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1 : : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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28 : :
29 : : #ifndef INCLUDED_CANVAS_SPRITESURFACE_HXX
30 : : #define INCLUDED_CANVAS_SPRITESURFACE_HXX
31 : :
32 : : #include <canvas/base/sprite.hxx>
33 : :
34 : : namespace canvas
35 : : {
36 : : /* Definition of the SpriteSurface interface */
37 : :
38 : : /** Canvas surface containing sprites
39 : :
40 : : Every canvas surface that contains sprites must implement this
41 : : interface, when employing the canvas base framework. The
42 : : methods provided here are used from the individual sprites to
43 : : notify the canvas about necessary screen updates.
44 : : */
45 : 0 : class SpriteSurface : public ::com::sun::star::uno::XInterface
46 : : {
47 : : public:
48 : : typedef ::rtl::Reference< SpriteSurface > Reference;
49 : :
50 : : /// Sprites should call this from XSprite::show()
51 : : virtual void showSprite( const Sprite::Reference& rSprite ) = 0;
52 : :
53 : : /// Sprites should call this from XSprite::hide()
54 : : virtual void hideSprite( const Sprite::Reference& rSprite ) = 0;
55 : :
56 : : /// Sprites should call this from XSprite::move()
57 : : virtual void moveSprite( const Sprite::Reference& rSprite,
58 : : const ::basegfx::B2DPoint& rOldPos,
59 : : const ::basegfx::B2DPoint& rNewPos,
60 : : const ::basegfx::B2DVector& rSpriteSize ) = 0;
61 : :
62 : : /** Sprites should call this when some part of the content has
63 : : changed.
64 : :
65 : : That includes show/hide, i.e. for show, both showSprite()
66 : : and updateSprite() must be called.
67 : : */
68 : : virtual void updateSprite( const Sprite::Reference& rSprite,
69 : : const ::basegfx::B2DPoint& rPos,
70 : : const ::basegfx::B2DRange& rUpdateArea ) = 0;
71 : :
72 : : protected:
73 : 0 : ~SpriteSurface() {}
74 : : };
75 : : }
76 : :
77 : : #endif /* INCLUDED_CANVAS_SPRITESURFACE_HXX */
78 : :
79 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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