 0;
      87                 :            : 
      88                 :            :         /** Query size of the sprite in pixel.
      89                 :            :          */
      90                 :            :         virtual ::basegfx::B2DVector getSizePixel() const = 0;
      91                 :            : 
      92                 :            :         /** Get area that is currently covered by the sprite
      93                 :            : 
      94                 :            :             This area is already adapted to clipping, alpha and
      95                 :            :             transformation state of this sprite.
      96                 :            :          */
      97                 :            :         virtual ::basegfx::B2DRange getUpdateArea() const = 0;
      98                 :            : 
      99                 :            :         /** Query sprite priority
     100                 :            :          */
     101                 :            :         virtual double              getPriority() const = 0;
     102                 :            : 
     103                 :            :     protected:
     104                 :          0 :         ~Sprite() {}
     105                 :            :     };
     106                 :            : 
     107                 :            :     /** Functor providing a StrictWeakOrdering for sprite references
     108                 :            :      */
     109                 :            :     struct SpriteWeakOrder
     110                 :            :     {
     111                 :          0 :         bool operator()( const Sprite::Reference& rLHS,
     112                 :            :                          const Sprite::Reference& rRHS )
     113                 :            :         {
     114                 :          0 :             const double nPrioL( rLHS->getPriority() );
     115                 :          0 :             const double nPrioR( rRHS->getPriority() );
     116                 :            : 
     117                 :            :             // if prios are equal, tie-break on ptr value
     118         [ #  # ]:          0 :             return nPrioL == nPrioR ? rLHS.get() < rRHS.get() : nPrioL < nPrioR;
     119                 :            :         }
     120                 :            :     };
     121                 :            : }
     122                 :            : 
     123                 :            : #endif /* INCLUDED_CANVAS_SPRITE_HXX */
     124                 :            : 
     125                 :            : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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