Branch data Line data Source code
1 : : /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2 : : /*************************************************************************
3 : : *
4 : : * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
5 : : *
6 : : * Copyright 2000, 2010 Oracle and/or its affiliates.
7 : : *
8 : : * OpenOffice.org - a multi-platform office productivity suite
9 : : *
10 : : * This file is part of OpenOffice.org.
11 : : *
12 : : * OpenOffice.org is free software: you can redistribute it and/or modify
13 : : * it under the terms of the GNU Lesser General Public License version 3
14 : : * only, as published by the Free Software Foundation.
15 : : *
16 : : * OpenOffice.org is distributed in the hope that it will be useful,
17 : : * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 : : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 : : * GNU Lesser General Public License version 3 for more details
20 : : * (a copy is included in the LICENSE file that accompanied this code).
21 : : *
22 : : * You should have received a copy of the GNU Lesser General Public License
23 : : * version 3 along with OpenOffice.org. If not, see
24 : : * <http://www.openoffice.org/license.html>
25 : : * for a copy of the LGPLv3 License.
26 : : *
27 : : ************************************************************************/
28 : :
29 : : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX
30 : : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX
31 : :
32 : : #include <drawinglayer/drawinglayerdllapi.h>
33 : :
34 : : #include <drawinglayer/primitive2d/primitivetools2d.hxx>
35 : : #include <vcl/bitmapex.hxx>
36 : :
37 : : //////////////////////////////////////////////////////////////////////////////
38 : : // DiscreteBitmapPrimitive2D class
39 : :
40 : : namespace drawinglayer
41 : : {
42 : : namespace primitive2d
43 : : {
44 : : /** DiscreteBitmapPrimitive2D class
45 : :
46 : : This class defines a view-dependent BitmapPrimitive which has a
47 : : logic position for the top-left position and is always to be
48 : : painted in 1:1 pixel resolution. It will never be sheared, rotated
49 : : or scaled with the view.
50 : : */
51 [ # # ][ # # ]: 0 : class DRAWINGLAYER_DLLPUBLIC DiscreteBitmapPrimitive2D : public ObjectAndViewTransformationDependentPrimitive2D
52 : : {
53 : : private:
54 : : /// the RGBA Bitmap-data
55 : : BitmapEx maBitmapEx;
56 : :
57 : : /** the top-left object position */
58 : : basegfx::B2DPoint maTopLeft;
59 : :
60 : : protected:
61 : : /// local decomposition.
62 : : virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
63 : :
64 : : public:
65 : : /// constructor
66 : : DiscreteBitmapPrimitive2D(
67 : : const BitmapEx& rBitmapEx,
68 : : const basegfx::B2DPoint& rTopLeft);
69 : :
70 : : /// data read access
71 : 0 : const BitmapEx& getBitmapEx() const { return maBitmapEx; }
72 : 0 : const basegfx::B2DPoint& getTopLeft() const { return maTopLeft; }
73 : :
74 : : /// compare operator
75 : : virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
76 : :
77 : : /// provide unique ID
78 : : DeclPrimitrive2DIDBlock()
79 : : };
80 : : } // end of namespace primitive2d
81 : : } // end of namespace drawinglayer
82 : :
83 : : //////////////////////////////////////////////////////////////////////////////
84 : :
85 : : #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_DISCRETEBITMAPPRIMITIVE2D_HXX
86 : :
87 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|