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1 : : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : : /*
3 : : * This file is part of the LibreOffice project.
4 : : *
5 : : * This Source Code Form is subject to the terms of the Mozilla Public
6 : : * License, v. 2.0. If a copy of the MPL was not distributed with this
7 : : * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 : : *
9 : : * This file incorporates work covered by the following license notice:
10 : : *
11 : : * Licensed to the Apache Software Foundation (ASF) under one or more
12 : : * contributor license agreements. See the NOTICE file distributed
13 : : * with this work for additional information regarding copyright
14 : : * ownership. The ASF licenses this file to you under the Apache
15 : : * License, Version 2.0 (the "License"); you may not use this file
16 : : * except in compliance with the License. You may obtain a copy of
17 : : * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 : : */
19 : :
20 : : #ifndef _CPPCANVAS_SPRITE_HXX
21 : : #define _CPPCANVAS_SPRITE_HXX
22 : :
23 : : #include <com/sun/star/uno/Reference.hxx>
24 : :
25 : : #include <boost/shared_ptr.hpp>
26 : :
27 : : namespace basegfx
28 : : {
29 : : class B2DHomMatrix;
30 : : class B2DPolyPolygon;
31 : : class B2DPoint;
32 : : }
33 : :
34 : : namespace com { namespace sun { namespace star { namespace rendering
35 : : {
36 : : class XSprite;
37 : : } } } }
38 : :
39 : :
40 : : /* Definition of Sprite class */
41 : :
42 : : namespace cppcanvas
43 : : {
44 : :
45 : : class Sprite
46 : : {
47 : : public:
48 [ # # ]: 0 : virtual ~Sprite() {}
49 : :
50 : : virtual void setAlpha( const double& rAlpha ) = 0;
51 : :
52 : : /** Set the sprite position on screen
53 : :
54 : : This method differs from the XSprite::move() insofar, as
55 : : no viewstate/renderstate transformations are applied to
56 : : the specified position. The given position is interpreted
57 : : in device coordinates (i.e. screen pixel)
58 : : */
59 : : virtual void movePixel( const ::basegfx::B2DPoint& rNewPos ) = 0;
60 : :
61 : : /** Set the sprite position on screen
62 : :
63 : : This method sets the sprite position in the view
64 : : coordinate system of the parent canvas
65 : : */
66 : : virtual void move( const ::basegfx::B2DPoint& rNewPos ) = 0;
67 : :
68 : : virtual void transform( const ::basegfx::B2DHomMatrix& rMatrix ) = 0;
69 : :
70 : : /** Set output clipping
71 : :
72 : : This method differs from the XSprite::clip() insofar, as
73 : : no viewstate/renderstate transformations are applied to
74 : : the specified clip polygon. The given polygon is
75 : : interpreted in device coordinates (i.e. screen pixel)
76 : : */
77 : : virtual void setClipPixel( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0;
78 : :
79 : : /** Set output clipping
80 : :
81 : : This method applies the clip poly-polygon interpreted in
82 : : the view coordinate system of the parent canvas.
83 : : */
84 : : virtual void setClip( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0;
85 : :
86 : : virtual void setClip() = 0;
87 : :
88 : : virtual void show() = 0;
89 : : virtual void hide() = 0;
90 : :
91 : : /** Change the sprite priority
92 : :
93 : : @param fPriority
94 : : New sprite priority. The higher the priority, the further
95 : : towards the viewer the sprite appears. That is, sprites
96 : : with higher priority appear before ones with lower
97 : : priority.
98 : : */
99 : : virtual void setPriority( double fPriority ) = 0;
100 : :
101 : : virtual ::com::sun::star::uno::Reference<
102 : : ::com::sun::star::rendering::XSprite > getUNOSprite() const = 0;
103 : : };
104 : :
105 : : typedef ::boost::shared_ptr< ::cppcanvas::Sprite > SpriteSharedPtr;
106 : : }
107 : :
108 : : #endif /* _CPPCANVAS_SPRITE_HXX */
109 : :
110 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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