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30 : :
31 : : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_HIDDENGEOMETRYPRIMITIVE2D_HXX
32 : : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_HIDDENGEOMETRYPRIMITIVE2D_HXX
33 : :
34 : : #include <drawinglayer/drawinglayerdllapi.h>
35 : :
36 : : #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
37 : :
38 : : //////////////////////////////////////////////////////////////////////////////
39 : :
40 : : namespace drawinglayer
41 : : {
42 : : namespace primitive2d
43 : : {
44 : : // This primitive is used to represent geometry for non-visible objects,
45 : : // e.g. a PresObj's outline. To still be able to use primitives for HitTest
46 : : // functionality, the 2d decompositions will produce an as much as possible
47 : : // simplified line geometry encapsulated in this primtive when there is no
48 : : // line geometry. In a further enchanced version this may change to 'if neither
49 : : // filled nor lines' creation criteria. The whole primitive decomposes to nothing,
50 : : // so no one not knowing it will be influenced. Only helper processors for hit test
51 : : // (and maybe BoundRect extractors) will use it and it's children subcontent.
52 [ - + ]: 63610 : class DRAWINGLAYER_DLLPUBLIC HiddenGeometryPrimitive2D : public GroupPrimitive2D
53 : : {
54 : : public:
55 : : explicit HiddenGeometryPrimitive2D(const Primitive2DSequence& rChildren);
56 : :
57 : : // despite returning an empty decomposition since it's no visualisation data,
58 : : // range calculation is intended to use hidden geometry, so
59 : : // the local implementation will return the children's range
60 : : virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
61 : :
62 : : /// local decomposition. Implementation will return empty Primitive2DSequence
63 : : virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
64 : :
65 : : // provide unique ID
66 : : DeclPrimitrive2DIDBlock()
67 : : };
68 : : } // end of namespace primitive2d
69 : : } // end of namespace drawinglayer
70 : :
71 : : //////////////////////////////////////////////////////////////////////////////
72 : :
73 : : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_HIDDENGEOMETRYPRIMITIVE2D_HXX
74 : :
75 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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