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28 : :
29 : : #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_INVERTPRIMITIVE2D_HXX
30 : : #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_INVERTPRIMITIVE2D_HXX
31 : :
32 : : #include <drawinglayer/drawinglayerdllapi.h>
33 : :
34 : : #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
35 : :
36 : : //////////////////////////////////////////////////////////////////////////////
37 : :
38 : : namespace drawinglayer
39 : : {
40 : : namespace primitive2d
41 : : {
42 : : /** InvertPrimitive2D class
43 : :
44 : : This is a helper class which encapsulates geometry that should be
45 : : painted XOR, e.g. old cursor visualisations. It decomposes to
46 : : it's content, so when not supporting it, the contained geometry
47 : : will be visualized normally.
48 : : Unfortunately this is still needed, but hard to support on various
49 : : systems. XOR painting needs read access to the target, so modern
50 : : graphic systems tend to not support it anymore.
51 : : */
52 [ - + ]: 5840 : class DRAWINGLAYER_DLLPUBLIC InvertPrimitive2D : public GroupPrimitive2D
53 : : {
54 : : public:
55 : : /// constructor
56 : : explicit InvertPrimitive2D(const Primitive2DSequence& rChildren);
57 : :
58 : : /// provide unique ID
59 : : DeclPrimitrive2DIDBlock()
60 : : };
61 : : } // end of namespace primitive2d
62 : : } // end of namespace drawinglayer
63 : :
64 : : //////////////////////////////////////////////////////////////////////////////
65 : :
66 : : #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_INVERTPRIMITIVE2D_HXX
67 : :
68 : : /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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