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28 : :
29 : : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRADIENTPRIMITIVE2D_HXX
30 : : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRADIENTPRIMITIVE2D_HXX
31 : :
32 : : #include <drawinglayer/drawinglayerdllapi.h>
33 : :
34 : : #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
35 : : #include <drawinglayer/attribute/fillgradientattribute.hxx>
36 : :
37 : : //////////////////////////////////////////////////////////////////////////////
38 : : // predefines
39 : :
40 : : namespace basegfx { class B2DPolygon; }
41 : :
42 : : //////////////////////////////////////////////////////////////////////////////
43 : : // FillGradientPrimitive2D class
44 : :
45 : : namespace drawinglayer
46 : : {
47 : : namespace primitive2d
48 : : {
49 : : /** FillGradientPrimitive2D class
50 : :
51 : : This class defines a gradient filling for a rectangular area. The
52 : : Range is defined by the Transformation, the gradient by the FillGradientAttribute.
53 : :
54 : : The decomposition will deliver the decomposed gradient, e.g. for an ellipse
55 : : gradient the various ellipses in various color steps will be created.
56 : :
57 : : I have added functionality to create both versions of filled decompositions:
58 : : Those who overlap and non-overlapping ones. The overlapping version is the
59 : : default one since it works with and without AntiAliasing. The non-overlapping
60 : : version is used in the MetafilePrimitive2D decomposition when the old XOR
61 : : paint was recorded.
62 : : */
63 [ + - ][ - + ]: 5302 : class DRAWINGLAYER_DLLPUBLIC FillGradientPrimitive2D : public BufferedDecompositionPrimitive2D
64 : : {
65 : : private:
66 : : /// the geometric definition
67 : : basegfx::B2DRange maObjectRange;
68 : :
69 : : /// the gradient definition
70 : : attribute::FillGradientAttribute maFillGradient;
71 : :
72 : : /// local helpers
73 : : void generateMatricesAndColors(
74 : : std::vector< basegfx::B2DHomMatrix >& rMatrices,
75 : : std::vector< basegfx::BColor >& rColors) const;
76 : : Primitive2DSequence createOverlappingFill(
77 : : const std::vector< basegfx::B2DHomMatrix >& rMatrices,
78 : : const std::vector< basegfx::BColor >& rColors,
79 : : const basegfx::B2DPolygon& rUnitPolygon) const;
80 : : Primitive2DSequence createNonOverlappingFill(
81 : : const std::vector< basegfx::B2DHomMatrix >& rMatrices,
82 : : const std::vector< basegfx::BColor >& rColors,
83 : : const basegfx::B2DPolygon& rUnitPolygon) const;
84 : :
85 : : protected:
86 : : /// local helper
87 : : Primitive2DSequence createFill(bool bOverlapping) const;
88 : :
89 : : /// local decomposition.
90 : : virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
91 : :
92 : : public:
93 : : /// constructor
94 : : FillGradientPrimitive2D(
95 : : const basegfx::B2DRange& rObjectRange,
96 : : const attribute::FillGradientAttribute& rFillGradient);
97 : :
98 : : /// data read access
99 : 2754 : const basegfx::B2DRange& getObjectRange() const { return maObjectRange; }
100 : 11988 : const attribute::FillGradientAttribute& getFillGradient() const { return maFillGradient; }
101 : :
102 : : /// compare operator
103 : : virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
104 : :
105 : : /// get range
106 : : virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
107 : :
108 : : /// provide unique ID
109 : : DeclPrimitrive2DIDBlock()
110 : : };
111 : : } // end of namespace primitive2d
112 : : } // end of namespace drawinglayer
113 : :
114 : : //////////////////////////////////////////////////////////////////////////////
115 : :
116 : : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRADIENTPRIMITIVE2D_HXX
117 : :
118 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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